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Furniture Crafting Re-Work

Gray_howling_parrot
Gray_howling_parrot
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I’d engage more with actually crafting my furniture if they weren’t all over the place. I’d love to see a furniture crafting station with a search bar. That is all :-)
ESO YouTube Content Creator & Templar Tank/Healer Main
  • Theist_VII
    Theist_VII
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    That would be nice.

    Would also love to finally deconstruct furnishings I haven’t touched in years that are sitting in one of my many storage homes.
    Edited by Theist_VII on March 4, 2024 3:33PM
  • TaSheen
    TaSheen
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    Yeah, I'd really like a Master Crafting Furnishings Station, personally. Holds all furnishing types - just haven't figured out how you'd "feed" it....

    Maybe all furnishings are listed but greyed out (and updated as new ones are added) and all plans etc you already know are no longer greyed out; as you find new plans etc and learn them the corresponding greyed out furnishings get activated?
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    "But even in books, the heroes make mistakes, and there isn't always a happy ending." Mercedes Lackey, Into the West

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  • Billium813
    Billium813
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    9. Allow Potions and Furnishings to be deconstructed for base components. After decorating, its quite common to have a surplus of furnishings that you crafted, didn't end up using, and now you want to get rid of. The cost of furnishing mats is already soo expensive! Just let players try to recoup some of that cost by deconstructing for Traits, Furnishing Mats, and Tempers. For Potions too, ingredient prices are really high. Allow players to decon Potions they get in the game for a chance to get base mats.
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    11. Add furnishing mat drop chances to Survey nodes. Players would actually care about Enchanting and Woodworking Surveys if they could get Mundane Rune and Heartwood! It would help with the overpriced state of furnishing mats as well. Why NOT give furnishing mats at Survey nodes?!
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    15. Add a search/filter function for creating Provisions and Furnishings. If I want to create “High Isle”, or “Leyawiin”, or "Shelf" furnishings, it can be a real pain having to scroll through a massive list of things. Not to mention that things like "Urns", "Vases", and "Barrels" are spread all throughout Courtyard, Hearth, Parlor, Undercroft, ect. The sheer organization mentality of furnishings is mind boggling! It's mental. Having no search function, or useful filters, is beyond ridiculous at this point. We just keep getting more furnishings each release and its almost impossible to find what you need!
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    23. Using Precision Edit, Yaw, Pitch, and Roll can be altered by 0.05 degrees, but the values only show to one decimal place. Also, MANY furnishings default placement are NOT 0.00 degrees in Pitch and Roll, but rather 0.05 degrees. This is extremely annoying when placing furnishings. Several furnishings default to the wrong orientation too.
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    27. Add a Furnishing bag for players to store all their furnishings. At the moment, a common tactic is for players to fill their unused houses with tons of junk they can't store in their bank! I'm guessing it costs ZOS WAY more storage space to store those furnishings coordinates and housing information then it WOULD be to just let players store them inside a special furnishing bag. ZOS, this would be in your best interest to implement so players are incentivized to use Warehouses way less.
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    More suggestions here: https://forums.elderscrollsonline.com/en/discussion/617900/quality-of-life-suggestions/p1
  • BretonMage
    BretonMage
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    Being able to deconstruct furnishings for mats would go a long way to solving many of our problems tbh, including both lack of mats and inventory clutter. Please, ZOS.

    (But also let furnishing mats drop in survey nodes too, because then I might actually bother with crafting writs).
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