BetweenMidgets wrote: »I agree, these should not be BoP....
I also agree these should be Collectibles, and be able to be placed in multiple houses.
Also.. that blacksmithing station.....
It is ENORMOUS. It is lovely, but was there no standardization or thought given to this at all? Good heavens, that department definitely didn't think this through...
... Gardner House in Wayrest comes to mind as the closest house to a writ turn-in. ...
Snugpod in Grahtwood is just a few steps away from turning in Master Writs, and also has a lot of other location advantages, like being very close to the Undaunted Camp for pledges, the stables for new characters to train mounts, an outlaw refuge (need to watch out a bit for guards if you have a bounty, but it's not hard to evade), and it's not far from respec shrines.
This might also be a really good solution for console players who prefer to go back and forth between guild house and Rolis to do all their master writs. (Personally, I used to just look at what needed to be done for each one and create the things by hand before I started using Writworthy, but I recognize that it doesn't work for everyone to use that method.)
Snugpod can't hold all the extra stuff like Mundus stones, but it should still have enough room for a merchant, banker, ragpicker, and armory station.
Plus it's silly - having a Snugpod guild crafting hall.
I'll echo some of the comments already here.
The stations should not be Bind on Pickup. This severely disadvantages guildhall owners who have not completed the Grand Master Crafter achievement and may be relying on donations from their members to stock/equip their guildhalls. Along those same lines, I'm unsure why "Grand Master Crafter" was set as the requirement for purchase. If an achievement of some sort is absolutely necessary, some level of the "Unsurpassed Crafter" achievement would make more sense since writ vouchers are the currency and you get the achievement by earning the currency. I'm of mixed mind on the cost (1500 vouchers vs 250 for a regular attunable). It's pretty much in line with the usual pay-for-convenience reasoning that goes with a lot of stuff, but that's still a lot of Master Writs as the cost of freeing up furnishing slots. I was honestly expecting the cost to be more in line with the cost of a normal attunable station (which we're still going to have to pay for to make the AIO station useful).PC from my understanding has cool add-ons that enable the ability to do lots of writs before turning in. We poor console players have to jump through lots of needless loading screens to do the same thing. Greatly increasing the time doing writs comparably. Please throw use a bone here. I know you want people to use towns, but a little QOL improvement here would mean a lot.
What the PC add-ons are actually doing can already be done on console in that they help with making the writ item(s) ahead of time. All platforms are limited to one active Master Writ in each craft, so those of use who use add-ons for Master Writs end up making a bunch of stuff, then stand in front of Hlaalu and spend a lot of time accepting a writ, turn it in, accept a writ, turn it in, accept a writ, turn it in... until we've exhausted the stuff we've made. Console players can already do the same. Where console comes up a bit short here is that there is greater opportunity for Mr. Fumble Fingers to come visit and you end up with one or more pieces that don't meet the writ's requirements. It's not the loading screens and transitions as much as the possibility of mis-clicking in the making.
To play Devil's Advocate on the assistants proposal, those are Special Collectibles and there is a limit of 5 (10 with ESO Plus) on the largest homes.With five service assistants already out there, non-subscribers either sub or do without one, and asking to have furnishing limits increased to accommodate is akin to flogging a dead horse at this point. It's an interesting idea, but it runs into practical limits.
I would also like these to be collectible and not traditional furnishing, but I am fine with these being BOP and not tradable and the cost and GMC requirement.
There's been a lot of comments on forums regarding "not enough stuff in game to earn and everything is locked behind crown store", they give opportunity to earn something in-game for once and look at the response.
I'll echo some of the comments already here.
The stations should not be Bind on Pickup. This severely disadvantages guildhall owners who have not completed the Grand Master Crafter achievement and may be relying on donations from their members to stock/equip their guildhalls. Along those same lines, I'm unsure why "Grand Master Crafter" was set as the requirement for purchase. If an achievement of some sort is absolutely necessary, some level of the "Unsurpassed Crafter" achievement would make more sense since writ vouchers are the currency and you get the achievement by earning the currency. I'm of mixed mind on the cost (1500 vouchers vs 250 for a regular attunable). It's pretty much in line with the usual pay-for-convenience reasoning that goes with a lot of stuff, but that's still a lot of Master Writs as the cost of freeing up furnishing slots. I was honestly expecting the cost to be more in line with the cost of a normal attunable station (which we're still going to have to pay for to make the AIO station useful).PC from my understanding has cool add-ons that enable the ability to do lots of writs before turning in. We poor console players have to jump through lots of needless loading screens to do the same thing. Greatly increasing the time doing writs comparably. Please throw use a bone here. I know you want people to use towns, but a little QOL improvement here would mean a lot.
