@StaticWave
Still in agreeance that Ward is Overtuned but....
Id put money on the fact that he was running Rally Cry, Wretched, and DDF (one of those could potentially be swapped out for Crafty) and is playing arguably the BEST dueling setup in the game right now. These two sets bring the skill floor way up (with their casual proc condition and potential 100% uptime), and DDF gives more health to make up for mistakes made. Having over 30k health AND a 13k+ ward is very strong.
Id love to see the same player in a duel without these two sets on the same class and see how it would turn out. You've stated multiple times that your setups are very crit damage oriented. And this guy probably has well over 3000 crit resist negating most if not all of your bonus crit damage.
That also being said this setup falls off in Open World PvP. Where I literally see NO ONE running a 2-Hander Sorc.
I'm not saying it's right by any means, but Sorcs are the new DKs of dueling. A couple patches ago dueling a DK was useless, now dueling a Sorc is useless. Things is DK was never "nerfed". Things just got buffed above and beyond them.
Sorcerer
Dark Magic
Blood Magic: This passive now activates when you cast a Dark Magic ability with a cost, rather than when you hit an enemy with a directly applied Dark Magic ability. This was done to make the passive more reliable and easy to understand.
Guess I was wrong. Guess they also nerfed Crystal weapon healing. Shame. Guess dark conversion/deal with have a larger burst heal though...
Sorcerer
Dark Magic
Blood Magic: This passive now activates when you cast a Dark Magic ability with a cost, rather than when you hit an enemy with a directly applied Dark Magic ability. This was done to make the passive more reliable and easy to understand.
Guess I was wrong. Guess they also nerfed Crystal weapon healing. Shame. Guess dark conversion/deal with have a larger burst heal though...
I guess I am either reading it wrong or misunderstanding, but this sounds like a direct buff to Blood Magic. Pretty much every skill cast from the skill line will heal you now, rather than rely on hitting a target. Since every skill in the skill line has a cost associated with it.
Sorcerer
Dark Magic
Blood Magic: This passive now activates when you cast a Dark Magic ability with a cost, rather than when you hit an enemy with a directly applied Dark Magic ability. This was done to make the passive more reliable and easy to understand.
Guess I was wrong. Guess they also nerfed Crystal weapon healing. Shame. Guess dark conversion/deal with have a larger burst heal though...
I guess I am either reading it wrong or misunderstanding, but this sounds like a direct buff to Blood Magic. Pretty much every skill cast from the skill line will heal you now, rather than rely on hitting a target. Since every skill in the skill line has a cost associated with it.
Previously you'd get two ticks of healing from Blood Magic from Crystal Weapons and it would come in the middle of combat (if the ability hit which considering you had 5 seconds to hit two light attacks it generally would). Now you'll only see one heal in the "buff" stage.
This honestly is a "buff" for Mag Sorc because frag is an ability frequently dodged and this will make it so that doesn't matter. Hard casting frags kind of also got more appealing.
But it's a Stam Sorc nerf.
Dark conversion is going to be giving some juicy heals now though.
What I actually didn't consider is this makes the encase heal more enticing.... Will need to look into that more.
Priyasekarssk wrote: »I never gone past beyond 7k shield in an optimal build in cyrodil.
...Priyasekarssk wrote: »Is this post a joke or troll?
Sorcerer
Dark Magic
Blood Magic: This passive now activates when you cast a Dark Magic ability with a cost, rather than when you hit an enemy with a directly applied Dark Magic ability. This was done to make the passive more reliable and easy to understand.
Guess I was wrong. Guess they also nerfed Crystal weapon healing. Shame. Guess dark conversion/deal with have a larger burst heal though...
Priyasekarssk wrote: »Is this post a joke or troll ?
I cannot take serious of this post. If tool tip matches with NB healthy offering and other similar class heals what's the problem here. Skill. NB has shadow image also passive speed boost. With vampire everyone can teleport skills. 2 hander gap closers. Finally mage sorc has some potential in duel. Just bring every class heal on board . Healthy offering, coagulating blood, arcanist shield stack, templar heals, warden polar heals. Crybabies always cry when something good happen to balance the game calling everyone biased.
Also Post owner is so biased he didnt even take from cyrodil. Intentionally and biased conveniently taken screen shot and fight from PVE zone. Shield is half strength. I never gone past beyond 7k shield in an optimal build in cyrodil. Also heal is inline with other classes have in cyrodil. ZOS just taken installing healing out of pet.
Its no way near game breaking that ESO ever faced.
xylena_lazarow wrote: »Priyasekarssk wrote: »I never gone past beyond 7k shield in an optimal build in cyrodil....Priyasekarssk wrote: »Is this post a joke or troll?
Anyway, 10.0 no change to Ward, Sorc healing further buffed, and PTS templates leaked onto live. What a start.
Bushido2513 wrote: »xylena_lazarow wrote: »Priyasekarssk wrote: »I never gone past beyond 7k shield in an optimal build in cyrodil....Priyasekarssk wrote: »Is this post a joke or troll?
Anyway, 10.0 no change to Ward, Sorc healing further buffed, and PTS templates leaked onto live. What a start.
So now I wonder does this thread continue to get bumped through this next patch cycle while ZOS clearly continues to do whatever they had planned mostly regardless of the feedback?
I was thinking there might actually be a change and who knows there still might but clearly they are focused on their next endeavor so that would lead me to think they are mostly just going to leave things as is.
What I actually didn't consider is this makes the encase heal more enticing.... Will need to look into that more.
Takes my 9K tooltip encase heal, and with the changes would add another 3500 healing on top. So 12,500 heal on activating it. Yeah, pretty strong, and that 9K can still crit.
Ren_TheRedFox wrote: »@StaticWave Vibrant Shroud can replace the matriarch now completely since that extra 3k was the difference between those both two .... time for a HoT sorc era peops
StaticWave wrote: »@Jsmalls @xylena_lazarow @Turtle_Bot
That Blood Magic change is actually pretty balanced and could allow you to use Dark Conversion/Dark Deal as a "burst heal". Consider this tooltip for Blood Magic with 30k HP:
And then look at Dark Conversion and Dark Deal:
With the new change, activating Dark Conversion will give you a combined 13k burst heal tooltip, and activating Dark Deal will give 11k.
But wait, that's not the only thing. Vibrant Shroud is also a Dark Magic ability too! So now you have this tooltip on Encase in a damage build:
That's a total of 13.5k burst heal at 30k HP if we use Encase, not to mention Major Maim and Minor Vitality.
I think it's fair that Ward receives a fat nerf right now with how much healing ZOS gave us by changing 1 passive.
DustyWarehouse wrote: »ZOS say they read the forums and listen to feedback. This has been the most popular thread in the category since it was posted just after Update 41 and I've seen no acknowledgement of it from ZOS.
I was quietly hoping for something in yesterday's PTS notes to address the imbalance but instead we see sorc got a buff.
I can only assume the combat team were viweing the ward changes through a PvE lens. Anyone who spends any amount of time in PvP can see how strong it has made sorc.
If ZOS still flatly refuse to balance PvE and PvP separately, at least do something in battle spirit.
Bushido2513 wrote: »It's more like you're taking a trip with ZOS and you are the passenger. You can't change the destination they were already heading to no matter how much you complain and the radio keeps switching to a genre at least one person in the car likes while the others don't, leading you to have to wait for your song to come up and just mostly accept and or complain but not really have a say.
24 pages tells me there are issues!