We are also trying to add more sources of damage to their damage focused skill line, so we can slowly look at shifting damage out of their tanking focused skill line.
Turtle_Bot wrote: »
Araneae6537 wrote: »I like how the skill lines of the original classes weren’t divided into tank, healing, and damage skill lines and instead different skills and different morphs are more optimal for different builds.
GusTheWizard wrote: »We are also trying to add more sources of damage to their damage focused skill line, so we can slowly look at shifting damage out of their tanking focused skill line.
Let us stop you right there zos I would say most wardens play this class because it is an ice focused class myself included, my least favorite part of the class are the animal companions skills, please don’t remove what we’ve been telling you we wanted for 6 years, we finally got good ice damage in the last year and a half.
GusTheWizard wrote: »We are also trying to add more sources of damage to their damage focused skill line, so we can slowly look at shifting damage out of their tanking focused skill line.
Let us stop you right there zos I would say most wardens play this class because it is an ice focused class myself included, my least favorite part of the class are the animal companions skills, please don’t remove what we’ve been telling you we wanted for 6 years, we finally got good ice damage in the last year and a half.
They need to remove ice and add it to a new class
GusTheWizard wrote: »We are also trying to add more sources of damage to their damage focused skill line, so we can slowly look at shifting damage out of their tanking focused skill line.
Let us stop you right there zos I would say most wardens play this class because it is an ice focused class myself included, my least favorite part of the class are the animal companions skills, please don’t remove what we’ve been telling you we wanted for 6 years, we finally got good ice damage in the last year and a half.
They need to remove ice and add it to a new class
Ahahahah hell no...
GusTheWizard wrote: »We are also trying to add more sources of damage to their damage focused skill line, so we can slowly look at shifting damage out of their tanking focused skill line.
Let us stop you right there zos I would say most wardens play this class because it is an ice focused class myself included, my least favorite part of the class are the animal companions skills, please don’t remove what we’ve been telling you we wanted for 6 years, we finally got good ice damage in the last year and a half.
They need to remove ice and add it to a new class
Ahahahah hell no...
Like sorcerer and dk all fire and lightning but ice
GusTheWizard wrote: »We are also trying to add more sources of damage to their damage focused skill line, so we can slowly look at shifting damage out of their tanking focused skill line.
Let us stop you right there zos I would say most wardens play this class because it is an ice focused class myself included, my least favorite part of the class are the animal companions skills, please don’t remove what we’ve been telling you we wanted for 6 years, we finally got good ice damage in the last year and a half.
They need to remove ice and add it to a new class
Ahahahah hell no...
Like sorcerer and dk all fire and lightning but ice
I agree with other players that classes don't need to be focused on just one thing.
Warden is the only class I really enjoy because it mixes all the elements I like: flora, fauna and ice. It is just perfect for me.
I find all the other classes boring because of the single theme nature.
To be honest, the actual Warden class + Oakensoul + tether attacks (like Lightning and Resto staves - I would love if Ice staff would be same) are the three major reasons I stick to ESO and don't even consider trying other MMOs.
@yadibroz I've seen your comment on the other thread, so you would be ok if Wardens would have more Ice too, right?
To that I agree - as I said, having some more frosty options/visuals in the other class skill lines would be awesome to me. Like a white polar bear, maybe a snow gryphon instead of the cliff, stuff like that I would pleasantly welcome.
Could you imagine wolves instead of wasps? Would be messy but gorgeous XD
@yadibroz I've seen your comment on the other thread, so you would be ok if Wardens would have more Ice too, right?
To that I agree - as I said, having some more frosty options/visuals in the other class skill lines would be awesome to me. Like a white polar bear, maybe a snow gryphon instead of the cliff, stuff like that I would pleasantly welcome.
Could you imagine wolves instead of wasps? Would be messy but gorgeous XD
I say if they at least separate the morph as some are bleed and some as frost, iT would make warden perfect and same with dk, some fire and some poison so 50% for all class to make them unique and different. Do you agree and I think that won't take too much rework.
GusTheWizard wrote: »We are also trying to add more sources of damage to their damage focused skill line, so we can slowly look at shifting damage out of their tanking focused skill line.
Let us stop you right there zos I would say most wardens play this class because it is an ice focused class myself included, my least favorite part of the class are the animal companions skills, please don’t remove what we’ve been telling you we wanted for 6 years, we finally got good ice damage in the last year and a half.
They need to remove ice and add it to a new class
GusTheWizard wrote: »We are also trying to add more sources of damage to their damage focused skill line, so we can slowly look at shifting damage out of their tanking focused skill line.
Let us stop you right there zos I would say most wardens play this class because it is an ice focused class myself included, my least favorite part of the class are the animal companions skills, please don’t remove what we’ve been telling you we wanted for 6 years, we finally got good ice damage in the last year and a half.
They need to remove ice and add it to a new class
Ahahahah hell no...
Like sorcerer and dk all fire and lightning but ice
GusTheWizard wrote: »We are also trying to add more sources of damage to their damage focused skill line, so we can slowly look at shifting damage out of their tanking focused skill line.
Let us stop you right there zos I would say most wardens play this class because it is an ice focused class myself included, my least favorite part of the class are the animal companions skills, please don’t remove what we’ve been telling you we wanted for 6 years, we finally got good ice damage in the last year and a half.
alexj4596b14_ESO wrote: »I used to play warden myself, and not so much now but Ice needs to stay damage. Instead, they should been looking at arcanist and thinking about how each skill line interact with the other. They should be doing this for every class honestly. Whoever built the arcanist skill lines needs a promotion due to how its but not necessarily the effect or skills themselves. The interplay between the different lines is what makes arcanist so fun to play, and so interesting to play as well. I am not saying all classes should be LIKE arcanist, but the synergies between skill lines really need to be looked at.
Galeriano2 wrote: »There's plenty of ice damage coming up with scribing.
No because this will never happen we need to salvage what ice theme warden has left. I wish it was its ONLY theme to be honest.
IF by some miracle an actuall ice class version of fire DK became a thing I would understand but that is likely NOT happening. So we need to double down on frost warden until that actually can become a reality.