What the PC add-ons are actually doing can already be done on console in that they help with making the writ item(s) ahead of time. All platforms are limited to one active Master Writ in each craft, so those of use who use add-ons for Master Writs end up making a bunch of stuff, then stand in front of Hlaalu and spend a lot of time accepting a writ, turn it in, accept a writ, turn it in, accept a writ, turn it in... until we've exhausted the stuff we've made. Console players can already do the same. Where console comes up a bit short here is that there is greater opportunity for Mr. Fumble Fingers to come visit and you end up with one or more pieces that don't meet the writ's requirements. It's not the loading screens and transitions as much as the possibility of mis-clicking in the making.
To play Devil's Advocate on the assistants proposal, those are Special Collectibles and there is a limit of 5 (10 with ESO Plus) on the largest homes.With five service assistants already out there, non-subscribers either sub or do without one, and asking to have furnishing limits increased to accommodate is akin to flogging a dead horse at this point. It's an interesting idea, but it runs into practical limits.
No, the real issue for console is it is true that we can make many extra writs ahead of time and turn them too. I have done this many times before. The problem is, you need either write down what the writ is or take a picture of each and every writ you want to make. Then make a bunch ahead of time.
Which also eliminates the help of checking the box and the system only showing what is exactly needed for each writ. Since you can only hold one at a time. You must manually select everything needed for each and every writ. Thus, if you don’t want to risk Mr. Fumble Fingers, you go through lots of extra loading screens to prevent mistakes. Which equals a lot of extra time, needlessly.
With some many different styles in the game that are not in alphabetic order, playing hunt and find takes a lot of time. Plus console has no search feature either to find said style. We are regulated to shifting through over a hundred styles to find the one we need each and every time, which also takes a lot of time that apparently PC does not deal with.
As far as the limit on assistants. I would gladly give up Pirharri the Smuggler for a Master Merchant Assistant in a guild hall or personal home.
While playing today and making potions, a thought popped up that a Master enchantment and Alchemy table that would show each potion and enchantment instead of playing hunt and find the right combinations would also be nice. To make it extremely useful, it would also let use be able to make a favorites list.
King_*** I have also made this same request numerous times before over the past years. Just thought it was an appropriate time to make the request again and hope it is not again ignored.
Stay safe
WhiteCoatSyndrome wrote: »
Yet. There are no Crown Store versions yet. We all know they’re going to come, sooner or later.
I guess I should wait until the patch drops, then sell all the Writs I don’t have the crafting knowledge for.
Capricas_Kirito wrote: »[Snip]. So, the bug and it is a game breaker with the UI for all of the Grandmaster stations is the Overlapping UI elements. I had to disable Perfect Pixle so this
is the strait UI, Many of the functions are unusable because of the overlap.
My feedback will be in the feedback thread
. Just feels like a let down and another feature that only serves veteran players and those who make the game their whole life. I really was hoping for something that was a little more accessible for everyone.
Kelinmiriel wrote: »I would also like these to be collectible and not traditional furnishing, but I am fine with these being BOP and not tradable and the cost and GMC requirement.
There's been a lot of comments on forums regarding "not enough stuff in game to earn and everything is locked behind crown store", they give opportunity to earn something in-game for once and look at the response.
I haven't seen many people complaining that they can be earned in game. Only that we are forced to earn them on a specific account, and many of us were already prepared for the cost of it to be covered by the guild, not by the GM.
It's going to be a lot harder to backtrack with only a month's notice, and we're all going to want this as soon as it drops.
For those whining about the achievement, remember that we have AwA now - the achievement of Master Crafter is trivial now, especially if your guild is helping you with mats and intricates. Each character can do research on different traits, which only takes six hours max, if they haven't done it before. Every character that learns the basic racial styles, counts toward the 50 styles you have to learn. Base game has multi-craft and mass decon. It's really not that big a deal anymore.
It took me over a year to do all the research, and another year to get all the styles. You could do it now in a day or two.
But the 6k vouchers - that's a pain.
...Grand Master Crafter achievement is ridiculously easy to get now with account wide achievements... just learn the base game racial motifs (which you can buy for like 150g each on PC/NA, the most expensive server), on like 6 characters (every account get 8 or 9 free slots, you can even learn them and then delete the character right away). It might very well be the title that lost the most meaning with the introduction of AwA, it used to actually mean something.....