Camo hunter is exactly like Water... that makes no sense.
Especially on a "Brawler Blade" you rather play "Path" than "Cloak"... so I really have to think about it if I want to swap my Camohunter,
which gives me "Major Savagery/Prophecy" and "Minor Berserk" with a flanking attack + a Stealth detection on activation + a 100 Weapon Damage from Fighter Guild passives...
or do I want to use the new "Cloak" which gives me "Major Savagery/Prophecy" and a bugged Spamable Stealth ^^
You can decide
Basing a class's strength on procs is a meaningless argument. What happens when those procs get nerfed lol? I know. They just disappear into oblivion again and hop on a better class. That's what all the fotm stamsorcs did when their procs got nerfed lol.
Oh man, then Nightblade is a complete meaningless class, because the whole class is build on a crit/proc playstyle with relentless focus+Ultimate... so sad
I know what you want to point out @StaticWave but believe me, this change has not as much impact as you want it to see here.
Rather focus on Sorc Gameplay improvement than breaking it down to this change and calling the nerf hammer for the whole class again^^
I know what you want to point out @StaticWave but believe me, this change has not as much impact as you want it to see here.
Rather focus on Sorc Gameplay improvement than breaking it down to this change and calling the nerf hammer for the whole class again^^
Sorry - Don't lol again about me, but I'm no expert like you and I play no NB.StaticWave wrote: »Shadowy Disguise:
4) Longer Major Resolve duration
Sorry - Don't lol again about me, but I'm no expert like you and I play no NB.StaticWave wrote: »Shadowy Disguise:
4) Longer Major Resolve duration
My only source is UESP and there is written: "This duration is increased by 25% for each piece of Heavy Armor equipped".
So I have to ask and learn: "Where is this longer duration coming from?"
StaticWave wrote: »I know what you want to point out @StaticWave but believe me, this change has not as much impact as you want it to see here.
Rather focus on Sorc Gameplay improvement than breaking it down to this change and calling the nerf hammer for the whole class again^^
I've mained Sorc for 5 years and have done every single PvP content up to date at the highest level, with plenty of people who can vouch for my experience level, and I am still continuing to find out ways to beat the stronger classes through daily dueling instead of hopping on those stronger classes. I don't need you or anyone to tell me to improve my gameplay.
Telling me to focus on my Sorc gameplay (or l2p) instead of wanting a balanced PvP is pretty distasteful and an attempted jab at my experience of my class. I suggest you make an actual attempt at being objective and explain why you think it's ok to keep this change.
StaticWave wrote: »I know what you want to point out @StaticWave but believe me, this change has not as much impact as you want it to see here.
Rather focus on Sorc Gameplay improvement than breaking it down to this change and calling the nerf hammer for the whole class again^^
I've mained Sorc for 5 years and have done every single PvP content up to date at the highest level, with plenty of people who can vouch for my experience level, and I am still continuing to find out ways to beat the stronger classes through daily dueling instead of hopping on those stronger classes. I don't need you or anyone to tell me to improve my gameplay.
Telling me to focus on my Sorc gameplay (or l2p) instead of wanting a balanced PvP is pretty distasteful and an attempted jab at my experience of my class. I suggest you make an actual attempt at being objective and explain why you think it's ok to keep this change.
I am not telling you to get better directly, I want to tell you to put all this work and ambition and hate against nightblades into another direction. Give ZOS advice what they need to improve on your "Sorcerer Gameplay" to make it compete with the "Nightblades". Focus more on "Sorc buff advice Threads" than blaming other classes^^
Turtle_Bot wrote: »BTW, something to take note of (this will affect the already mediocre magsorcs more than it will stamsorcs), the changes to flame staff (the removal of the +10% single target damage) is a straight up 10% damage nerf to all magsorcs in PvP.
Frags, -10% damage
Force pulse -10% damage
Curse -10% to the main damage part
Bound armaments (if magsorcs decide to try this ability) -10% damage
Overload -10% damage
Pets -10% damage
What's left for magsorc now?
If these changes to staves go through Magsorc is once again, back down to bottom of the barrel, 10% damage nerf across the board, still no proper reliable healing, no crit chance access to help crit surge and no real buff to speak of, [snip]
StaticWave wrote: »Turtle_Bot wrote: »BTW, something to take note of (this will affect the already mediocre magsorcs more than it will stamsorcs), the changes to flame staff (the removal of the +10% single target damage) is a straight up 10% damage nerf to all magsorcs in PvP.
Frags, -10% damage
Force pulse -10% damage
Curse -10% to the main damage part
Bound armaments (if magsorcs decide to try this ability) -10% damage
Overload -10% damage
Pets -10% damage
What's left for magsorc now?
If these changes to staves go through Magsorc is once again, back down to bottom of the barrel, 10% damage nerf across the board, still no proper reliable healing, no crit chance access to help crit surge and no real buff to speak of, [snip]
Pretty much every good magsorc main I know is either playing Nb next patch or switching to stamsorc. Looks like ZoS pulled the plug and the class might truly be dead this time lol.
Redguards_Revenge wrote: »StaticWave wrote: »So NB’s gonna have even more efficient bar space next patch as they can drop Camo Hunter and run another offensive/defensive ability, as if NB isn’t already one of the strongest specs for PvP.
Wanting to make NB more useful outside of PvP yet accidentally buffing NB even more in PvP has got to be meme worthy at this point lol.
