Area VOIP system? Tower of bable comes to mind, with shouting, cursing, dogs barking, cats barking, birds barking..lots of barking.. kids screaming, mikes left keyed on, really strange distortions due to server lag and numerous other audio assaults that I can't even imagine right now. Would certainly liven things up o.0ahonma_ESO wrote: »I agree that MMOs have been dropping the ball for years by sidestepping the responsibility of having a robust VOIP system built into them. Robust, being the keyword. Very, very, keyword.
People do talk, both in zone chat and /say. That is, when they aren't busy avoiding being smashed. Why do we get this kind of threads in every new MMO? People talk more in TESO than say WoW (or at least, they tend to say things slightly more interesting). And no serious game has chat bubbles ffs....
Medgirlpts_ESO wrote: »People do talk, both in zone chat and /say. That is, when they aren't busy avoiding being smashed. Why do we get this kind of threads in every new MMO? People talk more in TESO than say WoW (or at least, they tend to say things slightly more interesting). And no serious game has chat bubbles ffs....
SWG had them and it was great.
Medgirlpts_ESO wrote: »People do talk, both in zone chat and /say. That is, when they aren't busy avoiding being smashed. Why do we get this kind of threads in every new MMO? People talk more in TESO than say WoW (or at least, they tend to say things slightly more interesting). And no serious game has chat bubbles ffs....
SWG had them and it was great.
SWG a game that went sooooo well they had to do a CU (where a good part of the people left) and then a NGE (where everybody left)
Ok so no good game had them
Welcome to modern MMOs, where everyone is on a shared world... playing alone. I might just be cynical but after 10 years of MMOs there is definitely a downward trend on social playing. People just want to level and run around doing quests. Older games were less organized so often you had no choice but to actually *gasp* talk to the people around you to get stuff done. But modern games are soooo efficient - cannot waste a second of the player`s attention! - that it`s completely removed the social aspect of the game.
There are so many MMOs out there now that the big titles are stepping over each other to keep you busy with quests, rewards, fights etc while holding your hand, conveniently guiding you from one objective to the next.
I don`t know what the solution is, I also try to just walk around and talk to people but yes most times people just run off. Chat bubbles would definitely help. But beyond that I don`t know what the solution is. I miss long ingame conversations and sharing the wonder with other people.