Wuduwasa13 wrote: »Like many other people, I have a physical hand limitation. I can do it, but not very well or for very long.
And it’s painful to hear someone tell me “well, have you tried practicing?”. Because it’s like they’re completely ignoring the whole physical limitation part of it. It’s like they’re saying “if you can’t do this, then you’re just pathetic and lazy”. And that hurts.
Isn’t this precisely why they released the Velothi Ur-mage mythic?
You can just slot this and you don’t need to LA weave.
The only limitations that exist are those you allow by not exploring & utilising the very viable alternatives available to you.
endgamesmug wrote: »I just thought it'd be good to figure out what was going wrong for people struggling with this concept. For me I feel blessed that after utterly failing my first class which was mag sorc, i became better with my 2nd character a khajit stamblade which with that class it was part of activating skills and building ulti etc as an nb. So when i had to use that habit on other classes later down the track it wasnt a big deal, im very far from the na server so skills not going off and swaps not happening that goes on but i just keep on with it what else is there to do really but carry on as usual. With practice and repetition it just gets easier for me for everything, familiarity and deeper experience with understanding. Thats my 2 cents anyway 😁
most who don't LA weave either don't do it due to laziness/lack of care or lack of understanding of the game.
LittlePinkDot wrote: »I find strict rotations boring.
But to the people with hand/wrist problems. Every try switching to controller?
Maybe it's the keyboard and mouse that's causing your pain.
LittlePinkDot wrote: »I find strict rotations boring.
But to the people with hand/wrist problems. Every try switching to controller?
Maybe it's the keyboard and mouse that's causing your pain.
LittlePinkDot wrote: »I find strict rotations boring.
But to the people with hand/wrist problems. Every try switching to controller?
Maybe it's the keyboard and mouse that's causing your pain.
most who don't LA weave either don't do it due to laziness/lack of care or lack of understanding of the game.
Or just because it's very boring.
Imagine spending a couple of hours in a trial just clicking like crazy on your left mouse button. Not my idea of fun or interesting mechanic.
animation cancelling was a bug thay were unabled to fix, a mistake since the beginning of things.
LittlePinkDot wrote: »I find strict rotations boring.
But to the people with hand/wrist problems. Every try switching to controller?
Maybe it's the keyboard and mouse that's causing your pain.
i use a controller and unsurprisingly it still hurts to light attack weave.
not everyone plays on pc and the people that do don't all play with mouse and keyboard. whenever i do play on pc i've always used a controller.
LittlePinkDot wrote: »LittlePinkDot wrote: »I find strict rotations boring.
But to the people with hand/wrist problems. Every try switching to controller?
Maybe it's the keyboard and mouse that's causing your pain.
i use a controller and unsurprisingly it still hurts to light attack weave.
not everyone plays on pc and the people that do don't all play with mouse and keyboard. whenever i do play on pc i've always used a controller.
I have to wonder what the heck is causing so much pain in people's hands?
My work is heavy lifting and squatting all day. If I had problems like that I wouldn't be able to work to make a living.
Theorically, would a built-in macro on a multibutton mouse that fire a right-click and then a skill 200ms later would be a violation of ToS?
That would help our disabled brethen, I think.
They'd weave without having to.
sadly we don't all play eso on pc so can't use that even if i wanted to. but macros are not allowed
LittlePinkDot wrote: »LittlePinkDot wrote: »I find strict rotations boring.
But to the people with hand/wrist problems. Every try switching to controller?
Maybe it's the keyboard and mouse that's causing your pain.
i use a controller and unsurprisingly it still hurts to light attack weave.
not everyone plays on pc and the people that do don't all play with mouse and keyboard. whenever i do play on pc i've always used a controller.
I have to wonder what the heck is causing so much pain in people's hands?
My work is heavy lifting and squatting all day. If I had problems like that I wouldn't be able to work to make a living.
i am not able to work. i hope it doesn't come as a shock that disabled people don't all have the ability to work.
as others have said and i said in my first comment it's chronic pain.
and something repetitive like light attack weaving can cause that to get worse, specifically joint pain.
i have to wonder did you read anyone else's comments? because i have seen others explain why it hurts.
LittlePinkDot wrote: »LittlePinkDot wrote: »I find strict rotations boring.
But to the people with hand/wrist problems. Every try switching to controller?
Maybe it's the keyboard and mouse that's causing your pain.
i use a controller and unsurprisingly it still hurts to light attack weave.
not everyone plays on pc and the people that do don't all play with mouse and keyboard. whenever i do play on pc i've always used a controller.
I have to wonder what the heck is causing so much pain in people's hands?
