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We should get Account Wide quests.

  • Aurielle
    Aurielle
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    amapola76 wrote: »
    Aurielle wrote: »
    Aurielle wrote: »
    I love how everyone screaming no completely missed the optional nature of your suggestion.

    I didn't miss it. I just don't think that "optional" automatically makes any suggestion a good one.

    How would it affect you if my alts — who wouldn’t do the quests again anyway, as they live in Cyrodiil — have the option of gaining access to the skill points my main has?

    Because some of us have been around long enough to know that ZOS tends to be a blunt instrument, and if this system were ever implemented, it is highly unlikely that it would actually be optional.

    Ok, so let’s say hypothetically that ZOS doesn’t make it optional and you suddenly have all these achievement-tied zone quest skill points on your alts that didn’t earn through actually completing quests. Couldn’t you just … I dunno, not apply them, if you want to do the quests first to feel like you’ve gained power? Apply them once you’ve done the quests? It’s just role playing, right? You could still do the quests. You could still pretend your character is increasing in power by delaying the application of the skill points.

    P.S. I’ve also been here “long enough.” After ten years, I really don’t want to waste hours of my life repeating the zone quests on my alts, just for the sake of a few measly skill points.
    Edited by Aurielle on June 4, 2024 5:44PM
  • SilverBride
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    Or we could play our characters as was intended.
    PCNA
  • Aurielle
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    Or we could play our characters as was intended.

    But I thought it was “play as you want”? So many folks around here love to throw that around…

    Play as you want — unless you’re someone who enjoys PVP.
    Edited by Aurielle on June 4, 2024 5:48PM
  • SilverBride
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    Aurielle wrote: »
    Or we could play our characters as was intended.

    But I thought it was “play as you want”? So many folks around here love to throw that around…

    Play as you want — unless you’re someone who enjoys PVP.

    Play as you want was referring to being able to play through the zones in any order and with characters in other factions. This was not possible before One Tamriel.
    PCNA
  • Aurielle
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    Aurielle wrote: »
    Or we could play our characters as was intended.

    But I thought it was “play as you want”? So many folks around here love to throw that around…

    Play as you want — unless you’re someone who enjoys PVP.

    Play as you want was referring to being able to play through the zones in any order and with characters in other factions. This was not possible before One Tamriel.

    And yet, that phrase gets twisted around allllll the time to justify all kinds of requests for pure PVEers. Funny how when the tables are turned and PVPers make QOL requests that will help them to enjoy more of their preferred content, it’s all “no, that’s not what it means.”
  • Tandor
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    amapola76 wrote: »
    Aurielle wrote: »
    Aurielle wrote: »
    I love how everyone screaming no completely missed the optional nature of your suggestion.

    I didn't miss it. I just don't think that "optional" automatically makes any suggestion a good one.

    How would it affect you if my alts — who wouldn’t do the quests again anyway, as they live in Cyrodiil — have the option of gaining access to the skill points my main has?

    Because some of us have been around long enough to know that ZOS tends to be a blunt instrument, and if this system were ever implemented, it is highly unlikely that it would actually be optional.

    Plus it would reduce substantially the amount of time played across multiple characters (whether they wanted it or, if not optional, they didn't want it). Anything that reduces the amount of time
    Aurielle wrote: »
    amapola76 wrote: »
    Aurielle wrote: »
    Aurielle wrote: »
    I love how everyone screaming no completely missed the optional nature of your suggestion.

    I didn't miss it. I just don't think that "optional" automatically makes any suggestion a good one.

    How would it affect you if my alts — who wouldn’t do the quests again anyway, as they live in Cyrodiil — have the option of gaining access to the skill points my main has?

    Because some of us have been around long enough to know that ZOS tends to be a blunt instrument, and if this system were ever implemented, it is highly unlikely that it would actually be optional.

    Ok, so let’s say hypothetically that ZOS doesn’t make it optional and you suddenly have all these achievement-tied zone quest skill points on your alts that didn’t earn through actually completing quests. Couldn’t you just … I dunno, not apply them, if you want to do the quests first to feel like you’ve gained power? Apply them once you’ve done the quests? It’s just role playing, right? You could still do the quests. You could still pretend your character is increasing in power by delaying the application of the skill points.

    P.S. I’ve also been here “long enough.” After ten years, I really don’t want to waste hours of my life repeating the zone quests on my alts, just for the sake of a few measly skill points.

    Then don't. There are plenty of other ways of getting enough skill points for alts, you don't need to get all of them if all you're doing is applying those skill points you need to put in for PvP.
  • Aurielle
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    Tandor wrote: »
    There are plenty of other ways of getting enough skill points for alts

    And they’re all utterly boring to me, with the exception of the Alliance rank-related skill points. Too bad, I guess: I’m a PVPer, so must endure the tedium of spending long hours doing PVE stuff I don’t enjoy that I’ve already done dozens of times before solely to get new alts equipped for Cyrodiil. Same as it ever was. Same as it ever was…
    Edited by Aurielle on June 4, 2024 6:04PM
  • SilverBride
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    Aurielle wrote: »
    Play as you want was referring to being able to play through the zones in any order and with characters in other factions. This was not possible before One Tamriel.

