ZoeliTintanie wrote: »TLDR : Individual Characters are like Lenses on a Flashlight, limiting account-features & bonuses due to RP-reasons of Per-character progression is silly, considering those same characters, benefit from achivements done on other characters, that have benefits on the "other" character, that is being used as a justification to not have A.C.E account wide.
Makes no sense. So here's the analogies and metaphors in story form to help it sink in so we can move on from this already, grant the feature and get to the next step on the ladder of the games evolution and perks for ESO members and ESO + Members. I'm an ESO + and I for one don't want to learn every dang ACE recipe on every character I make, after I have to do the certifications for each one, just to do daily quests and have the recipes & knowledge of alchemy, cooking and enchanting, to complete the quests.
ITS SILLY.
Individual characters are on the ACCOUNT.
Having majority of things account wide is what makes sense. The account isn't based on the characters on it, the account HOLDS the characters on it.
So what the characters/avatar does in the game, is tied to the account, some things aren't due to monetization, but to associate each character as its own account, isn't really a debating point. I get that we RP and get emotional-attachment-sentimentality to our characters, but each one of the X amount on the account, don't make the account itself the big-cheese.
Its like the account is a crystal, and the characters are little fragments.
Or the account is a light bulb, and each character is a lense of a different color, to see the game through.
The account doesn't become the Templar or the Sorcerer, the race/gender combo you pick does, and that class/race/gender combo should benefit from much more things that the other race/class/gender combo "lenses" have done on the same light bulb.
I hope these examples portray politely, how silly it is to handicap account features due to sentimentality of a class in a game and how many things have been right clicked with it alone.
We can't treat chars like each one speaks for the account. Its similar to someone with multiple personalities (no offense) wanting a different body for each personality but the same mind, but for that mind, to not give the benefits of itself to the personality.
its kiiiinda like, saying no to account wide recipes learned for certain crafts, because I want to RP my Warden as a Druid and I haven't gotten that far in the game yet to have Learned a recipe that's greyed-out until I have enough skill points to put into the skill line.
ZoeliTintanie wrote: »TLDR : Individual Characters are like Lenses on a Flashlight, limiting account-features & bonuses due to RP-reasons of Per-character progression is silly, considering those same characters, benefit from achivements done on other characters, that have benefits on the "other" character, that is being used as a justification to not have A.C.E account wide.
Makes no sense. So here's the analogies and metaphors in story form to help it sink in so we can move on from this already, grant the feature and get to the next step on the ladder of the games evolution and perks for ESO members and ESO + Members. I'm an ESO + and I for one don't want to learn every dang ACE recipe on every character I make, after I have to do the certifications for each one, just to do daily quests and have the recipes & knowledge of alchemy, cooking and enchanting, to complete the quests.
ITS SILLY.
Individual characters are on the ACCOUNT.
Having majority of things account wide is what makes sense. The account isn't based on the characters on it, the account HOLDS the characters on it.
So what the characters/avatar does in the game, is tied to the account, some things aren't due to monetization, but to associate each character as its own account, isn't really a debating point. I get that we RP and get emotional-attachment-sentimentality to our characters, but each one of the X amount on the account, don't make the account itself the big-cheese.
Its like the account is a crystal, and the characters are little fragments.
Or the account is a light bulb, and each character is a lense of a different color, to see the game through.
The account doesn't become the Templar or the Sorcerer, the race/gender combo you pick does, and that class/race/gender combo should benefit from much more things that the other race/class/gender combo "lenses" have done on the same light bulb.
I hope these examples portray politely, how silly it is to handicap account features due to sentimentality of a class in a game and how many things have been right clicked with it alone.
We can't treat chars like each one speaks for the account. Its similar to someone with multiple personalities (no offense) wanting a different body for each personality but the same mind, but for that mind, to not give the benefits of itself to the personality.
its kiiiinda like, saying no to account wide recipes learned for certain crafts, because I want to RP my Warden as a Druid and I haven't gotten that far in the game yet to have Learned a recipe that's greyed-out until I have enough skill points to put into the skill line.
It might not make sense to you, but it does to those of us who want to play the game fully and not simply take alts from the creation screen to endgame via grinding in Alik'r for levels and with everything else handed to them on the account.
I get your preferred playstyle and don't feel it necessary to label that playstyle "SILLY". There needs to be a fair balance between the different preferred playstyles and there used to be one, but in the last couple of years or so the balance has shifted one way, and it's gone far enough in that direction.
Just leave well enough alone please. Many of us have been here for the greater part of a decade, and we're perfectly happy with the status quo. There have already been too many " sweep it all up and mix it around" decisions lately.
Also, if you don't like the way this game is set up, perhaps it's not the game for you.
ZoeliTintanie wrote: »Now, think about it this other way.
You guys that want the limitation, have your points.
Those that want account wide access, have their points.
Whos "points-reasons" need to matter more to make the other group submit to the other groups desire for account-options?
Adding the account-wide feature, while adding an option to disable it per char until that recipe is found/clicked , can be done with the systems/technology that these games run.
It would be as simple as a checkbox in the game menu.
Why would the group that wants account-wide, have to play the same game, but not as happily/comfortably, simply because another group wants limitations for "reasons" which are just as valid as the other groups reasons.
Solution : Checkbox in options settings
ZoeliTintanie wrote: »Now, think about it this other way.
You guys that want the limitation, have your points.
Those that want account wide access, have their points.
