Aardappelboom wrote: »I_killed_Vivec wrote: »Tails are ugly, but lizard faces are not?
Hide lizard face option plz!
Lady_Galadhiel wrote: »I will use Generation Z language here;This sounds pretty sus.
Lady_Galadhiel wrote: »I will use Generation Z language here;This sounds pretty sus.
Is there a translation for this too? Unfortunately I'm Generation X...
Lady_Galadhiel wrote: »“Sus” mean suspicious.
Lady_Galadhiel wrote: »“Sus” mean suspicious.
For a moment I now had the idea to invent a "modern" language by shortening each multi-syllable word to the first syllable only. That would be very dynamic and therefore corresponding to today's living conditions and requirements. Of course, no one would understand a thing anymore - but then again, 99% of the things people say don't make sense anyway.
spartaxoxo wrote: »Per that's a good i 💡 imag it would be hard if had to stick to one syl tho. It may need emo 😸😂 to help und
MasterSpatula wrote: »There are already six ways currently in game to disable tails--seven if you have the Imperial Edition.
Lady_Galadhiel wrote: »Lady_Galadhiel wrote: »I will use Generation Z language here;This sounds pretty sus.
Is there a translation for this too? Unfortunately I'm Generation X...
Generation Y here, as far as I am aware;
“Sus” mean suspicious.
What is pretty sus? Pretty sus is short for pretty suspicious, colloquially used to accuse someone of some very shady or sketchy behavior. The specific phrase pretty sus spread as a meme in 2020 thanks to the popularity of the video game Among Us.
I never played this game but I did hear a lot of the younger generation use the word sus, so I looked it up once
Back in Morrowind beta we had tail turfs for Khajiit and spikes for Argonians.NotaDaedraWorshipper wrote: »Should go in the opposite direction and give us more variety to tails for khajiit and argonians. Khajiit needs to be less like a noodle and argonians need better texture and polygons on theirs.
Then add cosmetics to them. Such as the khajiit tail tuffs, or tail spikes for argonians. Also take them into consideration when it comes to costumes and styles. Especially when the style or costume is to their aesthetic.
Back in Morrowind beta we had tail turfs for Khajiit and spikes for Argonians.NotaDaedraWorshipper wrote: »Should go in the opposite direction and give us more variety to tails for khajiit and argonians. Khajiit needs to be less like a noodle and argonians need better texture and polygons on theirs.
Then add cosmetics to them. Such as the khajiit tail tuffs, or tail spikes for argonians. Also take them into consideration when it comes to costumes and styles. Especially when the style or costume is to their aesthetic.
See my post on previous page for there you can see them.
One Khajiit Na'jhago got the turf in Clockwork city, he later lost it. I believe it was an bug as he could show up with an black face as in his face texture was missing, the turf also don't match hair color.
Later we got the one in a quest guest appearance, and permanently on the dock in Solitude, here the color is changed to match the hair but this could be set for this npc.
And we have this chairhttps://eso.mmo-fashion.com/argonian-chair-woven/
Its an pretty nice chair but not any Argonian would use.
I don't understand how you can be against it. I can turn my helmet off in game but keep them stats, that's apparently realistic, but I can't turn off my tail?
Lady_Galadhiel wrote: »Generation Y here
BretonMage wrote: »Hmm. I've been using "sus" since I was in high school... er, some time ago.
Silentverge wrote: »I think removing tails would be immersion breaking. Could just add an option in the char creator to have a nub tail? Like some people cut of their dog's tails IRL?
NotaDaedraWorshipper wrote: »And don't get me started on the argonian furniture. Makes me wonder if they stopped for a single second and thought about how most of their furniture makes absolutely no sense for a race that got big tails. Even most of their styles and costumes are lacking in consideration for their tails.
They put warm blooded mammal mammary glands on cold blooded egg layers, so magical Argonian tail vanishing chairs should be no surprise to anyone.
Well... that is ... kinda like turning off one's arm or leg...I don't understand how you can be against it. I can turn my helmet off in game but keep them stats, that's apparently realistic, but I can't turn off my tail?
I don't understand how you can be against it. I can turn my helmet off in game but keep them stats, that's apparently realistic, but I can't turn off my tail?