anyone know where "Fate of the forgotten prince & lthelia's Fury"
Truth reflector & Relic Restorer quests are the last 2 ? its driving me mad finding it
Is that the epilogue? Because in another thread someone mentions that to trigger that last questline, you don't only have to finish both Necrom and Gold Road, but also both prologues.
anyone know where "Fate of the forgotten prince & lthelia's Fury"
Truth reflector & Relic Restorer quests are the last 2 ? its driving me mad finding it
Is that the epilogue? Because in another thread someone mentions that to trigger that last questline, you don't only have to finish both Necrom and Gold Road, but also both prologues.
not sure but i have done all of necrom all of gold road and every prologue quest
the only thing i can think of is because i did all necrom on a different character it made it bug out, id sooner uninstall than redo necrom again on my character that did gold road
just these 3 dont seem to exist
not sure but i have done all of necrom all of gold road and every prologue quest
the only thing i can think of is because i did all necrom on a different character it made it bug out, id sooner uninstall than redo necrom again on my character that did gold road
just these 3 dont seem to exist
However, there is one thing bugging me about our roadmap this year. We should be getting a new zone in quarter 3 or 4, regardless of the QoL, pvp upgrade, and such. It makes no sense to leave out the new zone this year. We should be getting it all.
However, there is one thing bugging me about our roadmap this year. We should be getting a new zone in quarter 3 or 4, regardless of the QoL, pvp upgrade, and such. It makes no sense to leave out the new zone this year. We should be getting it all.
Unfortunately we will not get any other new zone until June 2025. That is the "new concept" since last year. And I absolutely dont like it.
done every available quest they just do not appear all there is to it
Nah man, low quality games and greedy companies just cooked your brain after washing it.Mathius_Mordred wrote: »Meh you guys are spoilt. I play Star Trek Online (..)
so size matters suddenly even though the scaling in expansions is a little different. plus do any of the other expansions boast of 1000's of ways to modify your skills?
I would be perfectly happy with the size of the map if there was another story DLC in Q4. But as it is, and as Syldras said above and a few others, it's just an extreme reduction of all content for the same price as in previous years (much less area, much less quests both in the main quest and in the number of side quests).
I've waited a whole year now for a new region and a new story to come and what we got is supposed to be enough for another year? Content that people have already played through in 4 hours!
The scribing system may be a big new system they've developed, but I can't imagine it being something that will excite a wide range of players (apart from those who have been clamoring for spellcrafting for years). My first impression of it is that it's a horrific grind.
Warhawke_80 wrote: »and as god as my witness I hope to be never called "proxy" again.
[Snip]
So they are going to call us “proxy” in this? 2 years ago, Deadlands made me rage quit the game (for 2 years, it was that bad) because Lyranth and those other lowly Daedra insects (all of which I could CRUSH, reduce to dust, return to nothingness, with the mere flick of a finger) called me “liTtLe mORtaL” on too many times. Do they think players like to be insulted and reduced? I sure don't. What do you know ZoS? Maybe I am a darn demi-goddess, and, by my very achievements and powers, I basically am.
I so loath being reduced to the likeness of an imbecile child fresh out of tutorial in every ESO story. We have bested every threat, defeated numerous daedric princes, and still nobody knows us, and we are just a pawn in every story, until we might receive two or three lines of recognition at the end that it would not have been possible without us.
I could go on and on about how much I despise the [Snip] writing in ESO, and how it embarrasses me as a writer myself, that someone can even put dialogue the likes we are exposed to on paper. Even during my creative infancy, had it not occurred to me to write like that.
Which leads me to my final lament: that I lose a brain cell one quest at a time. Every time, we are reminded what just happened, or what that means, or who that was, or what that might entail. It’s like watching a bad movie where nothing is left to imagination. We have a decades-deep ocean of good and bad examples from movies, games and shows available to learn as writers; even so, in 2024, some writers still make the same mistakes others have made before. I get it... they endeavor to let people stop and continue quests as they please, but this is what we have those “can you remind me of what we just learned?” options for. Most of us do not have the attention span of a fruit fly, and we actively play a quest step in one go. ZoS should not tailor everything around those who leave after each line of dialogue.
