Silly. I've been here for years. I already know everything I need to know to be "informed". Which is why I "shop" only in Vivec. I find arguments like this one.... specious and useless. And y'know? I don't give a rat's patoot if guilds are doing "fine" somewhere.
Silly. I've been here for years. I already know everything I need to know to be "informed". Which is why I "shop" only in Vivec. I find arguments like this one.... specious and useless. And y'know? I don't give a rat's patoot if guilds are doing "fine" somewhere.
I don't quite understand your use of the word 'silly' in this context.
Silly. I've been here for years. I already know everything I need to know to be "informed". Which is why I "shop" only in Vivec. I find arguments like this one.... specious and useless. And y'know? I don't give a rat's patoot if guilds are doing "fine" somewhere.
I don't quite understand your use of the word 'silly' in this context.
I heard a thought in one of the comments: Guilds are not closing because of the economy in particular, Guilds are closing because of the fatigue of Guild Masters because the game developer does not help them but only complicates their work. The guild management is tired of the fact that there have been no changes and improvements for guilds over the years
spartaxoxo wrote: »I actually did do the whole go to each town thing before. I discovered that the capital city traders were correct. I went way out of my way on expensive item to have the best price on the whole server. Went to every single guild trader AND offered to match the price of any old guild trader listing that was lower than mine if I had somehow missed one.
I wasted hours because not a single person cared and I ended up putting it in my trader for capital city prices where it sold after a month. LOL
You're acting like people don't just go to some places like Elden Root and average out a price when they don't know what to list something for in smaller traders, but that's not the case.
There are no hidden prices. There are no set prices.
PrincessOfThieves wrote: »If people just priced competitively they might find their stuff sells and this problem goes away
Just because something is listed at an expensive price , doesn’t mean you have to buy it
I often look at something and think “meh for the prices of it I’ll farm it myself”
No it doesn't.
Guild dues are still the same, house prices are still the same and even crowns are not getting much cheaper (PC/EU). You just need to farm 10xharder to be able to afford anything that's not a basic crafting material or motif.
The only people who benefit from this situation are the ones who already have tons of gold and can now buy more stuff with it.
I personally just stopped doing writs on alts and left my trading guild. It is simply not worth it anymore. So I would rather not trade at all that waste my own limited time on farming and selling items that aren't worth anything.
PrincessOfThieves wrote: »If people just priced competitively they might find their stuff sells and this problem goes away
Just because something is listed at an expensive price , doesn’t mean you have to buy it
I often look at something and think “meh for the prices of it I’ll farm it myself”
No it doesn't.
Guild dues are still the same, house prices are still the same and even crowns are not getting much cheaper (PC/EU). You just need to farm 10xharder to be able to afford anything that's not a basic crafting material or motif.
The only people who benefit from this situation are the ones who already have tons of gold and can now buy more stuff with it.
I personally just stopped doing writs on alts and left my trading guild. It is simply not worth it anymore. So I would rather not trade at all that waste my own limited time on farming and selling items that aren't worth anything.
Incorrect assumptions
1. Guild dues are not mandatory
2. House prices are nothing to do with the economy
3. You don’t have to farm any harder for anything you have done previously
I wish people would stop just making stuff up.
That's because Crafters are no longer interested in all the preparation work to create it:Players who used to buy furniture for their homes will not find furniture in the store.
- Research and leveling-up time. (in order to do writs)
- Master Writ processing to buy gold and purple furnishing recipes
- Expending huge volumes of mats on individual pieces
- Listing items at super-expensive prices just to recover the mat costs
and subsequently:
The indignity of what are well-priced rare but expensive furnishings simply not selling, because other players don't understand the real costs (not prices) of producing high-level furniture.
It hasn't just been 'gimme profit' for all traders; some of us enjoyed making the things that other players might want or need.
PrincessOfThieves wrote: »If people just priced competitively they might find their stuff sells and this problem goes away
Just because something is listed at an expensive price , doesn’t mean you have to buy it
I often look at something and think “meh for the prices of it I’ll farm it myself”
No it doesn't.
Guild dues are still the same, house prices are still the same and even crowns are not getting much cheaper (PC/EU). You just need to farm 10xharder to be able to afford anything that's not a basic crafting material or motif.
The only people who benefit from this situation are the ones who already have tons of gold and can now buy more stuff with it.
I personally just stopped doing writs on alts and left my trading guild. It is simply not worth it anymore. So I would rather not trade at all that waste my own limited time on farming and selling items that aren't worth anything.
Incorrect assumptions
1. Guild dues are not mandatory
2. House prices are nothing to do with the economy
3. You don’t have to farm any harder for anything you have done previously
I wish people would stop just making stuff up.
PrincessOfThieves wrote: »PrincessOfThieves wrote: »If people just priced competitively they might find their stuff sells and this problem goes away
Just because something is listed at an expensive price , doesn’t mean you have to buy it
I often look at something and think “meh for the prices of it I’ll farm it myself”
No it doesn't.
