Maintenance for the week of November 4:
• [COMPLETE] ESO Store and Account System for maintenance – November 6, 9:00AM EST (14:00 UTC) - 6:00PM EST (23:00 UTC)

West Weald - that's all to explore for the next 12 months?

  • Elrond87
    Elrond87
    ✭✭✭
    Syldras wrote: »
    Elrond87 wrote: »
    anyone know where "Fate of the forgotten prince & lthelia's Fury"
    Truth reflector & Relic Restorer quests are the last 2 ? its driving me mad finding it

    Is that the epilogue? Because in another thread someone mentions that to trigger that last questline, you don't only have to finish both Necrom and Gold Road, but also both prologues.

    not sure but i have done all of necrom all of gold road and every prologue quest

    the only thing i can think of is because i did all necrom on a different character it made it bug out, id sooner uninstall than redo necrom again on my character that did gold road

    just these 3 dont seem to exist
    dilt6gl7k3zk.png
    Edited by Elrond87 on June 4, 2024 11:00AM
    PC|EU
    cp2698
    20 characters
  • SkaiFaith
    SkaiFaith
    ✭✭✭✭✭
    Elrond87 wrote: »
    Syldras wrote: »
    Elrond87 wrote: »
    anyone know where "Fate of the forgotten prince & lthelia's Fury"
    Truth reflector & Relic Restorer quests are the last 2 ? its driving me mad finding it

    Is that the epilogue? Because in another thread someone mentions that to trigger that last questline, you don't only have to finish both Necrom and Gold Road, but also both prologues.

    not sure but i have done all of necrom all of gold road and every prologue quest

    the only thing i can think of is because i did all necrom on a different character it made it bug out, id sooner uninstall than redo necrom again on my character that did gold road

    just these 3 dont seem to exist
    dilt6gl7k3zk.png

    Is the epilogue quest necessary to obtain the "Decade Skin" achievement (whatever is called)?


    I'm on console, as stated before, and I didn't play this yet. I've made clear I'm just theorizing, but I found another point to my supposition: there are no new Companions until November because this indeed was a Q4 continuation of Necrom, which already had those.

    If all of this thinking makes sense and is true, let's hope 2024 Companions won't appear to be rushed as an afterthought but well made.

    Btw, I'm not expressing a judgement since I haven't played yet. I'm just supposing based on what many who already played this, even on PTS, say.
    A: "We, as humans, should respect and take care of each other like in a Co-op, not a PvP 🌸"
    B: "Too many words. Words bad. Won't read. ⚔️"
  • Elrond87
    Elrond87
    ✭✭✭
    done every available quest they just do not appear all there is to it

    PC|EU
    cp2698
    20 characters
  • Syldras
    Syldras
    ✭✭✭✭✭
    ✭✭✭✭✭
    Elrond87 wrote: »
    not sure but i have done all of necrom all of gold road and every prologue quest
    the only thing i can think of is because i did all necrom on a different character it made it bug out, id sooner uninstall than redo necrom again on my character that did gold road
    just these 3 dont seem to exist
    dilt6gl7k3zk.png

    As it's a connected story, you'll most probably have to do the whole thing on one character for the epilogue to show up. And yes, according to UESP, those 3 quests are the epilogue.
    @Syldras | PC | EU
    The forceful expression of will gives true honor to the Ancestors.
    Sarayn Andrethi, Telvanni mage (Main)
    Darvasa Andrethi, his "I'm NOT a Necromancer!" sister
    Malacar Sunavarlas, Altmer Ayleid vampire
  • Arrodisia
    Arrodisia
    ✭✭✭✭✭
    I should've been a wee bit more precise with my statement.

    I'm happy enough with this expansion so far, much less performance issues, and it's enough content for now. I'm enjoying the new area. However, there is one thing bugging me about our roadmap this year. We should be getting a new zone in quarter 3 or 4, regardless of the QoL, pvp upgrade, and such. It makes no sense to leave out the new zone this year. We should be getting it all.

    2024 is the year to go big or go home. They stuck the landing of Gold Road. It 's functioning well, it's attractive and offers a new system, but they need to keep the ball and run with it to score, not stand still and eventually lose what little ground they're beginning to gain.

    We want the servers healthy and bustling with activity. New content helps to steer us in that direction.
    Edited by Arrodisia on June 4, 2024 1:05PM
  • disky
    disky
    ✭✭✭✭✭
    This was the first expansion I haven't purchased since I began playing a few years ago (because I'm waiting for ZOS to give us a way to increase overland challenge, it's just far too easy imo) and after reading this and other threads I feel more confident in my decision. One day, maybe.
  • Lugaldu
    Lugaldu
    ✭✭✭✭✭
    ✭✭✭
    Arrodisia wrote: »
    However, there is one thing bugging me about our roadmap this year. We should be getting a new zone in quarter 3 or 4, regardless of the QoL, pvp upgrade, and such. It makes no sense to leave out the new zone this year. We should be getting it all.

