Starting areas and a new race

docsawbones
docsawbones
Soul Shriven
Will there be plans for new starting areas in the game right now there is only 3and they are getting very boring something a druid starting area or something like the Deadlands area. Also will there be another race for the game maybe something like Daedra Race for the upcoming DLC or another animal race like the Khajiit race
  • Araneae6537
    Araneae6537
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    You can start in whatever zone you like. When I started playing ESO in 2019, I started with the Northern Elsweyr questline.

    The current races have been the traditional races since the first Elder Scrolls game I believe, although not all were playable until TES III Morrowind.
  • Danikat
    Danikat
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    As far as ZOS is concerned each new chapter is a new starting area. They used to create a new tutorial each time which put you into the new chapter when it ended, so any characters you created after that would start there. Since Blackwood there's been a 'universal' tutorial which gives you a choice of where to go, but it still pushes you to choose the latest chapter. You have to ignore the biggest portal, right in front of you and walk away to choose the ones to the other chapters or the base game zones.
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  • Danikat
    Danikat
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    The current races have been the traditional races since the first Elder Scrolls game I believe, although not all were playable until TES III Morrowind.

    You're right. Orcs were in Daggerfall, but as an unplayable faction and until Morrowind Imperials didn't exist as a distinct race, Cyrodiil was said to be inhabited by people from all the surrounding provinces.
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  • Araneae6537
    Araneae6537
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    Danikat wrote: »
    The current races have been the traditional races since the first Elder Scrolls game I believe, although not all were playable until TES III Morrowind.

    You're right. Orcs were in Daggerfall, but as an unplayable faction and until Morrowind Imperials didn't exist as a distinct race, Cyrodiil was said to be inhabited by people from all the surrounding provinces.

    Oh that’s interesting! I wonder why they felt the need to add them instead of having a Redguard or Nord empire?
  • SeaGtGruff
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    I might be wrong, but I don't think you could choose Imperial as your race until TES4:Oblivion.

    Edit: Nevermind, I'm wrong. You could select Imperial in TES3:Morrowind.
    Edited by SeaGtGruff on January 28, 2023 11:58PM
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  • BulletMagnetX
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    There aren't many other beast races as valid options. Imga exist, but Zenimax has been very careful not to depict them at all for reasons probably related to not wanting to give the community a toolkit that could so easily recreate racist imagery. The Lilmothiit fox people are recently extinct as of the ESO timeline. The various Akaviri beast races will remain cyphers for the foreseeable future. Topal's legendary bird people have been extinct since the Merethic age. And the rest would not be compatible with the game's existing systems.

    Daedra are very unlikely to become playable (other than the argument that the Vestige is essentially a Daedra in all but name as a result of their main quest backstory), they won't ever touch Dwemer with a ten foot pole, the Maormer are meant to remain enigmatic antagonists, the Kothringi are recently extinct and never had a presence outside of Black Marsh, the Akaviri humans are also to remain mysteries, and most other human races (Nedes, Atmorans, Reachfolk) are either extinct, become a playable race, or are an insufficiently distinct offshoot of a playable race.

    A glance across any in-game social space is a nightmare kaleidoscope of garish glowing colours, extremely bad fashion, and extreme skin mods. But under it are still the iconic Elder Scrolls peoples. Messing with that by bringing is fox people and sea elves and horned demons would massively undermine what little consistently there is left, along with the brand. World of Warcraft might be happy to introduce Pandafolk to their orcs and trolls and werewolves, and I'm not saying that's bad, but it's not what Elder Scrolls should look like.

    That said, an obvious exception can be made of Hadolids, because crab people are wonderful and should be playable in everything.
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  • phantasmalD
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    Give me a 1E game so I can have playable Minotaurs.
  • docsawbones
    docsawbones
    Soul Shriven
    Thank you all for responding back, But keep in mind ESO has open a Pandora's box with Fargrave,Deadlands and now with the new DLC coming out with Time Travel with portal's opening Who know what will Happen Dwemer races coming back from time travel ,Friendly Daedra from fargrave coming though these portal's .I do understand about the starting areas
  • docsawbones
    docsawbones
    Soul Shriven
    Also don't forget the Minotaurs race from Blackwood at the Zenithar's Abbey and also Spriggan's race from High Isle Y'ffre
  • docsawbones
    docsawbones
    Soul Shriven
    Come to think of it, Eso can have another DLC about Dwemer race because of the new DLC coming out because of time travel to the past an Old mage from the mages guild taken an old scroll from the past and read it only to found out it was a portal scroll to a lost Dwemer Inland hidden behind a wall of toxic fog what did happen on this Inland and to the people there and why is there toxic fog around this inland. See what happens when eso opens a pandora's box.
  • TaSheen
    TaSheen
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    Todd Howard has stated firmly that the dwemer will remain a mystery. And they should. We really have all the races necessary right now. Anything like larger or smaller races would be very problematic due to the wearables already in game, which conform to the sizes of races at this point (which are more or less similar in size and shape).
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  • Tyrobag
    Tyrobag
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    Every chapter is a new starting area.

