DenverRalphy wrote: »I'm a huge supporter of endeavors that push players to step outside of their comfort zone. Gives an opportunity for players to expand their activities, and the rewards feel more earned than just given away willy nilly.
DenverRalphy wrote: »I'm a huge supporter of endeavors that push players to step outside of their comfort zone. Gives an opportunity for players to expand their activities, and the rewards feel more earned than just given away willy nilly.
This is great feedback. We try to have a mix of everything. Some like to go out of their comfort zone. Others like to have items in their normal wheelhouse. Flexibility is the name of the game!
DenverRalphy wrote: »I'm a huge supporter of endeavors that push players to step outside of their comfort zone. Gives an opportunity for players to expand their activities, and the rewards feel more earned than just given away willy nilly.
the1andonlyskwex wrote: »I absolutely hated the "bonus" endeavors. I felt like I was forced into doing activities that I don't enjoy, which is often the case with endeavors, except this was much worse than normal.
I really enjoyed bonus Seals during the event, and I was sad to see that today this event has ended
New weekly task has stuff which I don't do... Still deciding if I should skip it entirely, or maybe enter and try Infinite Archive for the first time since it was released
I see people throwing around terms like "comfort zone" as if people who know what they enjoy are somehow inferior or defective and roll my eyes.
The developers have done a great job making this content but it's not what floats my boat.
BretonMage wrote: »I totally agree. We're not talking about challenging content here. I mean, it is really a nothing to just crouch and press a button for the BoW.
I think there's more to their design than just the button press.
Like I had a contract once in I think it was Glenumbra. Lionguard Redoubt. NPCs walking everywhere and my target was never alone. Back when I still needed that multi DB achievement to cross it off my list.
DenverRalphy wrote: »I'm a huge supporter of endeavors that push players to step outside of their comfort zone. Gives an opportunity for players to expand their activities, and the rewards feel more earned than just given away willy nilly.
This is great feedback. We try to have a mix of everything. Some like to go out of their comfort zone. Others like to have items in their normal wheelhouse. Flexibility is the name of the game!
I really enjoyed bonus Seals during the event, and I was sad to see that today this event has ended
New weekly task has stuff which I don't do... Still deciding if I should skip it entirely, or maybe enter and try Infinite Archive for the first time since it was released
DenverRalphy wrote: »I'm a huge supporter of endeavors that push players to step outside of their comfort zone. Gives an opportunity for players to expand their activities, and the rewards feel more earned than just given away willy nilly.
This is great feedback. We try to have a mix of everything. Some like to go out of their comfort zone. Others like to have items in their normal wheelhouse. Flexibility is the name of the game!
shadyjane62 wrote: »I would feel terrible at being a murderer if they would just stay dead.
I really enjoyed bonus Seals during the event, and I was sad to see that today this event has ended
New weekly task has stuff which I don't do... Still deciding if I should skip it entirely, or maybe enter and try Infinite Archive for the first time since it was released
If you're on pc eu I'll gladly help you in the archive getting the weekly endeavor if you'd like some support