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The Fake Tank Preference Poll

  • JimFord047
    JimFord047
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    I Play in the majority as a healer, some can do a little damage, All are TANKS! DPS is not really for me these days, way to many buttons to push!

    if a fake tank comes in , its now the norm on non vet dungeons, then I just switch Bars and do the job myself , it honestly does not make a difference to me, sometimes its actually quite fun!

    But on Vet / Trails , I do think a fake tank is more of a liability than a help
  • WhiteCoatSyndrome
    WhiteCoatSyndrome
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    OsUfi wrote: »
    if someone has a taunt, and are holding a bosses aggro, they're a tank. If someones healing the group in some way, they're a healer. The whole "is it or isn't it a fake" debate is daft as heck.

    This. Cut the newbies and casuals some slack, guys. Not everyone spends every waking moment on the forums or other sites trying to squeeze that extra .01% of spell resistance in, and unless you’re trying to no-death the thing - in which case you shouldn’t be running in a PuG - odds are good it doesn’t matter that much.
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  • Lady_Galadhiel
    Lady_Galadhiel
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    I love fake tanks because they ,in most cases, do more dmg than the dd's.
    Total ESO playtime: 8325 hours
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    ESO currently uninstalled.
  • emilyhyoyeon
    emilyhyoyeon
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    Because it's asking about random normal, DLC or not, I'd rather have a fake tank (by that I mean another DD), but I don't mind a real tank either. Fake tanks are never a problem for normals in a way I've ever encountered before. I can slot a taunt or more utility skills to deal with things in normal DLCs if necessary.

    For vet dungeons I don't like fake tanks and I'd take the longer queue time. Non-DLC vet isn't really that annoying, but I want a real tank for DLC vet randoms always.
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  • AlterBlika
    AlterBlika
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    I switch to real tank if it's some hard vet dungeon I can't solo reliably but otherwise what's the point. Can't imagine tanking normal fg1
  • Neiska
    Neiska
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    Tank main here. And I find it curious as to only fake tanks are highlighted in this way, but no one talks about fake healers or fake dps.
  • AvalonRanger
    AvalonRanger
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    My tank girl is decent PVE tank. If I need to deal dangerous group mission, then I use my tank.
    My playing time Mon-Friday UTC13:00-16:00 [PC-NA] CP over2000 now.
    I have [1Tough tank] [1StamSorc-DD] [1Necro-DD] [1Real Healer]
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    But, I'm Tank main player. Recently I'm doing Healer.

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  • LokiPagan
    LokiPagan
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    It depends on whether we're talking about normal dungeons or vet dungeons. If it's a vet dungeon, I want a real tank. If it's a normal dungeon...I mean, most of them are easily done without a tank, but it still really irritates me that they skipped the queue. Like, I waited twenty minutes in the queue, and this weasel doing half the DPS I am gets to skip? Does he think he's better than everyone else? I usually vote to kick on principle.

    As long as they have a taunt, that's fine, I still consider them a tank. They might be a BAD tank, but as long as they're taunting...

    Honestly, it got so bad with fake tanks that I only do dungeons on my tank build now. Plus, the queue is instant.
  • Daoin
    Daoin
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    does not matter to me if i dont want to be in a group i leave change char and queue again usually, sometimes ask for a kick if i dont want to change char (which sometimes causes more problems than just leaving). the only problem i have is being dragged into fake rolers pledges(and in general) every day across all my chars queues for randoms
  • Adremal
    Adremal
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    I only queue the daily normal rnd with a tank build which also packs flex slots for group heals and/or buffs and/or more damage, just in case.
    Unless it’s a vet dlc dungeon than I don’t see why it matters

    It's hilarious when a fake tank who doesn't know what he's doing gets flattened by some big telegraphed swing. Or when they streak ahead without the means to survive and get annihilated by trash mobs.
  • Gray_howling_parrot
    Gray_howling_parrot
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    It depends - if it's a normal dungeon, then I don't care. Anything to make the random normal dailies go quickly since I have to do them on several characters for transmute farming.