Guild dues are still the same, house prices are still the same and even crowns are not getting much cheaper (PC/EU). You just need to farm 10xharder to be able to afford anything that's not a basic crafting material or motif.
The only people who benefit from this situation are the ones who already have tons of gold and can now buy more stuff with it.
I personally just stopped doing writs on alts and left my trading guild. It is simply not worth it anymore. So I would rather not trade at all that waste my own limited time on farming and selling items that aren't worth anything.
Incorrect assumptions
1. Guild dues are not mandatory
2. House prices are nothing to do with the economy
3. You don’t have to farm any harder for anything you have done previously
I wish people would stop just making stuff up.
1 But they are! It's usually that either you pay a certain amount of gold weekly or you must sell items for a certain amount of gold. If your guild requires 250-500k in sales, it's much harder to meet the requirements these days. Back in the day you could stay in those guilds as a casual player just by selling 1-2 chroming platings every week (which is very easy if you do writs).
2 Again, houses and luxury furnishings cost a fixed amount of gold. And when every farmable item is much cheaper, it takes more of them to afford these things. More farming, more time wasted for the same result.
3 That's not true at all. For example, lots of unique and interesting housing items are locked behind crowns. These crowns still sell for 2.5-3k on PC/EU because there are still many rich players who can afford that. But as an average/casual player it is now much harder to afford those. Same with pretty much everything else that is not just a crafting material or a motif.
Motifs, materials and other things that you can reliably farm used to be a good way to earn gold for those who do not sell crowns, carries or manipulate the market. Nowadays, they are pretty much worthless.
And no, selling them at low prices is not "fair". It takes time to farm those mats, and when I get nothing for my time, the farming is essentially pointless.
P.S. You could argue that upgrade mats used to be overpriced, but on a flipside they used to be a great way for casual players to farm gold. These days if you cannot do carries or sell crowns, or don't have time to constantly monitor the crashing market trying to find a niche, you are pretty much screwed.
I heard a thought in one of the comments: Guilds are not closing because of the economy in particular, Guilds are closing because of the fatigue of Guild Masters because the game developer does not help them but only complicates their work. The guild management is tired of the fact that there have been no changes and improvements for guilds over the years
DenverRalphy wrote: »I sell crafted furniture. Actually, I sell a lot of crafted furniture.
Ya just gotta know which pieces are used most often, and which pieces are currently trending.
Necrotech_Master wrote: »
and for point 1, no, guilds absolutely do not need dues or minimum sales, i suspect a lot of guilds are vastly overbidding on trader locations because its a blind system and are just guessing that others are going to be bidding the same amounts
if the guilds are still bidding the same amounts, thats not going to be sustainable in the current market which is why the guilds are folding, because they dont try to bid less, or reduce dues or whatever to work with both the market and the members
So the purpose of this discussion is to talk about a problem that a lot of guilds are facing regarding paying for their guild stores, as well as some simple solutions to fix it.
Problem: The majority of all guild stores must resort to raffles and other external means to collect the money needed to pay for their guild stores.
What can be done to more easily automate this system?
Solution 1:Customizable Guild Tax
People have been asking for this for a long time. Guild should be able to customize their tax rates up to what they feel is best for their guild. Set limits on the tax; maybe have a minimum of 7%, and a maximum of 25%?
Solution 2: Automated Raffles
Create a system that allows players to opt in to an automated raffle. This will minimize the effort required from guild leaders to keep track of individuals who enter and win contests. This will be extremely helpful to guilds with more than 200 players, who need to track hundreds of donations every week.
Solution 3: Auto Donate Profits
Create a system that allows players to check a box when they place an item on sale within the guild store that deposits all of the profit from a sale directly into the guild bank, rather than through the mail to a player. This would allow players to put equipment on sale from the guild banks on behalf of their guild.
EDIT: Minor syntax and phrasing
The guilds aren’t akin to small businesses at all. They are more akin to… guilds. As in old time merchant guilds, as in essentially gatekeepers.
I used to participate in end game trading, and I think some of the traders no longer doing this might be like me. Just fatigued with the absurdity of this system.
Necrotech_Master wrote: »PrincessOfThieves wrote: »PrincessOfThieves wrote: »If people just priced competitively they might find their stuff sells and this problem goes away
Just because something is listed at an expensive price , doesn’t mean you have to buy it
I often look at something and think “meh for the prices of it I’ll farm it myself”
No it doesn't.
Guild dues are still the same, house prices are still the same and even crowns are not getting much cheaper (PC/EU). You just need to farm 10xharder to be able to afford anything that's not a basic crafting material or motif.
The only people who benefit from this situation are the ones who already have tons of gold and can now buy more stuff with it.
I personally just stopped doing writs on alts and left my trading guild. It is simply not worth it anymore. So I would rather not trade at all that waste my own limited time on farming and selling items that aren't worth anything.
Incorrect assumptions
1. Guild dues are not mandatory
2. House prices are nothing to do with the economy
3. You don’t have to farm any harder for anything you have done previously
I wish people would stop just making stuff up.
