First, If the person doesn't have a "taunt" skill on their ability bar, they can't queue as tank, and the same idea with healer and DPS.
The original idea is to prevent fake tanks. The problem occurs when someone queues as a fake tank and isn't able to taunt at all.
mattaeus01b16_ESO wrote: »As the most resent Fake Tank to leave a (random) Vet LOM said when I asked them "Why bother Queing for a random Vet if your just going to leave. They said "I play to have fun, and that dungeon is not fun"
"And what about the 3 people you left standing there that waited (in my case, 20 mins) for a Que to pop, who now have to reQue?"
... " I dont play this game to be stressed out, and I dont like that dungeon"
Besides this behavior, there is also a bug that will Automatically remove you from a group when you log in and then boot you from the dungeon... And then you find yourself sitting in a Ghost group from 3 days ago (Thank you Templars), that has been going on FOR YEAR AND YEARS NOW, that has never been addressed.
The original idea is to prevent fake tanks. The problem occurs when someone queues as a fake tank and isn't able to taunt at all.
Your idea does not counter fake tanks. Not even remotely.
DD's that are queueing as tanks know that they are fake tanks. They are not intending to taunt, regardless whether or not they have a taunt slotted. All you achieve by adding such a requirement is giving them a legitimate way of queueing as a fake role, because now they would just replace one of their flex slots with a useless taunt and say: hey look, even the game says I'm entitled to queue as a tank now.
Now this is more understandable, any magical build and warden in both can heal dungeons well enough.Forget fake tanks, I've seen fake healers recently.
This would be very bad as it depend on group and dungeon, probably more for healers who I have more experience with and you switch your DD/ heal on dungeon and group. Say darkshade caverns 2 vet with fake tank and pretty low dps. Here I would focus on damage with off heal until the last boss. On last boss I would focus on healing.The original idea is to prevent fake tanks. The problem occurs when someone queues as a fake tank and isn't able to taunt at all.
Your idea does not counter fake tanks. Not even remotely.
DD's that are queueing as tanks know that they are fake tanks. They are not intending to taunt, regardless whether or not they have a taunt slotted. All you achieve by adding such a requirement is giving them a legitimate way of queueing as a fake role, because now they would just replace one of their flex slots with a useless taunt and say: hey look, even the game says I'm entitled to queue as a tank now.
If the idea were executed well it does actually counter fake tanks. While @Videea has an idea that would get the ball rolling in the right direction, a small addition that disabled the ability to remove the taunt from your bar once you hit "ready" would mean they would have to give up a damage dealing ability in order to queue as a tank, forcing them to do less damage than otherwise possible. If they weren't using the taunt in a harder dungeon and people were getting one-shotted, as @Videea said, it would be up to the rest of the group to decide to kick him, or allow him to keep letting the group die.
Forget fake tanks, I've seen fake healers recently.
Now this is more understandable, any magical build and warden in both can heal dungeons well enough.Forget fake tanks, I've seen fake healers recently.
And if people don't take damage I deal damage instead this tend to be true even in normal DLC or the old vet dungeons.This would be very bad as it depend on group and dungeon, probably more for healers who I have more experience with and you switch your DD/ heal on dungeon and group. Say darkshade caverns 2 vet with fake tank and pretty low dps. Here I would focus on damage with off heal until the last boss. On last boss I would focus on healing.The original idea is to prevent fake tanks. The problem occurs when someone queues as a fake tank and isn't able to taunt at all.
Your idea does not counter fake tanks. Not even remotely.
DD's that are queueing as tanks know that they are fake tanks. They are not intending to taunt, regardless whether or not they have a taunt slotted. All you achieve by adding such a requirement is giving them a legitimate way of queueing as a fake role, because now they would just replace one of their flex slots with a useless taunt and say: hey look, even the game says I'm entitled to queue as a tank now.
If the idea were executed well it does actually counter fake tanks. While @Videea has an idea that would get the ball rolling in the right direction, a small addition that disabled the ability to remove the taunt from your bar once you hit "ready" would mean they would have to give up a damage dealing ability in order to queue as a tank, forcing them to do less damage than otherwise possible. If they weren't using the taunt in a harder dungeon and people were getting one-shotted, as @Videea said, it would be up to the rest of the group to decide to kick him, or allow him to keep letting the group die.
