That's strange I have a GTX 770, I5-4670, and an SSD and it stays right around 60fps(vertical sync is on) with everything on ultra/max(including water reflections). I have seen it dip down to 45 at the lowest before but that was in a very crowded area.
robsonsb14_ESO wrote: »vsync is for full screen applications. This is not a "fullscreen" game. In Windows 8 consider vsync (called DWM) is enable at all times for windowed applications, such as this game. On Windows 7 you need to have Aero enabled for DWM to be enabled. For more info google vsync and DWM (Desktop Window Manager). Also, sad to say, SLI does not work for borderless windows. We need a fullscreen option to allow our powerhouses to be fully utilized. Until then, we'll all get about 100 in the wilderness and 40-60 in town.
i've kinda got the same problem.
Playing with a msi pc (gt70 20d) and a 780m with some hard stuff.
(mostly overkill components).
i can run every game at full quality without significative problems/fps drop spikes.
I mean...all but this. (even with "low quality" the result is the same)
Every time i open Tes(even with the patcher i noticed the same) my gpu just goes crazy.
Fans go around 80-90% and temperature goes higher(than intended) as well, i can still play but the result is like i'm playing on an airstrip.
this is meant to be the same problem, some pc can't handle those issues and they drop fps, the others try different ways with not much success.
yes but this is not related to "a bad dissipation".Damned, are you getting any thermal throttling? Laptop I guess with a 780M? Maybe use the logging feature in HWMonitor or similar and record what is happening when you're playing?
yes but this is not related to "a bad dissipation".
i got hard time to find a program who shown me the temperature/fan speed of my dedicated gpu. (Yes, cause u need a modded version of hwid/msi afterburner on gt70)
these are the standards:
integrated GPU(4600HD): 40-50 degrees
Dedicated GPU(780m): 35-50 degrees
even with some gpu-stresser like Furmark and i got 60-65 degrees at maximum.
But with Tes is entirely different, they both go at 80-85 degrees.
But will it work with ESO? i was reading it uses some new type of low API technology and not sure if games already out will use it straight away we will just have to wait and see.antonyfrnb16_ESO wrote: »Maybe the NVidia drivers what are about to drop might fix some of the issue. Hang tight for the 337.xx what are expected very soon.
the stock cooling from MSI, or have you applied your own thermal compound (no idea what MSI use but Dell's was crap? On my old AW M17x R1 I reduced the temps by around 6-8 degrees centigrade by tearing it apart and applying IC Diamond and better thermal pads. Probably don't want to do that when its under warranty though
I've benchmarked my card and its well over the normal benchmarks for this card, so I've ruled out a defective graphics card.
The fps varies greatly, with cities being in the subjects range, solo dungeons a bit higher. I feel I should be in the 80+ range all of the time. I've tried disabling anti-aliasing and vsync (both in nvidia control panel, and in game), but it makes no difference.
Any suggestions without sacrificing quality?
I'm running an AMD FX-8350 8 core processor and 16GB of ram.
antonyfrnb16_ESO wrote: »OP you got anything running in the background?
I'm getting 70fps v-sync with max settings pre-set and water reflections turned up. I'm running a AMD 955BE 16GB DDR3 and a EVGA GTX 760 SC 4Gb with 338.23 WHQL drivers under windows 8.1 64bit.
Also what is your internet connection speed as sometimes with mmos it can effect your fps I'm on a 80/20Mbps connection
VisceralMonkey wrote: »So I found a work around that might or might not work for some of you. I followed the "Down sampling" guide on the link listed below and my GPU performance is much improved, for obvious reasons once you read it. What this does is render your screen at a much higher resolution and then display it at your native resolution. This has the effect of rendering more pixels and giving you a great form of AA. It also has the effect of forcing your GPU to work harder.
Now, there's a performance trade off but because the GPU is already under performing, it works. I'm seeing much higher GPU usage/fps and getting better visuals from the AA effect. Caveot: I'm doing this in SLI, but, it should probably still give you some advantages on a single card.
http://www.neogaf.com/forum/showthread.php?t=509076
*If you do not have the "Perform Scaling On GPU" option because you are using an HDTV, leave it at "Display". You'll have to temporality set your desktop resolution to the new higher one you created, but once you start the game and select the new resolution, it still works.