Galeriano2 wrote: »xylena_lazarow wrote: »RIP Arcanist too. Outclassed as a pressure DD, outclassed as a bomber DD, relegated to ball group utility.Joy_Division wrote: »RIP Necro.
You're not giving enough credit to arcanist. It still have plenty of potential in PvP including some niche areas that he is leading in like for example bash build which properly built especially in BGs can be abused to basically harass whoever You want, sorcs included.
TechMaybeHic wrote: »Galeriano2 wrote: »xylena_lazarow wrote: »RIP Arcanist too. Outclassed as a pressure DD, outclassed as a bomber DD, relegated to ball group utility.Joy_Division wrote: »RIP Necro.
You're not giving enough credit to arcanist. It still have plenty of potential in PvP including some niche areas that he is leading in like for example bash build which properly built especially in BGs can be abused to basically harass whoever You want, sorcs included.
Sorcs are the ultimate counter to bash builds with kite ability.
Have you been playing Arc? How's it compare to your Sorc? I'm not selling Arc short, that's my point, it's just too niche (and even Necro has a group niche). I love Arc's theme and aesthetic, but the offensive toolkit isn't well suited for PvP (sorry you're just clowning on weaker players when you do laser or bash builds). Scribing doesn't seem to help Arc much since buffs and utility are already Arc's strengths. Meanwhile Sorc, NB, and Warden can do whatever they want.Galeriano2 wrote: »You're not giving enough credit to arcanist. It still have plenty of potential in PvP including some niche areas that he is leading in like for example bash build which properly build especially in BGs can be abused to basically harass whoever You want, sorcs included.
xylena_lazarow wrote: »Have you been playing Arc? How's it compare to your Sorc? I'm not selling Arc short, that's my point, it's just too niche (and even Necro has a group niche). I love Arc's theme and aesthetic, but the offensive toolkit isn't well suited for PvP (sorry you're just clowning on weaker players when you do laser or bash builds). Scribing doesn't seem to help Arc much since buffs and utility are already Arc's strengths. Meanwhile Sorc, NB, and Warden can do whatever they want.Galeriano2 wrote: »You're not giving enough credit to arcanist. It still have plenty of potential in PvP including some niche areas that he is leading in like for example bash build which properly build especially in BGs can be abused to basically harass whoever You want, sorcs included.
Streak does not exist! Streak is not real! Streak cannot hurt you!Galeriano2 wrote: »Belive me You can harass even top sorcs on properly built bash arcanist
xylena_lazarow wrote: »Streak does not exist! Streak is not real! Streak cannot hurt you!Galeriano2 wrote: »Belive me You can harass even top sorcs on properly built bash arcanist
Keep lecturing me on how to play Arc though. This is me in high MMR with no real team support.
Sorry I love Arc but it's mid as a PvP DD. Sorc does shield playstyle DD better, DK does pressure DD better, Warden does group DD better, NB does smallscale bomber better, Bow Sorc does Azureblight bomber better (watched a very good player winning games in a BGs tournament with an Azure Lazer Arc but even he was missing kills with it). The offensive toolkit is jank, and I haven't seen anything in Scribing that's gonna duct tape it together as well as MDW/Vatesh did.
Alright then. Show us.Galeriano2 wrote: »Fact that You don't know how to sit on streak users as bash arcanist doesn't mean it's impossible. Like I said You can basically harass any sorc You want as bash arcanist in BG when built properly.
xylena_lazarow wrote: »Alright then. Show us.Galeriano2 wrote: »Fact that You don't know how to sit on streak users as bash arcanist doesn't mean it's impossible. Like I said You can basically harass any sorc You want as bash arcanist in BG when built properly.
Galeriano2 wrote: »xylena_lazarow wrote: »Streak does not exist! Streak is not real! Streak cannot hurt you!Galeriano2 wrote: »Belive me You can harass even top sorcs on properly built bash arcanist
Keep lecturing me on how to play Arc though. This is me in high MMR with no real team support.
