joseayalac wrote: »That's the reason why this thread continues being active after this long, the devs haven't acknowledged the real state of the skill and it's issues. For a lot of players, Kevin saying it's working as intended is just shoving the problem off and hoping it goes away on it's own. The devs haven't even communicated that they're aware of it's issues.
joseayalac wrote: »That's the reason why this thread continues being active after this long, the devs haven't acknowledged the real state of the skill and it's issues. For a lot of players, Kevin saying it's working as intended is just shoving the problem off and hoping it goes away on it's own. The devs haven't even communicated that they're aware of it's issues.
Elvenheart wrote: »Thank you so much @ZOS_Kevin for chiming in again and further clarifying! I am one of those that really hope the team will hear the players for whom this is an issue and come up with a solution that can make both sides happy. I’ve been thinking they may be waiting to address this using the new skill styling system when it makes it to class skills, but however they address it, it would be wonderful if something was done.
NoticeMeArkay wrote: »Elvenheart wrote: »Thank you so much @ZOS_Kevin for chiming in again and further clarifying! I am one of those that really hope the team will hear the players for whom this is an issue and come up with a solution that can make both sides happy. I’ve been thinking they may be waiting to address this using the new skill styling system when it makes it to class skills, but however they address it, it would be wonderful if something was done.
Oh I hope they don't tie it to class styling and make us pay for the solution.
That'd be the most messed up thing I could think of and that would definetly put the nail into the coffin for me.
No one, in their right mind, should be asking "Hey, can we pay you to remove the permanent glow, pretty please?"
Paying for the solution to a bug should never ever be considered a solution, no matter how little respect you have for your own money. Where's the self-respect in that? Put your foot down, people, seriously.
joseayalac wrote: »That's the reason why this thread continues being active after this long, the devs haven't acknowledged the real state of the skill and it's issues. For a lot of players, Kevin saying it's working as intended is just shoving the problem off and hoping it goes away on it's own. The devs haven't even communicated that they're aware of it's issues.
Want to clear this up as some wires may be crossed here regarding communication. The previous comment posted by me was based off of a conversation with the dev team, not me acting independently to "just shoving the problem off and hoping it goes away on it's own". So the team is aware. That being said, happy to raise this again with the team and see if anything has changed.
Just wanted to follow up here. Thanks for the feedback so far. The Grim Focus glow is working as intended currently. However, we are monitoring player feedback on this. In feedback, please make sure to note why you like or dislike the glow, as we have seen player feedback regarding both.
Just wanted to follow up here. Thanks for the feedback so far. The Grim Focus glow is working as intended currently. However, we are monitoring player feedback on this. In feedback, please make sure to note why you like or dislike the glow, as we have seen player feedback regarding both.
OMG please keep this glowing effect all players love it
joseayalac wrote: »That's the reason why this thread continues being active after this long, the devs haven't acknowledged the real state of the skill and it's issues. For a lot of players, Kevin saying it's working as intended is just shoving the problem off and hoping it goes away on it's own. The devs haven't even communicated that they're aware of it's issues.
Want to clear this up as some wires may be crossed here regarding communication. The previous comment posted by me was based off of a conversation with the dev team, not me acting independently to "just shoving the problem off and hoping it goes away on it's own". So the team is aware. That being said, happy to raise this again with the team and see if anything has changed.
The_Boggart wrote: »Grim focus no way of triggering it off the front bar if it's stored on back
joseayalac wrote: »That's the reason why this thread continues being active after this long, the devs haven't acknowledged the real state of the skill and it's issues. For a lot of players, Kevin saying it's working as intended is just shoving the problem off and hoping it goes away on it's own. The devs haven't even communicated that they're aware of it's issues.
Want to clear this up as some wires may be crossed here regarding communication. The previous comment posted by me was based off of a conversation with the dev team, not me acting independently to "just shoving the problem off and hoping it goes away on it's own". So the team is aware. That being said, happy to raise this again with the team and see if anything has changed.
