DarthRupert wrote: »I don't understand this post at all.
Skyrim has some of the loudest spells I've heard in gaming. There are already a bunch of "dumb" laser beams in ESO. And there are already a ton of equally flashy abilities for players and enemies in the game.
Maybe it due to most shots of the new class are shown in the purpled hued landscape where the green stands out a bit more?
Really!? You are trying to compare Skyrim with this arcade Tron visual trash? Even the sound effects of Skyrim were way ahead of this ridiculous thing. Skyrim was perfect. I didn't even try to mention any previous game because all of them was better than this. I'm more worried about the future of Elder Scrolls. Maybe this is the new way, for the new audiences. Visual trash, lot's of nonsense noise... But if it is then the Elder Scrolls is over for. Everything has an end, I'll have to accept, but please don't compare this with the impressive visuals and sound design of Skyrim.
Yeah why wouldnt he though? Skyrim had super bright and visually loud spells. Morrowind even more so. Some of those spells literally blew up whole dungeons and covered the screen. I can prove it too.
Those look pretty cool right? As you can see, it's just as bloom laced and bright as what you are complaining about and even noisier really. This is a weirdly biased take. It's okay not to like the way something looks, but it's honestly par for the course visually. At least it's not a stupid tombstone that pops up out of the ground all cartoon style.
What's your point? I don't see laser beams, flying triangles or patethic bright tribal tattoos on the floor. Those images shows only bright organic light effects, nothing like the visual trash extremely bad designed of the Arcanist. Also, you are comparing a single player game and effects that you decide yourself when to see to a MMO that will be flooded with dumb lights every time you'll be in a group with another player using that crap. Even soloing in PVE you'll bee seeing flying green triangles and green laser beams everywhere. You'll not be able to control that visual trash.
My point was made pretty concisely. I don't know what to tell you other then you are way too upset about a video game. I guess this conversation is over. I am not going to respond anymore.
I just saw this image on the official Elder Scrolls Page on facebook:
Is this true? Did they really reduced the excessive and hideous green lights on this one? This looks way way better and much less intrusive with black lines on floor and the green light less intensive. Really much better. So is this for real or are they faking this on ads to make it look better than it really is?
The last time I saw it looked like this horrible thing:
I really hope they fixed and that this is not just false advertisement.
I tested some of the dps and healing skills on the PTS, I wanted to see how distracting the animations would be. I play with the settings on low, so the colours and the effects weren't as vivid, so that's good news for people with sensitive eyes, but I think some of them would benefit from getting toned down, especially the healing disk, and the beam. The passive floating crux too, and I think these will be even harder on the eyes when multiple arcanists are in a group. What bothered me most though was aesthetic considerations aside, the skill visuals felt out of place. We'll get used to them in time for sure, but it felt they were part of a different game.
Quethrosar wrote: »Oh you are running arcanist? Vote to kick. I see it coming
Lady_Galadhiel wrote: »I got on PTS the day it got live, I checked few new cosmetics, saw 20 people around the wayshrine spammin arcanist skills, logged off.
It feeled out of place.Glad I didn't buy this expansion.
The problem isn't if you bought it or not. The problem is that your screen will be flooded with the Arcanist visual trash even if you didn't buy the update. es.
I just watched a bunch of videos of the Arcanist on PTS and feels like it's the dumbest thing ever created in Elder Scrolls universe. How could this happen? Will Elder Scrolls VI be infested with laser beams too? What's happening to Elder Scrolls?
It's so disappointing, so intrusive, so horrendous, so noisy, that I'm starting to lose interest in this next chapter. I've seen all skills already and it's all excessive, it all looks like an arcade game. They should at least give us some skills more discreet with no dumb green lasers, so we have different choices.
What can we expect at this point? Is there still any chance to see those dumb green lights removed on the final release?
Just watch this example: https://youtu.be/W61Q7uYcc-o Looks like Tron on acids.
ngl, this looks sick af. I'll probably main this class for a while.
Maybe it's just me then. I never enjoyed this kind of arcade game effects and I wasn't expecting to see this on an Elder Scrolls game. This game is definitely changing and I'm much more into RPG and adventure. I enjoy some action but not with all this noise. Not at all. I never would have started playing this if I saw this whole bunch of noise and laser effects 9 years ago.
I'm afraid that this game will hardly recover from this update 38. This is too much out place.
considering floppy bird daedra being super prevalent everywere for last months and is way more obtrusive than crux....
[Snip], it's just makr me ponder how did you survive the bird..
My daughter, who loves classic fantasy and fantasy games, tells me:The devs made a choice to force this visual effect on everyone, whether we play the class or not.
BalticBlues wrote: »