I am sorry. I love the game; I love the lore, but this has been burning in me for years now, and I can’t tell my husband, because I don’t want to destroy his fun, provided he has it. (He ragequit Deadlands for the same reason as I, though)
Luke_Flamesword wrote: »They told us last year that they reduce Q3 and Q4 for more bug fixing, more polished content and bigger chapters. Chapter is not bigger, is much smaller.
This! There's nothing to add here.
Alinhbo_Tyaka wrote: »Warhawke_80 wrote: »and as god as my witness I hope to be never called "proxy" again.
[Snip]
So they are going to call us “proxy” in this? 2 years ago, Deadlands made me rage quit the game (for 2 years, it was that bad) because Lyranth and those other lowly Daedra insects (all of which I could CRUSH, reduce to dust, return to nothingness, with the mere flick of a finger) called me “liTtLe mORtaL” on too many times. Do they think players like to be insulted and reduced? I sure don't. What do you know ZoS? Maybe I am a darn demi-goddess, and, by my very achievements and powers, I basically am.
I so loath being reduced to the likeness of an imbecile child fresh out of tutorial in every ESO story. We have bested every threat, defeated numerous daedric princes, and still nobody knows us, and we are just a pawn in every story, until we might receive two or three lines of recognition at the end that it would not have been possible without us.
I could go on and on about how much I despise the [Snip] writing in ESO, and how it embarrasses me as a writer myself, that someone can even put dialogue the likes we are exposed to on paper. Even during my creative infancy, had it not occurred to me to write like that.
Which leads me to my final lament: that I lose a brain cell one quest at a time. Every time, we are reminded what just happened, or what that means, or who that was, or what that might entail. It’s like watching a bad movie where nothing is left to imagination. We have a decades-deep ocean of good and bad examples from movies, games and shows available to learn as writers; even so, in 2024, some writers still make the same mistakes others have made before. I get it... they endeavor to let people stop and continue quests as they please, but this is what we have those “can you remind me of what we just learned?” options for. Most of us do not have the attention span of a fruit fly, and we actively play a quest step in one go. ZoS should not tailor everything around those who leave after each line of dialogue.
I am sorry. I love the game; I love the lore, but this has been burning in me for years now, and I can’t tell my husband, because I don’t want to destroy his fun, provided he has it. (He ragequit Deadlands for the same reason as I, though)
That's good let your feelings out.
How do you feel about "Vestige"?
I'm in agreement in finding the overuse of terms like "Proxy", Little Mortal" or Vestige in dialog off putting. Dialog like this is one more reason I don't really play ESO anymore and wait for chapters to become DLCs before playing them with a one month sub to ESO+.
Alinhbo_Tyaka wrote: »Warhawke_80 wrote: »and as god as my witness I hope to be never called "proxy" again.
[Snip]
So they are going to call us “proxy” in this? 2 years ago, Deadlands made me rage quit the game (for 2 years, it was that bad) because Lyranth and those other lowly Daedra insects (all of which I could CRUSH, reduce to dust, return to nothingness, with the mere flick of a finger) called me “liTtLe mORtaL” on too many times. Do they think players like to be insulted and reduced? I sure don't. What do you know ZoS? Maybe I am a darn demi-goddess, and, by my very achievements and powers, I basically am.
I so loath being reduced to the likeness of an imbecile child fresh out of tutorial in every ESO story. We have bested every threat, defeated numerous daedric princes, and still nobody knows us, and we are just a pawn in every story, until we might receive two or three lines of recognition at the end that it would not have been possible without us.
I could go on and on about how much I despise the [Snip] writing in ESO, and how it embarrasses me as a writer myself, that someone can even put dialogue the likes we are exposed to on paper. Even during my creative infancy, had it not occurred to me to write like that.
