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Did I miss the "Elemental Susceptibility Nerf"?

  • Tyrant_Tim
    Tyrant_Tim
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    Clean up your quote, we can share receipts on that thread.
    Edited by Tyrant_Tim on February 2, 2024 7:49PM
  • FirmamentOfStars
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    Tyrant_Tim wrote: »
    Thank you. Before I continued, I wanted it to be visible for everyone just how few Nightblade DDs are actively participating in trials at a high level.

    Skinny is sitting there pretty with a 60k, love to see it, but there are only 4 Nightblades even close to 50k on that list for Sanity’s Edge, the rest are around 10k.

    Rockgrove has 5.

    Cloudrest is the only trial with any number of Blades participating and even then, the numbers fall off rapidly.

    Look up Arcanist and Dragonknight for the same trials and you’ll see an entire page of all like-numbers before they start to even fall off 10k from the top score.

    Out of respect to the OP, this has derailed from the joke made at my expense earlier in the thread, if anyone wants to continue the conversation, I have a post up going over what I believe to be THE answer to Nightblade in PvE as a whole, feel free to check it out and give your opinions.

    https://forums.elderscrollsonline.com/en/discussion/651567/pve-nightblade-purpose-2024#latest

    Look, giving major vulnerability to mark has like pretty much nothing to do with PvE capabilities of nightblades. It is totally irrelevant to your request for dps parses too.

    First off, you would create another overloaded skill with having major breach and vulnerability on a what....45-60 seconds skill? That is totally ridiculous in PvP.

    Secondly, you take away from necromancer or people using sets to provide major vulnerability just for the greed of having 100% uptime on it for the sake of a class being used...more? Like its just demanded to have one nightblade in a trial group then, not because of damage, not because somebody likes to play it, simply for that one skill. That will hardly improve the state of nightblade.

    Major vulnerabilty still will not make nightblades more desired than having it as a debuff ***, since vulnerability buffs the damage of the whole group, therefore the dps of the single nightblade still will fall short in comparison to the other dds.

    Also there are tons of other ways to get nightblades damage up a bit? Like they adding damage to their spammable? Or you could buff some of their dots for example?

    Thanks for the irrelevant input about mark, since the discussion is about elemental susceptibility and not your nightblade bias.
  • Tyrant_Tim
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    “your nightblade bias.”

    That’s precious. Open a few threads up in this section and see what my primary focus this cycle is, and I guarantee you will see it has nothing to do with Nightblade.

    I want them fixed for PvE so we can stop getting scalped by 20k Spec Bows resulting from “PvE buffs” that break PvP.

    Once again, derailing your* thread.
    Edited by Tyrant_Tim on February 2, 2024 8:33PM
  • Tyrant_Tim
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    Have I not said to stop talking about the Mark Target solution in a thread about Elemental Susceptibility?
    Tyrant_Tim wrote: »
    Out of respect to the OP, this has derailed from the joke made at my expense earlier in the thread, if anyone wants to continue the conversation, I have a post up going over what I believe to be THE answer to Nightblade in PvE as a whole, feel free to check it out and give your opinions.

    https://forums.elderscrollsonline.com/en/discussion/651567/pve-nightblade-purpose-2024#latest

    Two separate skills, one can be applied to everyone at no cost, one can be applied to an individual target.
    Edited by Tyrant_Tim on February 2, 2024 8:02PM
  • DrNukenstein
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    Keep it free but make it last like 4 seconds and only apply status effects once

    Or make it cost all the mag

    Right now this skill is free lunch, and that can't exist.
  • xDeusEJRx
    xDeusEJRx
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    Potential changes they should make to susceptibility:

    -Make it have a magicka cost

    -Have a delay after the initial cast for the debuffs (because the debuffs start on cast, if you spam or use it frequently you can get around the 7.5 second downtime the skill has, which defeats the point of the skill even having a down time

    -Change it back the original susceptibility pre-buff where it only gives 1 status effect every time the debuffs rotate

    -Keep the skill's effects the same but make the skill only usable on one target as a time and if they use it on another target, the initial target's debuffs disappear. It might still be strong but limiting it to a single target would probably reduce all the susceptibilities in PVP.
    Solo PvP'er PS5 NA player

    90% of my body is made of Magblade
  • James-Wayne
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    Lalothen wrote: »
    Just make the susceptibility morph target monsters only. Problem solved.

    I agree.
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  • Arcanasx
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    Elemental Susceptibility doesn't show up on death recaps, so its unlikely that it'll show on the patch notes as well.
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