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What are your hopes for quarter 3?

  • hrothbern
    hrothbern
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    TaSheen wrote: »
    Tandor wrote: »
    Playing overland solo/cooperatively on PC EU and NA I don't have any issue with bugs.

    I just hope ZOS understand that when it comes to other things that they think there might be a big demand for, what is a Quality of Life improvement for one person may be a game-breaking change for someone else so that any such changes should always involve options with a toggle switch.

    I'd hope to see such an option for disabling the Arcanists' visual effects long before Q3 of course!

    This right here. As far as QoL, the only thing I'm really wanting is the "super" attunable crafting stations.

    yes
    no longer 19th century textile factories

    And I hope we do really get one station per craft and we can really feed it with existing attuned stations
    hoping that tweet below holds true


    Edited by hrothbern on June 26, 2023 9:50AM
    "I still do not understand why I followed the advice of Captain Rana to bring the villagers of Bleakrock into safety. We should have fought for our village and not have backed down, with our tail between our legs. Now my home village is in shambles, the houses burning, the invaders feasting.I swear every day to Shor that after Molag Bal has been defeated, I will hunt down the invaders and restore peace in Bleakrock and drink my mead with my friends at the market place".PC-EU
  • Araneae6537
    Araneae6537
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    Not necessarily something in game, but I'd like to hear if ZOS is going to update the animations and visuals of the original classes. It has been said over and over again, but the OG classes need some visual updates.

    I seriously hope not! How class abilities look and feel are a large part of what classes I play and then defining my character concept. I like the relatively subtle visuals on NB abilities.

    And look at what has been changed! The vampire rework is garish. The new templar jabs animation looks all wrong and flurry was turned into drunken flailing. :disappointed:
  • Vrienda
    Vrienda
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    Idk. The game runs fine for me and always has. My biggest QoL gripe was fixed with Necrom (Being able to favourite items in collections). I guess now I'd like to be able to use Mouse and Keyboard on console (And XCloud please) and maybe have ZOS figure out how to move characters between PC/Console. I'd happily pay for a double transfer to get all my PC achievements to unlock on Xbox and PlayStation.

    Maybe a Nintendo Switch version of the game too...(Very, very unlikely. The console versions of this game really don't seem to do too well).

    Other than that I really don't know
    Desperate for Roleplaying servers to bring open world non-organised RP to Elder Scrolls Online. Please ZOS.
  • kyatos_binarini
    kyatos_binarini
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    • giftable crown crates
    • class change tokens
    • new texture pack for base game/old dlc's textures
    • bag for saved builds in armory station
    • all-in-one crafting stations for sets (heard a lot of rumors about)
    • rework of necromancers (personaly not a necro)
    • rework of vampires
    • companions AI and bag for their staff
    • more passives in green cp (we already can achive it with addons so why don't make it native?)
    • something new for pvpers
    • more clothing like motifs and less plates on them
    • disabling dlc dungeons from dungeon finder
    • writ boards and wayshrines for homes (and some other staff that increase usefulness of homes)
    • fix invisibility potions
    • decrease boss respawn timers in public dungeons
  • Ecgberht_confused
    Ecgberht_confused
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    - Normal trials on group finder

    - Fix lag on PC EU. Everytime I go to any city my frame rate drops insanely and a loading screen pops every 30 seconds or so
  • SithisKhajitiiLamae
    I would love:

    new world skill lines:

    1one handed and magic
    2 hand to hand combat
    3 spellcrafting
    4. Shouts



    playable races:

    1.Moarmer
    2. Daedra.
    3. Sload.
    4. Lilmothit
    5. Snow elf
    6. entirely new and unmentioned race

    Also new weapons:
    1. Whips.
    2. discus(basically a fresbee with blades iirc)
    3. chakroms
    4. crossbows
    5. Wands


    Make it to where companions are unlocked account wide.

    New types of magic:

    water magic
    Air magic ie telekinesis
    Bound weapons


    The ability to keep important mail permanently in the inbox(i just came up with this one because a guild mate just sent me important mail and im scared im accidentally going to delete it)
  • Vrienda
    Vrienda
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    Actually I just remembered my current biggest gripes.

    Lack of RP realms (I've given up on ever getting these honestly, the rest of community seems ardently against it because they have a fundamental misunderstanding of what a megaserver is and think a place for RPers is a threat to that).

    And prologue quests.