    And yet, that phrase gets twisted around allllll the time to justify all kinds of requests for pure PVEers. Funny how when the tables are turned and PVPers make QOL requests that will help them to enjoy more of their preferred content, it’s all “no, that’s not what it means.”

    All players are held to the same game design no matter what their play style. It doesn't matter if we only PvE or if we only PvP, all characters need to be developed.

    Maybe a more reasonable solution would be to sell automatic CP 160 tokens that could be used to start a character at that level with a certain amount of skill points. Some character development would still be needed but it would give the player a head start, and this would only affect the player using it.
    PCNA
  • essi2
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    Quests should only be accountwide if there are unlocks associated with them, like f.ex. Dragonguard
    "The Heritance are racists yes? Idiots. But dangerous, destabilizing racist idiots." - Razum-dar

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  • ArchangelIsraphel
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    Aurielle wrote: »
    Aurielle wrote: »
    Or we could play our characters as was intended.

    But I thought it was “play as you want”? So many folks around here love to throw that around…

    Play as you want — unless you’re someone who enjoys PVP.

    Play as you want was referring to being able to play through the zones in any order and with characters in other factions. This was not possible before One Tamriel.

    And yet, that phrase gets twisted around allllll the time to justify all kinds of requests for pure PVEers. Funny how when the tables are turned and PVPers make QOL requests that will help them to enjoy more of their preferred content, it’s all “no, that’s not what it means.”

    I think what you are asking for is really something separate from the intention of this thread and won't be received well due to the fact that AWA and it's implementation has left many feeling resistant to any further account wide changes. I understand this and feel the same way. I don't want to see more become account wide.

    I'm a PvP player as well. I spend just as much time in PVP as I do PVE. While it personally wouldn't bother me if skill points were separated from doing quests (as long as I still have the option to do the quests on all characters) I just feel that it's unnecessary for everything to be immediately available as an account-wide unlock as a form of "QOL". It starts to go beyond QOL when you can make a brand new character on a different class and instantly have everything available to you just because you did it on a single character. Some level of development and effort needs to remain in place when it comes to skills and skill points.

    If implemented in a way where it doesn't have to touch my account, I'm not entierly in disagreement, but I also don't see it as a desperately needed change.

    I do see your point, however, because it really wouldn't be that different from the champion system in the long run, and I can choose to use that or not.

    Again, we also don't know how ZOS would choose to implement any of this. Everything everyone is saying is hypothetical.
    Aurielle wrote: »
    Play as you want was referring to being able to play through the zones in any order and with characters in other factions. This was not possible before One Tamriel.

    And yet, that phrase gets twisted around allllll the time to justify all kinds of requests for pure PVEers. Funny how when the tables are turned and PVPers make QOL requests that will help them to enjoy more of their preferred content, it’s all “no, that’s not what it means.”

    All players are held to the same game design no matter what their play style. It doesn't matter if we only PvE or if we only PvP, all characters need to be developed.

    Maybe a more reasonable solution would be to sell automatic CP 160 tokens that could be used to start a character at that level with a certain amount of skill points. Some character development would still be needed but it would give the player a head start, and this would only affect the player using it.

    I like this. It could be linked to the purchase of a character slot and cost a little more than a normal slot. An easy way to provide a head start without interfearing with quest rewards as they are.
    Edited by ArchangelIsraphel on June 4, 2024 6:34PM
    Legends never die
    They're written down in eternity
    But you'll never see the price it costs
    The scars collected all their lives
    When everything's lost, they pick up their hearts and avenge defeat
    Before it all starts, they suffer through harm just to touch a dream
    Oh, pick yourself up, 'cause
    Legends never die
  • Aurielle
    Aurielle
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    Aurielle wrote: »
    Aurielle wrote: »
    Or we could play our characters as was intended.

    But I thought it was “play as you want”? So many folks around here love to throw that around…

    Play as you want — unless you’re someone who enjoys PVP.

    Play as you want was referring to being able to play through the zones in any order and with characters in other factions. This was not possible before One Tamriel.

    And yet, that phrase gets twisted around allllll the time to justify all kinds of requests for pure PVEers. Funny how when the tables are turned and PVPers make QOL requests that will help them to enjoy more of their preferred content, it’s all “no, that’s not what it means.”

    It starts to go beyond QOL when you can make a brand new character on a different class and instantly have everything available to you just because you did it on a single character. Some level of development and effort needs to remain in place when it comes to skills and skill points.

    That’s fair, but then again… it’s already possible to purchase skyshards / skill points and skill lines via the Crown Store, so the precedent already exists for skipping the tedious content so many of us would rather not do multiple times. Why is the line drawn firmly at having the ability to auto share zone quest achievement rewards among alts, but we all just collectively shrug our shoulders at purchasable skyshards, guild progress, and Assault/Support skill progress?
  • SilverBride
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    Aurielle wrote: »
    Why is the line drawn firmly at having the ability to auto share zone quest achievement rewards among alts, but we all just collectively shrug our shoulders at purchasable skyshards, guild progress, and Assault/Support skill progress?

