Cooperharley wrote: »In what way? It's never (virtually) used in super high end-game content. It just allows people to learn mechanics and get comfortable as a tank early on. Also feels good to use straight up coming from other MMOs.
Kinda silly. We need more tanks. Decreasing enthusiasm and accessibility for tanks is straight up a bad idea. Gotta start somewhere dude.
etchedpixels wrote: »WhiteCoatSyndrome wrote: »Speaking as someone who usually doesn’t tank, I guess I need to find another relatively idiot-proof set for my Warden. 😕
For easy newb tanking I can recommend hatchlings shell, permafrost and bear ulti never using the swipe. Put CP into the damage shield bonuses, dodge rolling under damage shield (as you've always got one) and into the heal based on ultimate you currently have. Eat a sensible food choice and you can take a coffee break whilst standing in trash because your self heal is crazy even if they get through the damage shield. Monster helm to taste 8)
It doesn't work in PvP because the heals are nerfed there and also because there's eventually someone smart enough to have oblivion damage to deal with trolltanks.
It's also not good for serious stuff as you are not buffing anyone but it sure works well for PUG runs and even tanking dragons.
etchedpixels wrote: »
For easy newb tanking I can recommend hatchlings shell, permafrost and bear ulti never using the swipe. Put CP into the damage shield bonuses, dodge rolling under damage shield (as you've always got one) and into the heal based on ultimate you currently have. Eat a sensible food choice and you can take a coffee break whilst standing in trash because your self heal is crazy even if they get through the damage shield. Monster helm to taste 8)
It doesn't work in PvP because the heals are nerfed there and also because there's eventually someone smart enough to have oblivion damage to deal with trolltanks.
It's also not good for serious stuff as you are not buffing anyone but it sure works well for PUG runs and even tanking dragons.
Cooperharley wrote: »In what way? It's never (virtually) used in super high end-game content. It just allows people to learn mechanics and get comfortable as a tank early on. Also feels good to use straight up coming from other MMOs.
Kinda silly. We need more tanks. Decreasing enthusiasm and accessibility for tanks is straight up a bad idea. Gotta start somewhere dude.
Here's some points off the top of my head
AoE taunt doesn't help distinguish dangerous adds
Wantonly taunting everything and blocking their attacks can drain a lot of resources, leads to not paying attention to other adds, leads to being unable to block a HA and getting stunned/killed and wasting more resources on break free
Prevents learning how to properly chain in adds
If you're doing base game normal dungeons or overland, wear anything you want. If a new(noob) tank was wearing this set all the time, gets used to it, and decides to hop in to a vet dungeon for the first time with it, they'll have a really bad time, especially if it's a dlc dungeon.
If a new tank wants to get better, Tormentor will not help for the more difficult things that they'll have to learn. Gotta start somewhere, sure, but not with this set.
BejaProphet wrote: »@Cooperharley
“Templar tank also shined in this regard because it is virtually the only class with an AOE explosive gap closer.“. -you
This really doesn’t seem like a good case for keeping it. And my argument from my very first post (feel free to check) has been that a player base not catching on to the potential here is no argument on whether it’s OP or outside the vision.
Further, there is ZERO reason it should not be used in a trifecta run. There is a good reason not to use it in trials since tanks need to not cross taunt. Finally. Templars have an incredibly powerful tanking set up. One of the best imo. What they don’t have is superior group buffs, but that isn’t tanking. (I’m not saying tanks shouldn’t buff the group in ESO). I build my tanks to buff the group to varying degrees. I’m saying that it shouldn’t be confused with the task of tanking itself.
Cooperharley wrote: »BejaProphet wrote: »@Cooperharley
“Templar tank also shined in this regard because it is virtually the only class with an AOE explosive gap closer.“. -you
This really doesn’t seem like a good case for keeping it. And my argument from my very first post (feel free to check) has been that a player base not catching on to the potential here is no argument on whether it’s OP or outside the vision.
Further, there is ZERO reason it should not be used in a trifecta run. There is a good reason not to use it in trials since tanks need to not cross taunt. Finally. Templars have an incredibly powerful tanking set up. One of the best imo. What they don’t have is superior group buffs, but that isn’t tanking. (I’m not saying tanks shouldn’t buff the group in ESO). I build my tanks to buff the group to varying degrees. I’m saying that it shouldn’t be confused with the task of tanking itself.
