AnduinTryggva wrote: »I disagree that these rules should be imposed on clients if they wish for something else. We are not talking about traffic rules here.
LesserCircle wrote: »No, just make new ones like they do sometimes with the ancestral versions.
freespirit wrote: »Are you guys that say the base game has a "jarring" difference in looks playing in ultra hd or 4k?
I ask because I just don't see this "massive" difference, I actually find some of the new zones too bright and having unrealistic colouring.
Now this could also be because I'm old and my eyesight isn't what it was.
What I do know however is my PC is old, already cannot handle 4k and I worry any significant graphical update would cause me more issues when playing the game I love!
I also detest all the new "exploding" mounts!!
#grumpyoldwoman 👵

I can understand if some people don't want a complete redesign, because they like the old look. But if design stayed the same, and only resolution would be improved - would that be okay?
I can understand if some people don't want a complete redesign, because they like the old look. But if design stayed the same, and only resolution would be improved - would that be okay?
That is not what is being asked for. What is being asked for is a complete retexture and remodeling with changes to both aesthetics and proportions.I can understand if some people don't want a complete redesign, because they like the old look. But if design stayed the same, and only resolution would be improved - would that be okay?
So the discussion is not merely updating the resolution of anything.
I can understand if some people don't want a complete redesign, because they like the old look. But if design stayed the same, and only resolution would be improved - would that be okay?
That is not what is being asked for. What is being asked for is a complete retexture and remodeling with changes to both aesthetics and proportions.
So the discussion is not merely updating the resolution of anything.
Pixiepumpkin wrote: »
I never said use the style I like. This thread is about increased texture resolution. The same outfit you wear would look better with a higher resolution. I used mine as an example becasuse of its higher resoultion newer textures.
You would benefit from the change, not lose out.
Darkstorne wrote: »I don't think they ever will, and I think the "ancestral" motifs are their olive branch here. It's like a fifth tier to all the base racial motifs, with modern mesh and texture work.
I can understand if some people don't want a complete redesign, because they like the old look. But if design stayed the same, and only resolution would be improved - would that be okay?
That is not what is being asked for. What is being asked for is a complete retexture and remodeling with changes to both aesthetics and proportions.
So the discussion is not merely updating the resolution of anything.
Wrong:Pixiepumpkin wrote: »
I never said use the style I like. This thread is about increased texture resolution. The same outfit you wear would look better with a higher resolution. I used mine as an example becasuse of its higher resoultion newer textures.
You would benefit from the change, not lose out.
aspergalas4 wrote: »I think some remodelling would be necessary for certain styles that are simply outdated when it comes to aesthetic and proportions.
Pixiepumpkin wrote: »LesserCircle wrote: »No, just make new ones like they do sometimes with the ancestral versions.
But that does nothing to keep the old game from looking stale. I personally have no issues with making new outfits and keeping the old ones, as long as old NPC models are updated to new textures along with base game graphics.
Their is already a massive visual discrepancy between vanilla game assets and assets made over the past 6 years or so. If they do not update old graphics, this game will have a shortened lifespan because it will not attract as many new players as a modern game or an MMO being actively updated (which shows the customer a commitment by the development studio).
Zenimax has made changes to motifs including base game designs. It led to complaints from players that it changed the look they chose for their character.
I also wish it would just rain in rivenspire, but, that's something else.
Remathilis wrote: »Darkstorne wrote: »I don't think they ever will, and I think the "ancestral" motifs are their olive branch here. It's like a fifth tier to all the base racial motifs, with modern mesh and texture work.
It would have been nice if they didn't gate them behind antiquities and treasure maps, and then only have five (high elf, Nord, Breton, orc, Akavarii, and Reach/barbaric) with a sixth that you can't get (Imperial). They also flat gave up with it after Galen, so no ancestral Redguard, Khajiits, Dark elf, wood elf,.or Argonian.
The cost for these are still way too high (even for the base game zone ones) and all for a slightly nicer looking base game motif. If this was the "fix" for the base game motifs, it's not been a successful one.
No, thanks. No one wants to be forced to change their looks. Use newer motifs, if you like newer motifs. Don't use old motifs, if you don't like them.
I want to look like this.
No, thanks. No one wants to be forced to change their looks. Use newer motifs, if you like newer motifs. Don't use old motifs, if you don't like them.
I want to look like this.
The biggest problem is quality, not style. Many base game outfits are just flat textures being painted onto the character model. Newer styles have their own models that look like actual separate objects being attached to the Character.
Pixiepumpkin wrote: »... art/design school would not be necessary).
At the risk of appearing controversial and speaking as a scientist.....
/s
But, no thanks - I'm pretty sure Matt Firor commented many years ago about problems of updating older game assets: some love the idea and many more loathe it so it's better to just leave well enough alone.
I like the older stuff. I like the newer stuff, too.
Something for everyone.
Also, I'd prefer the designers spent their time and my money working on completely new stuff rather than trashing 'reimagining' their predecessors work.
Pixiepumpkin wrote: »... art/design school would not be necessary).
At the risk of appearing controversial and speaking as a scientist.....
/s
But, no thanks - I'm pretty sure Matt Firor commented many years ago about problems of updating older game assets: some love the idea and many more loathe it so it's better to just leave well enough alone.
I like the older stuff. I like the newer stuff, too.
Something for everyone.
Also, I'd prefer the designers spent their time and my money working on completely new stuff rather than trashing 'reimagining' their predecessors work.
And to add merit to this - speaking as a trained artist I don't know of any rules stating that merely increasing to an arbitrarily decided resolution is considered objectively better.