BretonMage wrote: »Well, in the case of French, for example, every object has a grammatical gender, and my language teacher assures me it's not a matter of personal choice
BretonMage wrote: »It seems we often attribute gender to shapes (or perhaps sounds), or we wouldn't call Azura or Meridia "she" and Malacath "he".
BretonMage wrote: »Technically if they are all called daedric "princes", then they should all be called "he", to accord with the gendered term itself.
True, it's all very circumstantial, or subjective. I had a quick look through the UESP articles and they do change the pronoun for Boethiah in accordance with how he/she manifests through the eras. That's probably the simplest way to do it.Ideas of gender roles or even gender clichés certainly play a role, as well as personal views.
Maybe also the sound of names, although there are many languages where male names end with "a", so this also varies from culture to culture.
For me, Sanguine is male, because that fits the idea I have of him, the thing that fits to the concept I have of him most. Other people might imagine a mysterious beautiful and seductive lady carrying a rose, for them, Sanguine's imagine might be female.
In the end, it's just a variation of the main question of the thread: How Sanguine "should" look like, and whether a fat ugly goblin or a muscular handsome dremora would be the "correct" depiction. In reality there is no right or wrong.
JiubLeRepenti wrote: »Just look at Vivec's "muatra"... It was just not 2017-friendly to admit he slapped Azura with... A very specific part of his body.
There are earlier depictions of muatra as a "normal" spear, for example in TES3 concept art, or the famous "foul murder" drawing where Muatra is used to kill Nerevar.
Also, the Lessons Of Vivec are highly symbolic. I always cringe a bit when people take the text literally, to be honest, especially the part about Vivec's conception and birth. Have they never read any myths before, especially creation myths?
And at last, if at all, it's not part of Vivec's body, but a sewered part of Molag Bal's body, from how it is narrated in the Lessons of Vivec.
And when it comes to Sanguine or generally depictions of Daedric Princes in statues or other artworks: These depend entirely on the creator. Daedric Princes have no "true form", their looks depend entirely on how they choose to be seen. Depictions made by mortals vary and are influenced by their own culture, for example, a statue of Azuza looks different whether it's made by Bretons or by Dunmer. If there was one "mainstream" teaching, one could say different cultures of Tamriel have their different own folklore or folk religion/beliefs, when it comes to the Daedric Princes, let alone different cultural art styles.
Sanguine also isn't just the "eating, drinking, merriness" cliché that he's often reduced to. His revelries also include arena fights (so there is a fighting aspect that may explain armor as part of his depiction) and unrestricted violence. For the Khajiit, he's a deity of blood, death and murder (and while that isn't shown that much in Imperial traditions, it's not impossible that this is also part of them, just not the main focus). Also: Ayleid "flesh-sculpting", "gut-gardening" and "art-torture". For the Ayleids, one of his many names what "Blood-Made-Pleasure". Considering that Ayleids lived in the West Weald, Colovian depictions of Sanguine could also be slightly influenced by their traditions.
So, yes, I see that the newest depiction is a nod to Skyrim, probably because Skyrim is the game most players here have played before (the younger ones may have never played Oblivion, let alone Daggerfall) and having a recognition value absolutely makes sense. But no, it's not wrong. It's not even wrong if the location in TES4 is identical, because within many centuries, the old shrine (as seen in ESO) might have been destroyed, even more than once, and then replaced by a new statue, which can look different, not only because art styles have changed, but maybe also because the way people perceived Sanguine did. Maybe there was a cultural/folkloristic shift between ESO and TES4, with the violent aspects decreasing and the view shifting more towards aspects like gluttony and drunkenness (although the statue still includes a skull in the TES4 depiction). I think this is very much possible as it's also known from the real world.
- [Snip]Sanguine also isn't just the "eating, drinking, merriness" cliché that he's often reduced to.
- Off-topic, but Vivec's myths are MORE than JUST myths. They are artificial half-truths and altered-reality fabrications, BOTH literal and metaphorical. Incorrectly patronising people on the complicated topic isn't good.Also, the Lessons Of Vivec are highly symbolic. I always cringe a bit when people take the text literally, to be honest, especially the part about Vivec's conception and birth. Have they never read any myths before, especially creation myths?