Happy to see that player feedback is being considered.
Personally I like the glow but not as an "always-on" effect. It does however play havoc with the color scheme for my characters, it would be a pity to outfit them all in red to match this glow.
Having it glow when the "Assassin’s Will" is ready to fire would be ideal but failing that an optional toggle for the permaglow would be very welcome. Or perhaps a scribing addition to change the color of the glow?
joseayalac wrote: »That's the reason why this thread continues being active after this long, the devs haven't acknowledged the real state of the skill and it's issues. For a lot of players, Kevin saying it's working as intended is just shoving the problem off and hoping it goes away on it's own. The devs haven't even communicated that they're aware of it's issues.
Want to clear this up as some wires may be crossed here regarding communication. The previous comment posted by me was based off of a conversation with the dev team, not me acting independently to "just shoving the problem off and hoping it goes away on it's own". So the team is aware. That being said, happy to raise this again with the team and see if anything has changed.
Happy to see that player feedback is being considered.
Personally I like the glow but not as an "always-on" effect. It does however play havoc with the color scheme for my characters, it would be a pity to outfit them all in red to match this glow.
Having it glow when the "Assassin’s Will" is ready to fire would be ideal but failing that an optional toggle for the permaglow would be very welcome. Or perhaps a scribing addition to change the color of the glow?
It doesnt matter, why would they change the color theme just for you? Nightblade is and will always be red themed, with some blood red theme.
I don't know why we keep posting in this thread about the red permaglow. Theres 101 problems and my character glowing red isnt 1. ( I main 3 different nighblades).
It doesnt matter, why would they change the color theme just for you? Nightblade is and will always be red themed, with some blood red theme.
I don't know why we keep posting in this thread about the red permaglow. Theres 101 problems and my character glowing red isnt 1. ( I main 3 different nighblades).
MotherOfMoss wrote: »It doesnt matter, why would they change the color theme just for you? Nightblade is and will always be red themed, with some blood red theme.
I don't know why we keep posting in this thread about the red permaglow. Theres 101 problems and my character glowing red isnt 1. ( I main 3 different nighblades).
The red theme isn't the issue, the intrusive ever-presence is. No other class has a permanent visual effect forced on a character just from slotting a skill. If it glowed rosy pink or sky blue all the time, I'd be just as upset.
As for why we keep posting... probably because we keep hoping someone on the other end is reading
MotherOfMoss wrote: »It doesnt matter, why would they change the color theme just for you? Nightblade is and will always be red themed, with some blood red theme.
I don't know why we keep posting in this thread about the red permaglow. Theres 101 problems and my character glowing red isnt 1. ( I main 3 different nighblades).
The red theme isn't the issue, the intrusive ever-presence is. No other class has a permanent visual effect forced on a character just from slotting a skill. If it glowed rosy pink or sky blue all the time, I'd be just as upset.
As for why we keep posting... probably because we keep hoping someone on the other end is reading
they are reading and they already said they arent changing it. Atleast as of right now.
If we playing nb to not showcase red glowy skills, then why did you make a nightblade?
I like the red permaglow, the fact that its the only class that has a permanent glowing effect, is what creates uniqueness. Just get over it or play a different class.
They gave nightblade some cool glamour to make it stick out from the other classes, and people mad because they can make a red outfit look good.
If that's the case, i wish warden/dk/and sorc all had permaglows too. That way i can use my huge mount collection and color match more of. I guess you can with the class sets now.
All in all, it don't matter anyways, because Zos does what Zos wants.
ESO_player123 wrote: »If I wanted a permaglow, I would get an arms pack of something.
ESO_player123 wrote: »If I wanted a permaglow, I would get an arms pack of something.
Except ZOS has proven beyond a shadow of a doubt that you don't always get what you pay for. That arms pack you buy can be rendered worthless overnight, like they killed Gloambound with the red permaglow.