    Unfortunately we will not get any other new zone until June 2025. That is the "new concept" since last year. And I absolutely dont like it.

  • Arrodisia
    Arrodisia
    ✭✭✭✭✭
    Lugaldu wrote: »
    Arrodisia wrote: »
    However, there is one thing bugging me about our roadmap this year. We should be getting a new zone in quarter 3 or 4, regardless of the QoL, pvp upgrade, and such. It makes no sense to leave out the new zone this year. We should be getting it all.

    Unfortunately we will not get any other new zone until June 2025. That is the "new concept" since last year. And I absolutely dont like it.

    yes I'm aware and many of us don't like it. If it's about money and staff they can do what they should've done years ago. Change, or rather reduce, the crown store pricing of items and put a better, more diverse selection of cosmetics in it to fund themselves, and dynamically change guild functionality for the better to help seed strong activity based communities.
    Edited by Arrodisia on June 4, 2024 1:19PM
  • TaSheen
    TaSheen
    ✭✭✭✭✭
    ✭✭✭✭✭
    Elrond87 wrote: »
    done every available quest they just do not appear all there is to it

    If it's like High Isle/Galen, you have to do them all on one character.
    ______________________________________________________

    "But even in books, the heroes make mistakes, and there isn't always a happy ending." Mercedes Lackey, Into the West

    PC NA, PC EU (non steam)- four accounts, many alts....
  • Skjoldur
    Skjoldur
    ✭✭✭
    Meh you guys are spoilt. I play Star Trek Online (..)
    Nah man, low quality games and greedy companies just cooked your brain after washing it.
  • MaraxusTheOrc
    MaraxusTheOrc
    ✭✭✭✭✭
    Lugaldu wrote: »
    Arrodisia wrote: »
    so size matters suddenly even though the scaling in expansions is a little different. plus do any of the other expansions boast of 1000's of ways to modify your skills? B)

    I would be perfectly happy with the size of the map if there was another story DLC in Q4. But as it is, and as Syldras said above and a few others, it's just an extreme reduction of all content for the same price as in previous years (much less area, much less quests both in the main quest and in the number of side quests).

    I've waited a whole year now for a new region and a new story to come and what we got is supposed to be enough for another year? Content that people have already played through in 4 hours!

    The scribing system may be a big new system they've developed, but I can't imagine it being something that will excite a wide range of players (apart from those who have been clamoring for spellcrafting for years). My first impression of it is that it's a horrific grind.

    Scribing is cool and will be fun to tinker with, but after spending a day with it my gameplay is relatively unchanged. One extra skill in the rotation against 95% of the content that is already too easy, really doesn’t “transform” gameplay. Hopefully it’s a groundwork for more innovation in how classes play, but at this point it feels like a collection system you’ll ignore more often than not.
  • Alinhbo_Tyaka
    Alinhbo_Tyaka
    ✭✭✭✭✭
    ✭✭
    Dracane wrote: »
    and as god as my witness I hope to be never called "proxy" again.

    [Snip]

    So they are going to call us “proxy” in this? 2 years ago, Deadlands made me rage quit the game (for 2 years, it was that bad) because Lyranth and those other lowly Daedra insects (all of which I could CRUSH, reduce to dust, return to nothingness, with the mere flick of a finger) called me “liTtLe mORtaL” on too many times. Do they think players like to be insulted and reduced? :D I sure don't. What do you know ZoS? Maybe I am a darn demi-goddess, and, by my very achievements and powers, I basically am.

    I so loath being reduced to the likeness of an imbecile child fresh out of tutorial in every ESO story. We have bested every threat, defeated numerous daedric princes, and still nobody knows us, and we are just a pawn in every story, until we might receive two or three lines of recognition at the end that it would not have been possible without us.

    I could go on and on about how much I despise the [Snip] writing in ESO, and how it embarrasses me as a writer myself, that someone can even put dialogue the likes we are exposed to on paper. Even during my creative infancy, had it not occurred to me to write like that.

    Which leads me to my final lament: that I lose a brain cell one quest at a time. Every time, we are reminded what just happened, or what that means, or who that was, or what that might entail. It’s like watching a bad movie where nothing is left to imagination. We have a decades-deep ocean of good and bad examples from movies, games and shows available to learn as writers; even so, in 2024, some writers still make the same mistakes others have made before. I get it... they endeavor to let people stop and continue quests as they please, but this is what we have those “can you remind me of what we just learned?” options for. Most of us do not have the attention span of a fruit fly, and we actively play a quest step in one go. ZoS should not tailor everything around those who leave after each line of dialogue.

