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Zos warden players like ice damage

  • BasP
    BasP
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    Lystrad wrote: »
    Soarora wrote: »
    Down with the idea of a "tank", "healer", and "DPS" skill line, honestly. It's restrictive and doesn't make sense, not a single class I can think of uses skills ONLY from one class skill line. The "tank" skill line inherently is just used by all 3 roles, I don't know how else to put it. There is no tank skill line with wardens. There doesn't need to be. Warden tanks are doing fine already, why not just spread the skills across all 3 skill lines and maximize aesthetics? Let us make a bleed animal/vines stamden, a frost magden, a flowery healer, an ice tank, even let us make an animal/vines tank. The potential is there and don't tell me that not having a "tank", "healer", and "DPS" skill line will make wardens confusing-- wardens are the class I understand the best because of the thematic differences (templar skills for example, are all yellow light stuff.. don't ask me anything about templars).

    I agree. I get the wardens pioneered the design of having skill lines meant to focus on a dedicated role, but I think that design really only kind of works for the classes that have a single unified theme across all of their skill lines (Necro/arcanist) and even then the argument could be made that some necro skills are out of place for the sake of having them in a specific skill line but that's off topic.

    Warden would, in my opinion, benefit tremendously from being retrofitted to function like the original 4 classes with alot of cross pollination for each role between it's skill lines. Like say a grasping vine morph for tanks that gives them a pull, or a healing swarm morph that gives healing wardens a sticky hot, or rewoking corrupting pollen into a poison/disease AoE for martial wardens so they don't have to use winter's revenge if they want a class AoE but frost isn't their thing.

    agreed. frost dps is now a main pillar of warden's identity, and to remove it or parts of it simply because it's on the "tanking line" is ignoring the fact that this is no longer even the truth. winter's embrace is not a tanking line anymore. its a tanking and dps line. removing damage from it is the most 180 move they could ever make so i'm genuinely concerned that this is even in the plans for them considering how many people love frost warden.

    Yeah, it kind of makes me worried too. I do think it'd be cool if some morphs in the Animal Companion skill line would deal Frost Damage, or apply Chilled or Minor Brittle or something to that effect. The Eternal Guardian could be a polar bear, the Screaming Cliff Racer could be an ice wraith and perhaps there's a fitting replacement for Deep Fissure too.

    I definitely wouldn't want such morphs at the expense of the DPS skills and passives in the Winter's Embrace skill line though. And, after seeing what happened to Stalking Blastbones, I'm actually not really looking forward to any sweeping changes to existing skills either.
  • Soarora
    Soarora
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    Lystrad wrote: »
    Soarora wrote: »
    Down with the idea of a "tank", "healer", and "DPS" skill line, honestly. It's restrictive and doesn't make sense, not a single class I can think of uses skills ONLY from one class skill line. The "tank" skill line inherently is just used by all 3 roles, I don't know how else to put it. There is no tank skill line with wardens. There doesn't need to be. Warden tanks are doing fine already, why not just spread the skills across all 3 skill lines and maximize aesthetics? Let us make a bleed animal/vines stamden, a frost magden, a flowery healer, an ice tank, even let us make an animal/vines tank. The potential is there and don't tell me that not having a "tank", "healer", and "DPS" skill line will make wardens confusing-- wardens are the class I understand the best because of the thematic differences (templar skills for example, are all yellow light stuff.. don't ask me anything about templars).

    I agree. I get the wardens pioneered the design of having skill lines meant to focus on a dedicated role, but I think that design really only kind of works for the classes that have a single unified theme across all of their skill lines (Necro/arcanist) and even then the argument could be made that some necro skills are out of place for the sake of having them in a specific skill line but that's off topic.