- And? It doesn't make those attributes defining of the character. Lord Dagon is a god of earthquakes, but no one is trying to make his defining look that of an.. I don't know.. earth golem? Aspects like that are welcome, but we're not talking about the aspects, and this Sanguine is not a violent aspect of Sanguine. It was also proven that Summerset COULD'VE looked like it ended up looking in ESO, but it doesn't make it any better. Or true.Actually they're all proven by lore, be it lorebooks or dialogues.
- [Snip]Sanguine has extremely violent, brutal, even perverted aspects. The spiky daedric armor symbolizes that very well, in my opinion.
- It's not about "right" or "wrong". It's about good or bad. The quality is an objective value. The art design of Dark Souls or Elden Ring is praised for a reason. You may not like the aesthetics of it's darker themes, but the creativity is undeniable. Creativity is an indication of quality, because it shows time spent and efforts put.
In the end, it's just a variation of the main question of the thread: How Sanguine "should" look like, and whether a fat ugly goblin or a muscular handsome dremora would be the "correct" depiction. In reality there is no right or wrong.
BretonMage wrote: »I do consider Sheogorath and Azura to be iconic, though.
OgrimTitan wrote: »In general, I don't understand the emphasis on demagogy
xylena_lazarow wrote: »They also don't reproduce the way we do.
.xylena_lazarow wrote: »They also don't reproduce the way we do.
Just to add a bit more of TES' wonderful lore: From what I've read so far, they don't reproduce at all. It's a constant mass of energy (let's call it daedric "souls" for a more illustrative term) that always remains stable. If a daedric being "dies", its "soul" has lost its physical form for a while, but it will form again through the use of what lore calls "chaotic creatia" (or, more symbolically, "the waters of Oblivion"). The place where that happens varies from realm to realm (for example, in TES4 there's the Wellspring in Sheogorath's realm), but the outcome is always the same: The being will just emerge again. So, because no one ever dies, there's also no need for reproduction.
Araneae6537 wrote: »But isn’t Fa-Nuit-Hen a scion of Boethiah?
In fact, if you look back through recorded history, you'll find several instances of Daedric Princes adopting beings as scions, even if the creatia of their own realm was not involved. By the same token, of course, we Daedra do occasionally change loyalties
BretonMage wrote: »Interesting! So is Sanguine actually a they?I've come across another nice detail, the description for Sanguine's Rose in DaggerfallThe Sanguine Rose is not an artifact most folk would care to have. It summons a lesser daedra to the user. The daedra will attack any other creature in the area except the bearer of the rose. The rose is like any other in that it will wilt. The more of its power that is used, the more wilted it becomes. Eventually all its petals fall off and it loses its powers. Somewhere in Oblivion a new rose blooms and is plucked by Sanguine herself to be given to a new champion.
Yes, it's no new info that Daedric Princes can show in any form they like. But it counters the statement that Sanguine had been established as an ugly fat male ogre (and nothing else) until Skyrim.
laniakea_0 wrote: »no. I think he's whatever he chooses to be in the moment. not an amalgamation of all possibilities at the same time.
OgrimTitan wrote: »JiubLeRepenti wrote: »Just look at Vivec's "muatra"... It was just not 2017-friendly to admit he slapped Azura with... A very specific part of his body.
There are earlier depictions of muatra as a "normal" spear, for example in TES3 concept art, or the famous "foul murder" drawing where Muatra is used to kill Nerevar.
Also, the Lessons Of Vivec are highly symbolic. I always cringe a bit when people take the text literally, to be honest, especially the part about Vivec's conception and birth. Have they never read any myths before, especially creation myths?
And at last, if at all, it's not part of Vivec's body, but a sewered part of Molag Bal's body, from how it is narrated in the Lessons of Vivec.
And when it comes to Sanguine or generally depictions of Daedric Princes in statues or other artworks: These depend entirely on the creator. Daedric Princes have no "true form", their looks depend entirely on how they choose to be seen. Depictions made by mortals vary and are influenced by their own culture, for example, a statue of Azuza looks different whether it's made by Bretons or by Dunmer. If there was one "mainstream" teaching, one could say different cultures of Tamriel have their different own folklore or folk religion/beliefs, when it comes to the Daedric Princes, let alone different cultural art styles.
