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We need an NPC/Player name tag addon

vizionblind_ESO
vizionblind_ESO
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I want to be able to see names of NPCs and players, without hovering my mouse over them. Forget immersion.. this is a game and its frustrating without it
  • Mazic92
    Mazic92
    They should just make it an option to use nameplates, becuase i feel the same
  • Darka
    Darka
    ✭✭
    That was one thing i was surprised they didnt have
    The Defender Gaming Community Est 2006
    Juganoth - Late Night Gaming on Ebon Heart Pact/Wabbajack
    Social Guild of Older Gamers
    "To Those who walked before us
    You made us what we are
    To Those who come after us
    Let us give as good as we got."
  • morningrits
    morningrits
    Soul Shriven
    I agree as well and not just names we need a guild tag option too. I like to be able to see who they are and which guild they are with.
  • uktitanb16_ESO
    I agree, At least a Toggle to turn them on or off, OR adjust the Api to let modders add that through an addon
  • LIQUID741
    LIQUID741
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    All above points above I support.
    Solid-Nightblade of AD
  • Granz
    Granz
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    I agree too. It is really going to be hard to promote your guild and people see you "out there" when we can't even tell if someone is in a guild. This option needs to be there. Right now I have no idea if anyone is even in a guild.
  • Elaithe
    Elaithe
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    But nameplates would break my immersion so if I don't want them you shouldn't have them.
  • twoslot
    twoslot
    While to an extent I agree that it facilitates ease of grouping, finding people, and targeting, I feel that it would almost completely demolish the look and feel of it being an elder scrolls game. I enjoy that I have to recognize not only people, but nodes from a distance without a big cartoony "hey, Jute over there" label ruining the scenery.
  • jmatchan
    jmatchan
    Soul Shriven
    It's impossible to have a nice random run-in with a guildmate, because you can't tell who anyone is.

    However I DO like the clean interface.

    Maybe some kind of guild-cloak would help, but that doesn't fell very Elder Scroll'ish either.

    They definitely need to change it though. It's losing a bit of the social aspect without it.
  • Elaithe
    Elaithe
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    twoslot wrote: »
    While to an extent I agree that it facilitates ease of grouping, finding people, and targeting, I feel that it would almost completely demolish the look and feel of it being an elder scrolls game. I enjoy that I have to recognize not only people, but nodes from a distance without a big cartoony "hey, Jute over there" label ruining the scenery.

    Real talk, why can't I have the option to turn them on if I want and you can keep them off to create "realism".
  • mutharex
    mutharex
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    Elaithe wrote: »
    twoslot wrote: »
    While to an extent I agree that it facilitates ease of grouping, finding people, and targeting, I feel that it would almost completely demolish the look and feel of it being an elder scrolls game. I enjoy that I have to recognize not only people, but nodes from a distance without a big cartoony "hey, Jute over there" label ruining the scenery.

    Real talk, why can't I have the option to turn them on if I want and you can keep them off to create "realism".

    Because it goes against the philosophy behind the game (as do mini map and other wowish crap). If you want to use it as addon, your problem. But please don't start ruining the core game for everyone
  • uktitanb16_ESO
    They can't do that, that would be Sensible lol.

    A Toggle so those who want it on can turn it on and those who don't want it can keep it off and everyone Wins! They can't have that, That would be giving their Customers what they want lol..

  • LightningClap
    Although I really like the idea of having tags, and would certainly turn them on if available, I hope that ZOS doesn't add this option. There is a distinct and clear advantage on the battlefield when enemies are so clearly marked, especially at any sort of distance. The problem is that the addition of the ability to do this will almost certainly negatively impact those who want the immersion. Not because their game is less immersive, but because their game is unbalanced. Since there is a solid core of TES fans, alienating them is bad business.
    Edited by LightningClap on April 2, 2014 12:26PM
  • uktitanb16_ESO
    Is it not also bad business to Alienate the Mmo Fans who want this Feature?, Of which there are a HUGE amount of them?
  • LightningClap
    Is it not also bad business to Alienate the Mmo Fans who want this Feature?, Of which there are a HUGE amount of them?

