CameraBeardThePirate wrote: »Can't even use the tethers on your self corpse. Check the "known issues" section of the notes.
Don't even have hopes that they'll fix that before live, so the only interesting part of the set is worthless.
ketsparrowhawk wrote: »CameraBeardThePirate wrote: »Can't even use the tethers on your self corpse. Check the "known issues" section of the notes.
Don't even have hopes that they'll fix that before live, so the only interesting part of the set is worthless.
The whole set seems worthless. It incentivizes you to slot Bone Tyrant abilities, one of which (totem) gives you Minor Protection. You probably get Minor Resolve from vigor. So 2/3 of the 5pc bonus is completely nullified. And for me personally I am swimming in corpses already. Don't really see the usefulness of the self corpse thing. Very dull 2-4pc bonuses. Just all around a wet blanket of a set.
IncultaWolf wrote: »ketsparrowhawk wrote: »CameraBeardThePirate wrote: »Can't even use the tethers on your self corpse. Check the "known issues" section of the notes.
Don't even have hopes that they'll fix that before live, so the only interesting part of the set is worthless.
The whole set seems worthless. It incentivizes you to slot Bone Tyrant abilities, one of which (totem) gives you Minor Protection. You probably get Minor Resolve from vigor. So 2/3 of the 5pc bonus is completely nullified. And for me personally I am swimming in corpses already. Don't really see the usefulness of the self corpse thing. Very dull 2-4pc bonuses. Just all around a wet blanket of a set.
Yeah it's a joke, especially the minor protection from the set, like..do they even look at necromancer abilites? Bone totem already gives that buff.
IncultaWolf wrote: »ketsparrowhawk wrote: »CameraBeardThePirate wrote: »Can't even use the tethers on your self corpse. Check the "known issues" section of the notes.
Don't even have hopes that they'll fix that before live, so the only interesting part of the set is worthless.
The whole set seems worthless. It incentivizes you to slot Bone Tyrant abilities, one of which (totem) gives you Minor Protection. You probably get Minor Resolve from vigor. So 2/3 of the 5pc bonus is completely nullified. And for me personally I am swimming in corpses already. Don't really see the usefulness of the self corpse thing. Very dull 2-4pc bonuses. Just all around a wet blanket of a set.
Yeah it's a joke, especially the minor protection from the set, like..do they even look at necromancer abilites? Bone totem already gives that buff.
LukosCreyden wrote: »I've retired my necro.
Absolutely terrible class.
Weak, worthless skills, clunky and buggy.
Even the new class set for it is rubbish.
Also, STILL NO MAJOR SORCERY / BRUTALITY LMAO
LukosCreyden wrote: »I've retired my necro.
Absolutely terrible class.
Weak, worthless skills, clunky and buggy.
Even the new class set for it is rubbish.
Also, STILL NO MAJOR SORCERY / BRUTALITY LMAO
OtarTheMad wrote: »I fear that ZOS will take only part of the necro feedback and give it major brutality/sorcery and call it a day. The bad part with that is great we have that buff but the offensive skills still suck and aren’t worth slotting so we gained nothing.
IncultaWolf wrote: »OtarTheMad wrote: »I fear that ZOS will take only part of the necro feedback and give it major brutality/sorcery and call it a day. The bad part with that is great we have that buff but the offensive skills still suck and aren’t worth slotting so we gained nothing.
They need more than major brutality/sorcery. The skeletal minion needs a damage buff, with an effect attached to it, even something as simple as minor berserk would make it worth slotting. Bone totem needs to be fixed to stun on the first tick. The damage tethers need to just be completely reworked. Grave grasp..I don't even know where to start with this meme of an ability, it needs a LOT of help. Make the empowering grasp morph buff pets while slotted, because trying to hit your pets with this skill is very tedious and most times you will waste resources trying to.
Blood sacrifice, the other morph of the burst heal render flesh, I have never once seen this ability used since necromancer was released, probably could use a rework as well. Also graveyard is still bugged where if you cast it away from yourself, you can't use the self synergy.
OtarTheMad wrote: »I fear that ZOS will take only part of the necro feedback and give it major brutality/sorcery and call it a day. The bad part with that is great we have that buff but the offensive skills still suck and aren’t worth slotting so we gained nothing.
LukosCreyden wrote: »I've retired my necro.
Absolutely terrible class.
Weak, worthless skills, clunky and buggy.
Even the new class set for it is rubbish.
Also, STILL NO MAJOR SORCERY / BRUTALITY LMAO
IncultaWolf wrote: »This class had so much potential, people are bringing up wanting a skeletal summon for the grave lord tree ultimate, and that's actually what it was at one point. It would be awesome if they made one of the class sets change the ultimate from the flesh atronach back to the skeletal dragon. I know it's possible, because cryptcanon vestments mythic replaces your ultimate with a new one. These class sets are so..plain and non-creative. There are so many cool ideas I could throw out for each class, like this might have been a opportunity to finally give dragonknights that stamina/poison whip that was requested for years.
