TheElderScrollsGod wrote: »#include <iostream>
#include <string>
class Player {
public:
Player(const std::string& name, const int crowns)
: name(name), crowns(crowns) {}
std::string getName() const { return name; }
int getCrowns() const { return crowns; }
void setCrowns(const int newCrowns) { crowns = newCrowns; }
bool deductCrowns(const int amount) {
if(crowns >= amount) {
crowns -= amount;
return true;
} else {
return false;
}
}
void receiveCrowns(const int amount) {
crowns += amount;
}
private:
std::string name;
int crowns;
};
bool giftItem(Player& sender, Player& receiver, const int crownCost) {
if (sender.deductCrowns(crownCost)) {
receiver.receiveCrowns(crownCost);
std::cout << sender.getName() << " has successfully gifted an item to "
<< receiver.getName() << ". " << crownCost << " Crowns have been deducted from "
<< sender.getName() << "'s account." << std::endl;
return true;
} else {
std::cout << "Insufficient Crowns. " << sender.getName() << " does not have enough Crowns to make the gift."
<< std::endl;
return false;
}
}
int main() {
Player player1("Sender", 1000);
Player player2("Receiver", 0);
giftItem(player1, player2, 500);
return 0;
}
Maybe this can help.. ZOS, I hope you guys can fix it asap.
TheElderScrollsGod wrote: »#include <iostream>
#include <string>
class Player {
public:
Player(const std::string& name, const int crowns)
: name(name), crowns(crowns) {}
std::string getName() const { return name; }
int getCrowns() const { return crowns; }
void setCrowns(const int newCrowns) { crowns = newCrowns; }
bool deductCrowns(const int amount) {
if(crowns >= amount) {
crowns -= amount;
return true;
} else {
return false;
}
}
void receiveCrowns(const int amount) {
crowns += amount;
}
private:
std::string name;
int crowns;
};
bool giftItem(Player& sender, Player& receiver, const int crownCost) {
if (sender.deductCrowns(crownCost)) {
receiver.receiveCrowns(crownCost);
std::cout << sender.getName() << " has successfully gifted an item to "
<< receiver.getName() << ". " << crownCost << " Crowns have been deducted from "
<< sender.getName() << "'s account." << std::endl;
return true;
} else {
std::cout << "Insufficient Crowns. " << sender.getName() << " does not have enough Crowns to make the gift."
<< std::endl;
return false;
}
}
int main() {
Player player1("Sender", 1000);
Player player2("Receiver", 0);
giftItem(player1, player2, 500);
return 0;
}
Maybe this can help.. ZOS, I hope you guys can fix it asap.
Hi all. We have an update regarding Crown Crate gifting and where we are in the process outlined last week. Yesterday, we deployed a fix related to the ongoing Crown Crate gifting issue. We are currently evaluating if the fix fully resolved the issue, and reviewing results as quickly as possible. We will have another update for you no later than Monday, May 15.
Whatever happened to this update? Ragebound crates is still ungiftable
I think you missed the last update which updated us that the next update will be next week
Since everyone is hear waiting for the update....
Here is a poem that summerizes all the updates we got for the crown crate gifting bug... But with a Twist, I made it soundNecrotech_Master wrote: »×Maintenance for the week of June 12:
• PC/Mac: No maintenance – June 12Had enough and already lost faith with the ZOS….. f being playing like 7 years above, I don’t know wether gifting mean a lot to the player base , but it was important for me since buying with gold and unlocked the cool contain is the only affordable way…
It’s like the most important of features of the game.
Since everything is ESO that is cool is behind the crown store, having a way to earn it with gold, makes it possible to play and earn it.
Other mmos have mounts you can earn, wow or ff14….
This is a disaster to know from now on, the only way to win is … well to pay.
The straw that broke the camels back
well you are only indirectly earning it with gold
someone still had to spend $ to get crowns and then spend those crowns to gift you the crates
it certainly helps people who dont want to spend real money on the crates (out of choice or because they cant afford to)
i know it wont make enough of a difference to get rid of crown crates, but im sure they are losing out on a lot of crown and/or crown crate sales because of the ~4 months with gifting disabled (almost this entire crown crate season)
There is a significant number of players engaging in gameplay to acquire gold for purchasing crates.
If I'm unable to engage in gameplay to earn gold for buying crates and instead have to work in real life to earn money for purchasing items from the Crown Store, it disrupts the cycle of needing to play the game. The essence of playing the game is compromised if I can't earn crown items through gameplay.
I disagree on the assertion that ZOS is losing money because of the gifting, as there is no evidence to support this claim.
Similarly, there is no evidence to substantiate the conspiracy theories suggesting that ZOS intentionally designs marketing strategies to gather data on consumer behavior and entice them into purchasing the 25 crate FOMO exclusive polymorph bundle.
I sure hope this gets fixed sooner then the "foreseeable future" time frame mentioned by Kevin.
Wow. Not surprised. You have to know the answer to that question. They dont care and they are out of touch. Same reason they probably wont bring the crates back that were out during this bug. And even if they come out eventually and say theyll bring the crates back after the bug fix, my point still stands. They should have already said that if they planned on doing it, which means its probably another "we broke it so you deal with the consequences" type thing from zos.
7 Days Left
Hi, everyone. At this time, we have no major updates regarding Crown Crate Gifting. We are actively working on the temporary solution to the Crown Crate gifting. We are also exploring our options for a more permanent fix. We'll follow up on the week of June 12th with more information. As always, thank you for your continued patience.
EU PC 2000+ CP professional mudballer and pie thrower"Sheggorath, you are the Skooma Cat, for what is crazier than a cat on skooma?" - Fadomai