    If it's a veteran dungeon or I'm doing pledges, I always prefer a real tank. If there's a fake tank in a non-DLC/base game vet dungeon, I usually don't care either so long as they do a good bit of damage.
    ESO YouTube Content Creator & Templar Tank/Healer Main
  • Gray_howling_parrot
    Gray_howling_parrot
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    This problem would be largely mitigated if ZOS did 2 things:

    1. Make support roles more fun to play for the general population
    2. Introduce more ways to farm transmute crystals readily. Don't take transmutes away from normal dungeons, but allow people other means of farming that aren't PVP and ToT. For instance, if you could reliably go around and do zone dailies and get them, I guarantee more people would do that.
    ESO YouTube Content Creator & Templar Tank/Healer Main
  • katanagirl1
    katanagirl1
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    It has certainly been drilled into my head that if I queue I should be wiling to accept whatever I get. Sorry but I can’t find friends who are willing to drop whatever they are doing and do what I want every time I want to do something. That would be rather selfish on my part anyway.

    If the fake tank can get us through the dungeon then I just move on, but generally they make my job as dps harder if I can’t place my aoes and have to dps while constantly on the run.

    Also, I feel there is no valid reason for cutting in line.
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  • Warhawke_80
    Warhawke_80
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    Could care less the trinity is a old joke at this point.
    ““Elric knew. The sword told him, without words of any sort. Stormbringer needed to fight, for that was its reason for existence...”― Michael Moorcock, Elric of Melniboné
  • LunaFlora
    LunaFlora
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    fake tanks* usually make the dungeon take longer because they speed through and leave nearly all monsters behind or
    die from bosses like Grundwulf.


    if they're not willing to work through the dungeon with the group they really shouldn't queue for a dungeon.

    And while people love to say you don't need a tank in Normal Fungal Grotto 1, it really is much easier to complete any dungeon without bosses going from player to player in both Normal and Veteran.


    Remember you can get any dungeon like not just Fungal Grotto, but also Castle Thorn and Earthen Root Enclave unless you don't have access to DLC.

    And starting tomorrow that will include Oathsworn Pit and Bedlam Veil, brand new and thus not something not many people will know the mechanics of.



    *fake tanks as in damage dealers who queued as a tank with a damage build without taunts nor any support skills beyond maybe their own heal.
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  • OsUfi
    OsUfi
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    Fungal 1 is the basic "we don't need tank or healer for this" reference dungeon.

    I did fungal 1 vet this morning. When we went in I asked "fast or slow?" I got the reply "fast, we're three DPS."

    They kept dying at the first boss you have to kill to go though the door, and spent half the fight rezzing each other. They then died repeatedly at the last boss, and spent half of that fight rezzing each other.

    No, sorry, a healer would have sped them up. Had I not been optimistic about fungal 1 being easy, I would have slotted echoing vigor and spirit guardian to keep them.

    Frickin, snaffin, rabbin, ruddy fake healers man...
    Edited by OsUfi on March 10, 2024 9:09PM
  • Dax_Draconis
    Dax_Draconis
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    OsUfi wrote: »
    Fungal 1 is the basic "we don't need tank or healer for this" reference dungeon.

    I did fungal 1 vet this morning. When we went in I asked "fast or slow?" I got the reply "fast, we're three DPS."

    They kept dying at the first boss you have to kill to go though the door, and spent half the fight rezzing each other. They then died repeatedly at the last boss, and spent half of that fight rezzing each other.

    No, sorry, a healer would have sped them up. Had I not been optimistic about fungal 1 being easy, I would have slotted echoing vigor and spirit guardian to keep them.

    Frickin, snaffin, rabbin, ruddy fake healers man...

    At least you asked at the start how the group wanted to run the dungeon. I wish more people would do that.
  • Kavreiss
    Kavreiss
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    My option isnt listed. We have companions for a reason, why can i not use Isobel for the tank slot and forgo a 4th human player for the queue?
  • WhiteCoatSyndrome
    WhiteCoatSyndrome
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    My option isnt listed. We have companions for a reason, why can i not use Isobel for the tank slot and forgo a 4th human player for the queue?

    Queue for a DLC even on normal and there’s good odds that’s what you will get.

