Hi guys,
I started tanking in a templar (I've experience with warden and dk) and the thing is that I miss is a decent burst heal. Templars have honor the death for example but you can cast it on other group member and in vet/hm can cause a wipe really easy so for this reason it is not used.
The thing templars have is a decent shield (my character can reach more than 11k) but there comes the inconvenient... You cannot mitigate the damage of the shield if you block, I mean, if you have, for example, a 10k shield and block mitigation of 50% and you get a hit that deals 30k damage, first the shield will mitigate that 10k and then the rest of the damage will be mitigated by your block, doing maths:
30k hit-10k shield= 20k hit- (20k hit* 0.5 block mitigation)= 10k damage at the end
Meanwhile with mitigation and then a heal of 10k as any other tank can do:
30k hit -(30k hit *0.5 block mitigation)=15k damage done at the end -10k heal= 5k damage at the end
As you can see, shields are underperforming compared to burst heals.
Said so, my idea is give the templar shield mitigation, only in that ability, so it will be the same as a heal but temporary because at the end of the ability time it will dissapear.
So lets put the first example but being able to mitigate that damage blocking with the shield:
30k hit-(30k hit*0.5 mitigation)-10k shield=5k damage to your hp.
As you can see it is equivalent of being able to burst heal but with the disadvantage that at the end of the ability, if you still have the shield, it will dissapear.
Then you will have a templar capable of mitigate the same way as a burst heal but being tricky because you need to know when the boss will hit you hard in order to cast it, rewarding the skill and knowledge of the player and giving a templar tank chance to shine instead of being not that good compared to all other classes.
Also in terms of balance in PvP, as you know, shields are cut by half so if you go to PvP and cast the shield it will be a 5k shield so it still not being worth compared to the burst heal that can heal more than that and also get a critical heal, things that damage shields cannot.
What do you thing?
Edited by ZOS_Hadeostry on June 10, 2023 3:39AM Only Templar PvP player