    It'd be nice if they made prologue quests only startable via the store or some adventurer's guild in Craglorn. Out of the way of new players.
    Edited by Vrienda on June 26, 2023 1:00PM
    Desperate for Roleplaying servers to bring open world non-organised RP to Elder Scrolls Online. Please ZOS.
  • Bucky_13
    Bucky_13
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    Hide butt and hip flaps, more options for hiding things like gloves and belts.
  • NotaDaedraWorshipper
    NotaDaedraWorshipper
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    I'm echoing hide all the flaps/tassets. Also being able to hide belt, gloves, shoes etc. More hide options on outfits.

    Having the bleeding light bug that has existed for years now, fixed. I'm tired being blinded in Aetherian Archive, or seeing people's glowy pets/mounts, lamps and other lights through solid objects.
    [Lie] Of course! I don't even worship Daedra!
  • PrimusTiberius
    PrimusTiberius
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    We're talking about ZOS/Bethesda, I have none
    Everyone is going in one direction, I'm going the other direction
  • PrimusTiberius
    PrimusTiberius
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    RagnarSw wrote: »
    N3CR01 wrote: »
    Crown Crate gifting to work again.

    The fix is coming soon. That one gets a lot of updates on the issue. @N3CR01 just check dev tracker outside of mobile

    They said it was coming soon almost 3 months ago. Pardon us if we don't take ZoS at their word.

    ehh? Correction, they said fixes would come years ago, but here we are.
    Everyone is going in one direction, I'm going the other direction
  • SithisKhajitiiLamae
    Vrienda wrote: »
    Actually I just remembered my current biggest gripes.

    Lack of RP realms (I've given up on ever getting these honestly, the rest of community seems ardently against it because they have a fundamental misunderstanding of what a megaserver is and think a place for RPers is a threat to that).

    And prologue quests.

    It'd be nice if they made prologue quests only startable via the store or some adventurer's guild in Craglorn. Out of the way of new players.

    Uh prologue quests have been in the store like forever. Though id prefer the craglorn adventure guild option
  • FeedbackOnly
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    Name checker for characters before designing character. It sticks to finish a character and then the name you had for the design is taken or breaks some rule.
  • FeedbackOnly
    FeedbackOnly
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    Vrienda wrote: »
    Actually I just remembered my current biggest gripes.

    Lack of RP realms (I've given up on ever getting these honestly, the rest of community seems ardently against it because they have a fundamental misunderstanding of what a megaserver is and think a place for RPers is a threat to that).

    And prologue quests.

    It'd be nice if they made prologue quests only startable via the store or some adventurer's guild in Craglorn. Out of the way of new players.

    @Vrienda isn't that in housing no or everyone knows the rift is best at it.
  • TheImperfect
    TheImperfect
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    Definitely hiding combat pets but having the option to see non combat pets.

    Cannot mount in combat needs to go.
  • TheImperfect
    TheImperfect
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    In places like the Deadlands there are ground effects on the tornados that show they do damage. For environmental things like this in any zone I would prefer it not to be highlighted. A toggle to turn it off will be nice and make zones more immersive.
  • nwilliams2107b16_ESO
    nwilliams2107b16_ESO
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    Being able to swap from putting items up for sale on guild traders, then doing some banking without having to disengage with the banker and start again, it is most annoying.
  • Wolfshade
    Wolfshade
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    No hopes, no disappointment. Didn`t expect anything. Qol? Maybe the game would be playable for just one week without any worth mentioning problems! For me that should be qol enough.
    This comment is awesome!

    **End of the Internet**
  • vsrs_au
    vsrs_au
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    Kendaric wrote: »
    Toggle options for:

    > Hide other players pets (both combat pets like matriarch and non-combat pets)

    > Hide own buff/debuff vfx

    > Hide other players skill vfx (arcanist crux and heal rings,etc)

    > Hide lingering ground vfx (e.g. templar stuff, warden heal fields, arcanist ugly green pool of snot)

    > Display other players mount as either a basic version or replace them with a default horse

    > Hide weapon/armor vfx

    Give players the choice what they want to see instead of forcing us to look at the glowing stuff if we don't like it. Having it as client side toggle would the correct way.
    Yes to all the above, particularly since these vfx actually induce negative physical symptoms in some players.
    PC(Steam) / EU / play from Melbourne, Australia / avg ping 390
  • Xandreia_
    Xandreia_
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    I'd love capes but it wouldn't work (breton hero costume :( ) I'd love game stability over anything else, the lag in pvp is getting progressively worse as time goes on and it's beginning to get to the state it was pre server upgrade. Bar swap on Arcanist is buggy and half the time doesn't go off.
  • xiphactinus
    xiphactinus
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    To be able to log in...again.
  • wolfie1.0.
    wolfie1.0.
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    I have a long list of qol improvements...