    No, there will not be a new race. ZoS has done a few crazy things that step on TES' toes, but even they know that that would be going to far.
  • docsawbones
    docsawbones
    Soul Shriven
    ZoS has done a few crazy things that step on TES' toes, but even they know that that would be going to far.NEW WARDEN AND ARCANIST CLASS COMPANIONS
    Two new allies seek grand quests and glory! Unlock the Arcanist-power-wielding Redguard and Argonian Warden Companions to battle by your side and keep you company on your journey across Tamri.In the lore the Redguard do not allow the use of magic. It is forbidden and they even have tales to frighten people from attempting to use it.
  • Billium813
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    I think the only playable race I could consider would be Dremora. There would be issues with this too, because I think Daedra only exist in service of a specific Daedric Prince... but Dremora is the only race I could think that makes any kind of sense in ESO. All other existing races of Tamriel already exist.
  • AnduinTryggva
    AnduinTryggva
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    TaSheen wrote: »
    Todd Howard has stated firmly that the dwemer will remain a mystery. And they should. We really have all the races necessary right now. Anything like larger or smaller races would be very problematic due to the wearables already in game, which conform to the sizes of races at this point (which are more or less similar in size and shape).

    Snow Elves would work...
  • Finedaible
    Finedaible
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    I don't believe adding a new race would do much for ESO since they are basically a small set of passives. However, there was supposedly unused concept art for a Lilmothiit race, which would suggest ZoS at least thought about including them during development, but that was a very, very long time ago before the game even released afaik, and they would have to create a very convincing lore excuse now to bring them back. There's not really anything that would disprove they are extinct as far as I can tell, it's just that there are no accounts of other races having seen a Lilmothiit in a very long time, and their sudden return would surely be a shock to any dominant races in Tamriel. The supposedly extinct Kothringi did make an appearance in ESO, but if you played through the quest involving them you will immediately understand why they aren't a major playable race.

    Snow Elves would not work either because the vast majority of them were mutated/mutilated by the Dwemer before the events of ESO. The Dwemer also disappeared before the events ESO too, so don't get your hopes up about a playable "dwarf" race either, they aren't even your typical short-statured "dwarf" race you see in other mythos anyway.

    Maomer are the only likely addition since there have been allied Maomer since the Southern Elsweyr DLC within the Dragonguard's members. But they would not be that impactful of an addition to the game in my opinion without the Pyandonean archipelago, and very good reason for players to even get there in the first place.
  • TaSheen
    TaSheen
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    TaSheen wrote: »
    Todd Howard has stated firmly that the dwemer will remain a mystery. And they should. We really have all the races necessary right now. Anything like larger or smaller races would be very problematic due to the wearables already in game, which conform to the sizes of races at this point (which are more or less similar in size and shape).

    Snow Elves would work...

    Maybe. But the only ones remaining at the time of ESO would have been those in the Chantry of Auri-El, however few that might be. And of course, by the time of the later (in TES timeline) games, there were none left but Gelebor and Vyrthur.
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  • DarknDarker
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    Honestly the Maormer are the only race that could make sense to be playable without breaking the lore. But, as another mentioned, it'd likely involve Pyandonea, which, tbh, i doubt would be done justice in ESO, though I'd love to see it if they could.
    Edited by DarknDarker on February 1, 2023 10:04PM
  • Syldras
    Syldras
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    ZoS has done a few crazy things that step on TES' toes, but even they know that that would be going to far.NEW WARDEN AND ARCANIST CLASS COMPANIONS
    Two new allies seek grand quests and glory! Unlock the Arcanist-power-wielding Redguard and Argonian Warden Companions to battle by your side and keep you company on your journey across Tamri.In the lore the Redguard do not allow the use of magic. It is forbidden and they even have tales to frighten people from attempting to use it.

    As a (probably insane) Daedric cultist, I'm sure he will care.
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  • Cazador
    Cazador
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    ZoS has done a few crazy things that step on TES' toes, but even they know that that would be going to far.NEW WARDEN AND ARCANIST CLASS COMPANIONS
    Two new allies seek grand quests and glory! Unlock the Arcanist-power-wielding Redguard and Argonian Warden Companions to battle by your side and keep you company on your journey across Tamri.In the lore the Redguard do not allow the use of magic. It is forbidden and they even have tales to frighten people from attempting to use it.

    Redguards do actually allow the use of magic, it's just frowned upon. Some sword schools do totally ban the practice but that's it. So essentially their position on it is the same as Skyrim's in the fourth era, with practitioners looked down upon as not "true" redguards. Even if it were illegal, laws don't prevent people from breaking them anyway as some people just won't care.
    Edited by Cazador on February 1, 2023 11:32PM
  • TaSheen
    TaSheen
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    I have a couple of redguard mag sorcs. My head canon is they spent their early years trying to ignore the song of magic in their blood, and after a while decided it would be better to learn to manage that song than try to ignore/bury it.

    Works for me.
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    "But even in books, the heroes make mistakes, and there isn't always a happy ending." Mercedes Lackey, Into the West

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  • ArchMikem
    ArchMikem
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    Also will there be another race for the game maybe something like Daedra Race for the upcoming DLC

    Tamriel may have many Races, but the major ones are already playable, giving us more is stretching the Lore to a fine line that can't easily be explained away, especially in an MMO where there'd be hundreds or thousands of that new Race running around. Even though all Daedra are essentially the boogeyman given form and most of Tamriel holds a "kill on sight" mentality when seeing one, the Dremora is still the most plausible choice for a playable Race.
    or another animal race like the Khajiit race

    There are no other available, plausible Beast Race options left, Khajiit and Argonians are it. There WAS a third known Race that existed literally just a handful of decades prior to the events of ESO, called the Lilmothiit, or the Fox people, living in Tribes throughout Southern Black Marsh, however the Flu/Plague essentially eradicated the population, and by the time of ESO, none of them were seen again.


    Edited by ArchMikem on February 2, 2023 4:31AM
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