    Assuming you're an MMO fan, you've probably been through the pain of having a character that is terribly nerfed, at least for a while. Imagine that; forever. Additionally, as mentioned by others, it does go against the philosophy of the game, which is very likely the reason it isn't there now.

    As an MMO fan (who almost always used nameplates), I have had a lot of fun in this game so far without nameplates. I still hope they don't get added, but won't take the penalty associated with not using them if they are.
  • crbuttsub17_ESO
    I would settle for an icon above my guildmates akin to when I am grouped (but a different icon naturally and preferably 5 different selectable ones by the user to distinguish the guilds they are in.)
  • ewan.walkerb16_ESO
    In the beta there was a nameplates option however it seems that they removed it from the settings in a future beta... I guess they decided they didnt want it
  • Elaithe
    Elaithe
    ✭✭✭
    mutharex wrote: »
    Elaithe wrote: »
    twoslot wrote: »
    While to an extent I agree that it facilitates ease of grouping, finding people, and targeting, I feel that it would almost completely demolish the look and feel of it being an elder scrolls game. I enjoy that I have to recognize not only people, but nodes from a distance without a big cartoony "hey, Jute over there" label ruining the scenery.

    Real talk, why can't I have the option to turn them on if I want and you can keep them off to create "realism".

    Because it goes against the philosophy behind the game (as do mini map and other wowish crap). If you want to use it as addon, your problem. But please don't start ruining the core game for everyone

    OK cool, but there is a mini map add on. There are add ons for buffs and debuffs. How does giving the OPTION for nameplates ruin your game though? You can turn them off, or I can turn them on. How does this ruin YOUR gameplay?

    Think for once, don't just spout the mindless crap everyone else does.

  • Zackizle
    Zackizle
    mutharex wrote: »
    Elaithe wrote: »
    twoslot wrote: »
    While to an extent I agree that it facilitates ease of grouping, finding people, and targeting, I feel that it would almost completely demolish the look and feel of it being an elder scrolls game. I enjoy that I have to recognize not only people, but nodes from a distance without a big cartoony "hey, Jute over there" label ruining the scenery.

    Real talk, why can't I have the option to turn them on if I want and you can keep them off to create "realism".

    Because it goes against the philosophy behind the game (as do mini map and other wowish crap). If you want to use it as addon, your problem. But please don't start ruining the core game for everyone

    Damn, someone is real real mad.
  • Bloodsip
    Bloodsip
    ✭✭
    This is a must and the game is really lacking because of it. This should have been a toggle.
  • twolly
    twolly
    Soul Shriven
    I can understand the PvP aspect of it. I mean, I'm sure there's a way they could have it disabled in the PvP areas.

    They could meet us halfway, though. So, when we hover over a character, we can see more than just a name. It doesn't have to be floating text above a head. It'll be exactly as it is now, just with slightly more information when your cursor hovers over a person.
  • waziban
    waziban
    I would really like the idea of having character names above their heads. Even if it's just friendly players.
  • Sliven69
    Sliven69
    your right it goes against the elder scrolls line, but when has elder scrolls had this amount of players at once, if they choose to move into a Massive online mode, then some concessions may be needed to reach a happy medium for everyone. and if its an interface toggle then no one is forced to use it or not. and the coding to disable name plates in arena environments is not that hard to code. they can manage to please both sides if done right. and I hope it is done right, because most companies its about the cash. and unfortunately I am almost willing to bed the hardcore gamers that are MMO hoppers out number true elder scrolls fanatics. and in the End money will make or break a company. look how many games are leaving sub based and going to ftp with stores...
  • Simurgh
    Simurgh
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    Has a lot to do with the desire to keep a nice clean UI. I agree with it. Something I thought would be cool is a image of some sort to possible be incorporated into identifying players who are in a guild....the image being the guild logo. would be sweet and quite different but I understand it probably not happening for a lot of different reasons. I am pleased with the progress the Dev's are making so far.
  • Cogo
    Cogo
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    I love this game so far! But I have to agree that it lacks nameplates AND guildtag on players (Can pick guildtag if you have more guilds then 1).

