I do not agree with you ... if they implement nameplates ... and begin to shape the game just because people do not intend to adjust, I quit the game after the 3 months already paid!Nameplates ARE a MUST for me to pay for this game monthly; way too much confusion without them, and the paying customer should decide if they would like this option. THE REASON THIS IS EVEN AN ISSUE is due to the CROSS-PLATFORM portability for Xbox system where nameplates create clutter and lessen the feel of an XBox style game. This does make sense considering the single-player games XBox mainly focuses on. However, THIS IS UNACCEPTABLE for PC USERS in my opinion. That's my two cents. Other games have started out with the XBox concept and ended up caving to PC users or suffer the financial consequences. DEVELOPERS: need to learn from prior lessons learned.
No, I don't agree at all. Do you need nameplates for NPCs in a single player game? No. I've had no problem differentiating between NPCs and PCs. All NPCs have collision detection set on them, that alone is enough. Having nameplates will only break the immersion of the world. To make it worse, most people give themselves idiotic names, and I love that I don't have to see them in game unless I hover my mouse over them.
As for not being able to see what guilds people are in. You can be in 5 guilds in this game. 5 guilds. Do you have any idea how big the nameplates in ESO would be? Name/Title/Guild1/Guild2/Guild3/Guild4/Guild5. No thanks.
For PVP, the colored markers above players' heads is more than enough to separate this alliance from that. Making nameplates optional will give an unfair advantage in PVP to those who turn them on, that's why they can't make it can option.
ESO's setup is all about a new clean UI, and I love it. It was the first thing I noticed in beta and I was thrilled. Those of you complaining about this are just going through the throes of change because most of us are used to nameplates in MMOs. You will get used to the change and you'll adapt.