    Not joking, sadly.
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  • NoSoup
    NoSoup
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    It doesn't matter to me cause its a random normal which means im going to get my 10 transmutes regardless. There is not a single random normal where a "fake tank" would stop me from clearing it.
    Formally SirDopey, lost forum account during the great reset.....
  • huntgod_ESO
    huntgod_ESO
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    I only fake tank in random normals and would actually be irritated by a real tank if I were running DPS because in 99% of the dungeons on normal, 4 dps is so much faster, slot a self heal and go to town.
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  • Daoin
    Daoin
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    i cant even remember the last time i went into a normal dungeon for a random on a past 50 must have been years now, not even a consideration anymore. guess no choice when i want to make a new char except theres usually some high level player there ruining the experience. not even that they or the normal dlc are hard once your other chars are crafting some nice sets for them to level up in. i wish some would take into account normal dungeons are not thier transmute grinding spots ideally they are there for newer players getting to know thier roles or even older players making new characters and getting to know them which even then is sometimes overkill in a normal dungeon of all under 50s with all the extra cp usage and good gear stored or crafted and knowledge of the dungeon in advance. once upon a time there was still fun to be had in normal dungeons, at one point it took me around one year after completing one vet dungeon (getting the clear) to begin on another. so now i totally understand people just going into all vet content straight away but fake roles i'll never get with

    *edit* i remember i may have accidentally queued in the normal queue once or twice in that time
    Edited by Daoin on March 11, 2024 2:56AM
  • JohnG
    JohnG
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    For a random normal I will always fake tank, and would rather have a fake tank than a real one. For that matter give me a fake healer too. Even normal DLC dungeons are easily done without tanks and healers, I'd rather get it done quicker with more damage. I'd take it one further, give me a fake tank and fake healer for non DLC vet dungeons too.

    Now if you want to talk about the real bane of the group finder, its the fake DPS, the player who queues as DPS but is doing less damage than your average healer does.
  • Elyu
    Elyu
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    Should have had an 'other' option :)

    When it comes to vet content (dungeons, trials etc) I run a full 'real' tank build.

    When it comes to daily random normal - fake tank. Odds are the people I'm queued with are 'fake dps' and take 5 mins to kill a trash pack...on normal mode.
    With good dps gear, a taunt and a self heal I can carry a useless group through almost all dungeons on normal mode, there's only a few with some group mechanics that are impossible to solo - and when I've encountered those dungeons, the random normal group rarely knows how to deal with the mechanics, so even if I was running a real tank build we'd probably wipe regardless.

    But again this is part of the wider problem with PUG pve content.

    1: Transmutes. More effort needs to = more reward. Lower the transmute reward from normal, increase it for vet. Increase it for DLC pledge. Add a 'per completion' to vet trials (i.e. every time you kill last trial boss on vet mode they drop transmutes - scaling with difficulty of trial, so DLC trials drop more than base game)

    2: Divided playerbase - dungeon finder and group finder should be combined into one system, with more customisability regarding player suitability (fix the 'required CP' bug, have a check for suitable gear option etc)
    (one simple fix would be dividing the random queue into 'story/quest' vs 'farming', so like-minded players get grouped together. The vast majority of the players complaining about fake-tank epidemic are all story/quest-type players, whereas the vast majority of players farming dungeons for gear don't care either way)

    3: Lack of real tanks - ESO needs an in-game system that teaches player how to 'role' correctly (something like the volundrung tutorial, but for tanking/heal in vet content, dps rotations, DON'T STAND IN STUPID etc).

    4: Even more stuff but I could go on for ages
    Edited by Elyu on March 11, 2024 9:05AM
  • Daoin
    Daoin
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    Elyu wrote: »
    Should have had an 'other' option :)

    When it comes to vet content (dungeons, trials etc) I run a full 'real' tank build.

    When it comes to daily random normal - fake tank. Odds are the people I'm queued with are 'fake dps' and take 5 mins to kill a trash pack...on normal mode.
    With good dps gear, a taunt and a self heal I can carry a useless group through almost all dungeons on normal mode, there's only a few with some group mechanics that are impossible to solo - and when I've encountered those dungeons, the random normal group rarely knows how to deal with the mechanics, so even if I was running a real tank build we'd probably wipe regardless.

    But again this is part of the wider problem with PUG pve content.