Whos "points-reasons" need to matter more to make the other group submit to the other groups desire for account-options?
Adding the account-wide feature, while adding an option to disable it per char until that recipe is found/clicked , can be done with the systems/technology that these games run.
It would be as simple as a checkbox in the game menu.
Why would the group that wants account-wide, have to play the same game, but not as happily/comfortably, simply because another group wants limitations for "reasons" which are just as valid as the other groups reasons.
Solution : Checkbox in options settings
ZoeliTintanie wrote: »Also, if you don't want account wide stuff, due to reasons of 'per character' then each of those characters should have to re-earn all the achievements, costumes, motifs, mounts, pets, houses, etc.
Can't just argue against something but accept the same perks on something else.
Araneae6537 wrote: »ZoeliTintanie wrote: »Now, think about it this other way.
You guys that want the limitation, have your points.
Those that want account wide access, have their points.
Whos "points-reasons" need to matter more to make the other group submit to the other groups desire for account-options?
Adding the account-wide feature, while adding an option to disable it per char until that recipe is found/clicked , can be done with the systems/technology that these games run.
It would be as simple as a checkbox in the game menu.
Why would the group that wants account-wide, have to play the same game, but not as happily/comfortably, simply because another group wants limitations for "reasons" which are just as valid as the other groups reasons.
Solution : Checkbox in options settings
You mean like how they implemented when achievements were made account-wide?
Oh, wait…
ZoeliTintanie wrote: »Now, think about it this other way.
You guys that want the limitation, have your points.
Those that want account wide access, have their points.
Whos "points-reasons" need to matter more to make the other group submit to the other groups desire for account-options?
Adding the account-wide feature, while adding an option to disable it per char until that recipe is found/clicked , can be done with the systems/technology that these games run.
It would be as simple as a checkbox in the game menu.
Why would the group that wants account-wide, have to play the same game, but not as happily/comfortably, simply because another group wants limitations for "reasons" which are just as valid as the other groups reasons.
Solution : Checkbox in options settings
ZoeliTintanie wrote: »Some of ya'll are just trollin now to get the thread closed.
None of you that want to "not have alchemy, cooking, enchanting" unlocked after you learn a recipe, have to have them unlocked, don't click the checkbox.
Ok?
[Snip]
I don't think I understand. If everything is account-wide, there will be no reason to play more than one character. In that case they'd just need to give us an option to swap class and we could delete all our alt characters.
Why do you want all your characters to be the same and know the same? It's already confusing with the map completion giving wrong information on all alt characters. For example, I only complete most WB in my main character, but somehow it shows as complete on all my other characters. Account-wide stuff like this isn't very helpful.
Seems to me that you're asking for a massive downgrade and forgetting that there are players the who even paid for more new characters.
ZoeliTintanie wrote: »Maybe if you're so comfortable with the game and don't want it to change, you should play a different game and see how outdated these mechanics are.
ZoeliTintanie wrote: »Maybe if you're so comfortable with the game and don't want it to change, you should play a different game and see how outdated these mechanics are.
I've been playing tons of new games all the time and I really don't understand what you are talking about. Yeah I played games with better graphics (not MMOs) but what are you talking about regarding mechanics? Can you give us examples. I don't know many games with much better mechanics and in case of MMOs absolutely none better than this.
Grizzbeorn wrote: »ZoeliTintanie wrote: »[Snip]
[Snip]
ZoeliTintanie wrote: »ZoeliTintanie wrote: »Maybe if you're so comfortable with the game and don't want it to change, you should play a different game and see how outdated these mechanics are.
I've been playing tons of new games all the time and I really don't understand what you are talking about. Yeah I played games with better graphics (not MMOs) but what are you talking about regarding mechanics? Can you give us examples. I don't know many games with much better mechanics and in case of MMOs absolutely none better than this.
[Snip]
Again I say :
Cooking Recipes for food & drinks - crafting recipes for furniture
Alchemy Potion - herbs knowledge - crafting recipes for furniture
enchanting knowledge of the runes, crafting recipes for furniture
none are researchable (so not loosing out on "research scroll sales")
None are Motifs
Made account wide once unlocked. [Snip] This is what i'm attempting to request. Not Motifs, character stories, histories, sentimentalities, other games, other peoples lengh of game time, or what a dev said years ago.
Everyone against AWA is going to be in for a rude awakening when they realize Scribing unlocks are character bound and I’m here for it. 😂
ZoeliTintanie wrote: »Now, think about it this other way.
You guys that want the limitation, have your points.
Those that want account wide access, have their points.
Whos "points-reasons" need to matter more to make the other group submit to the other groups desire for account-options?
Adding the account-wide feature, while adding an option to disable it per char until that recipe is found/clicked , can be done with the systems/technology that these games run.
It would be as simple as a checkbox in the game menu.
Why would the group that wants account-wide, have to play the same game, but not as happily/comfortably, simply because another group wants limitations for "reasons" which are just as valid as the other groups reasons.
Solution : Checkbox in options settings
We suggested that when the account wide achievements was first being kicked around. Many and I do mean many players were asking for a toggle. ZoS decided not to go that route instead forcing account wide on all players.
That aside looking for recipes for alternate characters has players repeating content and engaging in a variety of activities. Both those behaviors are essential to the long term well being of the game.
You are suggesting a better version of the game for you. I see the suggestion as harmful to the game. It is a shortcut to game play meaning players spending less time in game.
[Snip]