ZoeliTintanie wrote: »[Snip]
ZoeliTintanie wrote: »[Snip]
ZoeliTintanie wrote: »[Snip].
[Snip]
That said, the second idea you proposed. Not many people argued against that one, I do agree with it. Would like to have more pets and mounts in the house. It would also incentivize players to buy more pets in the crown store so it would benefit ZOS. It has been suggested here before. More pets in houses would be nice.
As for the recipes suggestion, I disagree with that one. Unlike the other 4 these 3 can be learned in a matter of minutes for enchanting and alchemy, and with provisioning you can get the green ones fairly easily. You just need on each faction to buy recipes and put them in the bank. As for blue/purple recipes, they would become more or less worthless if this was implemented. It's one of those things that I find to not be in need of fixing.
EDIT: I've done this on 18 characters so far btw, 19th one currently. It just feels nice to improve the characters myself and not have it handed to me. Overall the way ESO handles alts is solid, the only thing that I find annoying is mount training.
ZoeliTintanie wrote: »ZoeliTintanie wrote: »[Snip]
[Snip]
That said, the second idea you proposed. Not many people argued against that one, I do agree with it. Would like to have more pets and mounts in the house. It would also incentivize players to buy more pets in the crown store so it would benefit ZOS. It has been suggested here before. More pets in houses would be nice.
As for the recipes suggestion, I disagree with that one. Unlike the other 4 these 3 can be learned in a matter of minutes for enchanting and alchemy, and with provisioning you can get the green ones fairly easily. You just need on each faction to buy recipes and put them in the bank. As for blue/purple recipes, they would become more or less worthless if this was implemented. It's one of those things that I find to not be in need of fixing.
EDIT: I've done this on 18 characters so far btw, 19th one currently. It just feels nice to improve the characters myself and not have it handed to me. Overall the way ESO handles alts is solid, the only thing that I find annoying is mount training.
Its a double standard, plain and simple. You like the way it is, you have all the recipes and have ways to get them and dont mind doing it 19 times. Insanity.
I want to do it once and have it unlocked for my alts if I level cooking for them, that recipe should be available for Banana Pudding.
Why is what you want more important than what i want, when what I want, you already have?
ZoeliTintanie wrote: »So Provisioning, Alchemy and Enchanting have 0 Research. So no research scrolls to use/buy which leads to my request, which has probably been made a thousand times.
Dear Zos beings, may we all please have account-wide knowledge shared across our characters for the above professions so we can learn recipes we pick up instead of having to play the inventory-logout-login-logout-login game to give recipes to the main crafter?
Also, Housing, please let my noob carebear self have more than 10 pets in a house. There are sooooo many non-combat pets and mounts and even on Willowpond I can only put 10 minipets and a few mounts. Increase the slot capacity, pretty please?
ZoeliTintanie wrote: »I was simply talking about green, purple blue cooking, alchemy and enchanting recipes we find in the world.
I don't see how doing that 19 times is fun or RP immersive
ZoeliTintanie wrote: »The things you figure out by clicking the runes to see what result they come up with so when my lvl 10 alt goes to the certification quest, i don't need google docs or spreadsheets or a good memory to fill out the daily quest request from the npc that says make a rune of trifling health.
I don't speak english fluently (its the 5th language i've learned, in order of learned) and im 43 years old, and I wasn't born here. So excuse the language barrier.
Enchanting recipes - the things the runes do, crafting decorations
alchemy recipes - the things the herbs do, and the recipes for decorations
cooking - the food recipes (green, blue, purple) starter stuff and cooking recipes.
Why this is even being suggested, is because ZOS is notorious for killing off playstyles, and forcing people to pick up new classes.
While that’s happening, it should be completely understandable why players would want to bypass any part of that grind.
IE. If I was a Necromancer right now, I would be throwing out the life boats and jumping ship.
ZoeliTintanie wrote: »I was simply talking about green, purple blue cooking, alchemy and enchanting recipes we find in the world.
I don't see how doing that 19 times is fun or RP immersive
ZoeliTintanie wrote: »We're not here talking about killing a playstyle. Stashing recipes in a bank isn't a playstyle.
Having to re-learn something 19 times isn't a playstyle.
Having to have the same blue recipe 19 times isn't a playstyle.
You can choose your playstyle of NOT having that recipe unlocked on alt, by not having the required points in that tree.
EXAMPLE>
MAIN Char : 10 alchemy, 10 cooking, 10 enchanting, 10 blacksmithing 10 weaponsmithing
ALT Chat : lvl 25 puts 10 points into cooking finally and learned rank 2 recipes. Now this alt can go to the cooking station and see what it can cook, that the main has learned and taught to the alt.
Because, like you guys said yourselves. immersion.
So the MAIN, TAUGHT the alt the recipes just like the main char, got the achievements to unlock dyes, costumes, mounts, etc but forgot to teach the alt how to make banana pudding or what a "TA" Rune does or the Properties of a Corn Flower?
Come on, are we really arguing to keep this oversight in game?
You want to n ot know that recipe then don't put 10 points into your alt, click the recipe and relearn it.
If you put 10 points into cooking on that alt, that recipe is there to use.
Easy peasy.
ZoeliTintanie wrote: »Wow lol
ZoeliTintanie wrote: »Also, if you don't want account wide stuff, due to reasons of 'per character' then each of those characters should have to re-earn all the achievements, costumes, motifs, mounts, pets, houses, etc.
Can't just argue against something but accept the same perks on something else.
ZoeliTintanie wrote: »Guys
Cooking Recipes for food & drinks - crafting recipes for furniture
Alchemy Potion - herbs knowledge - crafting recipes for furniture
enchanting knowledge of the runes, crafting recipes for furniture
none are researchable (so not loosing out on "research scroll sales")
None are Motifs
What, is, the, problem?ZoeliTintanie wrote: »Some of ya'll are just trollin now to get the thread closed.
None of you that want to "not have alchemy, cooking, enchanting" unlocked after you learn a recipe, have to have them unlocked, don't click the checkbox.
Ok?
[Snip]
[Snip]
[Edited quote and for removed content/baiting]
Everyone against AWA is going to be in for a rude awakening when they realize Scribing unlocks are character bound and I’m here for it. 😂
WolfStar07 wrote: »It sounds like you came on here expecting everyone to applaud an idea you think is brilliant, and when some pointed out criticisms of it (or even perceived criticisms), you got defensive.
.