You’re arguing different points just to argue. I’m not going to respond to your stuff anymore my man. I don’t understand why and where your head is at personally. It’s a fun set that shouldn’t have been nerfed. Plain and simple. Peace 🫡
Cooperharley wrote: »BejaProphet wrote: »@Cooperharley
“Templar tank also shined in this regard because it is virtually the only class with an AOE explosive gap closer.“. -you
This really doesn’t seem like a good case for keeping it. And my argument from my very first post (feel free to check) has been that a player base not catching on to the potential here is no argument on whether it’s OP or outside the vision.
Further, there is ZERO reason it should not be used in a trifecta run. There is a good reason not to use it in trials since tanks need to not cross taunt. Finally. Templars have an incredibly powerful tanking set up. One of the best imo. What they don’t have is superior group buffs, but that isn’t tanking. (I’m not saying tanks shouldn’t buff the group in ESO). I build my tanks to buff the group to varying degrees. I’m saying that it shouldn’t be confused with the task of tanking itself.
You’re arguing different points just to argue. I’m not going to respond to your stuff anymore my man. I don’t understand why and where your head is at personally. It’s a fun set that shouldn’t have been nerfed. Plain and simple. Peace 🫡
wolfie1.0. wrote: »My two cents:
The set was an anomaly to begin with and of limited utility. While it may have been useful to pull massive trash mobs it was also abused and used for trolling.
As has been pointed out already in this thread the set is not used in high end pve content. This is because that content is not designed for an aoe taunt and I have witnessed the use of this set cause group wipes.
While handy for lesser content the set was a crutch, used by dps to fake tank, used by trolls, and overall taught players bad tanking habits.
I am honestly surprised it took them this long to correct it.
wolfie1.0. wrote: »Cooperharley wrote: »BejaProphet wrote: »@Cooperharley
“Templar tank also shined in this regard because it is virtually the only class with an AOE explosive gap closer.“. -you
This really doesn’t seem like a good case for keeping it. And my argument from my very first post (feel free to check) has been that a player base not catching on to the potential here is no argument on whether it’s OP or outside the vision.
Further, there is ZERO reason it should not be used in a trifecta run. There is a good reason not to use it in trials since tanks need to not cross taunt. Finally. Templars have an incredibly powerful tanking set up. One of the best imo. What they don’t have is superior group buffs, but that isn’t tanking. (I’m not saying tanks shouldn’t buff the group in ESO). I build my tanks to buff the group to varying degrees. I’m saying that it shouldn’t be confused with the task of tanking itself.
You’re arguing different points just to argue. I’m not going to respond to your stuff anymore my man. I don’t understand why and where your head is at personally. It’s a fun set that shouldn’t have been nerfed. Plain and simple. Peace 🫡
Clearly the devs disagree. And you havn't had the negative experiences that I have had with the set.
I don't normal like any nerfs, this one I stand behind
My two cents this set didn't need tobe changed it was kinda of irrelevant in the grand scheme no one is using this in any meaningful content and if they are questionable I think its just a lazy man's tank set and creates bad habits more than anything but again it was adding more fun than taking it away for some newer players
AcadianPaladin wrote: »Basic tanking requires taunting foes and staying alive. Tormentor was one way of doing this for the minority of tanks who like it. I guess there are too many tanks in the game so let's irritate and lose a few. Need more dd's anyway.
Cooperharley wrote: »wolfie1.0. wrote: »Cooperharley wrote: »BejaProphet wrote: »@Cooperharley
“Templar tank also shined in this regard because it is virtually the only class with an AOE explosive gap closer.“. -you
This really doesn’t seem like a good case for keeping it. And my argument from my very first post (feel free to check) has been that a player base not catching on to the potential here is no argument on whether it’s OP or outside the vision.
Further, there is ZERO reason it should not be used in a trifecta run. There is a good reason not to use it in trials since tanks need to not cross taunt. Finally. Templars have an incredibly powerful tanking set up. One of the best imo. What they don’t have is superior group buffs, but that isn’t tanking. (I’m not saying tanks shouldn’t buff the group in ESO). I build my tanks to buff the group to varying degrees. I’m saying that it shouldn’t be confused with the task of tanking itself.
