You can't let getting passed over for a Godslayer group affect you this badly man, take a break from the game or something.
If the damage dealers are doing 40k DPS in content, they won't be able to even pass the hardmode, let alone do Godslayer (godslayer is the trifecta, that is, hardmode, speedrun and no death all in one). This is because the group would grind to halt during Nahvintaas hardmode's portal mechanic. In the portal, there is an add called Eternal Servant. On hardmode, eternal servant has 11 million health and you have 90 seconds to kill it or it will wipe the group. You can only send 3 damage dealers to portals, and it'd require the damage dealers to do 120k+ DPS on total, so 40k+ per damage dealer. There is also mechanics there, such as pinning, blocking a cone etc, so the damage dealers need to be able to do more than 40k per damage dealer.
If these players can only parse 90k on a dummy, we can expect them to hit around 40k in a vSS HM trial. One or two players may be able to parse higher, but others may stay at or below 40k. It's important to remember that they are average DDs with two bars and are performing rotations, they aren't top-tier DDs.
Can these players achieve something like Godslayer? Yes or no? Why?
What is the minimum DPS (focusing only on DPS) that any player should have to complete top-tier "Trifecta" (Because, no one likes to spend three days on one trial.)?
Where did you get information about the minimum requested DPS for completing top-tier content?
If DPS is not enough and sadly, many players can't have a perfect rotation, it's fair to say: "Sorry dude, but you really need to pay us (top-tier players) for one ride if you wish to achieve that.
Who will win something because others with 90k don't have enought DPS to complete hardest content? 90k in Dummy but only 40k inside content
Reverse the question: If you are not able to meet the requirements for an achievement, is it fair to say "Dudes, I know I'm too weak, so please carry me and try to compensate the dps loss because I really want that title...mind if I go afk while you are fighting?"?
Or maybe, instead of offering them services, maybe we should say to them:
-Hey, have you tried the 1bar build? You will be stronger and maybe you can achieve what you are looking for. But do it right now and before patch 38 because if your DPS is not enough now, it will be even worse after.
Or maybe, instead of offering them services, maybe we should say to them:
-Hey, have you tried the 1bar build? You will be stronger and maybe you can achieve what you are looking for. But do it right now and before patch 38 because if your DPS is not enough now, it will be even worse after.
Great idea, except it's not up to you to decide what other people should or should not say. You are only in control of the things YOU say. So why not do what you are proposing:
Log on to ESO, gather some HA build players and go for the title.
What about my first post. Do you have nothing more to offer us?
What about my first post. Do you have nothing more to offer us?
I answered your question about the 40k dps. No, they will not be able to get the GS because the fights will take too long.
Maybe Zenimax needs to say/clarify something like: "We will take actions to block 1Bar users from achieving top-tier trifectas.
-i will use this in my signature.
Btw instead of asking for theoretical dps numbers (which never really translate to actual content performance):
There is a video on yt from a group doing GS with oakensoul. You can check their dps during the encounters to get an idea what is required.
So, can you please help me understand why something is being nerfed if it's already weak?
I will rephrase my question: Why nerf a build that is already weaker than other builds?
However, I will rephrase my question: Why nerf a build that is already weaker than other builds?
You are falling into the same logical trap as last time: taking the extremes as a reference point to compare build performances.For the majority of people it is not possible to outperform a HA build during a raid because the HA build is a lot easier to play in actual combat situations.Or in other words: the dps difference from dummy to trial is much higher on a 2 bar build than it is on a HA build. If that wasn't the case, we would not see oodles and oodles of HA builds and HA-only groups on esologs. ZOS is trying to address that.
Btw instead of asking for theoretical dps numbers (which never really translate to actual content performance):
There is a video on yt from a group doing GS with oakensoul. You can check their dps during the encounters to get an idea what is required.
I really didnt know about this: .
Ok, they can make it. Great!
however, they did not better then: 25 minutes versus 19 minutes is, in fact, a very big difference. Six minutes is enough time to complete two more word records.
edit:
"we're seeing these builds inch a little too close to some of the high end builds with how much more simplified they are"
at this point we can see: Best DPS 73K worse 52k
At this point we can see: Best DPS 115K worse 60K
I will rephrase my question: Why nerf a build that is already weaker than other builds?
TheForFeeF wrote: »So, after reading the comments, it seems like your actual issue is that ZoS are "nerfing" storm masters and empower in the next update, thus "nerfing" Oakensoul HA builds? Not actually about the DPS "gatekeeping" for vSS HM + No Death + Speedrun?
Those 2bar players with less DPS than HA can still play with HA if they wish.
They can trainee to be better and indeed become stronger than any HA player.
However, HA players will never be stronger than skilled 2bar players. Never!
But why should 2 bar players "train" harder to outperform an item that just requires pressing one button? If you compare investment to result, it is the HA build that is out of place, hence the popularity, hence the nerf.
Use HA and you will do more DPS, and it will be easier. Focus on mechanics and in-game actions, and leave the complicated thing called "rotation" aside.
TheForFeeF wrote: »So, after reading the comments, it seems like your actual issue is that ZoS are "nerfing" storm masters and empower in the next update, thus "nerfing" Oakensoul HA builds? Not actually about the DPS "gatekeeping" for vSS HM + No Death + Speedrun?
It's all about that. After patch 38 and the nerfs, can HA players still do this? We will see...
edit:
@VaranisArano - "you'd know that the Devs really like LA weaving."
They like it because they will never be able to fix it. We both know this is true, and there's no need to create many off-topic discussions around this. They can't fix weaving. It's sad, but for me, it's all okay.
But why should 2 bar players "trainee" harder to outperform an item that just requires pressing one button? If you compare investment to result, it is the HA build that is out of place, hence the popularity, hence the nerf.
You don't have to if you don't wish to. Of course not. Use HA and you will do more DPS, and it will be easier. Focus on mechanics and in-game actions, and leave the complicated thing called "rotation" aside. It will be more enjoyable than tedious.
On the other hand, if you wish to achieve the best possible DPS the game allows, you have to train two bars rotation.
-They tried...VaranisArano wrote: »ZOS can't fix it...and they aren't trying to. Quite the opposite.
HA builds are not better. (i will not repeat myself again)VaranisArano wrote: »ZOS isn't nerfing HA builds because they are weak. ZOS is nerfing them because they were getting too strong compared to the 2-bar builds and game mechanics that ZOS really views as engaging.
-They tried...VaranisArano wrote: »ZOS can't fix it...and they aren't trying to. Quite the opposite.HA builds are not better. (i will not repeat myself again)VaranisArano wrote: »ZOS isn't nerfing HA builds because they are weak. ZOS is nerfing them because they were getting too strong compared to the 2-bar builds and game mechanics that ZOS really views as engaging.