    Because of the word "progress". The character needs to progress their skills, not just start with them all fully learned and leveled.
    PCNA
  • ArchangelIsraphel
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    Aurielle wrote: »
    Aurielle wrote: »
    Aurielle wrote: »
    Or we could play our characters as was intended.

    But I thought it was “play as you want”? So many folks around here love to throw that around…

    Play as you want — unless you’re someone who enjoys PVP.

    Play as you want was referring to being able to play through the zones in any order and with characters in other factions. This was not possible before One Tamriel.

    And yet, that phrase gets twisted around allllll the time to justify all kinds of requests for pure PVEers. Funny how when the tables are turned and PVPers make QOL requests that will help them to enjoy more of their preferred content, it’s all “no, that’s not what it means.”

    It starts to go beyond QOL when you can make a brand new character on a different class and instantly have everything available to you just because you did it on a single character. Some level of development and effort needs to remain in place when it comes to skills and skill points.

    That’s fair, but then again… it’s already possible to purchase skyshards / skill points and skill lines via the Crown Store, so the precedent already exists for skipping the tedious content so many of us would rather not do multiple times. Why is the line drawn firmly at having the ability to auto share zone quest achievement rewards among alts, but we all just collectively shrug our shoulders at purchasable skyshards, guild progress, and Assault/Support skill progress?

    I can only speak for myself, but the reason that the existence of the cash shop unlocks don't bother me is because their existence changes nothing about my account or how I must interact with the game to gain certain benefits. I don't exactly agree with the fact that they are available, but since they aren't altering my character progression (the ability to gain skill points via skyshards is still there, for example, and I can still play through leveling skill lines and see visible progression in game) I'm unbothered.

    The suggestion you made kind of changes gameplay and progression- I always thought skillpoints as a reward for certain quest completions made sense from a narrative perspective, since the character has changed Tamriel and gained more power and life experience through that process. I'm resistant to the idea that this cycle of progression would then be changed to already having that power at the outset, and skillpoints could then no longer be earned through questing on alts.

    I do realize that one could simply award those points to themselves through self restraint and not using the skill points given to them, however.

    I realize the roleplay elements are not what you enjoy about playing, and that you find more satisfaction in directly heading into PVP. (I'm pretty sure there are end game pve players who would also like your system)

    I wish there was a way to do this so that both the rp and pvp crowds could be happy (and the in-between players like myself)

    Perhaps a memento that could be unlocked, which grants the account the ability to have account-wide skillpoints earned from quests? Earnable in game, and entierly optional, so that if you choose not to purchase it, it won't change anything about how you earn skill points. (Memento should be earnable through both pvp and pve means)
    Edited by ArchangelIsraphel on June 4, 2024 7:35PM
    Legends never die
    They're written down in eternity
    But you'll never see the price it costs
    The scars collected all their lives
    When everything's lost, they pick up their hearts and avenge defeat
    Before it all starts, they suffer through harm just to touch a dream
    Oh, pick yourself up, 'cause
    Legends never die
  • Aurielle
    Aurielle
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    Aurielle wrote: »
    Aurielle wrote: »
    Aurielle wrote: »
    Or we could play our characters as was intended.

    But I thought it was “play as you want”? So many folks around here love to throw that around…

    Play as you want — unless you’re someone who enjoys PVP.

    Play as you want was referring to being able to play through the zones in any order and with characters in other factions. This was not possible before One Tamriel.

    And yet, that phrase gets twisted around allllll the time to justify all kinds of requests for pure PVEers. Funny how when the tables are turned and PVPers make QOL requests that will help them to enjoy more of their preferred content, it’s all “no, that’s not what it means.”

    It starts to go beyond QOL when you can make a brand new character on a different class and instantly have everything available to you just because you did it on a single character. Some level of development and effort needs to remain in place when it comes to skills and skill points.

    That’s fair, but then again… it’s already possible to purchase skyshards / skill points and skill lines via the Crown Store, so the precedent already exists for skipping the tedious content so many of us would rather not do multiple times. Why is the line drawn firmly at having the ability to auto share zone quest achievement rewards among alts, but we all just collectively shrug our shoulders at purchasable skyshards, guild progress, and Assault/Support skill progress?

    I wish there was a way to do this so that both the rp and pvp crowds could be happy (and the in-between players like myself)

    Perhaps a memento that could be unlocked, which grants the account the ability to have account-wide skillpoints earned from quests? Earnable in game, and entierly optional, so that if you choose not to purchase it, it won't change anything about how you earn skill points. (It should be earnable through both pvp and pve means)

    I do like that idea, and I think it would work. As you say, it would bridge the gap between the PVE/RP camp and the PVP/endgame PVE camp without affecting core gameplay.