    There also should be a function to turn off/on NPC names. It doesn't hurt the game to have them. If you want them off, just turn it off?

    Please add this into the game.
    Oghur Hatemachine, Guild leader of The Nephilim - EU Megaserver
    Orc Weapon Specialist and Warchief of the Ebonheart Pact - Trueflame Cyrodiil War Campaign
    Guildsite: The Nephilim

    "I don't agree with what you are saying, but I'll defend to the death your right to say it"
    -Voltaire

    "My build? Improvise, overcome and adapt!"
  • torstenb16_ESO8
    No player names please, that will destroy pvp. You cant hide and sneak because enemies will see you from a far distance like in gw2 where you will see behind everything, and then game will end in a rushed gameplay and and not sneaking around and hiding,hiding is senseless then an will make no sense anymore.I will stopp playing eso then. Even not in an add on. I agree with to have buffs and a mini map, but pleae please no names.Turning on and off names will end that enemy players will see me every where.
    Edited by torstenb16_ESO8 on April 3, 2014 4:18AM
  • Cmdrofblue
    Nameplates ARE a MUST for me to pay for this game monthly; way too much confusion without them, and the paying customer should decide if they would like this option. THE REASON THIS IS EVEN AN ISSUE is due to the CROSS-PLATFORM portability for Xbox system where nameplates create clutter and lessen the feel of an XBox style game. This does make sense considering the single-player games XBox mainly focuses on. However, THIS IS UNACCEPTABLE for PC USERS in my opinion. That's my two cents. Other games have started out with the XBox concept and ended up caving to PC users or suffer the financial consequences. DEVELOPERS: need to learn from prior lessons learned.
  • Cogo
    Cogo
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    Cmdrofblue wrote: »
    Nameplates ARE a MUST for me to pay for this game monthly; way too much confusion without them, and the paying customer should decide if they would like this option. THE REASON THIS IS EVEN AN ISSUE is due to the CROSS-PLATFORM portability for Xbox system where nameplates create clutter and lessen the feel of an XBox style game. This does make sense considering the single-player games XBox mainly focuses on. However, THIS IS UNACCEPTABLE for PC USERS in my opinion. That's my two cents. Other games have started out with the XBox concept and ended up caving to PC users or suffer the financial consequences. DEVELOPERS: need to learn from prior lessons learned.

    I have to agree here. Please dont make this awesome game into a consol. I REALLY hope when they release on consol...its just their own server.

    How can you play a RP game without keyboard, chatting, guildtalk.....become one in the game?
    Oghur Hatemachine, Guild leader of The Nephilim - EU Megaserver
    Orc Weapon Specialist and Warchief of the Ebonheart Pact - Trueflame Cyrodiil War Campaign
    Guildsite: The Nephilim

    "I don't agree with what you are saying, but I'll defend to the death your right to say it"
    -Voltaire

    "My build? Improvise, overcome and adapt!"
  • Gumakk
    Gumakk
    Nonsense. I realy dont want to screw my game by looking at "Justin Bieber" and " Iwillpwnyouallfckers" around me... This game is awesome as it is. No need to see nicknames. You want social life in game? Go to Raidcall/Teamspeak/Ventrilo whatever with your friends and COMUNICATE than. I have many new friends since early acess starts. And its becouse of my game experience with em not becouse of nameplate over theyre had...
  • Bonebreaker
    Bonebreaker
    Soul Shriven
    They could make them toggleable so you can just disable them if they displease you. Don't see the problem.
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