Erickson9610 wrote: »Provided players were already looting these sources anyway, the additional chance to find Luminous Ink from these sources means that overall, players will find more Luminous Ink. I think adding more sources (rather than increasing the drop rate for very specific sources) is the best approach to making Luminous Ink available over time, by encouraging players to diversify their activities.
That is, it's better that players have a chance to find Luminous Ink doing what they were doing anyway, rather than strongly nudging them in the direction of doing activities which they don't want to do in order to get Luminous Ink.
Erickson9610 wrote: »Provided players were already looting these sources anyway, the additional chance to find Luminous Ink from these sources means that overall, players will find more Luminous Ink. I think adding more sources (rather than increasing the drop rate for very specific sources) is the best approach to making Luminous Ink available over time, by encouraging players to diversify their activities.
That is, it's better that players have a chance to find Luminous Ink doing what they were doing anyway, rather than strongly nudging them in the direction of doing activities which they don't want to do in order to get Luminous Ink.
Though I did get most from harvesting nodes as well... quest spawned bosses seem to be the second highest droprate for ink. Found quite a bit off of them. Also monsters/boss monsters/backpacks/IA drop ink. Not too often though.
I once went 3 weeks and filleted hundreds of fish with no perfect roe. I do understand the frustration. I just don't think the system is broken.
Though I did get most from crafting nodes as well... quest spawned bosses seem to be the second highest droprate for ink. Found quite a bit off of them. Also monsters/boss monsters/backpacks/IA drop ink. Not too often though.
Just do what you normally do, and you will drop them eventually. I've had dryspills too, but I also had moments where I found like 5-6 almost in a row. Try to spread out for multiple sources, instead of only farming harvesting nodes.
Necrotech_Master wrote: »Erickson9610 wrote: »Provided players were already looting these sources anyway, the additional chance to find Luminous Ink from these sources means that overall, players will find more Luminous Ink. I think adding more sources (rather than increasing the drop rate for very specific sources) is the best approach to making Luminous Ink available over time, by encouraging players to diversify their activities.
That is, it's better that players have a chance to find Luminous Ink doing what they were doing anyway, rather than strongly nudging them in the direction of doing activities which they don't want to do in order to get Luminous Ink.
having a higher drop rate would help alleviate that too
if i could causally farm mats for say 20 min while waiting for a queue, and still net 5-10 ink from that, that would be ideal
or if doing a dungeon, i could guarantee at least say 1-2 ink from final boss (depending on dungeon difficulty), and then maybe 1 additional random drop chance from each boss in the dungeon, that would also be ideal
same if i could get ink from rewards of the worthy
we need both more sources, and higher drop rate to help alleviate the feeling of grind/disappointment from the system
Judas Helviaryn wrote: »Don't incorporate bugs into your builds, and you won't have [an] issue.
The amount of ink dropping in total must be in line with their expectations and goals, then.
Though I did get most from harvesting nodes as well... quest spawned bosses seem to be the second highest droprate for ink. Found quite a bit off of them. Also monsters/boss monsters/backpacks/IA drop ink. Not too often though.
Just do what you normally do, and you will drop them eventually. I've had dryspills too, but I also had moments where I found like 5-6 almost in a row. Try to spread out for multiple sources, instead of only farming harvesting nodes.
Erickson9610 wrote: »Provided players were already looting these sources anyway, the additional chance to find Luminous Ink from these sources means that overall, players will find more Luminous Ink. I think adding more sources (rather than increasing the drop rate for very specific sources) is the best approach to making Luminous Ink available over time, by encouraging players to diversify their activities.
That is, it's better that players have a chance to find Luminous Ink doing what they were doing anyway, rather than strongly nudging them in the direction of doing activities which they don't want to do in order to get Luminous Ink.
Erickson9610 wrote: »Provided players were already looting these sources anyway, the additional chance to find Luminous Ink from these sources means that overall, players will find more Luminous Ink. I think adding more sources (rather than increasing the drop rate for very specific sources) is the best approach to making Luminous Ink available over time, by encouraging players to diversify their activities.
That is, it's better that players have a chance to find Luminous Ink doing what they were doing anyway, rather than strongly nudging them in the direction of doing activities which they don't want to do in order to get Luminous Ink.
Nope. Players will find less chests.
More Death Star support
Erickson9610 wrote: »Erickson9610 wrote: »Provided players were already looting these sources anyway, the additional chance to find Luminous Ink from these sources means that overall, players will find more Luminous Ink. I think adding more sources (rather than increasing the drop rate for very specific sources) is the best approach to making Luminous Ink available over time, by encouraging players to diversify their activities.
That is, it's better that players have a chance to find Luminous Ink doing what they were doing anyway, rather than strongly nudging them in the direction of doing activities which they don't want to do in order to get Luminous Ink.
Nope. Players will find less chests.
More Death Star support
What about guaranteed sources of chests, such as in dungeons or trials? Now players who run that content regularly will have even greater odds of obtaining Luminous Ink, and they won't need to compete with their fellow players to get to those containers first.
Heavy Sacks in these areas are also shared between the entire group, so there's another shared source of Luminous Ink on top of that.
My worry is that the overall drop rate will be about the same, just with more places with no ink to be found.
James-Wayne wrote: »