    Alas, people in the former camp really don’t seem happy for us to even discuss the very idea of having options… OP made it clear that any sort of system that would reward quest completion (or awards associated with quest completion) across the account would be optional, and yet so many piled on to say that no, every character should have to earn it — even the alts of players who don’t care much about the RP aspect of the game.
  • amapola76
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    Aurielle wrote: »
    Play as you want was referring to being able to play through the zones in any order and with characters in other factions. This was not possible before One Tamriel.

    And yet, that phrase gets twisted around allllll the time to justify all kinds of requests for pure PVEers. Funny how when the tables are turned and PVPers make QOL requests that will help them to enjoy more of their preferred content, it’s all “no, that’s not what it means.”

    All players are held to the same game design no matter what their play style. It doesn't matter if we only PvE or if we only PvP, all characters need to be developed.

    Maybe a more reasonable solution would be to sell automatic CP 160 tokens that could be used to start a character at that level with a certain amount of skill points. Some character development would still be needed but it would give the player a head start, and this would only affect the player using it.

    If I recall correctly, WoW did something similar with at least a couple of their expansions, with an automatic level-up for one character so that you could jump right into the new content for each EP you bought. (Maybe there was some minimal level you had to have reached already, like level 20 or something?) I don't think I ever ended up using any of those level-ups for my account, but other people seemed happy to have that.
  • Lumsdenml
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    oMrRust wrote: »
    I personally have 10 characters, all of which I would mainly use for PVP. But like, I have fallen behind on quests, etc on all of them and with this latest expansion of Gold Road & Scribing, It can be a very lengthy amount of time to get through it all and to my understanding so far is that I'd need to do all these scribe quests on each toon eventually. At this point, I might need to delete some toons lol.
    But wouldn't yall like the option for account wide questing?
    I dunno if possible, but could even make it a setting to enable or disable it or just make it an interaction to do a whole questline again, etc.

    I guess it would depend on which ones. Account wide achievement were something a vast majority of people loved and I'd love to see that trend continue, especially for things like companions, but the quests that give skill points is rather not have those taken away.
    In game ID: @KnightOfTacoma
    Main: Black Knight of Tacoma - EP Lvl 50/CP 2160 Nightblade NA PC - Grand Master Crafter, adventurer and part time ganker. Rank 35 - Palatine Grade 1
    PVP Main:Knight of Tacoma - EP Lvl 50 Templar NA PC - Rank 29 - Brigadier Grade 1 - Ravenwatch veteran. Blood for the Pact!
    Guild: The Disenfranchised - ZZ!
    Obituary:
    RIP Priest of Tacoma - EP Lvl 22 Dragon Knight NA PC Kyne - Lost in the Garden of Shadows.
    RIP.Viscount of Tacoma - EP Lvl 18 Dragon Knight NA PC Kyne - Lost in the war.
    RIP. Squire of Tacoma - EP Lvl 50 Templar NA PC - Died of Knahaten Flu.
    RIP Reaper of Tacoma - EP Lvl 50 Templar NA PC - Died of Consumption.
    RIP Sovereign of Tacoma - EP Lvl 32 NightBlade NA PC Kyne - Lost at The Battle of Brindle, December 13, 2018.
    RIP Dauphin of Tacoma - EP Lvl 50 Templar NA PC Kyne - Overdosed on Skooma.
    RIP Wraith of Tacoma - EP Lvl 10 Dragon Knight NA PC - Eaten by a dragon.
    RIP Red Knight of Tacoma - EP Lvl 50 Templar NA PC - Died at the Battle of Chalmen, March 18th, 2021.
    RIP Maharajah of Tacoma - EP Lvl 50 Templar NA PC - Lost in a sandstorm.
    RIP Vampire Of Tacoma - EP Lvl 50 Sorcerer NA PC - Fell asleep in the sun. RIP
  • Sturmfaenger
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    I don't want accountwide quests. I didn't want accountwide achievements also. It takes individuality from the different chars.
    PC/EU
  • Tandor
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    Aurielle wrote: »
    Aurielle wrote: »
    Aurielle wrote: »
    Aurielle wrote: »
    Or we could play our characters as was intended.

    But I thought it was “play as you want”? So many folks around here love to throw that around…

    Play as you want — unless you’re someone who enjoys PVP.

    Play as you want was referring to being able to play through the zones in any order and with characters in other factions. This was not possible before One Tamriel.

    And yet, that phrase gets twisted around allllll the time to justify all kinds of requests for pure PVEers. Funny how when the tables are turned and PVPers make QOL requests that will help them to enjoy more of their preferred content, it’s all “no, that’s not what it means.”

    It starts to go beyond QOL when you can make a brand new character on a different class and instantly have everything available to you just because you did it on a single character. Some level of development and effort needs to remain in place when it comes to skills and skill points.

    That’s fair, but then again… it’s already possible to purchase skyshards / skill points and skill lines via the Crown Store, so the precedent already exists for skipping the tedious content so many of us would rather not do multiple times. Why is the line drawn firmly at having the ability to auto share zone quest achievement rewards among alts, but we all just collectively shrug our shoulders at purchasable skyshards, guild progress, and Assault/Support skill progress?

