FirmamentOfStars wrote: »Maybe I did not read the patch notes correctly, but I somehow missed the nerf to elemental susceptibility.
The skill applies major breach on max range for 30 seconds plus every 7.5 seconds two times a direct damage hit (buffed immensely this patch), one of the most prevalent and actually best dots in the game for 4 seconds (really slight nerf with the update), a 5% damage taken modifier with minor vulnerability, a 5% less damage done modifier with minor maim and a 10% damage taken by critical strikes with minor brittle if holding an ice staff (most prevalent backbar weapon in PvP at the moment). This skill gets thrown left and right in PvP and is completely free of any cost.
So...where was the expected nerf to this skill. It is not like people did not complain about it.
FirmamentOfStars wrote: »Maybe I did not read the patch notes correctly, but I somehow missed the nerf to elemental susceptibility.
The skill applies major breach on max range for 30 seconds plus every 7.5 seconds two times a direct damage hit (buffed immensely this patch), one of the most prevalent and actually best dots in the game for 4 seconds (really slight nerf with the update), a 5% damage taken modifier with minor vulnerability, a 5% less damage done modifier with minor maim and a 10% damage taken by critical strikes with minor brittle if holding an ice staff (most prevalent backbar weapon in PvP at the moment). This skill gets thrown left and right in PvP and is completely free of any cost.
So...where was the expected nerf to this skill. It is not like people did not complain about it.
xylena_lazarow wrote: »Proc that can be LoS'd, purged, outhealed by HoTs, etc... ya no skill. Try using this yourself against anyone decent.
Meanwhile you can press 1 button and go from execute range to full HP. Now that's what I call skilled PvP!
JerBearESO wrote: »In PvP you can use this as a spammable vs roll dodge happy targets, since it can't miss and now has like an extra 2k damage with the status buffs. It should maybe lose the status effects for something else. Give it a unique 5% damage to element damage and call it a day.
I saw a funny comment the other day suggesting that nightblade mark just apply major vulnerability 100% of the time to the target it's on.
Tyrant_Tim wrote: »I saw a funny comment the other day suggesting that nightblade mark just apply major vulnerability 100% of the time to the target it's on.
Glad I could make your day. @React
While you find it funny considering how much damage Nightblades do in PvP, I find it sensible considering how little they do in PvE.
Especially considering the fact that Nightblade has been repeatedly buffed in PvP because of that very need in PvE, when the answer has been Major Vulnerability Mark Target the whole time. Nightblade’s identity is the “single-target DD” yet has nothing to buff fights against a single target.
Given that change, ZOS could roll back so many weird buffs that Nightblade received and make that change in replacement and the class would be fine.
FirmamentOfStars wrote: »Tyrant_Tim wrote: »I saw a funny comment the other day suggesting that nightblade mark just apply major vulnerability 100% of the time to the target it's on.
Glad I could make your day. @React
While you find it funny considering how much damage Nightblades do in PvP, I find it sensible considering how little they do in PvE.
Especially considering the fact that Nightblade has been repeatedly buffed in PvP because of that very need in PvE, when the answer has been Major Vulnerability Mark Target the whole time. Nightblade’s identity is the “single-target DD” yet has nothing to buff fights against a single target.
Given that change, ZOS could roll back so many weird buffs that Nightblade received and make that change in replacement and the class would be fine.
Nah thx.
Tyrant_Tim wrote: »I saw a funny comment the other day suggesting that nightblade mark just apply major vulnerability 100% of the time to the target it's on.
Glad I could make your day. @React
While you find it funny considering how much damage Nightblades do in PvP, I find it sensible considering how little they do in PvE.
Especially considering the fact that Nightblade has been repeatedly buffed in PvP because of that very need in PvE, when the answer has been Major Vulnerability Mark Target the whole time. Nightblade’s identity is the “single-target DD” yet has nothing to buff fights against a single target.
Given that change, ZOS could roll back so many weird buffs that Nightblade received and make that change in replacement and the class would be fine.
Tyrant_Tim wrote: »I saw a funny comment the other day suggesting that nightblade mark just apply major vulnerability 100% of the time to the target it's on.
Glad I could make your day. @React
While you find it funny considering how much damage Nightblades do in PvP, I find it sensible considering how little they do in PvE.
Especially considering the fact that Nightblade has been repeatedly buffed in PvP because of that very need in PvE, when the answer has been Major Vulnerability Mark Target the whole time. Nightblade’s identity is the “single-target DD” yet has nothing to buff fights against a single target.
Given that change, ZOS could roll back so many weird buffs that Nightblade received and make that change in replacement and the class would be fine.
That's an absurdly strong buff to tie to a minute long skill that applies major breach. Just as absurd as the current version of susceptibility.
I too wish they'd balance PVE and PVP separately, but they won't. With that in mind, putting major vulnerability on a skill like Mark target is just.. laughable.
