In chatting with the dev team, we wanted to highlight the Chain of Devastation morph was one of the least used abilities in the DK's arsenal. The change was less about buffing the class, and more about creating better incentive to use this underutilized ability more.I'm sure someone has already pointed it out but DKs and templars had similar reasoning for some changes in some vastly different approaches that feel incredibly unbalanced.
- Dragonknight: Chains of Devastation: This morph now grants Major Berserk for 10 seconds after casting, rather than Empower, as Molten Armaments already grants it in a much more effect way.
- Templar: Everlasting Sweep: Increased the duration of the pulsing Damage over Time to 10 seconds at base, up from 6 seconds.This morph no longer grants Empower, as Solar Flare and its morphs already grant this buff.
So DKs get an added named buff (and a major one) and templars get...4 more seconds of pulsing damage? Seems balanced.
Well, it's nonsense just so NB could have a slightly different skill. Or is it? The fact that you lose a slight amount of health allows you to trigger sets that require actual healing. I forget which set it was, not Rallying Cry, cause that triggers regardless. Anyway, it's a weirdly useful skill.I vote for NB Siphoning Malevolent Offering both morphs.
Why the the heck for a cost of magicka I need to loose my health to gain health.
Empowering sweep, it is objectivly worse than cresent sweep in every single way
Billium813 wrote: »Empowering sweep, it is objectivly worse than cresent sweep in every single way
I use Empowering Sweep for PvE DPS, paired with Flawless Dawnbreaker. I see Crescent Sweep as much better for burst in PvP, but Empowering Sweep gives decent dps for spread out trash packs at a really cheap cost. Sure Empowering Sweep is bad for the sparse, fast paced environment of PvP, but I think it's a good alternative to the MUCH more expensive Nova in PvE.
That being said, I'd like to see it do something more than simple damage now that it's losing Empower... but I like the duality of the two and think they both have usecases in PvP v PvE.
RaptorRodeoGod wrote: »Power Surge for Sorcs? It's a heal, that triggers off a heal. Not that useful considering it's the class's only HoT, especially if you're a DD that wants to add a little extra healing to the group.
Tommy_The_Gun wrote: »For NB I would vote for Consuming Darkness... both morphs. It is probably the worst ultimate in the entire game and also - the least used ultimate in the entire game.
Billium813 wrote: »Empowering sweep, it is objectivly worse than cresent sweep in every single way
I use Empowering Sweep for PvE DPS, paired with Flawless Dawnbreaker. I see Crescent Sweep as much better for burst in PvP, but Empowering Sweep gives decent dps for spread out trash packs at a really cheap cost. Sure Empowering Sweep is bad for the sparse, fast paced environment of PvP, but I think it's a good alternative to the MUCH more expensive Nova in PvE.
That being said, I'd like to see it do something more than simple damage now that it's losing Empower... but I like the duality of the two and think they both have usecases in PvP v PvE.
Billium813 wrote: »Empowering sweep, it is objectivly worse than cresent sweep in every single way
I use Empowering Sweep for PvE DPS, paired with Flawless Dawnbreaker. I see Crescent Sweep as much better for burst in PvP, but Empowering Sweep gives decent dps for spread out trash packs at a really cheap cost. Sure Empowering Sweep is bad for the sparse, fast paced environment of PvP, but I think it's a good alternative to the MUCH more expensive Nova in PvE.
That being said, I'd like to see it do something more than simple damage now that it's losing Empower... but I like the duality of the two and think they both have usecases in PvP v PvE.
Crescent does the same damage all around the Templar as Empowering, but 60% more on the initial hit in front of the Templar.
Assuming the Empower buff is useless to you, you would need to hit at least 4 enemies with Empowering Sweep to make it have enough extra ticks to do the same damage as Crescent and ensure that all the extra ticks hit all the enemies.
Empowering Sweeps should have received Berserk buff for the duration. That would have made it the DPS champ in a rotation, but less bursty.
I vote for NB Siphoning Malevolent Offering both morphs.
Why the the heck for a cost of magicka I need to loose my health to gain health.
RaptorRodeoGod wrote: »Power Surge for Sorcs? It's a heal, that triggers off a heal. Not that useful considering it's the class's only HoT, especially if you're a DD that wants to add a little extra healing to the group.
Tommy_The_Gun wrote: »For NB I would vote for Consuming Darkness... both morphs. It is probably the worst ultimate in the entire game and also - the least used ultimate in the entire game.
Tommy_The_Gun wrote: »For NB I would vote for Consuming Darkness... both morphs. It is probably the worst ultimate in the entire game and also - the least used ultimate in the entire game.
RaptorRodeoGod wrote: »Power Surge for Sorcs? It's a heal, that triggers off a heal. Not that useful considering it's the class's only HoT, especially if you're a DD that wants to add a little extra healing to the group.
I vote for NB Siphoning Malevolent Offering both morphs.
Why the the heck for a cost of magicka I need to loose my health to gain health.
Templar:
-Biting Jabs is completely useless compared to Puncturing sweeps. Same damage, but no healing.
-Javelin skills see some use, but not much. The stamina morph is a decent CC.
-blazing shield morph is pretty much useless since the other morph always has a better shield and neither really deals much damage.
-Sun fire is a weak dot for both morphs. The major prophecy doesn’t help because slotting mage light is superior for dps and convenience.
-The AoE burst heal is never used for anything that I can remember.
-Sun magic ultimate is pretty horrible now that major maim is 10%.
-Radiant aura is basically useless without some form of damage buff (hello, take major sorcery from biting jabs and put it on this skill)
Billium813 wrote: »Templar:
-Biting Jabs is completely useless compared to Puncturing sweeps. Same damage, but no healing.