    I wish there was a way to do this so that both the rp and pvp crowds could be happy (and the in-between players like myself)

    Perhaps a memento that could be unlocked, which grants the account the ability to have account-wide skillpoints earned from quests? Earnable in game, and entierly optional, so that if you choose not to purchase it, it won't change anything about how you earn skill points. (It should be earnable through both pvp and pve means)

    I do like that idea, and I think it would work. As you say, it would bridge the gap between the PVE/RP camp and the PVP/endgame PVE camp without affecting core gameplay.

    Alas, people in the former camp really don’t seem happy for us to even discuss the very idea of having options… OP made it clear that any sort of system that would reward quest completion (or awards associated with quest completion) across the account would be optional, and yet so many piled on to say that no, every character should have to earn it — even the alts of players who don’t care much about the RP aspect of the game.

    You've seen posters in this thread explain the reason for disregarding the OP's claim that his suggestion would be optional. It's that he can't guarantee that, and a lot of players have had their fingers burnt before when optional suggestions have been picked up by ZOS and implemented without being made optional. Quite simply, nobody trusts ZOS any more to implement what the players have asked for in the way that they have asked for.
  • Aurielle
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    Tandor wrote: »
    Aurielle wrote: »
    Aurielle wrote: »
    Aurielle wrote: »
    Aurielle wrote: »
    Or we could play our characters as was intended.

    But I thought it was “play as you want”? So many folks around here love to throw that around…

    Play as you want — unless you’re someone who enjoys PVP.

    Play as you want was referring to being able to play through the zones in any order and with characters in other factions. This was not possible before One Tamriel.

    And yet, that phrase gets twisted around allllll the time to justify all kinds of requests for pure PVEers. Funny how when the tables are turned and PVPers make QOL requests that will help them to enjoy more of their preferred content, it’s all “no, that’s not what it means.”

    It starts to go beyond QOL when you can make a brand new character on a different class and instantly have everything available to you just because you did it on a single character. Some level of development and effort needs to remain in place when it comes to skills and skill points.

    That’s fair, but then again… it’s already possible to purchase skyshards / skill points and skill lines via the Crown Store, so the precedent already exists for skipping the tedious content so many of us would rather not do multiple times. Why is the line drawn firmly at having the ability to auto share zone quest achievement rewards among alts, but we all just collectively shrug our shoulders at purchasable skyshards, guild progress, and Assault/Support skill progress?

    I wish there was a way to do this so that both the rp and pvp crowds could be happy (and the in-between players like myself)

    Perhaps a memento that could be unlocked, which grants the account the ability to have account-wide skillpoints earned from quests? Earnable in game, and entierly optional, so that if you choose not to purchase it, it won't change anything about how you earn skill points. (It should be earnable through both pvp and pve means)

    I do like that idea, and I think it would work. As you say, it would bridge the gap between the PVE/RP camp and the PVP/endgame PVE camp without affecting core gameplay.

    Alas, people in the former camp really don’t seem happy for us to even discuss the very idea of having options… OP made it clear that any sort of system that would reward quest completion (or awards associated with quest completion) across the account would be optional, and yet so many piled on to say that no, every character should have to earn it — even the alts of players who don’t care much about the RP aspect of the game.

    You've seen posters in this thread explain the reason for disregarding the OP's claim that his suggestion would be optional. It's that he can't guarantee that, and a lot of players have had their fingers burnt before when optional suggestions have been picked up by ZOS and implemented without being made optional. Quite simply, nobody trusts ZOS any more to implement what the players have asked for in the way that they have asked for.

    So because there’s a small chance ZOS might take a suggestion like this and not make it optional (unlikely, but whatever), we can’t even have the discussion without a whole bunch of negativity expressed towards the OP’s idea that just straight up ignores the optional aspect of it? Just a flat overwhelming chorus of “nos” and “I don’t play my character like that, so I don’t want this kind of thing added to the game” without even acknowledging that it would be a nice option for people who aren’t into the RP aspect of the game?

    These forums can be so narrow-minded. It’s difficult to have conversations about things we’d like to have when negative people who are so set in their opinions just shut down discussion.
  • VisitHammerfell
    VisitHammerfell
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    Absolutely not, I would quit ESO. The only exception would maybe be alliance wide Conquest or kill 20 whatever missions in Cyro bc it takes forever for some of them.
    FOR THE COVENANT! 🦁

    PS NA 2300+
    PS EU 1500+
    PS NA Alt 600+

    Bring back Crafty Lerisa & Sergeant Seyne

    The dwarven spider enthusiast
  • Aurielle
    Aurielle
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    Absolutely not, I would quit ESO. The only exception would maybe be alliance wide Conquest or kill 20 whatever missions in Cyro bc it takes forever for some of them.

    But what if it was optional, like the OP said? You wouldn’t have to enable it if you didn’t want it.