Sorry I love Arc but it's mid as a PvP DD. Sorc does shield playstyle DD better, DK does pressure DD better, Warden does group DD better, NB does smallscale bomber better, Bow Sorc does Azureblight bomber better (watched a very good player winning games in a BGs tournament with an Azure Lazer Arc but even he was missing kills with it). The offensive toolkit is jank, and I haven't seen anything in Scribing that's gonna duct tape it together as well as MDW/Vatesh did.
Fact that You don't know how to sit on streak users as bash arcanist doesn't mean it's impossible. Like I said You can basically harass any sorc You want as bash arcanist in BG when built properly.
TechMaybeHic wrote: »Never mind the fact we are saying an Arc needs to play a bash build at a high end level to just harras an average sorc
Still waiting to see this Sorc killer Arc of yours.Galeriano2 wrote: »Who said anything about arc needing that? Please read what i said more carefully and if You don't understand what I wrote don't make assumptions about it.
Harassing. But not threatening. Brick Arcs are easy for a fast build to ignore.Bushido2513 wrote: »Arc can generally speaking catch up to you in a BG map and be fairly harassing without dying.
xylena_lazarow wrote: »Still waiting to see this Sorc killer Arc of yours.Galeriano2 wrote: »Who said anything about arc needing that? Please read what i said more carefully and if You don't understand what I wrote don't make assumptions about it.
So it either doesn't exist, or it's not that good. Got it. I've fought bash Arcs, not a threat. There's exactly one bash player that I've ever seen a threat, and they were a Sorc player who knew how to teleport.Galeriano2 wrote: »Sorry but I don't like to promote cancerous setups publically.
xylena_lazarow wrote: »Harassing. But not threatening. Brick Arcs are easy for a fast build to ignore.Bushido2513 wrote: »Arc can generally speaking catch up to you in a BG map and be fairly harassing without dying.
xylena_lazarow wrote: »So it either doesn't exist, or it's not that good. Got it. I've fought bash Arcs, not a threat. There's exactly one bash player that I've ever seen a threat, and they were a Sorc player who knew how to teleport.Galeriano2 wrote: »Sorry but I don't like to promote cancerous setups publically.
Proves nothing without the build. Looked like a tank, not a DD, and probably in a PvE zone against trash.Galeriano2 wrote: »You claimed is impossible and after seeing my cmx that proved You wrong You asked me to share the build.
I never did a BG, so it took me 2 minutes to figure out if you played arc or sorcxylena_lazarow wrote: »Streak does not exist! Streak is not real! Streak cannot hurt you!Galeriano2 wrote: »Belive me You can harass even top sorcs on properly built bash arcanist
Keep lecturing me on how to play Arc though. This is me in high MMR with no real team support.
xylena_lazarow wrote: »Proves nothing without the build. Looked like a tank, not a DD, and probably in a PvE zone against trash.Galeriano2 wrote: »You claimed is impossible and after seeing my cmx that proved You wrong You asked me to share the build.
I never did a BG, so it took me 2 minutes to figure out if you played arc or sorcxylena_lazarow wrote: »Streak does not exist! Streak is not real! Streak cannot hurt you!Galeriano2 wrote: »Belive me You can harass even top sorcs on properly built bash arcanist
Keep lecturing me on how to play Arc though. This is me in high MMR with no real team support.
So - I have two learning questions:
1) Why don't I see everyone's class? I would bet I saw it on all the BG results I saw before.
2) How can you get more assists (I assume A means assists?) then kills of your hole group? Can you get assists on other group deaths?