Which leads me to my final lament: that I lose a brain cell one quest at a time. Every time, we are reminded what just happened, or what that means, or who that was, or what that might entail. It’s like watching a bad movie where nothing is left to imagination. We have a decades-deep ocean of good and bad examples from movies, games and shows available to learn as writers; even so, in 2024, some writers still make the same mistakes others have made before. I get it... they endeavor to let people stop and continue quests as they please, but this is what we have those “can you remind me of what we just learned?” options for. Most of us do not have the attention span of a fruit fly, and we actively play a quest step in one go. ZoS should not tailor everything around those who leave after each line of dialogue.
I am sorry. I love the game; I love the lore, but this has been burning in me for years now, and I can’t tell my husband, because I don’t want to destroy his fun, provided he has it. (He ragequit Deadlands for the same reason as I, though)
That's good let your feelings out.
How do you feel about "Vestige"?
I'm in agreement in finding the overuse of terms like "Proxy", Little Mortal" or Vestige in dialog off putting. Dialog like this is one more reason I don't really play ESO anymore and wait for chapters to become DLCs before playing them with a one month sub to ESO+.
Haha, thank you.
Vestige was fine, because that is what we were. Fresh out of the egg. It was a logical way to refer to us as the main character, because we had indeed lost our soul, and hadn't made a name for us yet, hadn't bested any great evil yet.
But menial titles like proxy, mercenary, or gods help me... little mortal... are unacceptable today. At least give me a loveless "hero" and I am at least cordial. None of this will better the fact that every character in those chapters is just a caricature. Everyone is constantly fake-ironic, fake-happy, and treats the world and its dangers as some manner of joke. How am I, as the audience, meant to take any of it seriously when the characters don't? Most movie/game stories fail despite the characters in it carrying deeply, because the plot and stakes are not convincing. ESO does not even surpass that first hurdle in recent years. I have come to see Tamriel as some cotton candy land where nobody dies and nobody needs to fear anything.
A lesson to be sure.
Araneae6537 wrote: »You know, I think there have been such complaints for every chapter, even those now referred back to as being larger. I was searching for some information earlier and was surprised to see such complaints about Northern Elsweyr, for instance.
Alinhbo_Tyaka wrote: »How do you feel about "Vestige"?
Alinhbo_Tyaka wrote: »I'm in agreement in finding the overuse of terms like "Proxy", Little Mortal" or Vestige in dialog off putting. Dialog like this is one more reason I don't really play ESO anymore and wait for chapters to become DLCs before playing them with a one month sub to ESO+.
...Alinhbo_Tyaka wrote: »Warhawke_80 wrote: »and as god as my witness I hope to be never called "proxy" again.
[Snip]
So they are going to call us “proxy” in this? 2 years ago, Deadlands made me rage quit the game (for 2 years, it was that bad) because Lyranth and those other lowly Daedra insects (all of which I could CRUSH, reduce to dust, return to nothingness, with the mere flick of a finger) called me “liTtLe mORtaL” on too many times. Do they think players like to be insulted and reduced? I sure don't. What do you know ZoS? Maybe I am a darn demi-goddess, and, by my very achievements and powers, I basically am.
I so loath being reduced to the likeness of an imbecile child fresh out of tutorial in every ESO story. We have bested every threat, defeated numerous daedric princes, and still nobody knows us, and we are just a pawn in every story, until we might receive two or three lines of recognition at the end that it would not have been possible without us.
I could go on and on about how much I despise the [Snip] writing in ESO, and how it embarrasses me as a writer myself, that someone can even put dialogue the likes we are exposed to on paper. Even during my creative infancy, had it not occurred to me to write like that.
Which leads me to my final lament: that I lose a brain cell one quest at a time. Every time, we are reminded what just happened, or what that means, or who that was, or what that might entail. It’s like watching a bad movie where nothing is left to imagination. We have a decades-deep ocean of good and bad examples from movies, games and shows available to learn as writers; even so, in 2024, some writers still make the same mistakes others have made before. I get it... they endeavor to let people stop and continue quests as they please, but this is what we have those “can you remind me of what we just learned?” options for. Most of us do not have the attention span of a fruit fly, and we actively play a quest step in one go. ZoS should not tailor everything around those who leave after each line of dialogue.
