AcadianPaladin wrote: »My preference is the more stuff that is account wide, the better.[/i]
That said, I realize that there are certainly other approaches to how one views alternates. Therefore, choice (via toggles or such) is always a welcome thing to allow for supporting more preferences and playstyles.
Send them having 20 toons unlocking every companion for each character and see how much of "Everything has to be per character" remains.
Send them having 20 toons unlocking every companion for each character and see how much of "Everything has to be per character" remains.
I have no problem with that, except of course that for some of us the whole point of playing multiple characters as individuals is such that there's no reason for each character to use all the companions. None of my 30 or so active characters use more than one companion.
See my comment above about inventory management, then work out how many more bank slots your account would have if each character had his/her own bank inventory less say 20 shared slots across the account. Does everyone still want the bank inventory to be account-wide? Do you not see any benefits to it being mainly character-specific with a degree of sharing?
Personally I'd much prefer each character to earn his/her own champion points, but I appreciate that is certainly a minority view!
TheGamerSeal wrote: »Common sense should be able to dictate what should be account-wide and what should be character-specific, but if there are any gray areas that come up in this discussion, then that's something we can talk about.
[snip]
Not enough things are account wide, but in these parts many seem to disagree, apparently they have too much time in their hands. I especially would like for recipes and schematics to be account-wide (with a search bar) since there are literally thousands.
Personally I prefer accountwide rewards, as the player, not the played character, is earning the reward. Being forced to brainlessly repeat content over and over again on another toon to have access to earned rewards simply isn't my idea of fun.
I wouldn't mind a toggle for the cases you mentioned tho. Indeed I would support optional character-wide achievements and rewards. But it's most probably too late for that.
AcadianPaladin wrote: »My preference is the more stuff that is account wide, the better. That view is largely driven by my approach to the game as it relates to 'characters':
My characters actually 'are' each other. I've been playing the same little wood elf since 2007 (Oblivion at that time), through Skyrim and into ESO. She mastered time travel long ago so chronology/era-hopping is of no concern to her. She wakes up in the morning and decides whether to grab her staves or bows and moves among the differing versions of herself (magplar, magsorc, stamsorc…) as easily as she changes hairstyles or costumes. Each version of her looks identical and has only minimal different modifiers to her base name (Buffy).
That said, I realize that there are certainly other approaches to how one views alternates. Therefore, choice (via toggles or such) is always a welcome thing to allow for supporting more preferences and playstyles.
TheGamerSeal wrote: »Hello.
I'd like to address what I see as a growing problem for players, like me, who want to retain a certain level of individuality between their characters; I touched on this issue a little bit in a previous discussion, but I'd like to focus more on the rewards aspect here. I should mention that there are some account-wide rewards that should remain account-wide given their nature; cosmetic rewards for example: dyes, mounts, non-combat pets, rewards in general that do not influence gameplay. Gameplay rewards, however, should be character-specific or at least toggleable as I mentioned in my previous discussion; these include companion perks like Bastian's Insight, or the upcoming vision upgrades that persist through multiple Endless Archive instances such as the expanded vision choice upgrade. Game features, such as Tales of Tribute decks, should remain account-wide as well. Common sense should be able to dictate what should be account-wide and what should be character-specific, but if there are any gray areas that come up in this discussion, then that's something we can talk about.
I'd like to reiterate that gameplay rewards like Bastian's Insight do not necessarily have to be forced as character-specific unlocks - the ability to toggle these would be a compromise between people who want everything account-wide and people who want some things character-specific.
I look forward to any constructive discourse on this, so please don't say "no, that would suck" without giving some kind of reasoning.
Not enough things are account wide, but in these parts many seem to disagree, apparently they have too much time in their hands. I especially would like for recipes and schematics to be account-wide (with a search bar) since there are literally thousands.
Related to this, anyone else notice the new achievements to level each class that are triggering now, even though some of my characters were leveled years ago? Hurts my heart, it does. And my brain.
Personally I prefer accountwide rewards, as the player, not the played character, is earning the reward. Being forced to brainlessly repeat content over and over again on another toon to have access to earned rewards simply isn't my idea of fun.
I wouldn't mind a toggle for the cases you mentioned tho. Indeed I would support optional character-wide achievements and rewards. But it's most probably too late for that.
It is a duel effort. The player can't earn the reward without the character and the character can't get the reward without the player. Why should a character that wasn't a part of the effort get the reward. You don't have to repeat content on other characters. Some players do want to repeat that content on other characters but making things account wide took that option away.
No going back now but we shouldn't make it worse by making even more things account wide.
Related to this, anyone else notice the new achievements to level each class that are triggering now, even though some of my characters were leveled years ago? Hurts my heart, it does. And my brain.
Nudge Nudge @ZOS_GinaBruno @ZOS_Kevin You really should/need to read this
Yeah I noticed it right away on my Sorc and Templar.
They were the very first 2 toons I made back in 2016 when I started playing this game. And to see the dates of when I originally got those achievements disappear.....made me almost cry.
Zos should've made it possible for the system to be able to automatically detect which classes you already had that fulfilled those "new" achievements so the original dates you achieved it just didn't up and disappear.
Now my Sorc and Templar look like they were just created not long ago.
And I am noticing that more and more of my 2016 achievements are getting their dates changed as well. I used to like the Account Wide Achievements but not so much now. I hope Zos figures out a way to fix this.
Pretty soon I will have nothing to really reflect back on that reminds me that I have been playing the game since 2016. And the fun times I had back then with friends (some still playing, but most are not).
Here you can clearly see the date of when I was in Stros M'kai (Syonita is a DC toon and it's never been changed)
But yet this recent change to Class Achievements did this to Syonita, my Templar, My Warden (which was created when it first was released) and my Necro. All of which have been Level 50 for a very long time.
No, absolutely everything apart from story quests should be account wide.