Hasenpfote wrote: »Lately, i see many DPS characters with ~10k dps in Vet dungeons or Vet DLC dungeons. It is no rocket science to get a stable 30k dps as DPS.
Alone today i had to abort maybe 10 dungeons as tank or healer, because it would be an endless dungeon and time is meaningful.
Ok, now this is a fresh one.
Not a vet dungeon just a normal daily random run but guess what, it's one of those DLCs which bosses have 5-6m health pool. So we started and at the 2nd boss I was wondering why we are going slow and why the boss following the other DPS instead of the tank. Then I realised one of DKs (2 dks - one of is tank) and the other one is so called DPS! with SnB. Checked the dps meter. I was doing 80% overall dps. I asked myself if I am the only idiot here.
I tried to warn him and what I got as an answer is below in the picture. (He said he doesn't care.) So..ok then. If you don't care, I won't either. I stopped bursting my butt off and joined them NOT to dps. It took 6 minutes.
So, it'is on witch (with the "B").
oldbobdude wrote: »If you had somebody who queued as a dd with a tank or healer build and skills that would be a fake dd. Lol
spartaxoxo wrote: »A fake is anyone who can't meet the minimum point of the role. A fake tank isn't built to taunt. A fake healer isn't built to heal others. A fake DPS isn't built to do significant damage.
MidniteOwl1913 wrote: »spartaxoxo wrote: »A fake is anyone who can't meet the minimum point of the role. A fake tank isn't built to taunt. A fake healer isn't built to heal others. A fake DPS isn't built to do significant damage.
If a tank is a tank that only has a taunt and no other tank skills and healer is a healer that just throws out orbs then a dps with low numbers is a dps.
All a re just bad at the role under that definition not fakes.
MidniteOwl1913 wrote: »spartaxoxo wrote: »A fake is anyone who can't meet the minimum point of the role. A fake tank isn't built to taunt. A fake healer isn't built to heal others. A fake DPS isn't built to do significant damage.
If a tank is a tank that only has a taunt and no other tank skills and healer is a healer that just throws out orbs then a dps with low numbers is a dps.
All a re just bad at the role under that definition not fakes.
katanagirl1 wrote: »Most players don’t know that when the enemy has those red lines coming off it that you need to bash him or take damage.
When the game had vet overland monsters, everyone learned this quickly after starting VR1 content!
Back in 2014, prior to the original vet content nerf which preceded the removal of vet levels, I was in total shock after starting Cadwell's Silver and realizing I didn't actually know how to play because 1-50 was so easy.
derkaiserliche wrote: »Since people need to to vet dungeons for monster heads, its totally fine if they do low dps.
Vet trials is a different thing of course, since you dont "need" to do it.
JiubLeRepenti wrote: »derkaiserliche wrote: »Since people need to to vet dungeons for monster heads, its totally fine if they do low dps.
Vet trials is a different thing of course, since you dont "need" to do it.
No need to go vet to get a decent DPS.
You can simply replace the two slots dedicated to monster sets with a craftable/buyable set such as Mother's Sorrow, Order Wrath, Hunding, Julianos...
This is actually what I do on each new char I create : I craft the following stuff :
- 5x Order Wrath (armor)
- 5x New Moon Acolyt (weapons/jewlery)
- 2x Hunding/Julianos/Mother Sorrow for shoulders/head
+ classic buffs (food, Mundus, etc.)
Trust me or not, but with a level 15 character, it allows me to hit above 30k on a 3M.
Every 10 levels, I recraft the sets (everything in purple except weapons, and divine glyphs) since the build perfs will lower everytime you gain levels.
markulrich1966 wrote: »it is not so much about the gear, but about the rotation. 2-3 years ago, there were widespread nerfs, that forced you to use light attack weaving in case you would have the same dps than before the nerfs without it. *snip*
markulrich1966 wrote: »it is not so much about the gear, but about the rotation. 2-3 years ago, there were widespread nerfs, that forced you to use light attack weaving in case you would have the same dps than before the nerfs without it.
I tried to adapt, resulting in a beginning carpal-tunnel syndrome, so I used the emergency break and switched to Fallout 76, that does not require a rotation, light attack weaving, or animation cancelling.
Many players are younger than me (58), and don't experience such pain in their hands yet, so they continue this way and complain about "fake DPS". This likely will change once they encounter such health issues, too. The "fake" DPS might be luckier, avoiding such issues by just playing the game the way most games are intended to be played.
markulrich1966 wrote: »Many players are younger than me (58), and don't experience such pain in their hands yet, so they continue this way and complain about "fake DPS". This likely will change once they encounter such health issues, too. The "fake" DPS might be luckier, avoiding such issues by just playing the game the way most games are intended to be played.
MidniteOwl1913 wrote: »I think that talking about "fake" dps is just a distraction from the very real problem that fake tanks and healers present. Mostly in the more difficult dungeons. That and they are mostly speed runners. Or they just nope out as soon as Scribners Hall (for instance) pops up forcing a replacement that can often take a long time.