    I expect none of them to come about.

    I don't even want to post em as doing so will just get my hopes and dreams ready for crushing disappointment.
  • SkaiFaith
    SkaiFaith
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    In February I wrote in another thread:

    "On consoles, my personal priorities at the time are:
    1) Vertical Positioning and Vertical Offset for the Camera Settings - I beg you, it's been years... - and while working on visuals, please update textures to higher quality ones. Consoles have some really bad ones. -
    2) more inventory space everywhere: make the little chests 50 up from 30, the big ones 100 up from 60, 600 the total bank with ESOPlus and 270 the total Inventory without Pets-Slots, all without adding gold or voucher costs but incrementing the base values instead.
    - let Companions carry the weight of Companion Gear. I have my bank filled with it. -
    More furnishing slots in every house would be much appreciated as well.
    3) more Quickslots or a dedicated wheel for aesthetics like costumes, skins, polymorphs and whatelse.
    4) more customizable options for companions, like hairs, tattoos and adornments (and please don't force them to wear a head piece if it will ever be added).
    - at least make it possible to set the outfit and costume we want on "companion house guests"! How can I role-play with Isobel as my wife when she has the worst style ever at home? Let us change that, please... -
    Also add some sort of emote to companions so that they feel less empty bodies with charming voices - their body language should be more alive anytime, not just in quest dialogues.
    5) a way to remove crotch flaps, or to hide any piece of armour.
    6) please, give us 25 Transmute Crystals a month earnable via the Endeavours System. Up a bit the quantity of Seals we can earn during one crate season - right now it feels a bit unjust.
    7) better RNG for antiquity leads and furnishing plans/motifs.
    8) account wide mount upgrades or - since I don't think this will ever happen - an option like paying a total of 270.000 gold for maxing out one mount directly from zero (with the current system it costs 45.000, i simply did x6). The sum could be divided in the 3 distinct upgrade categories, so 90K gold each."

    For this year I would expect points 1 and 3 to be taken care of; point 2 would be a nice add but it's more unlikely. Even just these would leave me happily surprised!
    Next I would expect, for it's "easiness", would be point 6 but I haven't much hope for it to ever become reality.
    The rest I guess would have lower priority to the devs and could go to next years...
    A: "We, as humans, should respect and take care of each other like in a Co-op, not a PvP 🌸"
    B: "Too many words. Words bad. Won't read. ⚔️"
  • Vrienda
    Vrienda
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    Vrienda wrote: »
    Actually I just remembered my current biggest gripes.

    Lack of RP realms (I've given up on ever getting these honestly, the rest of community seems ardently against it because they have a fundamental misunderstanding of what a megaserver is and think a place for RPers is a threat to that).

    And prologue quests.

    It'd be nice if they made prologue quests only startable via the store or some adventurer's guild in Craglorn. Out of the way of new players.

    @Vrienda isn't that in housing no or everyone knows the rift is best at it.

    @FeedbackOnly Housing's not good enough and I'm on EU so the Rift is empty. I want to see actual RP out in the world like I do in WoW. Not locked away in guilds and houses.
    Edited by Vrienda on June 28, 2023 10:15AM
    Desperate for Roleplaying servers to bring open world non-organised RP to Elder Scrolls Online. Please ZOS.
  • Lugaldu
    Lugaldu
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    I really wish for a better organization regarding the furnishing production at the crafting stations. So not just sorting by dining, hearth, structures furnishing, etc., but sorting by style. It's such a mess at the moment.
    Also, it would be good if a newly learned item is signed - sometimes I learn a blueprint and then I can't find the new item to craft it.
    Actually, a sticker book for furnishing would be nice too.
  • shadyjane62
    shadyjane62
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    I would like bounty certificates that would allow me to kill flapping, jumping and generally annoying pets.

    I would pay real money for these bounties.
  • TheImperfect
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    Vrienda wrote: »
    Vrienda wrote: »
    Actually I just remembered my current biggest gripes.

    Lack of RP realms (I've given up on ever getting these honestly, the rest of community seems ardently against it because they have a fundamental misunderstanding of what a megaserver is and think a place for RPers is a threat to that).

    And prologue quests.

