emilyhyoyeon wrote: »I saw months ago someone write up an almost whole class kit for a ''Barbarian.'' I wish I could remember their username.
I really liked what they came up with. IIRC it was a bruiser-y class with a lot of emphasis on bleeds. I can't remember if it was foundationally stamina-focused instead of magicka like the other classes are, but I think an class like that would be cool.
It's also a traditional TES class archetype like nightblade, sorcerer, necromancer, which I like.
emilyhyoyeon wrote: »I saw months ago someone write up an almost whole class kit for a ''Barbarian.'' I wish I could remember their username.
I really liked what they came up with. IIRC it was a bruiser-y class with a lot of emphasis on bleeds. I can't remember if it was foundationally stamina-focused instead of magicka like the other classes are, but I think an class like that would be cool.
It's also a traditional TES class archetype like nightblade, sorcerer, necromancer, which I like.
@merpins:
https://forums.elderscrollsonline.com/en/discussion/639602/barbarian-v1-0-skill-icon-art-3-66-complete-theorycraft-class
I'd prefer the pacifist kind. I am SO tired of killing stuff for xp....
emilyhyoyeon wrote: »I saw months ago someone write up an almost whole class kit for a ''Barbarian.'' I wish I could remember their username.
I really liked what they came up with. IIRC it was a bruiser-y class with a lot of emphasis on bleeds. I can't remember if it was foundationally stamina-focused instead of magicka like the other classes are, but I think an class like that would be cool.
It's also a traditional TES class archetype like nightblade, sorcerer, necromancer, which I like.
@merpins:
https://forums.elderscrollsonline.com/en/discussion/639602/barbarian-v1-0-skill-icon-art-3-66-complete-theorycraft-class
Tyrant_Tim wrote: »
BulletMagnetX wrote: »Arcanist already gave me the class I wanted. I only wish there were more squirmy attacks available.
What I really want are new weapon skills. Building hundreds of new weapon models for each motif is unreasonable, but there is more that can be done with one-handed weapons. Namely duelling style (one weapon, maybe an unmodeled offhand bangle or something to fit the weapon mechanics) and a magicka-based melee swordmage style (sword and magical doohicky that doesn't even need a model either, though various held spellbooks could be sold).
Heck, double up on the non-modelled non-magic placeholders and you have unarmed fighting.
I would love new weapon skill lines.
Tyrant_Tim wrote: »