One is a bad dps? Well at least there are 2 of them.
But I understand not everyone thinks that and I'm happy to agree to disagree.
MidniteOwl1913 wrote: »I think that talking about "fake" dps is just a distraction from the very real problem that fake tanks and healers present. Mostly in the more difficult dungeons. That and they are mostly speed runners. Or they just nope out as soon as Scribners Hall (for instance) pops up forcing a replacement that can often take a long time.
One is a bad dps? Well at least there are 2 of them.
But I understand not everyone thinks that and I'm happy to agree to disagree.
oh dps going in as tank and heals is a huge problem. The game should not allow it at all for random queues. Too many times in the last few days I had to redo March of Sacrifice queue because dps queued in for Tank/Heals and the first boss couldnt be completed. Sometimes they just left as soon as they showed up because they knew it was going to be a disaster, sometimes they tried to do the boss and just apologized when they couldnt and then dropped. I think it was the 7th time of trying this week before finally getting a proper group in a random queue for that dungeon.
markulrich1966 wrote: »it is not so much about the gear, but about the rotation. 2-3 years ago, there were widespread nerfs, that forced you to use light attack weaving in case you would have the same dps than before the nerfs without it.
I tried to adapt, resulting in a beginning carpal-tunnel syndrome, so I used the emergency break and switched to Fallout 76, that does not require a rotation, light attack weaving, or animation cancelling.
Many players are younger than me (58), and don't experience such pain in their hands yet, so they continue this way and complain about "fake DPS". This likely will change once they encounter such health issues, too. The "fake" DPS might be luckier, avoiding such issues by just playing the game the way most games are intended to be played.
MidniteOwl1913 wrote: »MidniteOwl1913 wrote: »I think that talking about "fake" dps is just a distraction from the very real problem that fake tanks and healers present. Mostly in the more difficult dungeons. That and they are mostly speed runners. Or they just nope out as soon as Scribners Hall (for instance) pops up forcing a replacement that can often take a long time.
One is a bad dps? Well at least there are 2 of them.
But I understand not everyone thinks that and I'm happy to agree to disagree.
oh dps going in as tank and heals is a huge problem. The game should not allow it at all for random queues. Too many times in the last few days I had to redo March of Sacrifice queue because dps queued in for Tank/Heals and the first boss couldnt be completed. Sometimes they just left as soon as they showed up because they knew it was going to be a disaster, sometimes they tried to do the boss and just apologized when they couldnt and then dropped. I think it was the 7th time of trying this week before finally getting a proper group in a random queue for that dungeon.
Yeah similar story with Scribners Hall. I like the dungeon but a fake tank won't cut it (I am the healer). And yeah it's hard to say if just dropping as soon as it pops up is worse or dying all the time on the first boss...
Hasenpfote wrote: »Lately, i see many DPS characters with ~10k dps in Vet dungeons or Vet DLC dungeons. It is no rocket science to get a stable 30k dps as DPS.
Alone today i had to abort maybe 10 dungeons as tank or healer, because it would be an endless dungeon and time is meaningful.
So please, if you are a new player, get equipment first. If you have no idea, what to farm, go wayrest NORMAL or blessed NORMAL, there you can find some easy equipment, which boosts your damage to 30k+ dps. For Empower source, take oakensoal if possible, if not, get mageguild to level 9 or take empower from scribing skills or class kills, if available.
MidniteOwl1913 wrote: »I think that talking about "fake" dps is just a distraction from the very real problem that fake tanks and healers present. Mostly in the more difficult dungeons. That and they are mostly speed runners. Or they just nope out as soon as Scribners Hall (for instance) pops up forcing a replacement that can often take a long time.
markulrich1966 wrote: »Many players are younger than me (58), and don't experience such pain in their hands yet, so they continue this way and complain about "fake DPS". This likely will change once they encounter such health issues, too. The "fake" DPS might be luckier, avoiding such issues by just playing the game the way most games are intended to be played.
Have you tried heavy attack builds or Arcanist with a controller?
markulrich1966 wrote: »it is not so much about the gear, but about the rotation. 2-3 years ago, there were widespread nerfs, that forced you to use light attack weaving in case you would have the same dps than before the nerfs without it.
I tried to adapt, resulting in a beginning carpal-tunnel syndrome, so I used the emergency break and switched to Fallout 76, that does not require a rotation, light attack weaving, or animation cancelling.
Ishtarknows wrote: »You could argue that for a Damage Dealer to fullfil their role at a minimal level (similar to the use taunt or heal you posted about) they should be able to outdps a tank or healer - otherwise they are not fulfilling their role and you might as well get 4 supports in. Since my fully specced as a tank character pulls about 7k DPS and my healer double that anything less that lets say 12-15k DPS is a fake DD.