I am quitting templar and becoming NB. The bias is real lol. It's like someone saw the "It's time to hold NB cloak to the same standards" and wanted to personally put up a middle finger.
Well, they've done it, I am lvling up and making an nb that is not a redguard. I'm abandoning Redguard Stamplar and going full NB. I can use the cheap base gears and still bring down the big boys. The stamplar, I never had that OOMPH to do it. Power of the light was always cleansed or something. Now I do the same rotation with spectral bow. I was always wondering how I would get that major buff. Now cloak and spectral bow is auto...meaning I don't have to be on the bar to get the benefits like camo hunter or whatever.
This is going to be FUN! I get to cloak? That's just too tasty. There was NOTHING templar had for it. I could NEVER get the burst heal to crit. NB I can cloak crit heal. With my crit naturally being over 60, I will be able to do a whole lot more.
NB is god. NB is god. NB is god. NB is god.
StaticWave wrote: »
StaticWave wrote: »
Awesome! Your OP Nightblade vs my weakling sorc. We have a deal? When? Show us how ez mode is NB
StaticWave wrote: »StaticWave wrote: »
Awesome! Your OP Nightblade vs my weakling sorc. We have a deal? When? Show us how ez mode is NB
Want to set the Nb up for me? I havent played it in 5 months
StaticWave wrote: »Camo hunter is exactly like Water... that makes no sense.
Especially on a "Brawler Blade" you rather play "Path" than "Cloak"... so I really have to think about it if I want to swap my Camohunter,
which gives me "Major Savagery/Prophecy" and "Minor Berserk" with a flanking attack + a Stealth detection on activation + a 100 Weapon Damage from Fighter Guild passives...
or do I want to use the new "Cloak" which gives me "Major Savagery/Prophecy" and a bugged Spamable Stealth ^^
You can decide
Here's a breakdown comparison between Camo Hunter and Shadowy Disguise.
Camo Hunter:
1) "5%" Damage Done, which isn't exactly 5% because it's multiplicative with other damage done modifiers. It's realistically around 3%.
2) ~80-100 WD
3) Major Savagery on 1 bar
4) Stealth Detect (which isn't that good because of location desync)
Shadowy Disguise:
1) 300 WD from Vamp Passive
2) Can force a crit Spectral Bow or Incap from stealth
3) 3% max HP
4) Longer Major Resolve duration
5) Is one of the best defensive ability in the game, forcing your opponent to waste Tri pots or Crit pots just to detect you
6) Major Savagery on 2 bars
7) Frees up a slot for other defensive abilities like Shade, or offensive abilities..
It's a no brainer choice to pick Shadowy Disguise over Camo Hunter next patch, regardless of what spec you choose to play as a NB.
[snip]
StaticWave wrote: »Zos: We are finally letting some skill bonuses carry over between bars on --multiple classes-- to simplify some build choices.
[snip]
Asking for this change to not be implemented is a valid request. NB does not need any more PvP buffs.
The simplification of skill bonuses carrying over between bars is honestly not a bad change if the ability itself or the class isn’t broken. Idk why you wouldn’t want quality of life improved in classes that need it.
StaticWave wrote: »Zos: We are finally letting some skill bonuses carry over between bars on --multiple classes-- to simplify some build choices.
[snip]
Asking for this change to not be implemented is a valid request. NB does not need any more PvP buffs.
The simplification of skill bonuses carrying over between bars is honestly not a bad change if the ability itself or the class isn’t broken. Idk why you wouldn’t want quality of life improved in classes that need it.
I do want the changes --even though-- I won't be using the skills in either class.
As someone else has stated, instead of always asking to nerf NBs in everything, maybe ask for similar buffs to other classes including sorcs. [snip]
StaticWave wrote: »StaticWave wrote: »Zos: We are finally letting some skill bonuses carry over between bars on --multiple classes-- to simplify some build choices.
[snip]
Asking for this change to not be implemented is a valid request. NB does not need any more PvP buffs.
The simplification of skill bonuses carrying over between bars is honestly not a bad change if the ability itself or the class isn’t broken. Idk why you wouldn’t want quality of life improved in classes that need it.
I do want the changes --even though-- I won't be using the skills in either class.
As someone else has stated, instead of always asking to nerf NBs in everything, maybe ask for similar buffs to other classes including sorcs.[snip]
Have you not seen the countless sorc buff threads on the forums over the past few months, some of which I and sorc mains like @Turtle_Bot actively participated in? Guess what ZoS did? They buffed things we didn’t ask for and ultimately didn’t solve the issue for the class.
I am a 5 star Grand Overlord stamsorc with a high BG MMR. I don’t just strictly duel lol. I have a youtube channel with videos doing 1vX and smallscale content. Sorc is a class that excels at single target damage and solo PvP, and has never been as popular in group fights. The exceptions are a Negate bot or a bombard bot, but you only need one of each for any group comp. It’s much better to bring other classes that are not only tankier but have more AoE damage and group utility that isn’t tied to an ultimate or a Bow. Wardens, DKs, and Plar are much better in this regard.
So what is wrong with wanting to buff Sorc in the area it excels the most at? If you followed any of the Sorc threads, you would know that ZoS has diminished the strength of Sorc’s mobility over the years by making movement speed sources easier to get. A Warden and a NB can be just as fast as a Sorc now, and can also slot Mist Form. There is no advantage playing a Sorc when other classes can do what a Sorc does.
So if ZoS isn’t going to remove the things that took away Sorc’s advantage, then why not give it the healing it needs to compete?