    The kill 20 Cyrodiil missions are repeatable dailies, so it wouldn’t really make sense for that to be account-wide, versus something like zone quests that you can only complete once per character.
  • VisitHammerfell
    VisitHammerfell
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    Aurielle wrote: »
    Tandor wrote: »
    There are plenty of other ways of getting enough skill points for alts

    And they’re all utterly boring to me, with the exception of the Alliance rank-related skill points. Too bad, I guess: I’m a PVPer, so must endure the tedium of spending long hours doing PVE stuff I don’t enjoy that I’ve already done dozens of times before solely to get new alts equipped for Cyrodiil. Same as it ever was. Same as it ever was…

    You don't get to ruin the entire game and how it functions bc you don't like questing. Go do public dungeon events and Cyrodiil skyshards and delves if you need skill points. This is honestly worse than PvErs complaining about Mayhem and needing war horn. Even with an option, people shouldn't be forced to sacrifice their questing in order to not be at a disadvantage against people who can skip everything.

    Everybody has to do things they don't like in this game
    Aurielle wrote: »
    Absolutely not, I would quit ESO. The only exception would maybe be alliance wide Conquest or kill 20 whatever missions in Cyro bc it takes forever for some of them.

    But what if it was optional, like the OP said? You wouldn’t have to enable it if you didn’t want it.

    The kill 20 Cyrodiil missions are repeatable dailies, so it wouldn’t really make sense for that to be account-wide, versus something like zone quests that you can only complete once per character.

    1. Don't trust ZoS to make it optional
    2. People shouldn't be able to skip the core part of an RPG and an MMO because they are too lazy to get skill points when there's plenty of sources out there. I hate random dungeons, ZoS should just give me 190 extra transmutes bc one toon ran a random then.
    Edited by VisitHammerfell on June 4, 2024 9:29PM
    FOR THE COVENANT! 🦁

    PS NA 2300+
    PS EU 1500+
    PS NA Alt 600+

    Bring back Crafty Lerisa & Sergeant Seyne

    The dwarven spider enthusiast
  • Aurielle
    Aurielle
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    Aurielle wrote: »
    Tandor wrote: »
    There are plenty of other ways of getting enough skill points for alts

    And they’re all utterly boring to me, with the exception of the Alliance rank-related skill points. Too bad, I guess: I’m a PVPer, so must endure the tedium of spending long hours doing PVE stuff I don’t enjoy that I’ve already done dozens of times before solely to get new alts equipped for Cyrodiil. Same as it ever was. Same as it ever was…

    You don't get to ruin the entire game and how it functions bc you don't like questing. Go do public dungeon events and Cyrodiil skyshards and delves if you need skill points. This is honestly worse than PvErs complaining about Mayhem and needing war horn. Even with an option, people shouldn't be forced to sacrifice their questing in order to not be at a disadvantage against people who can skip everything.

    Everybody has to do things they don't like in this game

    Did purchasable Skyshards and Alliance skill lines “ruin” the game and put people who didn’t want to spend money on these shortcuts at a disadvantage? I’m genuinely curious.
  • AlnilamE
    AlnilamE
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    Aurielle wrote: »
    Tandor wrote: »
    Aurielle wrote: »
    Aurielle wrote: »
    Aurielle wrote: »
    Aurielle wrote: »
    Or we could play our characters as was intended.

    But I thought it was “play as you want”? So many folks around here love to throw that around…

    Play as you want — unless you’re someone who enjoys PVP.

    Play as you want was referring to being able to play through the zones in any order and with characters in other factions. This was not possible before One Tamriel.

    And yet, that phrase gets twisted around allllll the time to justify all kinds of requests for pure PVEers. Funny how when the tables are turned and PVPers make QOL requests that will help them to enjoy more of their preferred content, it’s all “no, that’s not what it means.”

    It starts to go beyond QOL when you can make a brand new character on a different class and instantly have everything available to you just because you did it on a single character. Some level of development and effort needs to remain in place when it comes to skills and skill points.

    That’s fair, but then again… it’s already possible to purchase skyshards / skill points and skill lines via the Crown Store, so the precedent already exists for skipping the tedious content so many of us would rather not do multiple times. Why is the line drawn firmly at having the ability to auto share zone quest achievement rewards among alts, but we all just collectively shrug our shoulders at purchasable skyshards, guild progress, and Assault/Support skill progress?

    I wish there was a way to do this so that both the rp and pvp crowds could be happy (and the in-between players like myself)

    Perhaps a memento that could be unlocked, which grants the account the ability to have account-wide skillpoints earned from quests? Earnable in game, and entierly optional, so that if you choose not to purchase it, it won't change anything about how you earn skill points. (It should be earnable through both pvp and pve means)

    I do like that idea, and I think it would work. As you say, it would bridge the gap between the PVE/RP camp and the PVP/endgame PVE camp without affecting core gameplay.

    Alas, people in the former camp really don’t seem happy for us to even discuss the very idea of having options… OP made it clear that any sort of system that would reward quest completion (or awards associated with quest completion) across the account would be optional, and yet so many piled on to say that no, every character should have to earn it — even the alts of players who don’t care much about the RP aspect of the game.

