It’s like Nightblade, except you can just spam Merciless Resolve and you heal automatically. Super Nightblade is also immune to all cc’s.
The rest of your slots can be dedicated to performing cool looking acrobatic moves, as well as triumphant poses after killing all of the other much weaker classes.
Comes equipped with Master’s DW and Vateshran staff.
Personally, none. New classes as they are done in this game often come at some expense to existing classes.
I don't enjoy the excessive power imbalance that comes with a new class being wildly over-tuned between gear and class skills, compared to every other currently existing class; followed by the inevitable nerf. Arcanist already needs adjustments, and Necromancer these days is dead (alongside Templar).
First they should fix the game we have as it sits.
Second, after the bugs and imbalances are fixed, I would like to see a Samurai/Swordsman/Warrior type class. A monk is always a good choice. Or another caster class like spell sword/ battle mage/ or just a regular mage.
Most of these classes already exist within the TES lore.
a real assassin class that can play from a distance, a "sniper" assassin power branch (this class's special ranged attack), a bowman/poison branch and a crossbow branch (or another style of semi-distance attack weapon), this time without animations that last 3 years!
I’ve been thinking about QoL improvements for Sorcerer for a while now, and that class could probably be split up into 2 Classes. One being a Summoner, and the other being a Spell Caster, because the 2 play styles are radically different.