    Warden would, in my opinion, benefit tremendously from being retrofitted to function like the original 4 classes with alot of cross pollination for each role between it's skill lines. Like say a grasping vine morph for tanks that gives them a pull, or a healing swarm morph that gives healing wardens a sticky hot, or rewoking corrupting pollen into a poison/disease AoE for martial wardens so they don't have to use winter's revenge if they want a class AoE but frost isn't their thing.

    agreed. frost dps is now a main pillar of warden's identity, and to remove it or parts of it simply because it's on the "tanking line" is ignoring the fact that this is no longer even the truth. winter's embrace is not a tanking line anymore. its a tanking and dps line. removing damage from it is the most 180 move they could ever make so i'm genuinely concerned that this is even in the plans for them considering how many people love frost warden.

    It’s a healing line too— expansive frost cloak is a must-have on a healer. Could call it a support line since brittleden is technically a support DPS, but like I said, I think ZOS needs to shake off the idea that the skill lines belong to roles and instead fit the roles and subroles into their portions of the warden aesthetic.
    PC/NA Dungeoneer (Tank/DPS/Heal), Trialist (DPS/Tank/Heal), and amateur Battlegrounder (DPS) with a passion for The Elder Scrolls lore
    • CP 2000+
    • Warden Healer - Arcanist Healer - Warden Brittleden - Stamarc - Sorc Tank - Necro Tank - Templar Tank - Arcanist Tank
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  • ajkb78
    ajkb78
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    yadibroz wrote: »
    We are also trying to add more sources of damage to their damage focused skill line, so we can slowly look at shifting damage out of their tanking focused skill line.

    Let us stop you right there zos I would say most wardens play this class because it is an ice focused class myself included, my least favorite part of the class are the animal companions skills, please don’t remove what we’ve been telling you we wanted for 6 years, we finally got good ice damage in the last year and a half.

    They need to remove ice and add it to a new class

    To be fair that might not be a bad idea. Ice is a weird fit for warden alongside the living nature themes of its other two skill trees, so perhaps they might end up being better off completely re-theming the warden ice skill line (maybe a tanky ult based on that bloodroot hagraven boss's Preservation of Nature, etc.) and dropping the current warden ice skill line into a new Cryomancer class. There's clearly plenty of enthusiasm for ice themed characters.
  • SkaiFaith
    SkaiFaith
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    ajkb78 wrote: »
    yadibroz wrote: »
    We are also trying to add more sources of damage to their damage focused skill line, so we can slowly look at shifting damage out of their tanking focused skill line.

    Let us stop you right there zos I would say most wardens play this class because it is an ice focused class myself included, my least favorite part of the class are the animal companions skills, please don’t remove what we’ve been telling you we wanted for 6 years, we finally got good ice damage in the last year and a half.

    They need to remove ice and add it to a new class

    To be fair that might not be a bad idea. Ice is a weird fit for warden alongside the living nature themes of its other two skill trees, so perhaps they might end up being better off completely re-theming the warden ice skill line (maybe a tanky ult based on that bloodroot hagraven boss's Preservation of Nature, etc.) and dropping the current warden ice skill line into a new Cryomancer class. There's clearly plenty of enthusiasm for ice themed characters.

    This kind of comments don't keep in mind different people play in different styles.
    There are people with multiple characters and even accounts who don't care about "character attachment", but there are people who may have purchased the Warden class years ago to play the Warden exactly as it is and as was advertised, and may have even achieved the "10 year adventurer" achievement on it, willing to only play with their main - and then someone says something like this.
    Yeah, sure, change a class identity, why not. 🤦🏻‍♂️
    Come on...
    A: "We, as humans, should respect and take care of each other like in a Co-op, not a PvP 🌸"
    B: "Too many words. Words bad. Won't read. ⚔️"
  • FlopsyPrince
    FlopsyPrince
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    One of my main alts has been a Frost Warden for years. It seems like the damage is not wonderful, but I don't want to flip all my alts (or even my pet sorc main for that matter) each time things get nuked. I don't do the top in anything because of that, but I play to have fun, not to min-max continuously.
    PC
    PS4/PS5
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