I am sorry. I love the game; I love the lore, but this has been burning in me for years now, and I can’t tell my husband, because I don’t want to destroy his fun, provided he has it. (He ragequit Deadlands for the same reason as I, though)
That's good let your feelings out.
How do you feel about "Vestige"?
I'm in agreement in finding the overuse of terms like "Proxy", Little Mortal" or Vestige in dialog off putting. Dialog like this is one more reason I don't really play ESO anymore and wait for chapters to become DLCs before playing them with a one month sub to ESO+.
None of this will better the fact that every character in those chapters is just a caricature. Everyone is constantly fake-ironic, fake-happy, and treats the world and its dangers as some manner of joke. How am I, as the audience, meant to take any of it seriously when the characters don't?
...
ESO does not even surpass that first hurdle in recent years. I have come to see Tamriel as some cotton candy land where nobody dies and nobody needs to fear anything.
WhiteCoatSyndrome wrote: »Even ignoring the exact terms themselves, it’s clunky and unnatural the way most of it is written. When’s the last time you went to the grocery store and asked for help with ‘Store Employee, I need you to get that item off the top shelf for me’? Most cases could just as easily use something like sir, ma’am, hey you!, or lore equivalents like muthsera. It would sound much more natural.
"Waiter, may I have the bill, please?"
(Not sure how common that is in English, but there are several languages in which it definitively is.)
WhiteCoatSyndrome wrote: »And the grammar for German/Japanese/etc. doesn’t matter for the English version since it’s the English version, not the German/Japanese/etc. version.
I_killed_Vivec wrote: »Alinhbo_Tyaka wrote: »Warhawke_80 wrote: »and as god as my witness I hope to be never called "proxy" again.
Oh by the gods, I have had about enough of your rambling! I did not want to say something, but I can hold it back no more.
So they are going to call us “proxy” in this? 2 years ago, Deadlands made me rage quit the game (for 2 years, it was that bad) because Lyranth and those other lowly Daedra insects (all of which I could CRUSH, reduce to dust, return to nothingness, with the mere flick of a finger) called me “liTtLe mORtaL” on too many times. Do they think players like to be insulted and reduced? I sure don't. What do you know ZoS? Maybe I am a darn demi-goddess, and, by my very achievements and powers, I basically am.
I so loath being reduced to the likeness of an imbecile child fresh out of tutorial in every ESO story. We have bested every threat, defeated numerous daedric princes, and still nobody knows us, and we are just a pawn in every story, until we might receive two or three lines of recognition at the end that it would not have been possible without us.
I could go on and on about how much I despise the dreadful writing in ESO, and how it embarrasses me as a writer myself, that someone can even put dialogue the likes we are exposed to on paper. Even during my creative infancy, had it not occurred to me to write like that.
Which leads me to my final lament: that I lose a brain cell one quest at a time. Every time, we are reminded what just happened, or what that means, or who that was, or what that might entail. It’s like watching a bad movie where nothing is left to imagination. We have a decades-deep ocean of good and bad examples from movies, games and shows available to learn as writers; even so, in 2024, some writers still make the same mistakes others have made before. I get it... they endeavor to let people stop and continue quests as they please, but this is what we have those “can you remind me of what we just learned?” options for. Most of us do not have the attention span of a fruit fly, and we actively play a quest step in one go. ZoS should not tailor everything around those who leave after each line of dialogue.
I am sorry. I love the game; I love the lore, but this has been burning in me for years now, and I can’t tell my husband, because I don’t want to destroy his fun, provided he has it. (He ragequit Deadlands for the same reason as I, though)
That's good let your feelings out.
How do you feel about "Vestige"?