    I am sorry. I love the game; I love the lore, but this has been burning in me for years now, and I can’t tell my husband, because I don’t want to destroy his fun, provided he has it. (He ragequit Deadlands for the same reason as I, though)

    That's good let your feelings out. :D

    How do you feel about "Vestige"?

    I'm in agreement in finding the overuse of terms like "Proxy", Little Mortal" or Vestige in dialog off putting. Dialog like this is one more reason I don't really play ESO anymore and wait for chapters to become DLCs before playing them with a one month sub to ESO+.

    [Edited quote]
    Edited by ZOS_Volpe on June 5, 2024 1:43PM
  • Yamenstein
    Yamenstein
    ✭✭✭✭✭
    Sounds like more time and funding is being spent on the new game if this is the quality of the new chapter. I’m trying to complete the scribing quests, and the lack of ink drops and overall experience running the quests don’t make me excited. It feels like a job. Of my game time is feeling like a job I may as well quit and actual do my job and get paid.

    Crown Crates are a trap. Don't fall for the gamble! Balance? What Balance? Balance, smellance.
    Necro for them RP feels.
  • Yamenstein
    Yamenstein
    ✭✭✭✭✭
    Lugaldu wrote: »
    They told us last year that they reduce Q3 and Q4 for more bug fixing, more polished content and bigger chapters. Chapter is not bigger, is much smaller.

    This! There's nothing to add here.

    Other than ZoS is showing their true colours. At least be a bit more subtle.
    Crown Crates are a trap. Don't fall for the gamble! Balance? What Balance? Balance, smellance.
    Necro for them RP feels.
  • Dracane
    Dracane
    ✭✭✭✭✭
    ✭✭✭✭✭
    Dracane wrote: »
    and as god as my witness I hope to be never called "proxy" again.

    [Snip]

    So they are going to call us “proxy” in this? 2 years ago, Deadlands made me rage quit the game (for 2 years, it was that bad) because Lyranth and those other lowly Daedra insects (all of which I could CRUSH, reduce to dust, return to nothingness, with the mere flick of a finger) called me “liTtLe mORtaL” on too many times. Do they think players like to be insulted and reduced? :D I sure don't. What do you know ZoS? Maybe I am a darn demi-goddess, and, by my very achievements and powers, I basically am.

    I so loath being reduced to the likeness of an imbecile child fresh out of tutorial in every ESO story. We have bested every threat, defeated numerous daedric princes, and still nobody knows us, and we are just a pawn in every story, until we might receive two or three lines of recognition at the end that it would not have been possible without us.

    I could go on and on about how much I despise the [Snip] writing in ESO, and how it embarrasses me as a writer myself, that someone can even put dialogue the likes we are exposed to on paper. Even during my creative infancy, had it not occurred to me to write like that.

    Which leads me to my final lament: that I lose a brain cell one quest at a time. Every time, we are reminded what just happened, or what that means, or who that was, or what that might entail. It’s like watching a bad movie where nothing is left to imagination. We have a decades-deep ocean of good and bad examples from movies, games and shows available to learn as writers; even so, in 2024, some writers still make the same mistakes others have made before. I get it... they endeavor to let people stop and continue quests as they please, but this is what we have those “can you remind me of what we just learned?” options for. Most of us do not have the attention span of a fruit fly, and we actively play a quest step in one go. ZoS should not tailor everything around those who leave after each line of dialogue.

    I am sorry. I love the game; I love the lore, but this has been burning in me for years now, and I can’t tell my husband, because I don’t want to destroy his fun, provided he has it. (He ragequit Deadlands for the same reason as I, though)

    That's good let your feelings out. :D

    How do you feel about "Vestige"?

    I'm in agreement in finding the overuse of terms like "Proxy", Little Mortal" or Vestige in dialog off putting. Dialog like this is one more reason I don't really play ESO anymore and wait for chapters to become DLCs before playing them with a one month sub to ESO+.

    Haha, thank you. :)
    Vestige was fine, because that is what we were. Fresh out of the egg. It was a logical way to refer to us as the main character, because we had indeed lost our soul, and hadn't made a name for us yet, hadn't bested any great evil yet.

    But menial titles like proxy, mercenary, or gods help me... little mortal... are unacceptable today. At least give me a loveless "hero" and I am at least cordial. None of this will better the fact that every character in those chapters is just a caricature. Everyone is constantly fake-ironic, fake-happy, and treats the world and its dangers as some manner of joke. How am I, as the audience, meant to take any of it seriously when the characters don't? :D Most movie/game stories fail despite the characters in it carrying deeply, because the plot and stakes are not convincing. ESO does not even surpass that first hurdle in recent years. I have come to see Tamriel as some cotton candy land where nobody dies and nobody needs to fear anything.

    A lesson to be sure.