    You've seen posters in this thread explain the reason for disregarding the OP's claim that his suggestion would be optional. It's that he can't guarantee that, and a lot of players have had their fingers burnt before when optional suggestions have been picked up by ZOS and implemented without being made optional. Quite simply, nobody trusts ZOS any more to implement what the players have asked for in the way that they have asked for.

    So because there’s a small chance ZOS might take a suggestion like this and not make it optional (unlikely, but whatever), we can’t even have the discussion without a whole bunch of negativity expressed towards the OP’s idea that just straight up ignores the optional aspect of it? Just a flat overwhelming chorus of “nos” and “I don’t play my character like that, so I don’t want this kind of thing added to the game” without even acknowledging that it would be a nice option for people who aren’t into the RP aspect of the game?

    These forums can be so narrow-minded. It’s difficult to have conversations about things we’d like to have when negative people who are so set in their opinions just shut down discussion.

    As someone who left when they made achievements universal, even though pretty much every thread suggesting it wanted it to be optional, I would not trust ZOS to do it in a way that wouldn't mess things up.

    I'm considering coming back because I miss my guildies, but if such a thing as universal questing were to be implemented, I would nope right out.

    Most MMOs have a mix of things that are character-based and things that are account based.

    To the people mentioning Guild Wars 2, I want to point out that skill points there are also character-based. Hero Points are obtained via the main quest, through leveling and by finding interactable spots in the world. Each character has to earn their own.

    Mastery points (and Masteries) are account-based, just like champion points are in ESO.

    And achievements there are very grindy. And quite a few require you to do the same content on each class.

    Now, in BDO, for example, repeatable quests are all account-based. So if you do your "writs" on one character, you can't swap and do them again on a different one. But story quests are per character, and some stories have crossroads where you have to make choices.

    There are many different ways to get skill points in ESO, and if you are building a character for one aspect of the game only, you don't need that many of them.
    The Moot Councillor
  • VisitHammerfell
    VisitHammerfell
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    Aurielle wrote: »
    Aurielle wrote: »
    Tandor wrote: »
    There are plenty of other ways of getting enough skill points for alts

    And they’re all utterly boring to me, with the exception of the Alliance rank-related skill points. Too bad, I guess: I’m a PVPer, so must endure the tedium of spending long hours doing PVE stuff I don’t enjoy that I’ve already done dozens of times before solely to get new alts equipped for Cyrodiil. Same as it ever was. Same as it ever was…

    You don't get to ruin the entire game and how it functions bc you don't like questing. Go do public dungeon events and Cyrodiil skyshards and delves if you need skill points. This is honestly worse than PvErs complaining about Mayhem and needing war horn. Even with an option, people shouldn't be forced to sacrifice their questing in order to not be at a disadvantage against people who can skip everything.

    Everybody has to do things they don't like in this game

    Did purchasable Skyshards and Alliance skill lines “ruin” the game and put people who didn’t want to spend money on these shortcuts at a disadvantage? I’m genuinely curious.

    People don't get to be special and skip THE core feature from the game and the genre because they don't want to go collect the numerous skyshards from delves, public dungeons, overland, etc that the rest of us do. There is no good reason to be able to skip quests. If someone needs skill points so badly, how about instead of trying to bypass a core mechanic of the game bc they don't like it for free they should just buy the purchasable skyshards? If you don't want to spend money yes you should be at a disadvantage. And if you don't want to spend money the solution is easy: quest, or go find the overland skyhards :)

    Summary of this thread: people don't want to quest or explore, and don't want to pay for sksyhards so they are demanding free skill points
    FOR THE COVENANT! 🦁

    PS NA 2300+
    PS EU 1500+
    PS NA Alt 600+

    Bring back Crafty Lerisa & Sergeant Seyne

    The dwarven spider enthusiast
  • Aurielle
    Aurielle
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    1. Don't trust ZoS to make it optional
    2. People shouldn't be able to skip the core part of an RPG and an MMO because they are too lazy to get skill points when there's plenty of sources out there. I hate random dungeons, ZoS should just give me 190 extra transmutes bc one toon ran a random then.

    Ha. “Lazy.” It’s a game, not a job — we’re supposed to enjoy games. I don’t enjoy running the same quests over and over again on multiple characters. I don’t enjoy finding the same Skyshards over and over again on multiple characters. I don’t enjoy running the same Public Dungeons over and over again on the same characters.

    Different players use alts differently. And that’s okay. If YOU want to run the same content over and over again, that doesn’t bother ME. Why should it bother YOU if I don’t want to run the same content over and over again?
  • VisitHammerfell
    VisitHammerfell
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    Aurielle wrote: »
    1. Don't trust ZoS to make it optional
    2. People shouldn't be able to skip the core part of an RPG and an MMO because they are too lazy to get skill points when there's plenty of sources out there. I hate random dungeons, ZoS should just give me 190 extra transmutes bc one toon ran a random then.