My work is heavy lifting and squatting all day. If I had problems like that I wouldn't be able to work to make a living.
i am not able to work. i hope it doesn't come as a shock that disabled people don't all have the ability to work.
as others have said and i said in my first comment it's chronic pain.
and something repetitive like light attack weaving can cause that to get worse, specifically joint pain.
i have to wonder did you read anyone else's comments? because i have seen others explain why it hurts.
Have You tried alternative options that doesn't involve using hands that much? There are people streaming online shooters competitively and they have no hands. Mouse+keyboard or controller are the only two options possible these days.
Light attack weaving imo has never been a difficult thing to do. Ignoring physical disability most who don't LA weave either don't do it due to laziness/lack of care or lack of understanding of the game. The only interesting thing I've ever found about the whole weaving conversation is people who want it removed despite the fact you don't really need to be light attack weaving like a maniac until you're doing some of the hardest content in the game which I'm assuming most of the community isn't even attempting lol
Light attack weaving imo has never been a difficult thing to do. Ignoring physical disability most who don't LA weave either don't do it due to laziness/lack of care or lack of understanding of the game. The only interesting thing I've ever found about the whole weaving conversation is people who want it removed despite the fact you don't really need to be light attack weaving like a maniac until you're doing some of the hardest content in the game which I'm assuming most of the community isn't even attempting lol
Do a parse on a DPS toon on the 21m trial dummy without LA weaving, and another with LA weaving
When I do the same experiment i top out around 35-40k w/o LA weaving, so although it may not be "required" the difference is definitely noticeable in content, especially since most boss fights are not target dummies.
Light attack weaving imo has never been a difficult thing to do. Ignoring physical disability most who don't LA weave either don't do it due to laziness/lack of care or lack of understanding of the game. The only interesting thing I've ever found about the whole weaving conversation is people who want it removed despite the fact you don't really need to be light attack weaving like a maniac until you're doing some of the hardest content in the game which I'm assuming most of the community isn't even attempting lol
Do a parse on a DPS toon on the 21m trial dummy without LA weaving, and another with LA weaving
When I do the same experiment i top out around 35-40k w/o LA weaving, so although it may not be "required" the difference is definitely noticeable in content, especially since most boss fights are not target dummies.
LittlePinkDot wrote: »But to the people with hand/wrist problems. Every try switching to controller?
Maybe it's the keyboard and mouse that's causing your pain.
Charon_on_Vacation wrote: »for everyone that wants his character to light attack weave for the benefit, but doesn't want to do it him or herself, there are plenty of mice that come with macro functions. their input data looks exactly the same wether its a button press by the user or a macro.
no, it doesn't let you fire a million abilities at once, like a few people think, but it will fire a light attack every time you press an ability.
you'll never have to think about it again, and your mouse will do the job for you.
there is a big difference between not light attacking at all, you don't generate ultimate for a start.
but still, can we dial back the hyperbole?
0 light attacks - 87k
with light attacks - 103k
bow is kinda rubbish for a test like this due to the hawk eye passive and there is 8k dps lost due to not having any ult gen on the 0 light attack parse, so realistically we're comparing 95k to 103k.
if you're not getting 80k dps then the problem is either your build or you're incapable of casting skills on cool down.
there is a big difference between not light attacking at all, you don't generate ultimate for a start.
but still, can we dial back the hyperbole?
0 light attacks - 87k
with light attacks - 103k
bow is kinda rubbish for a test like this due to the hawk eye passive and there is 8k dps lost due to not having any ult gen on the 0 light attack parse, so realistically we're comparing 95k to 103k.
if you're not getting 80k dps then the problem is either your build or you're incapable of casting skills on cool down.
Thanks for posting this!
I see that the build uses the latest chapter mythic Velothi Ur-Mages amulet. How much you want to bet that ZOS will nerf the Velothi Ur-Mages mythic build next update? Just like they did the nerf to the Oakensoul Ring build, which also allowed folks to get decent DPS without LA weaving.
LittlePinkDot wrote: »LittlePinkDot wrote: »I find strict rotations boring.
But to the people with hand/wrist problems. Every try switching to controller?
Maybe it's the keyboard and mouse that's causing your pain.
i use a controller and unsurprisingly it still hurts to light attack weave.
not everyone plays on pc and the people that do don't all play with mouse and keyboard. whenever i do play on pc i've always used a controller.
I have to wonder what the heck is causing so much pain in people's hands?
My work is heavy lifting and squatting all day. If I had problems like that I wouldn't be able to work to make a living.
i am not able to work. i hope it doesn't come as a shock that disabled people don't all have the ability to work.
as others have said and i said in my first comment it's chronic pain.
and something repetitive like light attack weaving can cause that to get worse, specifically joint pain.
i have to wonder did you read anyone else's comments? because i have seen others explain why it hurts.