    [Edited quote]
    Edited by ZOS_Volpe on June 5, 2024 1:43PM
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • Araneae6537
    Araneae6537
    ✭✭✭✭✭
    ✭✭✭✭✭
    You know, I think there have been such complaints for every chapter, even those now referred back to as being larger. I was searching for some information earlier and was surprised to see such complaints about Northern Elsweyr, for instance. I think players always want more, perhaps imagine something larger and what would be much more difficulty and work to create than they imagine. Land areas do vary in size and complexity and some areas, quests, or other things you may not have yet discovered. For instance, I commented to some guild members yesterday that there seemed to be fewer achievement furnishings, and they informed me that there is much more available with scribing, which I haven’t gotten to yet as I’ve been taking my time, doing quests and exploring as I entered from Reaper’s March. :)
  • I_killed_Vivec
    I_killed_Vivec
    ✭✭✭✭✭
    ✭✭
    Dracane wrote: »
    Dracane wrote: »
    and as god as my witness I hope to be never called "proxy" again.

    [Snip]

    So they are going to call us “proxy” in this? 2 years ago, Deadlands made me rage quit the game (for 2 years, it was that bad) because Lyranth and those other lowly Daedra insects (all of which I could CRUSH, reduce to dust, return to nothingness, with the mere flick of a finger) called me “liTtLe mORtaL” on too many times. Do they think players like to be insulted and reduced? :D I sure don't. What do you know ZoS? Maybe I am a darn demi-goddess, and, by my very achievements and powers, I basically am.

    I so loath being reduced to the likeness of an imbecile child fresh out of tutorial in every ESO story. We have bested every threat, defeated numerous daedric princes, and still nobody knows us, and we are just a pawn in every story, until we might receive two or three lines of recognition at the end that it would not have been possible without us.

    I could go on and on about how much I despise the [Snip] writing in ESO, and how it embarrasses me as a writer myself, that someone can even put dialogue the likes we are exposed to on paper. Even during my creative infancy, had it not occurred to me to write like that.

    Which leads me to my final lament: that I lose a brain cell one quest at a time. Every time, we are reminded what just happened, or what that means, or who that was, or what that might entail. It’s like watching a bad movie where nothing is left to imagination. We have a decades-deep ocean of good and bad examples from movies, games and shows available to learn as writers; even so, in 2024, some writers still make the same mistakes others have made before. I get it... they endeavor to let people stop and continue quests as they please, but this is what we have those “can you remind me of what we just learned?” options for. Most of us do not have the attention span of a fruit fly, and we actively play a quest step in one go. ZoS should not tailor everything around those who leave after each line of dialogue.

    I am sorry. I love the game; I love the lore, but this has been burning in me for years now, and I can’t tell my husband, because I don’t want to destroy his fun, provided he has it. (He ragequit Deadlands for the same reason as I, though)

    That's good let your feelings out. :D

    How do you feel about "Vestige"?

    I'm in agreement in finding the overuse of terms like "Proxy", Little Mortal" or Vestige in dialog off putting. Dialog like this is one more reason I don't really play ESO anymore and wait for chapters to become DLCs before playing them with a one month sub to ESO+.

    Haha, thank you. :)
    Vestige was fine, because that is what we were. Fresh out of the egg. It was a logical way to refer to us as the main character, because we had indeed lost our soul, and hadn't made a name for us yet, hadn't bested any great evil yet.

    But menial titles like proxy, mercenary, or gods help me... little mortal... are unacceptable today. At least give me a loveless "hero" and I am at least cordial. None of this will better the fact that every character in those chapters is just a caricature. Everyone is constantly fake-ironic, fake-happy, and treats the world and its dangers as some manner of joke. How am I, as the audience, meant to take any of it seriously when the characters don't? :D Most movie/game stories fail despite the characters in it carrying deeply, because the plot and stakes are not convincing. ESO does not even surpass that first hurdle in recent years. I have come to see Tamriel as some cotton candy land where nobody dies and nobody needs to fear anything.

    A lesson to be sure.

    I hated mercenary, every time I heard it I wanted to say "I have millions in the bank, I'm not doing this for money!".
    Particularly when I was saving people (again) who I had fought with and who had once been grateful for my efforts.

    I hate proxy, every time I hear it I want to say "You know what? Show some respect or sort it yourself."

    Unfortunately you don't get the option to say "No, I don't think I'll save you. I think I'll just sit here and watch your world burn."

    [Edited quote]
    Edited by ZOS_Volpe on June 5, 2024 1:44PM
  • Syldras
    Syldras
    ✭✭✭✭✭
    ✭✭✭✭✭
    You know, I think there have been such complaints for every chapter, even those now referred back to as being larger. I was searching for some information earlier and was surprised to see such complaints about Northern Elsweyr, for instance.