Kill stealing, and yes. Dot pressure builds generally get a lot of assists. Here's a funny one, weird lobby with players that were either strong or weak, nothing in between. Nowhere near as close as the score makes it look, but the orange MagSorc kept stealing my kills. My one death was from bad positioning that got me zerged by purple (skill issue on my part).2) How can you get more assists (I assume A means assists?) then kills of your hole group? Can you get assists on other group deaths?
xylena_lazarow wrote: »Imbalances like this heavily favor the meta player, widening the gap between meta builds and unoptimized casual builds. If anything, casual players and builds are more dependent on a well balanced PvP game to have any chance at all to succeed, while hardcore competitive players can easily drop whatever they're doing to go abuse the new broken thing.StaticWave wrote: »Yea, imagine a new PvPer eager to learn about PvP in the game, only to realize a few months into PvP that there's so much imbalance, and he leaves. Kinda hard to retain PvP players if we treat everything as casual lol.
One angle I'm not sure has been covered is the way stacking max mag is not only a buff to both defense and offense, but also a massive sustain buff, your 50k max mag pool lasts twice as long as the 25k mag pools everyone else is running. You simply cannot say that about stacking pen or wd/sd, only max mag sorcs efficiently get 3 entire build pillars from 1 stat.
StaticWave wrote: »xylena_lazarow wrote: »Imbalances like this heavily favor the meta player, widening the gap between meta builds and unoptimized casual builds. If anything, casual players and builds are more dependent on a well balanced PvP game to have any chance at all to succeed, while hardcore competitive players can easily drop whatever they're doing to go abuse the new broken thing.StaticWave wrote: »Yea, imagine a new PvPer eager to learn about PvP in the game, only to realize a few months into PvP that there's so much imbalance, and he leaves. Kinda hard to retain PvP players if we treat everything as casual lol.
One angle I'm not sure has been covered is the way stacking max mag is not only a buff to both defense and offense, but also a massive sustain buff, your 50k max mag pool lasts twice as long as the 25k mag pools everyone else is running. You simply cannot say that about stacking pen or wd/sd, only max mag sorcs efficiently get 3 entire build pillars from 1 stat.
Yea I’ve already covered that in an earlier comment when someone said stacking max mag isn’t as good as stacking spell damage. Due to the fact that stacking max mag provides effective sustain, max HP shield Sorc stacking spell damage is not as good as max mag. You can stack enough weapon dmg on HP sorc to have similar damage tooltips as a max mag sorc, but your mag pool is going to be 24-25k top. 3-4 shield casts and you’re gassed out, not to mention the Streaks you did before that. Magsorc doesn’t have this issue at all. That’s why I have to heavy attack a lot more on my HP sorc whereas a magsorc can spam shield for a decent amount of time before they gas out.
xylena_lazarow wrote: »
This is my typical Max Magicka Setup (ignore the recoveries didn't have Torc or a potion Proc'd)
This is a less tanky damage focused setup (same thing for recoveries as above).
Damage focused sees 12% higher damage than the other setup, exact same recoveries etc for each. This is without minor sorcery from group play in which it would likely be 15% higher damage.
Max Magicka setup is tanky but isn't outputting the damage id like it too. Prefer the bottom where there is more risk but more reward.
That being said 50k magicka (without Rallying cry) doesn't make you immortal. Two good players can still burn me down just fine.