Have You tried alternative options that doesn't involve using hands that much? There are people streaming online shooters competitively and they have no hands. Mouse+keyboard or controller are the only two options possible these days.
yea i tried not light attack weaving.
i would love getting the upcoming ps5 accessibility controller though it certainly won't make light attack weaving possible.
you asked this "I have to wonder what the heck is causing so much pain in people's hands?"
and did you actually get your wonder answered by my reply and other people's comments?
i don't need light attack weaving to play eso. so i don't need an alternative to be able to do it.
why did you mention people with no hands who play shooters competively? i have hands and chronic pain which light attack weaving worsens.
the post is "So what is the difficulty people have with light attack weaving?" and people like me have given answers.
you do not need to wonder what's causing people pain and you do not need to ask me if i have tried alternative options.
there is a big difference between not light attacking at all, you don't generate ultimate for a start.
but still, can we dial back the hyperbole?
0 light attacks - 87k
with light attacks - 103k
bow is kinda rubbish for a test like this due to the hawk eye passive and there is 8k dps lost due to not having any ult gen on the 0 light attack parse, so realistically we're comparing 95k to 103k.
if you're not getting 80k dps then the problem is either your build or you're incapable of casting skills on cool down.
Thanks for posting this!
I see that the build uses the latest chapter mythic Velothi Ur-Mages amulet. How much you want to bet that ZOS will nerf the Velothi Ur-Mages mythic build next update? Just like they did the nerf to the Oakensoul Ring build, which also allowed folks to get decent DPS without LA weaving.
Warhawke_80 wrote: »there is a big difference between not light attacking at all, you don't generate ultimate for a start.
but still, can we dial back the hyperbole?
0 light attacks - 87k
with light attacks - 103k
bow is kinda rubbish for a test like this due to the hawk eye passive and there is 8k dps lost due to not having any ult gen on the 0 light attack parse, so realistically we're comparing 95k to 103k.
if you're not getting 80k dps then the problem is either your build or you're incapable of casting skills on cool down.
Thanks for posting this!
I see that the build uses the latest chapter mythic Velothi Ur-Mages amulet. How much you want to bet that ZOS will nerf the Velothi Ur-Mages mythic build next update? Just like they did the nerf to the Oakensoul Ring build, which also allowed folks to get decent DPS without LA weaving.
The issue with all of this is there are few people who actually care about their damage spread...they certainly don't want to play Elder Spreadsheets Online....yet we have to conform just to please people that are Meta focused....it just seems to be a terrible way to do things.
ZoS is all in on streamers and 99.9% of the streamers are Trifecta runners playing the top 0.5% of content, and that just isn't reflective of the the average ESO player...yet the devs are all in on this and it leaves a huge amount of normal players out in the cold...and no one can just say well they should go play something else, because if they do...there won't be an ESO.
what I'm saying very ineloquently is that there has to be another answer throwing all your resources in a playstyle that few people play is just ridiculous in my mind.....I really wish a dev would weigh in on this @ZOS_Kevin could you ask if we could open a dialog thread like you guys did with the future of PVP?
Warhawke_80 wrote: »there is a big difference between not light attacking at all, you don't generate ultimate for a start.
but still, can we dial back the hyperbole?
0 light attacks - 87k
with light attacks - 103k
bow is kinda rubbish for a test like this due to the hawk eye passive and there is 8k dps lost due to not having any ult gen on the 0 light attack parse, so realistically we're comparing 95k to 103k.
if you're not getting 80k dps then the problem is either your build or you're incapable of casting skills on cool down.
Thanks for posting this!
I see that the build uses the latest chapter mythic Velothi Ur-Mages amulet. How much you want to bet that ZOS will nerf the Velothi Ur-Mages mythic build next update? Just like they did the nerf to the Oakensoul Ring build, which also allowed folks to get decent DPS without LA weaving.
The issue with all of this is there are few people who actually care about their damage spread...they certainly don't want to play Elder Spreadsheets Online....yet we have to conform just to please people that are Meta focused....it just seems to be a terrible way to do things.
ZoS is all in on streamers and 99.9% of the streamers are Trifecta runners playing the top 0.5% of content, and that just isn't reflective of the the average ESO player...yet the devs are all in on this and it leaves a huge amount of normal players out in the cold...and no one can just say well they should go play something else, because if they do...there won't be an ESO.
what I'm saying very ineloquently is that there has to be another answer throwing all your resources in a playstyle that few people play is just ridiculous in my mind.....I really wish a dev would weigh in on this @ZOS_Kevin could you ask if we could open a dialog thread like you guys did with the future of PVP?
.
Finally regarding the streamers - looking at the current stream team members, only about 20% of them stream raids. The rest stream pvp and housing. Mostly housing.