Am I really the only one who enjoys Harrowstorms? I am beginning to get a complex reading this thread, so I think instead I will think of it as more of a Robert Frost road less traveled sort of thing
fleetingyouth_ESO wrote: »I went there last night around 9 pm eastern and there was a decent amount of people doing them. Managed to get the no miniboss spawn achievement with about six people there pretty easily. I suspect it could be done with 3 minimum.
I understand the Ops complaint and wish there was a better solution but even if there are 2 other players of any level at a storm they seem to go down pretty quickly.
fleetingyouth_ESO wrote: »I went there last night around 9 pm eastern and there was a decent amount of people doing them. Managed to get the no miniboss spawn achievement with about six people there pretty easily. I suspect it could be done with 3 minimum.
I understand the Ops complaint and wish there was a better solution but even if there are 2 other players of any level at a storm they seem to go down pretty quickly.
SilverBride wrote: »It doesn't matter if some players solo these, most players can't. And there are not many players doing them anymore to find a decent sized group.
We were all focusing on the same pikes and killing the ghosts, but the amount of mini bosses was ridiculous. It shouldn't have been nearly as bad as it was for just 5 players.
drakhan2002_ESO wrote: »I think this could easily be exploited...kick off the Harrowstorm with 1 person...then gang rush it with a bunch of people...OP - 4 players should be able to do a Harrowstorm without a problem unless you're under-geared or under CP.
If you want easy content, go and do easy content. There needs to remain some content that is difficult to do.
Basically, I agree with pretty much all the reasons given to NOT scale the Harrowstorms. Leave them as is. They are a group event, same as a trial, same as a group dungeon.
SilverBride wrote: »
Actually, they aren't. Players can use the Dungeon Finder to find groups for those. And there are guilds that organize Trial groups.
There is nothing like that for Harrowstorms... only relying on finding enough other players in a less populated zone, which is not likely to happen.
And why should players that are questing in Western Skyrim have to wait for an event to complete their zone map? That is not a solution.
I can't solo these by myself. So I understand the need to scale these so they aren't "locked out" for small groups, or even a group of new players.
Skyrim is not sparsely populated during the evening and at night. Help is always available.
SilverBride wrote: »Skyrim is not sparsely populated during the evening and at night. Help is always available.
On what server and in what time zone? And what about those who don't play in the evening or at night?
When Greymoor was new content this wasn't an issue but it's not nearly as populated as before and the interest in running Harrowstorms is much less. This is a problem that needs to be addressed in an effort to keep older content from becoming completely obsolete.
Basically, I agree with pretty much all the reasons given to NOT scale the Harrowstorms. Leave them as is. They are a group event, same as a trial, same as a group dungeon.
You posted your suggestion on a forum, people will chime in and not everyone will agree. There seems to be a vibe in your replies that you feel everyone who doesn't agree is wrong and no suggestions are of any merit.
Others aren't 'wrong' for disagreeing with you.