1 But they are! It's usually that either you pay a certain amount of gold weekly or you must sell items for a certain amount of gold. If your guild requires 250-500k in sales, it's much harder to meet the requirements these days. Back in the day you could stay in those guilds as a casual player just by selling 1-2 chroming platings every week (which is very easy if you do writs).
2 Again, houses and luxury furnishings cost a fixed amount of gold. And when every farmable item is much cheaper, it takes more of them to afford these things. More farming, more time wasted for the same result.
3 That's not true at all. For example, lots of unique and interesting housing items are locked behind crowns. These crowns still sell for 2.5-3k on PC/EU because there are still many rich players who can afford that. But as an average/casual player it is now much harder to afford those. Same with pretty much everything else that is not just a crafting material or a motif.
Motifs, materials and other things that you can reliably farm used to be a good way to earn gold for those who do not sell crowns, carries or manipulate the market. Nowadays, they are pretty much worthless.
And no, selling them at low prices is not "fair". It takes time to farm those mats, and when I get nothing for my time, the farming is essentially pointless.
P.S. You could argue that upgrade mats used to be overpriced, but on a flipside they used to be a great way for casual players to farm gold. These days if you cannot do carries or sell crowns, or don't have time to constantly monitor the crashing market trying to find a niche, you are pretty much screwed.
most of what i still sell is mats
rubedite ingots for example are still selling around 9g each, this hasnt dropped much since before the anniversary event (i think it was maybe 12g each then)
if items are selling lower, a seller is getting less gold, but a buyer also needs less gold to buy the item, so newer players selling gold tempers for example would still have the same relative buying power
and for point 1, no, guilds absolutely do not need dues or minimum sales, i suspect a lot of guilds are vastly overbidding on trader locations because its a blind system and are just guessing that others are going to be bidding the same amounts
if the guilds are still bidding the same amounts, thats not going to be sustainable in the current market which is why the guilds are folding, because they dont try to bid less, or reduce dues or whatever to work with both the market and the members
PrincessOfThieves wrote: »Some guilds sell crowns to afford bids. That is how. And it is difficult to compete against such guilds when ingame items keep devaluing and the crowns stay more or less the same.
Mathius_Mordred wrote: »Other guilds who rely entirely on trades, fees, donations and raffles to earn enough for trader hiring and don't have IRL income to supplement the costs will not last long in the current economic environment imo.
Mathius_Mordred wrote: »Other guilds who rely entirely on trades, fees, donations and raffles to earn enough for trader hiring and don't have IRL income to supplement the costs will not last long in the current economic environment imo.
While that's very generous of you, I wholeheartedly disagree that the only way a trading guild can survive is if the GM swipes their credit card every week lol
PrincessOfThieves wrote: »If people just priced competitively they might find their stuff sells and this problem goes away
Just because something is listed at an expensive price , doesn’t mean you have to buy it
I often look at something and think “meh for the prices of it I’ll farm it myself”
No it doesn't.
Guild dues are still the same, house prices are still the same and even crowns are not getting much cheaper (PC/EU). You just need to farm 10xharder to be able to afford anything that's not a basic crafting material or motif.
The only people who benefit from this situation are the ones who already have tons of gold and can now buy more stuff with it.
I personally just stopped doing writs on alts and left my trading guild. It is simply not worth it anymore. So I would rather not trade at all that waste my own limited time on farming and selling items that aren't worth anything.
Incorrect assumptions
1. Guild dues are not mandatory
2. House prices are nothing to do with the economy
3. You don’t have to farm any harder for anything you have done previously
I wish people would stop just making stuff up.
This post is a bit of a headscratcher. Maybe I'm missing something.
1. In a lot of trading guilds, there certainly are mandatory minimum amounts of contribution required via sales tax or other forms of fundraising. Guilds without mandatory minimums still have expectations that members will help with the bid somehow. Those contributing 0, or at the bottom of the list are going to be the first booted when it's time to make room for applicants.
2 & 3
The gold cost of say, the Daggerfall manor has not changed. If you're saving up gold to buy one, via farming nodes for instance, you're gonna have to farm 3-4 times as many nodes to get the gold needed than you would have needed to 6 months ago.
I'm not opining on the swift adjustment to the economy - but nothing the person you quoted said is "made up". A whole lot of traders feel this way.
Mathius_Mordred wrote: »We recently started trading again in my guild and have had a trader for the last 8 weeks, usually in a town centre. I was surprised at the amount of gold needed to hire a trader, in the millions. However we don't ask for donations or charge fees, instead I pay for it myself by selling crowns. I can earn in minutes IRL what would take days in the game so it makes sense for me to use real money to trade crowns for gold. Our guild would have to sell 150M a week to earn enough to hire the traders we use, we are on about 10% of that. That's fine, I do it as a service for our guild members, it's my hobby and I don't mind spending a few pounds a month doing it. Other guilds who rely entirely on trades, fees, donations and raffles to earn enough for trader hiring and don't have IRL income to supplement the costs will not last long in the current economic environment imo.