Zodiarkslayer wrote: »Templar sustain is fine. I never have a problem. In some fights, I do not even have to pop a potion.
You generally use two or three abilities of the off ressource. And since the best Templar setup is Dualwield frontbar either way, you have a situation where you can finetune how much stamina and magicka you use.
However Stamplar has the disadvantage in content, where when you have to dodge and break free a lot, the stam pool is empty pretty quickly. Especially if they use TwoHander over Bow backbar.
boi_anachronism_ wrote: »This is pretty content specific. In 4 man it may be more of an issue, in raids where you have 2 healers ive never had an issue.
Zodiarkslayer wrote: »boi_anachronism_ wrote: »This is pretty content specific. In 4 man it may be more of an issue, in raids where you have 2 healers ive never had an issue.
I do not raid anymore. My statement derives from experience in 4 man and SOLO content.
Tyrant_Tim wrote: »@boi_anachronism_, it’s been proven time and again, that you need to do potion swaps on Templar mid-parse if you want a good one.
A seasoned veteran of ESO won’t have a massive problem doing that while keeping their rotation, but other classes don’t have that problem, and that’s indicative of a problem with sustain on Templar.
This is why we have two lines for Templar this patch trying to address it, with the change to Glory, StamPlar won’t need to slot Magicka potions in execute now.
Now, Restoring Aura’s change isn’t anywhere near enough to make it competitive to other class support skills that provide those Minor Resources, just look at Refreshing Path, it’s an AoE heal that gives both Mag and Stam recovery with an addition Major Expedition. Night and day difference.
Reminds me of Game of Thrones:Tyrant_Tim wrote: »@boi_anachronism_, it’s been proven time and again, that you need to do potion swaps on Templar mid-parse if you want a good one.
The additional gain is what, 200 of the main recovery? 100 of the other?Tyrant_Tim wrote: »... Now, Restoring Aura’s change isn’t anywhere near enough to make it competitive to other class support skills that provide those Minor Resources ...
Zodiarkslayer wrote: »Reminds me of Game of Thrones:Tyrant_Tim wrote: »@boi_anachronism_, it’s been proven time and again, that you need to do potion swaps on Templar mid-parse if you want a good one.
" ... It is known ... "
I agree on this however.The additional gain is what, 200 of the main recovery? 100 of the other?Tyrant_Tim wrote: »... Now, Restoring Aura’s change isn’t anywhere near enough to make it competitive to other class support skills that provide those Minor Resources ...
That's maybe enough for a 20s sticky DoT? But guess what? You just lost the bar slot to equip the ability.
For those like me who have arthritis and struggle to get a high DPS so rely on a one bar oakensoul build, making this skill a back bar passive will be of great benefit to us .
Zodiarkslayer wrote: »For those like me who have arthritis and struggle to get a high DPS so rely on a one bar oakensoul build, making this skill a back bar passive will be of great benefit to us .
Minor Endurance, Intellect and Fortitude are already part of Oakensoul. Using Radiant Aura does absolutely nothing for you.
Besides, I am pretty sure, that after StamSorcs tried that trick with Bound Armaments, the Devs will not allow this kind of exploit for any other class.
ok, a little help here
"Champion the cause of divine glory to apply Minor Endurance, Minor Fortitude, and Minor Intellect to nearby group members for 20 seconds, increasing Health, Magicka, and Stamina Recovery by 15%. While slotted on either bar you gain these effects. "
does that mean it is always on? Or do I have to activate it?
Then it activates for 20 seconds until i click it again - no cost? No cool down?
how do I not know this?
Z