    Which was the first chapter that had a much lower quest number than Morrowind and Summerset. Although I was absolutely okay with that because the stories were interesting and it was overall entertaining and, for me, worth the price. Same goes for Greymoor, and Blackwood was okay too (always talking about my personal perception, of course). High Isle was the first real letdown, not necessarily for the landscape, although the map was smaller again, but for the horrid dialogues with endless repetitions, silly innuendo and many absolutely cliché characters. Necrom was an improvement in that regard.

    That doesn't change that they reduce story content, though. They introduce more repeatable content without much story, such as the Archive, but for people who are here for lore and stories, that's no satisfying substitute. After few hours, you've seen everything, there's no new dialogue, no area to explore, the backdrops keep repeating. It's just always the same. I think there was an interview once where they stated that a new story "only" brings you 30 hours of content or so, but the Archive is endless. You can run through it for 100 hours, or 500 or probably for several thousands until the servers shut down one day - but the question is: What for, if it's not interesting, because it's always the same?
    @Syldras | PC | EU
    The forceful expression of will gives true honor to the Ancestors.
    Sarayn Andrethi, Telvanni mage (Main)
    Darvasa Andrethi, his "I'm NOT a Necromancer!" sister
    Malacar Sunavarlas, Altmer Ayleid vampire
  • TaSheen
    TaSheen
    ✭✭✭✭✭
    ✭✭✭✭✭
    I like mercenary. The rest of them I can do without - especially "hero". I don't do this stuff to be a hero.... I AM a mercenary on my girls for the most part.
    ______________________________________________________

    "But even in books, the heroes make mistakes, and there isn't always a happy ending." Mercedes Lackey, Into the West

    PC NA, PC EU (non steam)- four accounts, many alts....
  • WhiteCoatSyndrome
    WhiteCoatSyndrome
    ✭✭✭✭✭
    ✭✭✭✭
    How do you feel about "Vestige"?

    I can only speak for myself, but deciding to call me ‘Vestige’ without even bothering to learn my real name was one of the bullet points that got Varen sacrificed over Lyris or Sai. “You are but a trace of your former self. A soulless one. An empty vessel that longs to be filled.” And whose fault is that, Varen?!!
    I'm in agreement in finding the overuse of terms like "Proxy", Little Mortal" or Vestige in dialog off putting. Dialog like this is one more reason I don't really play ESO anymore and wait for chapters to become DLCs before playing them with a one month sub to ESO+.

    Even ignoring the exact terms themselves, it’s clunky and unnatural the way most of it is written. When’s the last time you went to the grocery store and asked for help with ‘Store Employee, I need you to get that item off the top shelf for me’? Most cases could just as easily use something like sir, ma’am, hey you!, or lore equivalents like muthsera. It would sound much more natural.
    #proud2BAStarObsessedLoony
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!
    A useful explanation for how RNG works

    How to turn off the sustainability features (screen dimming, fps cap) on PC
  • colossalvoids
    colossalvoids
    ✭✭✭✭✭
    ✭✭✭✭✭
    Dracane wrote: »
    Dracane wrote: »
    and as god as my witness I hope to be never called "proxy" again.

    [Snip]

    So they are going to call us “proxy” in this? 2 years ago, Deadlands made me rage quit the game (for 2 years, it was that bad) because Lyranth and those other lowly Daedra insects (all of which I could CRUSH, reduce to dust, return to nothingness, with the mere flick of a finger) called me “liTtLe mORtaL” on too many times. Do they think players like to be insulted and reduced? :D I sure don't. What do you know ZoS? Maybe I am a darn demi-goddess, and, by my very achievements and powers, I basically am.

    I so loath being reduced to the likeness of an imbecile child fresh out of tutorial in every ESO story. We have bested every threat, defeated numerous daedric princes, and still nobody knows us, and we are just a pawn in every story, until we might receive two or three lines of recognition at the end that it would not have been possible without us.

    I could go on and on about how much I despise the [Snip] writing in ESO, and how it embarrasses me as a writer myself, that someone can even put dialogue the likes we are exposed to on paper. Even during my creative infancy, had it not occurred to me to write like that.

    Which leads me to my final lament: that I lose a brain cell one quest at a time. Every time, we are reminded what just happened, or what that means, or who that was, or what that might entail. It’s like watching a bad movie where nothing is left to imagination. We have a decades-deep ocean of good and bad examples from movies, games and shows available to learn as writers; even so, in 2024, some writers still make the same mistakes others have made before. I get it... they endeavor to let people stop and continue quests as they please, but this is what we have those “can you remind me of what we just learned?” options for. Most of us do not have the attention span of a fruit fly, and we actively play a quest step in one go. ZoS should not tailor everything around those who leave after each line of dialogue.

    I am sorry. I love the game; I love the lore, but this has been burning in me for years now, and I can’t tell my husband, because I don’t want to destroy his fun, provided he has it. (He ragequit Deadlands for the same reason as I, though)

    That's good let your feelings out. :D

    How do you feel about "Vestige"?