Tyrant_Tim wrote: »Tyrant_Tim wrote: »I saw a funny comment the other day suggesting that nightblade mark just apply major vulnerability 100% of the time to the target it's on.
Glad I could make your day. @React
While you find it funny considering how much damage Nightblades do in PvP, I find it sensible considering how little they do in PvE.
Especially considering the fact that Nightblade has been repeatedly buffed in PvP because of that very need in PvE, when the answer has been Major Vulnerability Mark Target the whole time. Nightblade’s identity is the “single-target DD” yet has nothing to buff fights against a single target.
Given that change, ZOS could roll back so many weird buffs that Nightblade received and make that change in replacement and the class would be fine.
That's an absurdly strong buff to tie to a minute long skill that applies major breach. Just as absurd as the current version of susceptibility.
I too wish they'd balance PVE and PVP separately, but they won't. With that in mind, putting major vulnerability on a skill like Mark target is just.. laughable.
Wouldn’t be that laughable if they removed Minor Courage from Power Extraction.
Or removed Major Fracture from the skill to begin with in replacement, it would be as easy as just slotting Razor Caltrops, another AoE DoT to get the debuff back.
Tyrant_Tim wrote: »Tyrant_Tim wrote: »I saw a funny comment the other day suggesting that nightblade mark just apply major vulnerability 100% of the time to the target it's on.
Glad I could make your day. @React
While you find it funny considering how much damage Nightblades do in PvP, I find it sensible considering how little they do in PvE.
Especially considering the fact that Nightblade has been repeatedly buffed in PvP because of that very need in PvE, when the answer has been Major Vulnerability Mark Target the whole time. Nightblade’s identity is the “single-target DD” yet has nothing to buff fights against a single target.
Given that change, ZOS could roll back so many weird buffs that Nightblade received and make that change in replacement and the class would be fine.
That's an absurdly strong buff to tie to a minute long skill that applies major breach. Just as absurd as the current version of susceptibility.
I too wish they'd balance PVE and PVP separately, but they won't. With that in mind, putting major vulnerability on a skill like Mark target is just.. laughable.
Wouldn’t be that laughable if they removed Minor Courage from Power Extraction.
Or removed Major Fracture from the skill to begin with in replacement, it would be as easy as just slotting Razor Caltrops, another AoE DoT to get the debuff back.
Major vulnerability isn't minor courage or major fracture. It's a debuff that only comes from four other sources in game, three of them being sets and one being an ultimate. It is the strongest damage modifier in the game. Putting it on mark target makes as much sense as elemental susceptibility doing what it does now. The game doesn't need more obviously overperforming things added.
This thread is about elemental susceptibility though.
FirmamentOfStars wrote: »Tyrant_Tim wrote: »I saw a funny comment the other day suggesting that nightblade mark just apply major vulnerability 100% of the time to the target it's on.
Glad I could make your day. @React
While you find it funny considering how much damage Nightblades do in PvP, I find it sensible considering how little they do in PvE.
Especially considering the fact that Nightblade has been repeatedly buffed in PvP because of that very need in PvE, when the answer has been Major Vulnerability Mark Target the whole time. Nightblade’s identity is the “single-target DD” yet has nothing to buff fights against a single target.
Given that change, ZOS could roll back so many weird buffs that Nightblade received and make that change in replacement and the class would be fine.
Nah thx.
FirmamentOfStars wrote: »JerBearESO wrote: »In PvP you can use this as a spammable vs roll dodge happy targets, since it can't miss and now has like an extra 2k damage with the status buffs. It should maybe lose the status effects for something else. Give it a unique 5% damage to element damage and call it a day.
Did not even think about it being used as spammble with the additional damage of concussed and chilled...can we get a PvP dev again to look at this stuff?
Tyrant_Tim wrote: »
Glad I could make your day. @React
While you find it funny considering how much damage Nightblades do in PvP, I find it sensible considering how little they do in PvE.
Especially considering the fact that Nightblade has been repeatedly buffed in PvP because of that very need in PvE, when the answer has been Major Vulnerability Mark Target the whole time. Nightblade’s identity is the “single-target DD” yet has nothing to buff fights against a single target.
Given that change, ZOS could roll back so many weird buffs that Nightblade received and make that change in replacement and the class would be fine.
Twohothardware wrote: »Vateshran destro staff needs to get the same damage scaling change as Master Dual Wield.
These two proc Arena weapons have propped up the 40K health meta we’ve been in.
Tyrant_Tim wrote: »Necro would still have AoE Major Vuln, and would persist as the go-to pick for Off-Tank.
Having a class with Single-Target Major Vuln would not kill off your class, I know none of you actually know what Mark Target does so I’ll enlighten you. It’s an ability that can only be active on 1(one) target and if you want to have that debate, do it on the thread where the idea was proposed, I will gladly have that with you.
I would be more than happy to pull my PvE receipts and we can measure clears.