Try reading the rest of this thread. Yes, I know there's a lot of posts in it, but these posts mention why people don't like the permaglow, e.g. it's the wrong shape for some weapons (weapons paid for by real life money, by the way), and it's always turned on if you have the skill points allocated. Both of these are enough reason to dislike the glow.MotherOfMoss wrote: »It doesnt matter, why would they change the color theme just for you? Nightblade is and will always be red themed, with some blood red theme.
I don't know why we keep posting in this thread about the red permaglow. Theres 101 problems and my character glowing red isnt 1. ( I main 3 different nighblades).
The red theme isn't the issue, the intrusive ever-presence is. No other class has a permanent visual effect forced on a character just from slotting a skill. If it glowed rosy pink or sky blue all the time, I'd be just as upset.
As for why we keep posting... probably because we keep hoping someone on the other end is reading
they are reading and they already said they arent changing it. Atleast as of right now.
If we playing nb to not showcase red glowy skills, then why did you make a nightblade?
I like the red permaglow, the fact that its the only class that has a permanent glowing effect, is what creates uniqueness. Just get over it or play a different class.
They gave nightblade some cool glamour to make it stick out from the other classes, and people mad because they can make a red outfit look good.
If that's the case, i wish warden/dk/and sorc all had permaglows too. That way i can use my huge mount collection and color match more of. I guess you can with the class sets now.
All in all, it don't matter anyways, because Zos does what Zos wants.
ESO_player123 wrote: »MotherOfMoss wrote: »It doesnt matter, why would they change the color theme just for you? Nightblade is and will always be red themed, with some blood red theme.
I don't know why we keep posting in this thread about the red permaglow. Theres 101 problems and my character glowing red isnt 1. ( I main 3 different nighblades).
The red theme isn't the issue, the intrusive ever-presence is. No other class has a permanent visual effect forced on a character just from slotting a skill. If it glowed rosy pink or sky blue all the time, I'd be just as upset.
As for why we keep posting... probably because we keep hoping someone on the other end is reading
they are reading and they already said they arent changing it. Atleast as of right now.
If we playing nb to not showcase red glowy skills, then why did you make a nightblade?
I like the red permaglow, the fact that its the only class that has a permanent glowing effect, is what creates uniqueness. Just get over it or play a different class.
They gave nightblade some cool glamour to make it stick out from the other classes, and people mad because they can make a red outfit look good.
If that's the case, i wish warden/dk/and sorc all had permaglows too. That way i can use my huge mount collection and color match more of. I guess you can with the class sets now.
All in all, it don't matter anyways, because Zos does what Zos wants.
Also, the main issue is not that it's red. It's because it's irritating to look at that glow ALL THE TIME while not in combat. If I wanted a permaglow, I would get an arms pack of something.
LesserCircle wrote: »This in my opinion is the biggest screw up by ZOS since the game came out, and that's some big words right there if you know all the problems this game has had in the past.
It is not being presented as the biggest problem, LesserCircle said that in their OPINION it is the biggest screw up by ZOS. Unlike being stuck in combat which is a bug that hasn't been resolved, this has been done ON PURPOSE by ZOS. I agree that it is a screw up. It boggles the mind as to why they've gone this route and I don't understand the hostility by players who are unaffected by this issue. This thread is about addressing the permanent red glow and those unhappy about the change or bothered by the fact that it interferes with styles that have been purchased and were working perfectly in the past.LesserCircle wrote: »This in my opinion is the biggest screw up by ZOS since the game came out, and that's some big words right there if you know all the problems this game has had in the past.
And this is the problem with this thread in a nutshell. It being (seriously) presented as the biggest problem in the game. Move over being “stuck in combat”… they made a red glow on weapons.
Simply ridiculous.
And this is the problem with this thread in a nutshell. It being (seriously) presented as the biggest problem in the game. Move over being “stuck in combat”… they made a red glow on weapons.
Simply ridiculous.