Doing shipwright regret vet I was told by the DD to just heal and buff as I did not know the mechanics but can heal and buff and range and it worked.
AvalonRanger wrote: »Basically, real tank and healer are extremely stressful job. Those roles are
"care-taker role". Keep checking your team member's situation through the combat, and can't be selfish.
It's very responsible role rather than DD. So most of people avoid it.
And keep staying DD role, then take huge amount of waiting time for the queue.
But, real DD is not selfish player also. Real DD is not only just big canon, but also skillful target researcher.
Keep searching important or dangerous target which should be taken down during the combat carefully.
So, basically real DD is not quick dead player. I've seen those excellent DD player in PUG several times, and seen
useless DD player who can't do that many times.
If you just dislike care-taker role, and that's the reason to assign yourself as selfish DD in PUG.
Well...you had better avoid group mission anyway.
Of course there are fake dds. If a player isn't able to provide adequate dmg while queuing as dps, it's a fake.
Then we have players using a taunt, because they don't know they are using one. -> fake dd
And of course players which are running healing staves on one bar -> fake dd
If you want to use the classical role logic, you have to do it across all roles, otherwise it's cherrypicking.
This is just patently untrue. A fake tank is someone who queues as a tank with no intention of performing the role of a tank, almost always as a way to bypass the DPS queue. If a player queues as a DD but instead deliberately acts like a tank or healer (i.e. does not slot any damage skills and instead tries to only heal or tank), then you can call them a fake DD, but we all know this basically never happens unless the player is completely clueless and accidentally queues incorrectly. A "fake" is someone making a bad faith attempt to jump the line. What you are describing is a poor or inexperienced DPS, and calling them "fake" just smacks of elitism.
MidniteOwl1913 wrote: »If you queue for a support role tank/healer and don't perform that role, you don't stay with the party, don't help, I don't care what skills you have or your build you are a fake. Stay with the party and make an effort, that's all.
If a high damage-dealing DD runs ahead, drags a party-killing mob, and finishes bosses without waiting *that's* a fake DD!
So yeah I guess there are fake DDs.
MidniteOwl1913 wrote: »I expect the tank to, lead, move into the room first grab aggro and turn the boss from the group so that the damage dealers can focus on doing damage. Tanking is the most demanding of the roles. I really admire people who do it well. A real tank (taunt, tank build etc) doing it badly is still a tank. A poser DPS queuing as a tank to avoid the longer queue is a fake.
A DPS who queues as a DPS and is just bad at it, low damage, can't seem to focus, is still a DPS. So if a DPS who doesn't do enough damage to meet some players expectations is a fake doesn't that make them faking till they make it? ;-)
Point is bad doesn't equal fake. It takes bad faith and a willing deception to accomplish that.
Of course there are fake dds. If a player isn't able to provide adequate dmg while queuing as dps, it's a fake.
Then we have players using a taunt, because they don't know they are using one. -> fake dd
And of course players which are running healing staves on one bar -> fake dd
If you want to use the classical role logic, you have to do it across all roles, otherwise it's cherrypicking.
This is just patently untrue. A fake tank is someone who queues as a tank with no intention of performing the role of a tank, almost always as a way to bypass the DPS queue. If a player queues as a DD but instead deliberately acts like a tank or healer (i.e. does not slot any damage skills and instead tries to only heal or tank), then you can call them a fake DD, but we all know this basically never happens unless the player is completely clueless and accidentally queues incorrectly. A "fake" is someone making a bad faith attempt to jump the line. What you are describing is a poor or inexperienced DPS, and calling them "fake" just smacks of elitism.
mattaeus01b16_ESO wrote: »ZOS_GinaBruno
I like how its become the norm now not to care what you Que for and speed run threw and entire dungeon as fast as you can while Dungeon bosses pull in the Group Members that are to slow weather they want to or not!
... yeah, that was sarcasm.