64 attribute points in stamina instead of hp should give a bigger damage increase than giving up 10k magicka for other dmg stats because health is a pure defensive stat that gets converted into a dmg stat while max magicka is a dmg stat that gets converted into another more effektive dmg stat. 12% dmg increase is just for going from 60k to 50k stamina, imagine how much more dmg you could get from stacking only 20-40k magicka. Getting same dmg increase from converting hp into stam/mag and stam/mag into better dmg stats means that stam/mag is only half as effective as other dmg stats. The only thing max magicka gives you when not using magscaling shields which most classes not do is a higher mag pool which doesn’t justify max magicka increasing dmg only half as much as wpn dmg.xylena_lazarow wrote: »It keeps being intimated that myself and Static are not "real Sorcs" by players who may have enough skill to minmax their mag pool and weave Crushing Shock on a staff, but who lack the skill to survive without burst heals.i’m talking about how you constantly intimate to people that they suck or should keep their mouths shut because they aren’t who you consider a top player.Tends to happen when the game gets particularly unbalanced and people cut their playtime.Bushido2513 wrote: »It's just now something for people to talk about because they just feel like it.Comparable with going 64 stam vs 64 hp on a stamsorc. Doesn't this just support the argument that Ward is overpowered though? You yourself recognize that Ward doesn't even need full investment. I've been running zero investment Ward on a base 30k hp stamsorc, and it matches or exceeds the performance of Impervious on my Arc.Damage focused sees 12% higher damage than the other setup
StaticWave wrote: »Here is a standard magsorc build in NO CP:
Here's my max mag and max stam with 10% mag/stam passive:
Almost 50k mag with 3.7k crit resist, 4.9k spell dmg, 1.7k mag regen and 1.6k stam regen, with 29k HP
Here's a build with higher max mag that's still in No CP:
Still think that's sacrificing too much? Lemme throw on 5 medium for best armor passives:
How about 5 heavy for maximum mitigation?
27k resist front bar with 49.6k mag lol
Too slow? Let's slot Hurricane and drop Chudan for something else!
You're always going to sacrifice something to make a balanced build, but Sorc is getting it super easy with that Ward buff allowing you to slot Bound Aegis and 10% max mag passive lol
StaticWave wrote: »Or how about a proc build? Let's use mDW/Vate/Maarselok with max mag stacking:
StaticWave wrote: »Who cares what .001% of the game demand? Changes are made to benefit everyone and squeaky wheels don’t always get the grease in decisions like this.
[/b]
What if the .001% is right? Does this imaginary majority of ardent ward supporters manifest somewhere or are you just assuming that because people can't be bothered to argue over something that is so obviously out of tune?
How is power creep benefiting everyone? The squeaky wheel will just keep turning until the next thing gets blessed by the "the balance is the content" - marketing gods. If you buff noobs and veterans proportionally you achieved nothing. If you buff one class over all others you hurt the majority, you don't benefit everyone.
I like to believe that we understand ZOS' balancing logic reasonably well by now and we know to weigh tooltip scaling, bar space, passive triggers, uptimes, secondary effects and their respective availability, synergies, resource costs and "fun" (for user AND opponent) against each other. The evidence is indicating that the recent tweaks to Sorc have missed their mark and that was already foreseeable on the previous PTS. I don't think anyone in this thread has asked a single time to banish Sorc to the shadow realm. The request is solely to dial back a bit of the power Ward offers right now. Why all this theater instead of arguing plainly against the evidence?
I get that in the end there is more than one solution to a situation like that. Even informed players can value different things and are willing to allocate resources in the power budget differently. But to even insinuate that certain aspects of PvP, like dueling, are not deserving of reasonable balance between classes, because you enjoy being on top or you simply don't engage with this aspect, is a very poor contribution to the discussion.
He doesn't want to accept it because he's not part of the 0.001% that actually cares about balance. You can see it through his statements dismissing other people's test results and always bringing up how "it benefits more people". The Ward change benefits him and he's trying to defend it with everything. He even brought PvE into the equation too, which is laughable because anybody with some PvE time knows Crit Surge + previous Ward was enough to get ppl through solo content, and the harder group contents are usually done with healers in the group.
He even says "you have to give up things to play a 50k magsorc", which again shows how clueless he is about U41 magsorc. The fact that Ward change is so strong it allows magsorcs to drop Vigor for Bound Aegis and get a total of 31% magicka modifier, the highest of any class in the game, makes his point invalid. Builds like these are entirely possible:
Imagine saying "you have to give up things to play a 50k magsorc", when any competent player can just hop on the Editor and see that the things you give up are negligible compared to the benefits you gain. How is it possible that a Chudan/Clever Alc/Rallying Cry build can get almost 49k max mag with 6.6k weapon dmg, decent recoveries, 29k resist back bar and 3.1k crit resist? All possible because Ward allows you to stack that extra 8% max mag lol.