    I'm in agreement in finding the overuse of terms like "Proxy", Little Mortal" or Vestige in dialog off putting. Dialog like this is one more reason I don't really play ESO anymore and wait for chapters to become DLCs before playing them with a one month sub to ESO+.
    ...
    None of this will better the fact that every character in those chapters is just a caricature. Everyone is constantly fake-ironic, fake-happy, and treats the world and its dangers as some manner of joke. How am I, as the audience, meant to take any of it seriously when the characters don't? :D
    ...
    ESO does not even surpass that first hurdle in recent years. I have come to see Tamriel as some cotton candy land where nobody dies and nobody needs to fear anything.

    That's my first problem with the game since years already, which only getting worse year after year. I'm even (kinda) fine with game being clicking simulator through the stories but writing is completely off nowadays to the point I wasn't able to force myself to finish Necrom till recently. Some unhinged tes fan-fiction from Morrowind / Oblivion era were more in line with the world than this.

    [Edited quote]
    Edited by ZOS_Volpe on June 5, 2024 1:47PM
  • Syldras
    Syldras
    ✭✭✭✭✭
    ✭✭✭✭✭
    Even ignoring the exact terms themselves, it’s clunky and unnatural the way most of it is written. When’s the last time you went to the grocery store and asked for help with ‘Store Employee, I need you to get that item off the top shelf for me’? Most cases could just as easily use something like sir, ma’am, hey you!, or lore equivalents like muthsera. It would sound much more natural.

    "Waiter, may I have the bill, please?" ;)
    (Not sure how common that is in English, but there are several languages in which it definitively is.)

    But seriously, isn't that a typical medieval fantasy and even fairytale trope to call people by their profession or race? Although the profession thing even makes sense as in many cultures people didn't have real surnames in the Middle Ages, or sometimes professions became surnames after some times (that's why there are many Millers, Smiths and Sniders).

    Generally speaking, they could reduce all this adressing by title, no matter what word or name they use for the player character. Especially if we're sowhere in a ruin or amidst the wilderness where it's totally clear that they mean the player character because there's no one else around.
    @Syldras | PC | EU
    The forceful expression of will gives true honor to the Ancestors.
    Sarayn Andrethi, Telvanni mage (Main)
    Darvasa Andrethi, his "I'm NOT a Necromancer!" sister
    Malacar Sunavarlas, Altmer Ayleid vampire
  • WhiteCoatSyndrome
    WhiteCoatSyndrome
    ✭✭✭✭✭
    ✭✭✭✭
    Syldras wrote: »
    "Waiter, may I have the bill, please?" ;)
    (Not sure how common that is in English, but there are several languages in which it definitively is.)

    “Janitor, please clean up the spill by my desk.”
    “Programmer, I just got a blue screen of death.”
    “Cashier, I’m ready to check out now.”

    …I’m going to say that it doesn’t work in the vast majority of cases and leave it at that.

    And the grammar for German/Japanese/etc. doesn’t matter for the English version since it’s the English version, not the German/Japanese/etc. version.
    #proud2BAStarObsessedLoony
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!
    A useful explanation for how RNG works

    How to turn off the sustainability features (screen dimming, fps cap) on PC
  • Syldras
    Syldras
    ✭✭✭✭✭
    ✭✭✭✭✭
    And the grammar for German/Japanese/etc. doesn’t matter for the English version since it’s the English version, not the German/Japanese/etc. version.

    Strictly seen, the story doesn't take place in 21st century USA, though, but in a completely different universe, time, and culture, where different patterns of speech and social rules could be common.
    @Syldras | PC | EU
    The forceful expression of will gives true honor to the Ancestors.
    Sarayn Andrethi, Telvanni mage (Main)
    Darvasa Andrethi, his "I'm NOT a Necromancer!" sister
    Malacar Sunavarlas, Altmer Ayleid vampire
  • Dracane
    Dracane
    ✭✭✭✭✭
    ✭✭✭✭✭
    Dracane wrote: »
    Dracane wrote: »
    and as god as my witness I hope to be never called "proxy" again.

    Oh by the gods, I have had about enough of your rambling! I did not want to say something, but I can hold it back no more.

    So they are going to call us “proxy” in this? 2 years ago, Deadlands made me rage quit the game (for 2 years, it was that bad) because Lyranth and those other lowly Daedra insects (all of which I could CRUSH, reduce to dust, return to nothingness, with the mere flick of a finger) called me “liTtLe mORtaL” on too many times. Do they think players like to be insulted and reduced? :D I sure don't. What do you know ZoS? Maybe I am a darn demi-goddess, and, by my very achievements and powers, I basically am.

