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Wykkyd's Addons - New & Upcoming Features

  • Abuse
    Abuse
    Horse feeding indicator showing time left before next visit to stables (or at least an option for it).
    I'd like to see exact time, rather than graphical indication, because to find out when I need to feed my horsey, I still need to open character sheet.
    Pretty please.
  • Wykkyd
    Wykkyd
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    Change the setting?
  • Mera_Luna
    Mera_Luna
    Improvement Suggestion. Currently in order to configure an addon for each character you either have to do it manually or else go into the saved variables folder and edit a nested file for each addon. Is there a way for you to modify your addons so that the player can set up the addon once and then copy the settings to a new character? Or else modify the saved variables structure so that you only have to edit one nested file instead of multiple one?
  • Wykkyd
    Wykkyd
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    I will be working on setting up Defaults for all of my addons that you can save to account-wide (even multi-account) as well as RESET for settings for all addons over the next two weeks. I have some bugs to work out and some scaling issues for people that are very "quality of life" and take precedence, but I'm working on it.

    Bare with me, I have a lot of addon work to support ;)
  • rainith2000nub18_ESO
    Wykkyd, I just wanted to thank you for your work on these addons. The ones I use (Framework and quest tracker) are incredibly useful. :)
  • rainith2000nub18_ESO
    Wykkyd, I just wanted to thank you for your work on these addons. The ones I use (Framework and quest tracker) are incredibly useful. :)
  • tejay
    tejay
    Soul Shriven
    I love you Wykkyd, thanks for making my life easier!
  • Bob
    Bob
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    Wykkyd!!!! (*)
    I love you and your addons!!! o:)
  • Bob
    Bob
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    btw
    Is Auto-sheathe feature in Wykkyd's Framework don't work or i miss something?
  • Wykkyd
    Wykkyd
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    Bob wrote: »
    btw
    Is Auto-sheathe feature in Wykkyd's Framework don't work or i miss something?
    Auto-sheath uses the only function available to an addon... a Toggle. So it's a guess, and has no way of knowing if you're actually wielding a weapon. It fires when combat ends and says "toggle wield" since it assumes you wielded during combat.
  • Kraeius
    Kraeius
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    Thanks for your hardwork Wykkyd. I like your addons and use them.

    I have two suggestions currently;

    - Opening main map (not mini map you made) with max zoom out.
    - Showing in game day / night cycle time which as I know there is no function on API for that but you know better.
    RAETIA InfoHub | @Kraeius (PC - EU Megaserver)
  • Wykkyd
    Wykkyd
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    Kraeius wrote: »
    - Opening main map (not mini map you made) with max zoom out.

    I didn't make a mini map.
  • Kraeius
    Kraeius
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    Wykkyd wrote: »
    Kraeius wrote: »
    - Opening main map (not mini map you made) with max zoom out.

    I didn't make a mini map.

    Nice answer for a suggestion.

    RAETIA InfoHub | @Kraeius (PC - EU Megaserver)
  • DedaNax
    DedaNax
    First, Txs for addons :)

    And, may be it would be possible later to order information units on Bazgrim's Toolbar...

    to send time to the right and money to the left, for example


    txs
  • Wykkyd
    Wykkyd
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    Kraeius wrote: »
    Wykkyd wrote: »
    Kraeius wrote: »
    - Opening main map (not mini map you made) with max zoom out.

    I didn't make a mini map.

    Nice answer for a suggestion.
    Don't really see why you took offense. Language barrier maybe? I didn't make a mini map addon, so that part of your suggestion doesn't apply. I also have no plans to do anything with the map. There are other developers doing that sort of thing. I can't do it all.
  • Kraeius
    Kraeius
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    I didn't make a mini map addon, so that part of your suggestion doesn't apply. I also have no plans to do anything with the map. There are other developers doing that sort of thing. I can't do it all.

    That part of your sentence can be consideres as a proper answer.

    Also, if you gonna say "I can't do it all." to people after hearing two suggestions, then its better you dont ask for suggestions or thoughts mate.
    Edited by Kraeius on April 8, 2014 12:55PM
    RAETIA InfoHub | @Kraeius (PC - EU Megaserver)
  • Wykkyd
    Wykkyd
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    Kraeius wrote: »
    I didn't make a mini map addon, so that part of your suggestion doesn't apply. I also have no plans to do anything with the map. There are other developers doing that sort of thing. I can't do it all.

    That part of your sentence can be consideres as a proper answer.

    Also, if you gonna say "I can't do it all." to people after hearing two suggestions, then its better you dont ask for suggestions or thoughts mate.
    I didn't say can't. I said, won't. There is no way for a human being to take every single suggestion and make it reality. I do what I have time for that fits my addons and that's it. I'm sorry that declining your suggestion seems to have upset you. However, this is reality. I am not super human. I have to choose what I spend time on wisely and Map addons, and Minimap addons, are not the area I've chosen to focus on.

    Zerorez created the Minimap addon. Not me. If you've got suggestions in regards to maps or mini maps, I recommend you contact the developer who's working on maps and mini maps.
  • Wykkyd
    Wykkyd
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    DedaNax wrote: »
    First, Txs for addons :)

    And, may be it would be possible later to order information units on Bazgrim's Toolbar...

    to send time to the right and money to the left, for example


    txs

    This is in the works but it will be a little while. Probably a few weeks or more.
  • QHudspeth
    QHudspeth
    Wykkyd wrote: »
    Vlos wrote: »
    @Wykkyd,
    Any chance you can have your Research timers be cross characters/account based?

    That is if I am researching Blacksmithing on one toon and Woodworking on another toon, regardless of which toon I am playing I can see when the timer ends or has expired for each toon?