Sanguine also isn't just the "eating, drinking, merriness" cliché that he's often reduced to. His revelries also include arena fights (so there is a fighting aspect that may explain armor as part of his depiction) and unrestricted violence. For the Khajiit, he's a deity of blood, death and murder (and while that isn't shown that much in Imperial traditions, it's not impossible that this is also part of them, just not the main focus). Also: Ayleid "flesh-sculpting", "gut-gardening" and "art-torture". For the Ayleids, one of his many names what "Blood-Made-Pleasure". Considering that Ayleids lived in the West Weald, Colovian depictions of Sanguine could also be slightly influenced by their traditions.
So, yes, I see that the newest depiction is a nod to Skyrim, probably because Skyrim is the game most players here have played before (the younger ones may have never played Oblivion, let alone Daggerfall) and having a recognition value absolutely makes sense. But no, it's not wrong. It's not even wrong if the location in TES4 is identical, because within many centuries, the old shrine (as seen in ESO) might have been destroyed, even more than once, and then replaced by a new statue, which can look different, not only because art styles have changed, but maybe also because the way people perceived Sanguine did. Maybe there was a cultural/folkloristic shift between ESO and TES4, with the violent aspects decreasing and the view shifting more towards aspects like gluttony and drunkenness (although the statue still includes a skull in the TES4 depiction). I think this is very much possible as it's also known from the real world.- [Snip]Sanguine also isn't just the "eating, drinking, merriness" cliché that he's often reduced to.- Off-topic, but Vivec's myths are MORE than JUST myths. They are artificial half-truths and altered-reality fabrications, BOTH literal and metaphorical. Incorrectly patronising people on the complicated topic isn't good.Also, the Lessons Of Vivec are highly symbolic. I always cringe a bit when people take the text literally, to be honest, especially the part about Vivec's conception and birth. Have they never read any myths before, especially creation myths?- And? It doesn't make those attributes defining of the character. Lord Dagon is a god of earthquakes, but no one is trying to make his defining look that of an.. IActually they're all proven by lore, be it lorebooks or dialogues.
OgrimTitan wrote: »JiubLeRepenti wrote: »Just look at Vivec's "muatra"... It was just not 2017-friendly to admit he slapped Azura with... A very specific part of his body.
There are earlier depictions of muatra as a "normal" spear, for example in TES3 concept art, or the famous "foul murder" drawing where Muatra is used to kill Nerevar.
Also, the Lessons Of Vivec are highly symbolic. I always cringe a bit when people take the text literally, to be honest, especially the part about Vivec's conception and birth. Have they never read any myths before, especially creation myths?
And at last, if at all, it's not part of Vivec's body, but a sewered part of Molag Bal's body, from how it is narrated in the Lessons of Vivec.
And when it comes to Sanguine or generally depictions of Daedric Princes in statues or other artworks: These depend entirely on the creator. Daedric Princes have no "true form", their looks depend entirely on how they choose to be seen. Depictions made by mortals vary and are influenced by their own culture, for example, a statue of Azuza looks different whether it's made by Bretons or by Dunmer. If there was one "mainstream" teaching, one could say different cultures of Tamriel have their different own folklore or folk religion/beliefs, when it comes to the Daedric Princes, let alone different cultural art styles.
Sanguine also isn't just the "eating, drinking, merriness" cliché that he's often reduced to. His revelries also include arena fights (so there is a fighting aspect that may explain armor as part of his depiction) and unrestricted violence. For the Khajiit, he's a deity of blood, death and murder (and while that isn't shown that much in Imperial traditions, it's not impossible that this is also part of them, just not the main focus). Also: Ayleid "flesh-sculpting", "gut-gardening" and "art-torture". For the Ayleids, one of his many names what "Blood-Made-Pleasure". Considering that Ayleids lived in the West Weald, Colovian depictions of Sanguine could also be slightly influenced by their traditions.