    I so loath being reduced to the likeness of an imbecile child fresh out of tutorial in every ESO story. We have bested every threat, defeated numerous daedric princes, and still nobody knows us, and we are just a pawn in every story, until we might receive two or three lines of recognition at the end that it would not have been possible without us.

    I could go on and on about how much I despise the dreadful writing in ESO, and how it embarrasses me as a writer myself, that someone can even put dialogue the likes we are exposed to on paper. Even during my creative infancy, had it not occurred to me to write like that.

    Which leads me to my final lament: that I lose a brain cell one quest at a time. Every time, we are reminded what just happened, or what that means, or who that was, or what that might entail. It’s like watching a bad movie where nothing is left to imagination. We have a decades-deep ocean of good and bad examples from movies, games and shows available to learn as writers; even so, in 2024, some writers still make the same mistakes others have made before. I get it... they endeavor to let people stop and continue quests as they please, but this is what we have those “can you remind me of what we just learned?” options for. Most of us do not have the attention span of a fruit fly, and we actively play a quest step in one go. ZoS should not tailor everything around those who leave after each line of dialogue.

    I am sorry. I love the game; I love the lore, but this has been burning in me for years now, and I can’t tell my husband, because I don’t want to destroy his fun, provided he has it. (He ragequit Deadlands for the same reason as I, though)

    That's good let your feelings out. :D

    How do you feel about "Vestige"?

    I'm in agreement in finding the overuse of terms like "Proxy", Little Mortal" or Vestige in dialog off putting. Dialog like this is one more reason I don't really play ESO anymore and wait for chapters to become DLCs before playing them with a one month sub to ESO+.

    Haha, thank you. :)
    Vestige was fine, because that is what we were. Fresh out of the egg. It was a logical way to refer to us as the main character, because we had indeed lost our soul, and hadn't made a name for us yet, hadn't bested any great evil yet.

    But menial titles like proxy, mercenary, or gods help me... little mortal... are unacceptable today. At least give me a loveless "hero" and I am at least cordial. None of this will better the fact that every character in those chapters is just a caricature. Everyone is constantly fake-ironic, fake-happy, and treats the world and its dangers as some manner of joke. How am I, as the audience, meant to take any of it seriously when the characters don't? :D Most movie/game stories fail despite the characters in it carrying deeply, because the plot and stakes are not convincing. ESO does not even surpass that first hurdle in recent years. I have come to see Tamriel as some cotton candy land where nobody dies and nobody needs to fear anything.

    A lesson to be sure.

    I hated mercenary, every time I heard it I wanted to say "I have millions in the bank, I'm not doing this for money!".
    Particularly when I was saving people (again) who I had fought with and who had once been grateful for my efforts.

    I hate proxy, every time I hear it I want to say "You know what? Show some respect or sort it yourself."

    Unfortunately you don't get the option to say "No, I don't think I'll save you. I think I'll just sit here and watch your world burn."

    Exactly. It always saddens me when our character just abides injustice or lets evil do as it pleases. We can never stand up for ourselves or for others. Our character is as dry as sand when it comes to responses. I died internally whenever I had to just listen to the daedric evil and berating in Deadlands. I just wanted to answer "NO, be gone fiend! Back to Padomai with you! I shall not parley with the likes of you!" Before I unleash a burst of lightning from staff and seal the deal.

    ZoS really thinks everyone is gangster, as is evident by how Daedra are glorified all the time. Still not sure what to think of that. Personally, I am an Aedra person, and I enjoy them dull and boring like that, because faith is cooler and stronger than a blazing axe and a foul bargain.
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • Syldras
    Syldras
    ✭✭✭✭✭
    ✭✭✭✭✭
    Dracane wrote: »
    ZoS really thinks everyone is gangster, as is evident by how Daedra are glorified all the time.

    Yet we had to side with the "good vampires" in Greymoor.
    @Syldras | PC | EU
    The forceful expression of will gives true honor to the Ancestors.
    Sarayn Andrethi, Telvanni mage (Main)
    Darvasa Andrethi, his "I'm NOT a Necromancer!" sister
    Malacar Sunavarlas, Altmer Ayleid vampire
  • Serpari
    Serpari
    ✭✭✭
    Meh you guys are spoilt. I play Star Trek Online and the latest season from them is 1 TFO that takes 7 minutes and one story that takes 30 minutes, as well as a species change token system that doesn't work and has been locked until they can fix it LMAO, granted that is free of charge to everyone but content in this game is absolutely massive compared to STO. That's why so many of us have left STO now and play ESO instead.

    I have still got most side quests to do from Necrom, I managed to get the main quest finished in time for Gold Road, but last night I spent two hours doing the first couple of scribing quests alone. I spent another hour just walking around Skingrad and admiring the amazing beauty of the place (check out the furniture vendor by the way for some awesome and cheap gardening items).