You’re arguing different points just to argue. I’m not going to respond to your stuff anymore my man. I don’t understand why and where your head is at personally. It’s a fun set that shouldn’t have been nerfed. Plain and simple. Peace 🫡
Clearly the devs disagree. And you havn't had the negative experiences that I have had with the set.
I don't normal like any nerfs, this one I stand behind
What have been your "negative" experiences with this set out of curiosity?
Also, why after 10 years is it now suddenly over-powered. Just a random and weird change
Tormentor is fine as it is. Players who defend the nerf should ask themselve if they or other players really have a disadvantage because of this set giving AOE taunt or if they are just defending a rule that is not making the game more fun.
The Set is not used in Trials and not Meta in vet dlc dungeons, so it doesn't allow groups to get higher trial scores, doesn‘t trivialize and devalues trifecta in dungeons and it isn’t a requirement to have this set and you are not forced to get it except on werwolfe where you don’t have any taunt otherwise.
Usually you have to taunt only one or few NPCs in a fight anyway and ransacking every NPC also isn't that fun that it should be without alternative, while spamming explosive charge or werewolf pounce (only every second cast a gap-closer) would probably look pretty stupid and annyoing to group.
If you still want call it OP despite having only niche use, ask yourself who is suffering from a set beeing OP when it is not outscoring your trial scores, trivializing content or limiting build diversity. Oakensoul heavy attack builds trivialize game much more than tormentor.
Other sets have also functions you cant reach otherwise that are much more problematic.
Dark Convergence and Rush of Agony are AOE pulling players when all pull skills are single target or uncontrollable(necroarmorpull, frozen gate) and they also ignore/dont give CC Immunity.
Werewolve and templar tanks should have something unique because they are bad tanks and werewolves cant even taunt(=tank) without tormentor.wolfie1.0. wrote: »My two cents:
The set was an anomaly to begin with and of limited utility. While it may have been useful to pull massive trash mobs it was also abused and used for trolling.
As has been pointed out already in this thread the set is not used in high end pve content. This is because that content is not designed for an aoe taunt and I have witnessed the use of this set cause group wipes.
While handy for lesser content the set was a crutch, used by dps to fake tank, used by trolls, and overall taught players bad tanking habits.
I am honestly surprised it took them this long to correct it.
Why is it fake tanking if the player taunts NPCs with tormentor? Normally the requirement for tanking is to taunt bosses and heavy-hitting adds and taunting adds usually doesnt hurt too. And groups wiping in high end PvE content when tank wears tormentor is not a reason to NERF this Set either, it rather shows that the Set is not overperforming.
wolfie1.0. wrote: »Cooperharley wrote: »wolfie1.0. wrote: »Cooperharley wrote: »BejaProphet wrote: »@Cooperharley
“Templar tank also shined in this regard because it is virtually the only class with an AOE explosive gap closer.“. -you
This really doesn’t seem like a good case for keeping it. And my argument from my very first post (feel free to check) has been that a player base not catching on to the potential here is no argument on whether it’s OP or outside the vision.
Further, there is ZERO reason it should not be used in a trifecta run. There is a good reason not to use it in trials since tanks need to not cross taunt. Finally. Templars have an incredibly powerful tanking set up. One of the best imo. What they don’t have is superior group buffs, but that isn’t tanking. (I’m not saying tanks shouldn’t buff the group in ESO). I build my tanks to buff the group to varying degrees. I’m saying that it shouldn’t be confused with the task of tanking itself.
You’re arguing different points just to argue. I’m not going to respond to your stuff anymore my man. I don’t understand why and where your head is at personally. It’s a fun set that shouldn’t have been nerfed. Plain and simple. Peace 🫡
Clearly the devs disagree. And you havn't had the negative experiences that I have had with the set.
I don't normal like any nerfs, this one I stand behind
What have been your "negative" experiences with this set out of curiosity?
Also, why after 10 years is it now suddenly over-powered. Just a random and weird change
I have seen the set used specifically by dps and even healers in dungeons and trials to purposefully cause group wipes and ruin runs. Not just a few times either. Among other occurances. Basically people were using it to cause chaos during trials and dungeon runs that were meant to be instructional and introductory. I won't get I to more specifics due to the forum rules on such things.
As for whether it's op? It's not, it's an annoyance that has been around for a long time.