-Javelin skills see some use, but not much. The stamina morph is a decent CC.
-blazing shield morph is pretty much useless since the other morph always has a better shield and neither really deals much damage.
-Sun fire is a weak dot for both morphs. The major prophecy doesn’t help because slotting mage light is superior for dps and convenience.
-The AoE burst heal is never used for anything that I can remember.
-Sun magic ultimate is pretty horrible now that major maim is 10%.
-Radiant aura is basically useless without some form of damage buff (hello, take major sorcery from biting jabs and put it on this skill)
Blazing Shield morph is pretty useless. Both morphs scale the damage shield based on number of enemies around them, except Radiant Ward is almost always a bigger shield. It seems like Blazing Shield should scale the damage shield in a different way from Radiant Ward. The Radiant Ward morph seems more applicable to large groups and Blazing Shield should be more applicable to large, boss enemies. Perhaps scaling the damage shield based on the Max Health on the largest enemy hit? Not sure.
Hard disagree with the rest. They all see play and are decent.
Sure, but that's because it isn't designed for DDs. It's for healers. My StamSorc healer loves it, since it turns Echoing Vigour into a 2-for-1 HOTRaptorRodeoGod wrote: »Power Surge for Sorcs? It's a heal, that triggers off a heal. Not that useful considering it's the class's only HoT, especially if you're a DD that wants to add a little extra healing to the group.
Necrotech_Master wrote: »Billium813 wrote: »Templar:
-Biting Jabs is completely useless compared to Puncturing sweeps. Same damage, but no healing.
-Javelin skills see some use, but not much. The stamina morph is a decent CC.
-blazing shield morph is pretty much useless since the other morph always has a better shield and neither really deals much damage.
-Sun fire is a weak dot for both morphs. The major prophecy doesn’t help because slotting mage light is superior for dps and convenience.
-The AoE burst heal is never used for anything that I can remember.
-Sun magic ultimate is pretty horrible now that major maim is 10%.
-Radiant aura is basically useless without some form of damage buff (hello, take major sorcery from biting jabs and put it on this skill)
Blazing Shield morph is pretty useless. Both morphs scale the damage shield based on number of enemies around them, except Radiant Ward is almost always a bigger shield. It seems like Blazing Shield should scale the damage shield in a different way from Radiant Ward. The Radiant Ward morph seems more applicable to large groups and Blazing Shield should be more applicable to large, boss enemies. Perhaps scaling the damage shield based on the Max Health on the largest enemy hit? Not sure.
Hard disagree with the rest. They all see play and are decent.
they are a bit different
blazing shield does not have the initial dmg, scales up by +4% per enemy hit, and then bursts for 30% of the dmg the shield absorbed
radiant ward has initial dmg, scales +20% per enemy hit, but has no extra burst at the end
i think blazing shield is kind of fun, especially if you have high max hp (which scales the base shield before the scaling per enemy hit) then its still fun aoe burst dmg, but i can see if the reflected dmg did less than that of radiant ward, then radiant ward would probably be better (or if you were tanking and just needed the larger dmg shield for the bigger mobs)
Billium813 wrote: »Necrotech_Master wrote: »Billium813 wrote: »Templar:
-Biting Jabs is completely useless compared to Puncturing sweeps. Same damage, but no healing.
-Javelin skills see some use, but not much. The stamina morph is a decent CC.
-blazing shield morph is pretty much useless since the other morph always has a better shield and neither really deals much damage.
-Sun fire is a weak dot for both morphs. The major prophecy doesn’t help because slotting mage light is superior for dps and convenience.
-The AoE burst heal is never used for anything that I can remember.
-Sun magic ultimate is pretty horrible now that major maim is 10%.
-Radiant aura is basically useless without some form of damage buff (hello, take major sorcery from biting jabs and put it on this skill)
Blazing Shield morph is pretty useless. Both morphs scale the damage shield based on number of enemies around them, except Radiant Ward is almost always a bigger shield. It seems like Blazing Shield should scale the damage shield in a different way from Radiant Ward. The Radiant Ward morph seems more applicable to large groups and Blazing Shield should be more applicable to large, boss enemies. Perhaps scaling the damage shield based on the Max Health on the largest enemy hit? Not sure.
Hard disagree with the rest. They all see play and are decent.
they are a bit different
blazing shield does not have the initial dmg, scales up by +4% per enemy hit, and then bursts for 30% of the dmg the shield absorbed
radiant ward has initial dmg, scales +20% per enemy hit, but has no extra burst at the end
i think blazing shield is kind of fun, especially if you have high max hp (which scales the base shield before the scaling per enemy hit) then its still fun aoe burst dmg, but i can see if the reflected dmg did less than that of radiant ward, then radiant ward would probably be better (or if you were tanking and just needed the larger dmg shield for the bigger mobs)
I think it comes down to use case. Where are you using Blazing Shield? It doesn't have as good of a shield as Radiant Ward, but it deals more damage. Maybe it's more for PvP? *shrug* I think it gets overshadowed (ironically) really heavily by Living Dark then. Plus, if you are using it in PvP, then the +4% per enemy hit is kinda pointless as it wont get more than 2-3 people most of the time. Would like to see a rework here to make it more applicable to where it'd be used.
Unstable Core and Blazing Shield both feel like they are being Eclipsed by Living Dark
Darkstorne wrote: »Sure, but that's because it isn't designed for DDs. It's for healers. My StamSorc healer loves it, since it turns Echoing Vigour into a 2-for-1 HOTRaptorRodeoGod wrote: »Power Surge for Sorcs? It's a heal, that triggers off a heal. Not that useful considering it's the class's only HoT, especially if you're a DD that wants to add a little extra healing to the group.