    It'd be nice if they made prologue quests only startable via the store or some adventurer's guild in Craglorn. Out of the way of new players.

    @Vrienda isn't that in housing no or everyone knows the rift is best at it.

    @FeedbackOnly Housing's not good enough and I'm on EU so the Rift is empty. I want to see actual RP out in the world like I do in WoW. Not locked away in guilds and houses.

    I feel like maybe ZOS could hold smaller zone specific events for this possibly. There are some guilds who do this already I believe so you could join one or organise events in your current guilds.
  • Necrotech_Master
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    Definitely hiding combat pets but having the option to see non combat pets.

    Cannot mount in combat needs to go.

    being able to log out while in combat lol, there are times ive been in cyro, at home base, stuck in combat wanting to change toons, and i cant do that because im stuck in combat (it almost made me late to a trial group once), was very tempted to straight up alt+f4 the game lol

    the only real thing that i really want in this game is allow us to use companions after first quest completion on any character, this whole thing right now where you get an account wide unlock and still have to run the dumb and sometimes super long annoying quest on every toon to use the companion is nonsense

    maybe add companion helmets to that too
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them

    feel free to stop by and use the facilities
  • Reverb
    Reverb
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    What are you doing when it happens?

    Are you in a group?

    How far are you away from combat?

    How long does it last?

    I am not going to repeat something that has been stated over and over and over again.

    Doesn't help the problem. Did you know it used to be a extremly common problem in trials, but this got fixed because people gave information when it actually happened.

    It used to be the normal in hof, but pet issue on doors was fixed, along with first boss not being to rez after dying.The devs aren't gods. Bugs are fixed by pointing out when and why things happen.

    Allow me to direct your attention to a thread from 2018 where they said they knew what the problem is, but not how to fix it.

    https://forums.elderscrollsonline.com/en/discussion/comment/5634097/#Comment_5634097


    We’ve been giving specific feedback to Zeni about this since 2015. No additional badgering from forum posters will make a difference. I’m glad your trials issue got fixed, but that doesn’t mean that giving examples will ever get pvp issues addressed.
    Battle not with monsters, lest ye become a monster, and if you gaze into the abyss, the abyss gazes also into you. ~Friedrich Nietzsche
  • 16BitForestCat
    16BitForestCat
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    Vrienda wrote: »
    Housing's not good enough and I'm on EU so the Rift is empty. I want to see actual RP out in the world like I do in WoW. Not locked away in guilds and houses.

    I miss open-world ESO RP (PC NA). These days, I only find it by accident when I'm out in the wilderness doing something else. One of my favorite recent run-ins was with a group that was RP'ing at a campsite near a survey harvesting location, in the middle of nowhere at the top of a mountain in Wrothgar. It was such an unexpected and wonderful encounter that I hung out nearby long after I ran out of surveys for that spot, just to watch. (I didn't creep on them; I let them know what I was doing in case it was meant to be private, haha.)

    The Withered Tree in Riften was the RP spot for years on PC NA. Unfortunately, RP'ers have been increasingly driven out over the past year and a half by wannabe-edgelord griefers dueling in the streets, getting mad at people running through the duel on their way to crafting or the bank (THEN STOP DUELING IN THE MAIN PATHS, YOU VEHKING IDIOTS), and spamming the chat with more wannabe-edgelord-type slurs because they think offending people is hilarious. The only thing they're roleplaying is that they're not a bunch of losers IRL. :) I had many characters doing writs in Riften for years, specifically to spectate the RP shows every day while I did my dailies. After Necrom, I finally moved them to other locations. I got tired of my screenshots of fun RP activities being replaced with screenshots of TOS-violating crap that needed to be reported to the abuse team.

    From what I'm hearing, a lot of RP in ESO has gone underground due to this trash behavior from toxic players. If you have any kind of known RP spot, the griefers will swoop down on it and start spamming everyone with verbal or actual mudballs every time, until the nontoxic roleplayers are eventually driven away to go RP in out-of-the-way spots or private player homes.
    Edited by 16BitForestCat on June 29, 2023 8:58AM
    —PC/NA, never Steam—
    Getting lost in TESO Tamriel and beyond since Beta 2013!
    Alliance agnostic: all factions should chill the fetch out and party together.
    If you ever wonder why certain official fandom spaces are so often toxic and awful, remember: corruption starts from the top. And if you don't want me to call you out for being terrible, maybe you should consider not being terrible. ^^v
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