    1: Transmutes. More effort needs to = more reward. Lower the transmute reward from normal, increase it for vet. Increase it for DLC pledge. Add a 'per completion' to vet trials (i.e. every time you kill last trial boss on vet mode they drop transmutes - scaling with difficulty of trial, so DLC trials drop more than base game)

    2: Divided playerbase - dungeon finder and group finder should be combined into one system, with more customisability regarding player suitability (fix the 'required CP' bug, have a check for suitable gear option etc)
    (one simple fix would be dividing the random queue into 'story/quest' vs 'farming', so like-minded players get grouped together. The vast majority of the players complaining about fake-tank epidemic are all story/quest-type players, whereas the vast majority of players farming dungeons for gear don't care either way)

    3: Lack of real tanks - ESO needs an in-game system that teaches player how to 'role' correctly (something like the volundrung tutorial, but for tanking/heal in vet content, dps rotations, DON'T STAND IN STUPID etc).

    4: Even more stuff but I could go on for ages

    the thing is calling a group uselss when all your there to do is tank a dungeon is pretty silly, besides a half decent tank in normal dungeons everthing would be half dead by the time dps arrived for the kill anyway, even tanking in tanking gear hence the reason if you think you are too good for playing normals normally stick to vet and let those normals for people learning the role. i tank dd and heal every single day in vet and even on vet lately i have changes to a selfish set because the others just provide overkill...in other words i go in selfish look before i leap at group composition then if given time before the poser surfaces to solo the place, or try to... i adjust along the way depending on group. being stuck in combat all the way through a dungeon does not help me do that. even if i know the group can easily complete the dungeon with no heals but the heals is a fake i leave the group because the place could probably still be done with a tank and 2 dds alone the addion of a real healer only adds an element of ease to the way its done. and then there are the groups its plainly obvious 2 dd's 1 healer and 1 tank is the best way to go. but lastly there are the laughable 4 dd groups
    Edited by Daoin on March 11, 2024 9:29AM
  • Sluggy
    Sluggy
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    LunaFlora wrote: »
    the only "fake" tanks that i am fine with are the ones that slot taunts and are basically just tanks.

    Those would just be 'tanks'.
  • p_tsakirisb16_ESO
    p_tsakirisb16_ESO
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    For the sake of this poll, a real tank holds high threat aggro, stacks enemies, buffs the group (likely none of these things at an end-game level, but makes an effort), but does minimal damage . A fake tank does decent damage for a group finder pug, may or may not have a taunt slotted, and provides no other support typical of a tank.

    For a random normal dungeon (standard chance of being base game or DLC) would you rather have:

    Why you don't make a post about fake DDs?
  • Sirona_Starr
    Sirona_Starr
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    Just a thought about comments saying normal dungeons don't need tanks, can just burn through with dps. I am aware of the gap between normal and vet.

    How are people supposed to learn how to tank and get good at it to be a real tank that is required in a dlc or vet version? If the attitude is a tank on normal slows us down, and you don't need tanks on normal, (which is true, and that should not be the case), how are you going to stop the fake tanking at a higher level than normal, because there is no place for people who want to tank to learn how to tank?

    This is a contributing factor to the tank shortage discussion in another thread in the forums."If they have a taunt slotted, not a fake tank." Taunt is not the only requirement for a real tank in harder content. You have to learn how to "git gud" somewhere.

    Perhaps eso needs to incorporate a "tank check" for normal to allow people to learn - checks if bars are primarily tank skills, and gear is tank gear? That would perhaps encourage more people to get into tanking, leading to less fake tanks in higher levels. Might also help the "fake" dps people how to do better dps. Dummy humping means nothing compared to real situations. Toough problem to solve.
  • xclassgaming
    xclassgaming
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    i'd rather zos just make it a bannable offense to play a fake tank/healer, it ruins many experiences and it's just plainly selffish.
    Give us clannfear mounts!
  • BXR_Lonestar
    BXR_Lonestar
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    This poll is somewhat bias. Am I queing up for a normal random or am I trying to get a specific dungeon done to farm for something specific? Veteran or normal? DLC or base game? These are the questions that would effect my answer. If I'm doing a normal random dungeon or almost any dungeon on normal, I would probably prefer a fake tank.

    In almost EVERY scenario though, regardless of how easy or how difficult, I'd rather a fake tank than a fake DPS.
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