    Our guild is normally so busy in the evenings running events that it's rare I can find time to quest which is why it takes me longer, and I know I'm going to have to explain scribing multiple times to several people who can't get it. I appreciate the artistry of the zone and the stories. Compared to other zones it doesn't initially seem as large I will admit that, but it's big enough and if you take your time and read everything it can easily last a long time. I am not disappointed by my purchase at all.

    After everything, my Arcanist has content to play from 10 years ago until now and will take me years to play through all the quests again, I started playing in closed beta and can't remember the quests now so most of the game feels like new content to me.

    Just my two cents for what they are worth.

    And I play other MMOs, like FFXIV, and other RPGs like Baldur's Gate 3, so I know I could be getting my money's worth, what could be improved, etcetera.

    I have been playing this game since launch, so perhaps I have a different view than you—but not so different that other people are also not chiming in and agreeing that, indeed, Gold Road provided less content.

    As someone else stated in this thread, I hope Gold Road sticks the landing. The landscapes have never looked better, Skingrad is what Daggerfall should've been, I'm in love with the Colovian aesthetics as an Imperial fanboy (the housing and furnishings look great). But it's not $59.99 worth of content so far. It's a QoL update with some story, and scribing doesn't significantly change gameplay to the point I feel it deserves the expansion feature. Above all I play MMORPGs for their RPG elements, i.e. the writing. And the writing hasn't been good for a while, nor has the gameplay improved (I'm a necromancer main). So I come to the forums to voice my concerns firmly but politely, in hopes the developers are reading this and listen.

    I want Elder Scrolls to be good, it's my favorite fantasy setting. With Elder Scrolls VI in limbo, Elder Scrolls Online is what we got in regards to new Elder Scrolls content.


    The bird of Hermes is my name
    Eating my wings to make me tame
  • Ravensilver
    Ravensilver
    ✭✭✭✭✭
    *sigh*

    I was so hoping that Gold Road would pick up again where Summerset left off, story and quest wise.
    I was already disappointed that Necrom had so little content, quest wise. (for a variety of reasons, the Archive is not an option for me, and also, I don't really consider it content)
    But what I'm reading here is that people seem to already be done with the main story line. After one day.
    Granted, there are always the power players that breeze through within a few hours and are quite happy with that.

    I'm not one of them. I want to take my time, I want content. I spread out Necrom as long as I could, took lots and lots of time to do all the quests. And still I was done within a month.

    I play ESO for the story. For the immersion. For being part of the happenings of this fictional world. If I'm done with all that within a few days... then that's just not enough for me.

    I'd already made the decision to cancel my subscription, but I still held out hope. Unfortunately, I feel that the customer/player base is no longer what ZOS is interested in nurturing. Or we wouldn't have a quest quickie, with a one year waiting time for the next one.

    I'll be back when Tamriel has real content to offer again. *waves*
  • FlopsyPrince
    FlopsyPrince
    ✭✭✭✭✭
    ✭✭✭
    Meh you guys are spoilt. I play Star Trek Online and the latest season from them is 1 TFO that takes 7 minutes and one story that takes 30 minutes, as well as a species change token system that doesn't work and has been locked until they can fix it LMAO, granted that is free of charge to everyone but content in this game is absolutely massive compared to STO. That's why so many of us have left STO now and play ESO instead.

    I have still got most side quests to do from Necrom, I managed to get the main quest finished in time for Gold Road, but last night I spent two hours doing the first couple of scribing quests alone. I spent another hour just walking around Skingrad and admiring the amazing beauty of the place (check out the furniture vendor by the way for some awesome and cheap gardening items).

    Our guild is normally so busy in the evenings running events that it's rare I can find time to quest which is why it takes me longer, and I know I'm going to have to explain scribing multiple times to several people who can't get it. I appreciate the artistry of the zone and the stories. Compared to other zones it doesn't initially seem as large I will admit that, but it's big enough and if you take your time and read everything it can easily last a long time. I am not disappointed by my purchase at all.

    After everything, my Arcanist has content to play from 10 years ago until now and will take me years to play through all the quests again, I started playing in closed beta and can't remember the quests now so most of the game feels like new content to me.

    Just my two cents for what they are worth.

    Saying another game sucks more is hardly solid praise.
    PC
    PS4/PS5
  • FlopsyPrince
    FlopsyPrince
    ✭✭✭✭✭
    ✭✭✭
    I am not convinced scribing will be a long term interest.

    I would bet most will find "the best" things to scribe and use those. Some content creators will cover those just like they cover best builds and such and most people will simply go for that.

    I simply cannot see most players tweaking their scribed content frequently at all, if they even use custom things. I am slogging through it for the "free mount" but it does not seem compelling for the long term.

    At least Archeology had leads and such for other things, for example.
    PC
    PS4/PS5
Sign In or Register to comment.