    Thanks
    It's possible. I'll keep that in consideration.

    @Wykkyd‌ I'd love to see that, too. Thanks for all the hard work!
  • HaphazardAllure
    Just wanted to leave a comment to let you know how much I appreciate your addons Wykkyd. My favorite features are the toolbar and subtitles. I love that you made it possible for us to have subtitles instead of having to check the chat box for NPC dialogue. Great work!
    Edited by HaphazardAllure on April 8, 2014 1:43PM
  • Wykkyd
    Wykkyd
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    Just wanted to leave a comment to let you know how much I appreciate your addons Wykkyd. My favorite features are the toolbar and subtitles. I love that you made it possible for us to have subtitles instead of having to check the chat box for NPC dialogue. Great work!
    Thanks for your support. Make sure to thank Bazgrim for those features if he ever returns to game. While I might have dramatically changed their code (and I did), he wrote the originals.
  • Kraeius
    Kraeius
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    Wykkyd wrote: »
    Kraeius wrote: »
    I didn't make a mini map addon, so that part of your suggestion doesn't apply. I also have no plans to do anything with the map. There are other developers doing that sort of thing. I can't do it all.

    That part of your sentence can be consideres as a proper answer.

    Also, if you gonna say "I can't do it all." to people after hearing two suggestions, then its better you dont ask for suggestions or thoughts mate.
    I didn't say can't. I said, won't. There is no way for a human being to take every single suggestion and make it reality. I do what I have time for that fits my addons and that's it. I'm sorry that declining your suggestion seems to have upset you. However, this is reality. I am not super human. I have to choose what I spend time on wisely and Map addons, and Minimap addons, are not the area I've chosen to focus on.

    Zerorez created the Minimap addon. Not me. If you've got suggestions in regards to maps or mini maps, I recommend you contact the developer who's working on maps and mini maps.

    OK, lets leave it.

    You know the API well, did you see anything that can change original map's default zoom value?

    Edited by Kraeius on April 8, 2014 3:51PM
    RAETIA InfoHub | @Kraeius (PC - EU Megaserver)
  • Wykkyd
    Wykkyd
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    Kraeius wrote: »
    Wykkyd wrote: »
    Kraeius wrote: »
    I didn't make a mini map addon, so that part of your suggestion doesn't apply. I also have no plans to do anything with the map. There are other developers doing that sort of thing. I can't do it all.

    That part of your sentence can be consideres as a proper answer.

    Also, if you gonna say "I can't do it all." to people after hearing two suggestions, then its better you dont ask for suggestions or thoughts mate.
    I didn't say can't. I said, won't. There is no way for a human being to take every single suggestion and make it reality. I do what I have time for that fits my addons and that's it. I'm sorry that declining your suggestion seems to have upset you. However, this is reality. I am not super human. I have to choose what I spend time on wisely and Map addons, and Minimap addons, are not the area I've chosen to focus on.

    Zerorez created the Minimap addon. Not me. If you've got suggestions in regards to maps or mini maps, I recommend you contact the developer who's working on maps and mini maps.

    OK, lets leave it.

    You know the API well, did you see anything that can change original map's default zoom value?
    I have not checked anything having to do with maps. So I cannot answer your question. Please talk to Zerorez who has worth with the map API.
  • Arato
    Arato
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    Uh, doesn't having 5 skill bars absolutely break the limited action skill system and give a huge advantage to people using the mod over people who don't? ZOS should probably disable the ability to have that. Having a max of 12 skills is a design feature that people are to build based on, not download a mod that allows them to use all their skills at once.
  • Bob
    Bob
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    Arato wrote: »
    Uh, doesn't having 5 skill bars absolutely break the limited action skill system and give a huge advantage to people using the mod over people who don't? ZOS should probably disable the ability to have that. Having a max of 12 skills is a design feature that people are to build based on, not download a mod that allows them to use all their skills at once.

    What? :#
    Are you mad or just misread something? ;)
  • Wykkyd
    Wykkyd
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    Arato wrote: »
    Uh, doesn't having 5 skill bars absolutely break the limited action skill system and give a huge advantage to people using the mod over people who don't? ZOS should probably disable the ability to have that. Having a max of 12 skills is a design feature that people are to build based on, not download a mod that allows them to use all their skills at once.
    There is no way to have 5 skill bars. You have completely misunderstood what a toolbar is.
  • Kraeius
    Kraeius
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    @Wykkyd‌ You got any plan to let the players change toolbar's font type, color and size? Would be nice to have that.
    RAETIA InfoHub | @Kraeius (PC - EU Megaserver)
  • Wykkyd
    Wykkyd
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    Yes that is planned.
  • Arato
    Arato
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    Wykkyd wrote: »
    Arato wrote: »
    Uh, doesn't having 5 skill bars absolutely break the limited action skill system and give a huge advantage to people using the mod over people who don't? ZOS should probably disable the ability to have that. Having a max of 12 skills is a design feature that people are to build based on, not download a mod that allows them to use all their skills at once.
    There is no way to have 5 skill bars. You have completely misunderstood what a toolbar is.

    I thought you meant toolbar as in skill bars, action bars, etc.

  • Wykkyd
    Wykkyd
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    Arato wrote: »
    Wykkyd wrote: »
    Arato wrote: »
    Uh, doesn't having 5 skill bars absolutely break the limited action skill system and give a huge advantage to people using the mod over people who don't? ZOS should probably disable the ability to have that. Having a max of 12 skills is a design feature that people are to build based on, not download a mod that allows them to use all their skills at once.
    There is no way to have 5 skill bars. You have completely misunderstood what a toolbar is.

    I thought you meant toolbar as in skill bars, action bars, etc.
    Not only did I not mean that, it isn't possible.
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