Anyways, here's a thread I made about the necromancer that includes the video of the skeletal dragon ultimate that was scrapped
https://forums.elderscrollsonline.com/en/discussion/640514/pre-release-beta-necromancer-abilities-scrapped-ultimate
OtarTheMad wrote: »IncultaWolf wrote: »This class had so much potential, people are bringing up wanting a skeletal summon for the grave lord tree ultimate, and that's actually what it was at one point. It would be awesome if they made one of the class sets change the ultimate from the flesh atronach back to the skeletal dragon. I know it's possible, because cryptcanon vestments mythic replaces your ultimate with a new one. These class sets are so..plain and non-creative. There are so many cool ideas I could throw out for each class, like this might have been a opportunity to finally give dragonknights that stamina/poison whip that was requested for years.
Anyways, here's a thread I made about the necromancer that includes the video of the skeletal dragon ultimate that was scrapped
https://forums.elderscrollsonline.com/en/discussion/640514/pre-release-beta-necromancer-abilities-scrapped-ultimate
So many things were different about the necro class but changed. Like the beta abilities but also scythe had heal absorption on it which was removed and biggest of all for me is Blastbones actually worked in Elsweyr’s time in PTS. It was changed and nerfed when it hit live due to misinformation which broke it.
IncultaWolf wrote: »OtarTheMad wrote: »IncultaWolf wrote: »This class had so much potential, people are bringing up wanting a skeletal summon for the grave lord tree ultimate, and that's actually what it was at one point. It would be awesome if they made one of the class sets change the ultimate from the flesh atronach back to the skeletal dragon. I know it's possible, because cryptcanon vestments mythic replaces your ultimate with a new one. These class sets are so..plain and non-creative. There are so many cool ideas I could throw out for each class, like this might have been a opportunity to finally give dragonknights that stamina/poison whip that was requested for years.
Anyways, here's a thread I made about the necromancer that includes the video of the skeletal dragon ultimate that was scrapped
https://forums.elderscrollsonline.com/en/discussion/640514/pre-release-beta-necromancer-abilities-scrapped-ultimate
So many things were different about the necro class but changed. Like the beta abilities but also scythe had heal absorption on it which was removed and biggest of all for me is Blastbones actually worked in Elsweyr’s time in PTS. It was changed and nerfed when it hit live due to misinformation which broke it.
Imagine if the skeletal minion had the heal absorption attached to its attacks, would be something unique the class has, and make it worth slotting in pvp. I REALLY want to use the skeletal archer/arcanist so I FEEL like a necromancer, but it's just soo bad and not worth giving up a bar slot.
IncultaWolf wrote: »OtarTheMad wrote: »IncultaWolf wrote: »This class had so much potential, people are bringing up wanting a skeletal summon for the grave lord tree ultimate, and that's actually what it was at one point. It would be awesome if they made one of the class sets change the ultimate from the flesh atronach back to the skeletal dragon. I know it's possible, because cryptcanon vestments mythic replaces your ultimate with a new one. These class sets are so..plain and non-creative. There are so many cool ideas I could throw out for each class, like this might have been a opportunity to finally give dragonknights that stamina/poison whip that was requested for years.
Anyways, here's a thread I made about the necromancer that includes the video of the skeletal dragon ultimate that was scrapped
https://forums.elderscrollsonline.com/en/discussion/640514/pre-release-beta-necromancer-abilities-scrapped-ultimate
So many things were different about the necro class but changed. Like the beta abilities but also scythe had heal absorption on it which was removed and biggest of all for me is Blastbones actually worked in Elsweyr’s time in PTS. It was changed and nerfed when it hit live due to misinformation which broke it.
Imagine if the skeletal minion had the heal absorption attached to its attacks, would be something unique the class has, and make it worth slotting in pvp. I REALLY want to use the skeletal archer/arcanist so I FEEL like a necromancer, but it's just soo bad and not worth giving up a bar slot.
The damage on it got completely gutted in the dot rework patch as well even though it's not a sticky dot and only went up 4s in duration compared to other dots going up 10s
CameraBeardThePirate wrote: »IncultaWolf wrote: »OtarTheMad wrote: »IncultaWolf wrote: »This class had so much potential, people are bringing up wanting a skeletal summon for the grave lord tree ultimate, and that's actually what it was at one point. It would be awesome if they made one of the class sets change the ultimate from the flesh atronach back to the skeletal dragon. I know it's possible, because cryptcanon vestments mythic replaces your ultimate with a new one. These class sets are so..plain and non-creative. There are so many cool ideas I could throw out for each class, like this might have been a opportunity to finally give dragonknights that stamina/poison whip that was requested for years.
Anyways, here's a thread I made about the necromancer that includes the video of the skeletal dragon ultimate that was scrapped
https://forums.elderscrollsonline.com/en/discussion/640514/pre-release-beta-necromancer-abilities-scrapped-ultimate
So many things were different about the necro class but changed. Like the beta abilities but also scythe had heal absorption on it which was removed and biggest of all for me is Blastbones actually worked in Elsweyr’s time in PTS. It was changed and nerfed when it hit live due to misinformation which broke it.
Imagine if the skeletal minion had the heal absorption attached to its attacks, would be something unique the class has, and make it worth slotting in pvp. I REALLY want to use the skeletal archer/arcanist so I FEEL like a necromancer, but it's just soo bad and not worth giving up a bar slot.
The damage on it got completely gutted in the dot rework patch as well even though it's not a sticky dot and only went up 4s in duration compared to other dots going up 10s
And honestly the duration increase was a pseudo-nerf at the end of the day because it takes longer to make a corpse now.