You mean like the nameplates we have irl?
I don't have to make second by second decisions about a crowd of strangers around me IRL possibly trying to kill me or possibly being aquaintances (that I didn't even get a face to face intro or handshake from prior to starting the battle.)
If your life is like that - woah, dude, where you at? I'm staying in MY hood.
I want the nameplates. I want to see names, I want to know who they are. I want to see enemies and know who they are. I want a minimap which shows my group members on it so I can find them, because that stupid arrow on the screen is useless.
The UI for this game - and before ppl start screaming, I know full well why they did what they did, I just don't agree with them - blows. It's a beautiful game. The art, music, voice acting, quests - all top notch. But there is no immersion when you have to battle a UI unlike the mechanics of every other MMO in existence.
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Yes. I know it's like the other Elder Scrolls games. But those games were single-player games. What works in a single-player game is highly impractical and *irritating* in a multi-player game. Nameplates are the very least of my issues with ESO - and it's a real shame, because I was so looking forward to this game as were my friends. We all paid for the Imperial edition and 2 minutes into the tutorial we were all in an elevated state of nerd-rage. Some still are and won't even play the first 30 days they essentially paid for. I'm still here, but if my friends aren't, I wonder how long that will last.
I want the nameplates. I want to see names, I want to know who they are. I want to see enemies and know who they are. I want a minimap which shows my group members on it so I can find them, because that stupid arrow on the screen is useless.
The UI for this game - and before ppl start screaming, I know full well why they did what they did, I just don't agree with them - blows. It's a beautiful game. The art, music, voice acting, quests - all top notch. But there is no immersion when you have to battle a UI unlike the mechanics of every other MMO in existence.
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Yes. I know it's like the other Elder Scrolls games. But those games were single-player games. What works in a single-player game is highly impractical and *irritating* in a multi-player game. Nameplates are the very least of my issues with ESO - and it's a real shame, because I was so looking forward to this game as were my friends. We all paid for the Imperial edition and 2 minutes into the tutorial we were all in an elevated state of nerd-rage. Some still are and won't even play the first 30 days they essentially paid for. I'm still here, but if my friends aren't, I wonder how long that will last.
Also it makes it hard when capturing an elder scroll to know who to protect.
Bunzaga_ESO wrote: »With all the awesome mechanics to customize your character, and choose to play your class the way you want, you would think they could carry that over to the UI as well.
Some people think it distracts from the immersion of the game. I have no argument there. The problem as I see it, is I don't need a developer to decide for ME, what I want to see on MY screen when I play the game.
If I want a mini-map, name plates flying all over the place, combat numbers ascending into heaven, and an auction house, then at least give me the choice.
And for those of you who *** about it not being immerse, how exactly does instantaneous email fit into the picture? You click a few buttons, and magically the other player has all these items in their inventory.
For me, convenience outweighs immersion. For you it may not. At least give us the choice.
You mean like the nameplates we have irl?
Ragnar_Lodbrok wrote: »Bunzaga_ESO wrote: »With all the awesome mechanics to customize your character, and choose to play your class the way you want, you would think they could carry that over to the UI as well.
Some people think it distracts from the immersion of the game. I have no argument there. The problem as I see it, is I don't need a developer to decide for ME, what I want to see on MY screen when I play the game.
If I want a mini-map, name plates flying all over the place, combat numbers ascending into heaven, and an auction house, then at least give me the choice.
And for those of you who *** about it not being immerse, how exactly does instantaneous email fit into the picture? You click a few buttons, and magically the other player has all these items in their inventory.
For me, convenience outweighs immersion. For you it may not. At least give us the choice.
Thats why they allow add-ons.
SuperScrubby wrote: »Ultimately this game is still an MMO and by having things that helps facilitate communication with others is usually the best rule of thumb. If you want to play a game where you don't know who is around you, then why even pay the fee to play an mmo. You could just play a game with AI if you don't plan on interacting.
Not to mention zone chat is completely and utterly spammed by tons of people. As of right now I can't even tell people apart that are wearing heavy armor since a lot of people look similar unless they have a tail poking out. So while immersion is nice and some people value that over everything else, gotta have options for the rest of the players.
You mean like the nameplates we have irl?
I don't have to make second by second decisions about a crowd of strangers around me IRL possibly trying to kill me or possibly being aquaintances (that I didn't even get a face to face intro or handshake from prior to starting the battle.)
If your life is like that - woah, dude, where you at? I'm staying in MY hood.
if i wanted to be immersed, id watch a movie or read a book!
nicodiemus wrote: »I think the fact of having tons and tons of nameplates all over your screen is very distracting. Give it a chance and play with out for a bit. Turn on healthbars if you must...
@Crazer , everything you say reflects 100% what I feel.
I don't get why those people hate on us, we paid for a game and its our own right to play it the way we feel like.