I'm in agreement in finding the overuse of terms like "Proxy", Little Mortal" or Vestige in dialog off putting. Dialog like this is one more reason I don't really play ESO anymore and wait for chapters to become DLCs before playing them with a one month sub to ESO+.
Haha, thank you.
Vestige was fine, because that is what we were. Fresh out of the egg. It was a logical way to refer to us as the main character, because we had indeed lost our soul, and hadn't made a name for us yet, hadn't bested any great evil yet.
But menial titles like proxy, mercenary, or gods help me... little mortal... are unacceptable today. At least give me a loveless "hero" and I am at least cordial. None of this will better the fact that every character in those chapters is just a caricature. Everyone is constantly fake-ironic, fake-happy, and treats the world and its dangers as some manner of joke. How am I, as the audience, meant to take any of it seriously when the characters don't? Most movie/game stories fail despite the characters in it carrying deeply, because the plot and stakes are not convincing. ESO does not even surpass that first hurdle in recent years. I have come to see Tamriel as some cotton candy land where nobody dies and nobody needs to fear anything.
A lesson to be sure.
I hated mercenary, every time I heard it I wanted to say "I have millions in the bank, I'm not doing this for money!".Particularly when I was saving people (again) who I had fought with and who had once been grateful for my efforts.
I hate proxy, every time I hear it I want to say "You know what? Show some respect or sort it yourself."
Unfortunately you don't get the option to say "No, I don't think I'll save you. I think I'll just sit here and watch your world burn."
ZoS really thinks everyone is gangster, as is evident by how Daedra are glorified all the time.
Mathius_Mordred wrote: »Meh you guys are spoilt. I play Star Trek Online and the latest season from them is 1 TFO that takes 7 minutes and one story that takes 30 minutes, as well as a species change token system that doesn't work and has been locked until they can fix it LMAO, granted that is free of charge to everyone but content in this game is absolutely massive compared to STO. That's why so many of us have left STO now and play ESO instead.
I have still got most side quests to do from Necrom, I managed to get the main quest finished in time for Gold Road, but last night I spent two hours doing the first couple of scribing quests alone. I spent another hour just walking around Skingrad and admiring the amazing beauty of the place (check out the furniture vendor by the way for some awesome and cheap gardening items).
Our guild is normally so busy in the evenings running events that it's rare I can find time to quest which is why it takes me longer, and I know I'm going to have to explain scribing multiple times to several people who can't get it. I appreciate the artistry of the zone and the stories. Compared to other zones it doesn't initially seem as large I will admit that, but it's big enough and if you take your time and read everything it can easily last a long time. I am not disappointed by my purchase at all.
After everything, my Arcanist has content to play from 10 years ago until now and will take me years to play through all the quests again, I started playing in closed beta and can't remember the quests now so most of the game feels like new content to me.
Just my two cents for what they are worth.
Mathius_Mordred wrote: »Meh you guys are spoilt. I play Star Trek Online and the latest season from them is 1 TFO that takes 7 minutes and one story that takes 30 minutes, as well as a species change token system that doesn't work and has been locked until they can fix it LMAO, granted that is free of charge to everyone but content in this game is absolutely massive compared to STO. That's why so many of us have left STO now and play ESO instead.
I have still got most side quests to do from Necrom, I managed to get the main quest finished in time for Gold Road, but last night I spent two hours doing the first couple of scribing quests alone. I spent another hour just walking around Skingrad and admiring the amazing beauty of the place (check out the furniture vendor by the way for some awesome and cheap gardening items).
Our guild is normally so busy in the evenings running events that it's rare I can find time to quest which is why it takes me longer, and I know I'm going to have to explain scribing multiple times to several people who can't get it. I appreciate the artistry of the zone and the stories. Compared to other zones it doesn't initially seem as large I will admit that, but it's big enough and if you take your time and read everything it can easily last a long time. I am not disappointed by my purchase at all.
After everything, my Arcanist has content to play from 10 years ago until now and will take me years to play through all the quests again, I started playing in closed beta and can't remember the quests now so most of the game feels like new content to me.
Just my two cents for what they are worth.