So, yes, I see that the newest depiction is a nod to Skyrim, probably because Skyrim is the game most players here have played before (the younger ones may have never played Oblivion, let alone Daggerfall) and having a recognition value absolutely makes sense. But no, it's not wrong. It's not even wrong if the location in TES4 is identical, because within many centuries, the old shrine (as seen in ESO) might have been destroyed, even more than once, and then replaced by a new statue, which can look different, not only because art styles have changed, but maybe also because the way people perceived Sanguine did. Maybe there was a cultural/folkloristic shift between ESO and TES4, with the violent aspects decreasing and the view shifting more towards aspects like gluttony and drunkenness (although the statue still includes a skull in the TES4 depiction). I think this is very much possible as it's also known from the real world.- [Snip]Sanguine also isn't just the "eating, drinking, merriness" cliché that he's often reduced to.- Off-topic, but Vivec's myths are MORE than JUST myths. They are artificial half-truths and altered-reality fabrications, BOTH literal and metaphorical. Incorrectly patronising people on the complicated topic isn't good.Also, the Lessons Of Vivec are highly symbolic. I always cringe a bit when people take the text literally, to be honest, especially the part about Vivec's conception and birth. Have they never read any myths before, especially creation myths?- And? It doesn't make those attributes defining of the character. Lord Dagon is a god of earthquakes, but no one is trying to make his defining look that of an.. I don't know.. earth golem? Aspects like that are welcome, but we're not talking about the aspects, and this Sanguine is not a violent aspect of Sanguine. It was also proven that Summerset COULD'VE looked like it ended up looking in ESO, but it doesn't make it any better. Or true.Actually they're all proven by lore, be it lorebooks or dialogues.- [Snip]Sanguine has extremely violent, brutal, even perverted aspects. The spiky daedric armor symbolizes that very well, in my opinion.- It's not about "right" or "wrong". It's about good or bad. The quality is an objective value. The art design of Dark Souls or Elden Ring is praised for a reason. You may not like the aesthetics of it's darker themes, but the creativity is undeniable. Creativity is an indication of quality, because it shows time spent and efforts put.
In the end, it's just a variation of the main question of the thread: How Sanguine "should" look like, and whether a fat ugly goblin or a muscular handsome dremora would be the "correct" depiction. In reality there is no right or wrong.
[Snip]
[Edited for baiting/bashing]
I too would love to follow Generic Armored Dremora Churl #6587901.boi_anachronism_ wrote: »Additionally if he wants to entice mortal followers I would think he would not to appear in a fashion that would make him look weakened by that or or insinuate potental negative consequences for indulging.
So his goal is to be visually indistinguishable from the daedric trash mobs I kill every day at Bruma?TheNuminous1 wrote: »A daedric prince will manifest in whatever way the individual needs them fo manifest for their desired outcome.
xylena_lazarow wrote: »So his goal is to be visually indistinguishable from the daedric trash mobs I kill every day at Bruma?TheNuminous1 wrote: »A daedric prince will manifest in whatever way the individual needs them fo manifest for their desired outcome.
PrayingSeraph wrote: »How much stock you put in the Lessons of Vivec is an individual choice. There is nothing in the lore to suggest its all true for example, literally or metaphorically. One can reasonably doubt most of it. Vivec is a known liar afterall. Or you can believe it all, literally and/or metaphorically. But thats one's choice. There is no "objective truth" when it comes to Lessons of Vivec.
There's no "objective truth" for any of the lore books - or the major or minor NPCs throughout the entire game.
NotaDaedraWorshipper wrote: »The pose is weird and awkward.
NotaDaedraWorshipper wrote: »Is the statue made out of stone or metal? It's hard to tell sometimes.
NotaDaedraWorshipper wrote: »To the khajiit he's Sangiin the Blood Cat and connected to both death and secret murder as well as things matching the generic view of him such as tempting khajiit to give into flesh pleasure without purpose. Also making their flesh immortal, aka vampirism, which has been a topic of interest to me and have waited for more information on this.
NotaDaedraWorshipper wrote: »If my drawing skills were better I'd give actual examples of statues I'd think be better. Which would be somewhat of a mix of the two portayals. Having him being physically fit not portly (yes people have varied taste in bodies, but a large majority like physically fit) with a good face that is handsome in a less human way fitting for a daedra, and wearing something like the older portayals such as a chiton or himation but having some aesthetic armour pieces worked into the look. Also no dumb tankard that sticks out, but just an inviting hand and a smile.
Also better horns. The ones the statue have are very lacklustre and needs more oomph to be worthy of a prince depiction. Something like the horns the Ram of Dark Delights have but of course more fitted for a humanoid head. The double set of horns with the roses are nice.