Maintenance for the week of December 2:
• [COMPLETE] PC/Mac: NA and EU megaservers for patch maintenance – December 2, 4:00AM EST (9:00 UTC) - 9:00AM EST (14:00 UTC)
• Xbox: NA and EU megaservers for patch maintenance – December 4, 6:00AM EST (11:00 UTC) - 12:00PM EST (17:00 UTC)
• PlayStation®: NA and EU megaservers for patch maintenance – December 4, 6:00AM EST (11:00 UTC) - 12:00PM EST (17:00 UTC)

Was there a Block change?

Billium813
Billium813
✭✭✭✭✭
So, I don't know what changed exactly, but SOMETHING has changed. While blocking, I'm losing way more Stamina than I used to on my Tank.

My Tank:
Race: Bosmer

Build:
Head - Medium - Infused - Multi - Nazaray
Shoulder - Light - Sturdy - Health - Nazaray
Chest- Heavy - Reinforced - Multi - Turning Tide
Arms - Heavy - Sturdy - Health - Turning Tide
Belt - Heavy - Sturdy - Health - Turning Tide
Legs - Heavy - Infused - Multi - Turning Tide
Boots - Heavy - Sturdy - Health - Turning Tide
Necklace - Infused - Multi - Drake's Rush
Ring - Infused - Multi - Drake's Rush
Ring - Infused - Bracing - Drake's Rush
Weapon 1 - Sword - Decisive - Weakening - Vateshran's Perfected Dagger
Weapon 1 - Shield - Sturdy - Multi - Vateshran's Perfected Shield
Weapon 2 - Ice Staff - Infused - Crusher - Drake's Rush

Skills:
Front Bar: Pierce Armor, Power Slam, Radiant Ward, Radiant Aura, Spell Symmetry
Back Bar: Living Dark, Inner Rage, Blockade of Frost, Extended Ritual, Restoring Focus


I've been Tanking Vet pledge dungeons for months now and I haven't changed my build in the last 4 months. Same sets, weapons, armor, and skills. However, SOMETHING has changed, I can feel it, but I can't quite tell what it is. It's like Sturdy isn't working the same, or mobs are taking more resources per block attack. My Stamina, and Magicka while on Ice Staff, are noticeably lower and not regenerating as quickly. Anyone else notice a difference?
  • Necrotech_Master
    Necrotech_Master
    ✭✭✭✭✭
    ✭✭✭✭✭
    if your stamina is draining faster, that would be a block-cost thing

    it doesnt matter if a mob hit you with 1 dmg or 10000 dmg, the block cost is the same

    another thing to keep in mind is that block cost can trigger up to 4 times per second, from anything considered direct dmg (dot dmg cannot be blocked), and while block is active your regen will be 0

    there was a known bug prior to the necrom patch where if you had ice staff back bar for tanking, it would not properly switch which resource was used for blocking if you barswapped while blocking, but i dont know if it was fixed with necrom update (i mention this because you are using an ice staff back bar)
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them

    feel free to stop by and use the facilities
Sign In or Register to comment.