    Ha. “Lazy.” It’s a game, not a job — we’re supposed to enjoy games. I don’t enjoy running the same quests over and over again on multiple characters. I don’t enjoy finding the same Skyshards over and over again on multiple characters. I don’t enjoy running the same Public Dungeons over and over again on the same characters.

    Different players use alts differently. And that’s okay. If YOU want to run the same content over and over again, that doesn’t bother ME. Why should it bother YOU if I don’t want to run the same content over and over again?

    You're in the wrong genre lol. If you don't want to do the content again, then there is a solution to pay for skyhards. Stop demanding things for free and zero effort. I won't be replying to these entitled demands anymore, have fun shouting into the void.
    Edited by VisitHammerfell on June 4, 2024 9:42PM
    FOR THE COVENANT! 🦁

    PS NA 2300+
    PS EU 1500+
    PS NA Alt 600+

    Bring back Crafty Lerisa & Sergeant Seyne

    The dwarven spider enthusiast
  • Aurielle
    Aurielle
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    Aurielle wrote: »
    Aurielle wrote: »
    Tandor wrote: »
    There are plenty of other ways of getting enough skill points for alts

    And they’re all utterly boring to me, with the exception of the Alliance rank-related skill points. Too bad, I guess: I’m a PVPer, so must endure the tedium of spending long hours doing PVE stuff I don’t enjoy that I’ve already done dozens of times before solely to get new alts equipped for Cyrodiil. Same as it ever was. Same as it ever was…

    You don't get to ruin the entire game and how it functions bc you don't like questing. Go do public dungeon events and Cyrodiil skyshards and delves if you need skill points. This is honestly worse than PvErs complaining about Mayhem and needing war horn. Even with an option, people shouldn't be forced to sacrifice their questing in order to not be at a disadvantage against people who can skip everything.

    Everybody has to do things they don't like in this game

    Did purchasable Skyshards and Alliance skill lines “ruin” the game and put people who didn’t want to spend money on these shortcuts at a disadvantage? I’m genuinely curious.

    People don't get to be special and skip THE core feature from the game and the genre because they don't want to go collect the numerous skyshards from delves, public dungeons, overland, etc that the rest of us do. There is no good reason to be able to skip quests. If someone needs skill points so badly, how about instead of trying to bypass a core mechanic of the game bc they don't like it for free they should just buy the purchasable skyshards? If you don't want to spend money yes you should be at a disadvantage. And if you don't want to spend money the solution is easy: quest, or go find the overland skyhards :)

    Summary of this thread: people don't want to quest or explore, and don't want to pay for sksyhards so they are demanding free skill points

    You’re missing the point. We already explored, did those quests, and discovered skyshards on our main character. The quests are interesting enough for me the first time around, but repeating them on alts is just tedious. For many of us, alts are simply a means to some particular end.

    Look at how many people are already complaining about the grind for doing scribing on alts. This game is not very alt-friendly, outside of QOL features like transmutation and whatnot. Some of you may have enough free time and patience to deck out 20 alts — lots of us do not. My free time is limited, so I prefer to spend my time in game doing content I prefer, not doing the same old stuff over and over again just to get my alts functional for the content I want to do. I already slogged through it all on my main.
  • Aurielle
    Aurielle
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    Aurielle wrote: »
    1. Don't trust ZoS to make it optional
    2. People shouldn't be able to skip the core part of an RPG and an MMO because they are too lazy to get skill points when there's plenty of sources out there. I hate random dungeons, ZoS should just give me 190 extra transmutes bc one toon ran a random then.

    Ha. “Lazy.” It’s a game, not a job — we’re supposed to enjoy games. I don’t enjoy running the same quests over and over again on multiple characters. I don’t enjoy finding the same Skyshards over and over again on multiple characters. I don’t enjoy running the same Public Dungeons over and over again on the same characters.

    Different players use alts differently. And that’s okay. If YOU want to run the same content over and over again, that doesn’t bother ME. Why should it bother YOU if I don’t want to run the same content over and over again?

    You're in the wrong genre lol. If you don't want to do the content again, then there is a solution to pay for skyhards. Stop demanding things for free and zero effort. I won't be replying to these entitled demands anymore, have fun shouting into the void.

    “Zero effort”? I spent many, many hours grinding out this stuff on my main over the course ten years. I wouldn’t call that “zero effort.”

    Grindy MMOs are a thing of the past. Some people enjoy the grind, but increasing numbers of players are just over it. Put me solidly in the “over it” camp. Furthermore, I’m not “demanding” anything — simply agreeing with the OP that it would be a nice option to have.

    Can we not just have a civil discussion in these forums without people shutting down anything that doesn’t jive with their own playstyle?
  • WiseSky
    WiseSky
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    That would be a sad day for ESO
    Immersive Quests Addon
    Wish to Quest without Quest Way Markers? ''Talk to the Hooded Figure'' Turns into ''Talk to the Hooded Figure, who is feeding the chickens near the southeastern gate in the city of Daggerfall in Glenumbra.'' If you Wish To write bread crumbs clues for quest for other players to experience come join the team!
    List of Immersion Addons
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