So what I want to know is if anything is changing on this front. Are there changes planned to make this game more like the TES universe we miss? I don't want to see TES:O turn into a clone of pretty much every other MMO out there, and I'm sure I'm not alone!
You just made my day. Thank you!SadisticSavior wrote: »Yeah, they've already said they are adding a crime/law system soon. It will come with the Thieves guild patch.
So what I want to know is if anything is changing on this front. Are there changes planned to make this game more like the TES universe we miss? I don't want to see TES:O turn into a clone of pretty much every other MMO out there, and I'm sure I'm not alone!
You want to know if there are going to be changes to an MMO with a sub fee that hasn't officially released yet?
I think it might be safe to say yes.
Why is everyone so impatient?
I remember when I played Daggerfall how much I wished it was an MMO. The game world felt kinda lonely single player.Korah_Eaglecry wrote: »This is what happens when you take a Single Player Game with an immense following and throw it into an MMO market.
Those who played the SPs are going to follow it expecting every aspect of it to somehow easily transfer over to an MMO.
They have no true understanding that to make a game work in a way that would allow thousands of people to play the same game at one time. Means that some of the Single Player aspects need to be thrown away or reworked and introduced at a later time.
There is no morality or heroic / dastardly flavor to the game without a law force that players can either ignore and face the consequences or adhere to.
I miss what sneaking once was.
SadisticSavior wrote: »I remember when I played Daggerfall how much I wished it was an MMO. The game world felt kinda lonely single player.Korah_Eaglecry wrote: »This is what happens when you take a Single Player Game with an immense following and throw it into an MMO market.
Those who played the SPs are going to follow it expecting every aspect of it to somehow easily transfer over to an MMO.
They have no true understanding that to make a game work in a way that would allow thousands of people to play the same game at one time. Means that some of the Single Player aspects need to be thrown away or reworked and introduced at a later time.
This was kind of me as well.SadisticSavior wrote: »I remember when I played Daggerfall how much I wished it was an MMO. The game world felt kinda lonely single player.Korah_Eaglecry wrote: »This is what happens when you take a Single Player Game with an immense following and throw it into an MMO market.
Those who played the SPs are going to follow it expecting every aspect of it to somehow easily transfer over to an MMO.
They have no true understanding that to make a game work in a way that would allow thousands of people to play the same game at one time. Means that some of the Single Player aspects need to be thrown away or reworked and introduced at a later time.
When I bought this game I was so looking forward to something that remotely matched the descriptions of it that the creators visualized in all of the hype-up videos.
First, this combat system is whack. It's nothing unique at all. It would be unique if it followed how combat functioned in the other TES games, but it's not - same buttons can be pressed, but the combat is bland and no different than any other *** generic moneytank MMO out there.
There's no crime. When a fan thinks of The Elder Scrolls, they recall in their minds all the choices they've made throughout their games that essentially make their characters interesting. There needs to be law and crime to really make this a good TES game. There is no morality or heroic / dastardly flavor to the game without a law force that players can either ignore and face the consequences or adhere to. Honestly, I felt like such a boss when I could slip poisons in the pockets of random NPCs. Why can't we have these basic TES character functions? I don't know about you, but I miss my hand-to-hand skill. I miss what sneaking once was. All of these little things are what gave the TES universe flavor. Now all we have is PvE mob grinding, questing, and PvP.
I thought this was going to be something different. I thought TES:O would be the game that broke the records by bringing the Nirn to life with the lore of the TES cultures all to be explored by the player and their friends. But that's not what we got as all. This isn't anything like the TES series. This game is essentially any other MMO out there, but using TES skins and sprites and characters. The world is broken and looks bleak and terrible. The items and little things one could pick up or examine in houses and inns and around the universe in all previous TES games have been shoddily replaced with the occasional vase or glass bottle that can't even be picked up. There's no life in this game. It's a dry quest-to-quest experience that I have seen for the many years I've been gaming. This is nothing new, and I'm very let down.
So what I want to know is if anything is changing on this front. Are there changes planned to make this game more like the TES universe we miss? I don't want to see TES:O turn into a clone of pretty much every other MMO out there, and I'm sure I'm not alone!
To be fair, Skyrim is also very unlike the other Elder Scroll games in the series.Elder Scrolls went to war with the Daedra of Online Game Design. It lost.
But we still have a really great game, just not Skyrim online.
Ted_Mosby_Architect wrote: »Of course you can't have the full immersion of the single player series because it's an MMO. There's no way they can put in those systems that would make it anywhere close to the ES single player series. (Note: MMO and SINGLE PLAYER. There's a reason why they are TWO DIFFERENT GENRES.)
daveraab16_ESO wrote: »Ted_Mosby_Architect wrote: »Of course you can't have the full immersion of the single player series because it's an MMO. There's no way they can put in those systems that would make it anywhere close to the ES single player series. (Note: MMO and SINGLE PLAYER. There's a reason why they are TWO DIFFERENT GENRES.)
This is an often posited theory, but its just lazy thinking. MMO and Single player are not genres as you say they are features. MMO just means a game that includes a very large number of players online, single player is a game for a single player, these features say nothing about the genre the game belongs to. People seem to be under the belief that the only way to build a massive online game is the WoW, EQ model. This is of course as ridiculous as saying the only way to build a single player game is the Doom/quake model.
The fact is they could of started with the core Elder scrolls games and come up with a way to make it work in an online environment. They could of preserved the open sandbox nature of the world, they could of upped the scale enough or come up with other ways to make the game feel less crowded, they could of had crime and punishment, a purely skill based advancement system, an activity based progression rather than a quest based progression. They could even have had the same combat more or less if they had decided that was more important than showing 100 people on screen at the same time. They didn't, instead they started with WoW or DAoC and worked out how to make it look a bit more elder scroll like.
The result is okay if you like MMORPGs in the WoW genre. But even then lets face it, its not great by any means.
I'm not trying to be funny. Sorry if I can't accept the game for how it is. I'm not the only one thinking these thoughts.too funny
I'm not trying to be funny. Sorry if I can't accept the game for how it is. I'm not the only one thinking these thoughts.too funny
This franchise has a large cult following defending this MMO's soft spots. Comments like this make it incredibly hard to get serious answers when I have honest comments and questions about the state of the game.
driosketch wrote: »
Dittodriosketch wrote: »
what this guy said. I think skyrim and oblivion was more of a bastardizing of the franchise than this game. (though I accepted it and still love them for what they are)
The world is broken and looks bleak and terrible.
Err, it looks quite nice if you turn your graphics up a little.
I'm not trying to be funny. Sorry if I can't accept the game for how it is. I'm not the only one thinking these thoughts.too funny
This franchise has a large cult following defending this MMO's soft spots. Comments like this make it incredibly hard to get serious answers when I have honest comments and questions about the state of the game.
Yeah I'm a part of that following since Arena and I can smell a skybopper post froma mile away. It could use some additions but there are certain things that need to be done to accommodate a large quantity of people. The only thing it really needs is a crime system. MMOs evolve. Enjoy it for what it is and take heart in knowing it only gets better.