Warhawke_80 wrote: »I haven't been around that long but didn't "weaving" start out as a bug that became a feature?
endgamesmug wrote: »Warhawke_80 wrote: »I haven't been around that long but didn't "weaving" start out as a bug that became a feature?
The way i understand it and maybe others can explain it alot better than me, but there is a 1 second global cooldown between abilties firing that can fit a light attack. So to me it just speaks efficiency which in other aspects of the game i really strive for so i like the concept.
Warhawke_80 wrote: »endgamesmug wrote: »Warhawke_80 wrote: »I haven't been around that long but didn't "weaving" start out as a bug that became a feature?
The way i understand it and maybe others can explain it alot better than me, but there is a 1 second global cooldown between abilties firing that can fit a light attack. So to me it just speaks efficiency which in other aspects of the game i really strive for so i like the concept.
But say outside a a vet Trial is that really necessary? I've done most of the core game/and Dungeons/world bosses and haven't died once because I'm not weaving....so it's just for those that really want to be efficient as possible and dosen't have any real world value unless you play a very specific game type..say PVP or Vet Trials?
Warhawke_80 wrote: »I haven't been around that long but didn't "weaving" start out as a bug that became a feature?
Personally I find it stupid looking and weird. We have all these powerful skills, but we keep needing to use light attacks for some odd reason.
I just accept the fact that I'll never do some content in ESO, since I prefer solo play. The network limitations (and the fact that my reflexes get worse over time) tend to rule out some content. I'm OK with that, because ESO has heaps of content even for me.endgamesmug wrote: »Judging by the common thread of isp reliability and distance to server, makes me wonder why any of us bother with eso in oceania 😆. Im 230-270 but i do pretty good in combat maybe i got used to predicting ahead of time because of the resulting delay 😆
Kalevalatar wrote: »My ping is usually 160-190 and even higher when doing events with multiple people around. This causes just minor lag, but just enough for skills not always firing, weapon bar won't switch or when I try to light attack between skills my char ends up just standing there like frozen. It's not huge delay, but juuust enough to stop the flow between skills, light attacks and bar switches.
endgamesmug wrote: »I just thought it'd be good to figure out what was going wrong for people struggling with this concept. For me I feel blessed that after utterly failing my first class which was mag sorc, i became better with my 2nd character a khajit stamblade which with that class it was part of activating skills and building ulti etc as an nb. So when i had to use that habit on other classes later down the track it wasnt a big deal, im very far from the na server so skills not going off and swaps not happening that goes on but i just keep on with it what else is there to do really but carry on as usual. With practice and repetition it just gets easier for me for everything, familiarity and deeper experience with understanding. Thats my 2 cents anyway 😁
Warhawke_80 wrote: »I haven't been around that long but didn't "weaving" start out as a bug that became a feature?
It's not a bug, but an oversight in the way combat was designed. And instead of putting in the effort of fixing/reworking it to prevent the quite demanding high APM, spammy playstyle that is currently ESO from existing.... the devs decided to "embrace it", sadly with the support of some players.
And kind of off topic, but this current combat style of ESO is why I think I find classes to feel so lackluster and have no interest in playing most of them.
Warhawke_80 wrote: »I don't find classes as Lackluster as I do confusing....I basically ignore weaving all together...I do hope at some point the devs will finally say uncle and give us something a bit more logical.
I just accept the fact that I'll never do some content in ESO, since I prefer solo play. The network limitations (and the fact that my reflexes get worse over time) tend to rule out some content. I'm OK with that, because ESO has heaps of content even for me.
Warhawke_80 wrote: »I don't find classes as Lackluster as I do confusing....I basically ignore weaving all together...I do hope at some point the devs will finally say uncle and give us something a bit more logical.
I personally used that word because, full offense to Zenimax, other MMOs simply do class design better from my experience and I tend to enjoy playing classes from other games way more. Again, I do think the combat style of a game does play a part in this and I fully believe Zenimax is held back because of ESO's (which is their own fault as they designed the game, but still). You can't truly get creative with the playstyle of classes when the combat revolves around spamming 1-3 buttons as your main source of damage/healing/tanking and micro managing so many of the same buffs. Playing ESO is like playing Hot Cross Buns on the recorder at a really fast tempo.... which many people here have already said, can indeed be a struggle to do for many reasons despite how simple that sounds.
I do think the actual concepts of some classes are a little confusing though. Warden especially is a big question mark in that sense, haha. I'm also not the biggest fan of what they did with the arcanist.... all the lime green and sci-fi style alien looking VFX don't seem to fit in the game very well.... but in terms of gameplay, I do think the arcanist is a small step in a better direction for the game. Sadly, I cannot see Zenimax going back to rework other classes to give them their own more unique gameplay.