all Necro pets can now body blockIncultaWolf wrote: »What about necromancer? The masters of death, so scythe should deal 500% execute scaling oblivion damage to players, this would make them competitive again
Turtle_Bot wrote: »Don't forget light cloak doesn't need a ramping cost, while we're at it, lets remove the ramping cost on every ability too, no need for ramping costs since they limit players from playing how they want.
A few things to buff plar and bring it up to the level of NB:
- Sweep should apply a unique 20% bonus damage taken by enemies hit for 8 seconds (and deals 10% more damage, stuns enemies and the debuff lasts an additional 4 seconds if cast with 120 or more ultimate)
- HtD should have its cost reduced by 25% and grant minor mending
- Rune focus should become a passive
- Replace rune focus that is now a passive with an ability that grants major evasion, dodge roll cost reduction and snare/immobility immunity, could call it "mirage of light"
- PotL should only take 5 light attacks to reach max damage, that lasts until it is cast and while waiting to be cast it gives 300-400 raw weapon/spell damage, oh and it also needs to hit for as much damage as leap at base (the single hardest hitting ultimate in the game).
- Ritual also grants major expedition, minor intellect/endurance
- Jabs gets a unique 10% bonus damage for itself (and free minor expedition for slotting on either bar)
- Solar barrage grants minor courage and inflicts minor cowardice
- Javelin becomes AoE and inflicts major cowardice
- Rite should gain a massive burst heal to go with it's HoT that grants major vitality and also grants a synergy that deals damage and heals allies while the other morph is a massive upfront burst damage + stun + HoT with the same synergy.
- Nova should have its snare buffed to 70%, grant major protection and its synergy should grant a massive HoT that also grants 70% unique movement speed bonus to allies.
- One last thing, give plar some sort of teleport that works through LoS/walls, also works both vertically and horizontally and it must also include a DoT that also inflicts maim on enemies for free mitigation too.
Plar might finally be nearly as strong as NB with all of these changes. Oh, also mustn't forget to ensure that anything that could potentially reveal a plar while it is cloaked by light cloak needs to be immediately nerfed into the ground, can't have any reliable counters for light cloak now, that would just be unfair.
I enjoy making these posts. Some might even say this is where the real PvP is.It is in infrequent intervals of weeks to months that I return to look at the forum, and every time I can be sure to see Xylena still upholding the same fanatism. You will at some point mourn the time you waste fighting on the forums.
Turtle_Bot wrote: »Don't forget light cloak doesn't need a ramping cost, while we're at it, lets remove the ramping cost on every ability too, no need for ramping costs since they limit players from playing how they want.
A few things to buff plar and bring it up to the level of NB:
- Sweep should apply a unique 20% bonus damage taken by enemies hit for 8 seconds (and deals 10% more damage, stuns enemies and the debuff lasts an additional 4 seconds if cast with 120 or more ultimate)
- HtD should have its cost reduced by 25% and grant minor mending
- Rune focus should become a passive
- Replace rune focus that is now a passive with an ability that grants major evasion, dodge roll cost reduction and snare/immobility immunity, could call it "mirage of light"
- PotL should only take 5 light attacks to reach max damage, that lasts until it is cast and while waiting to be cast it gives 300-400 raw weapon/spell damage, oh and it also needs to hit for as much damage as leap at base (the single hardest hitting ultimate in the game).
- Ritual also grants major expedition, minor intellect/endurance
- Jabs gets a unique 10% bonus damage for itself (and free minor expedition for slotting on either bar)
- Solar barrage grants minor courage and inflicts minor cowardice
- Javelin becomes AoE and inflicts major cowardice
- Rite should gain a massive burst heal to go with it's HoT that grants major vitality and also grants a synergy that deals damage and heals allies while the other morph is a massive upfront burst damage + stun + HoT with the same synergy.
- Nova should have its snare buffed to 70%, grant major protection and its synergy should grant a massive HoT that also grants 70% unique movement speed bonus to allies.
- One last thing, give plar some sort of teleport that works through LoS/walls, also works both vertically and horizontally and it must also include a DoT that also inflicts maim on enemies for free mitigation too.
Plar might finally be nearly as strong as NB with all of these changes. Oh, also mustn't forget to ensure that anything that could potentially reveal a plar while it is cloaked by light cloak needs to be immediately nerfed into the ground, can't have any reliable counters for light cloak now, that would just be unfair.
If someone doesnt know what nightblades have and they look at this post they would probably immediately cry op.
Don't worry, NB is balanced because its skills have cast times. All we have to do is put a one second cast time on Hardened Ward like ZOS was originally going to do on the PTS years ago, now Sorc is balanced too.Turtle_Bot wrote: »the craziest part is that I didn't even include everything that NB has
xylena_lazarow wrote: »Don't worry, NB is balanced because its skills have cast times. All we have to do is put a one second cast time on Hardened Ward like ZOS was originally going to do on the PTS years ago, now Sorc is balanced too.Turtle_Bot wrote: »the craziest part is that I didn't even include everything that NB has
The bow is a travel time not a cast time if you want to be pedantic. Teleport Strike, Death Stroke, and Soul Shred (the gap closer and both offensive ults) all have around half second cast delays. Half second is fine for Hardened Ward.Turtle_Bot wrote: »NB has cast times? spec bow
xylena_lazarow wrote: »I enjoy making these posts. Some might even say this is where the real PvP is.It is in infrequent intervals of weeks to months that I return to look at the forum, and every time I can be sure to see Xylena still upholding the same fanatism. You will at some point mourn the time you waste fighting on the forums.