The 0.001% are those who will push the limits of the class and make it OP. The casual players couldn't give 2 craps if Ward got buffed or nerfed. Heck, they probably don't even read the patch notes lol. A PvE friend of mine who sometimes do PvP just asked me why Ward is so strong now. It's been a month into the patch. She doesn't even read the notes and just enjoys the game when she logs on.
Using the argument "casual players can benefit too" is disingenuous and only aims to mask their true intention, which is to prevent any balance changes to this ability so they can enjoy for once that they aren't dying due to their lack of skill. Ward is carrying these magsorcs big time and they know it.
Rallying Cry is a carry set though.
A 13k ward and 4k heal with and without Rallying cry are two very different wards.
I don't even think a 13k ward + 4k heal (~50k magicka with bastion) is even completely out of line (without rallying cry).
It's on the upper end of crit heals but once again the majority of it is a damage shield that has different interactions.
But 60k magicka for a 16.5k ward and 7k heal. Yeah that's Overtuned.
StaticWave wrote: »Rallying Cry is a carry set though.
A 13k ward and 4k heal with and without Rallying cry are two very different wards.
I don't even think a 13k ward + 4k heal (~50k magicka with bastion) is even completely out of line (without rallying cry).
It's on the upper end of crit heals but once again the majority of it is a damage shield that has different interactions.
But 60k magicka for a 16.5k ward and 7k heal. Yeah that's Overtuned.
But that's the thing, Rallying Cry is used on almost every other non-shield class. Without Rallying Cry they will explode from a decent burst combo.
Then you have magsorcs running around in Crafty/Wretched with 14k Ward and can survive just fine lol. I'm not saying those classes can't do the same, but it's much harder without the extra "HP buffer" on top.
With Rallying Cry, Sorc can still get 45k+ max mag and now have their shields be harder to remove as well.
StaticWave wrote: »And for reference, this is my stamsorc using Balorgh/Clever/Rallying Cry, basically in the same build but specced for weapon damage and max stam:
7.4k weapon damage before balorgh, and 11774 effective power.
Here's the magsorc build in Chudan/Clever/Rallying Cry:
12037 effective power
I will have a higher effective weapon power on my stamsorc with Balorgh proc, but I'm A LOT squishier, even with a burst heal. The magsorc build has a higher base effective weapon power than me, while being A LOT tankier lol. Heck, I can even drop Chudan for Balorgh too:
Now I have a higher base effective power at 12066, and I will definitely have higher effective power with Balorgh procced, while having the same burst, same mobility, but wayyy more survivability with Ward.
How is this even fair? All it does is forces me to spec towards max mag if I want to be competitive.
As I already said - you can (in theory - never tried it in practice) even reach ~120K maxMag for 20s if you use vamp-ult and somebody gives you "war horn". But this is emperor exclusive because of the 75% increase.TechMaybeHic wrote: »
How much does emp give you? I've never been emp, but that still seems unrealistic. I think 60ishk is what most pro players get to, so where is the rest coming from?
Some time ago I saw a Necro Emp (must be long time ago ) with 130-140K Health when he used his pummeling ulti (+30K) + maybe war horn + maybe ayleid buff .... and then he used "Thews of the Harbinger" (I guess it was a higher % at that time and was nerfed since).
Whenever he pressed block all players around him killed themself
It is unfair to non-Sorcs that they cant stack magicka/stamina without a big disadvantage.xylena_lazarow wrote: »
It is unfair to non-Sorcs that they cant stack magicka/stamina without a big disadvantage.xylena_lazarow wrote: »
Static Wave complained it is unfair that he is forced to stack magicka as a sorcerer to be competitive while every other class is forced to stack weapon dmg to be competitive and there are a lot of competitive sorcerers stacking weapon dmg including himself.