One idea I've had is that everyone should have a 1-5 star rating associated with their accounts. After a Social encounter, for example after being in a group with someone, present the opportunity for people to rate others, or skip it and have the default rating be 5 stars if people don't take part in the review system.
Duke_Falcon wrote: »A real life situation where it works really well is ride sharing. Real world application of it is a huge success in that sphere. I know everyone except for a few are largely against it because they are afraid of how they would be rated by people abusing the system. However it is precisely because of the fear of social accountability that it works in the ride sharing sphere. People are afraid to behave badly as it will directly affect them by the people they are abusing.
People in online forums such as this one can hide behind anonymity and distance away from the person they are talking to, so they can really get away being as awful as they like. It puts all the responsibility to encourage good behavior on the moderators. Imagine a system of social accountability that does not require outside influence, influence that can be lied to and manipulated. The current systems I've seen in games and forums is ideal for malicious sociopaths to thrive.
Imagine a system that puts the power back in the hands of the people, not one person who could abuse it, or a few people w/ authority who could be manipulated by those in the system, but let the power reside in the social collective of people, because we all know whats good and bad. I think what works so well in the ride sharing world could be adapted for all online forums, we just have to be smart enough to figure it out, and the key is to prevent people from hiding in obscurity without accountability to those around them is an open history of their actions for all to see.
"After a hard week of farming, or a long night of being nagged by your wife, there is nothing better than going out for a bit of a fish."
Duke_Falcon wrote: »A real life situation where it works really well is ride sharing. Real world application of it is a huge success in that sphere. I know everyone except for a few are largely against it because they are afraid of how they would be rated by people abusing the system. However it is precisely because of the fear of social accountability that it works in the ride sharing sphere. People are afraid to behave badly as it will directly affect them by the people they are abusing.
People in online forums such as this one can hide behind anonymity and distance away from the person they are talking to, so they can really get away being as awful as they like. It puts all the responsibility to encourage good behavior on the moderators. Imagine a system of social accountability that does not require outside influence, influence that can be lied to and manipulated. The current systems I've seen in games and forums is ideal for malicious sociopaths to thrive.
Imagine a system that puts the power back in the hands of the people, not one person who could abuse it, or a few people w/ authority who could be manipulated by those in the system, but let the power reside in the social collective of people, because we all know whats good and bad. I think what works so well in the ride sharing world could be adapted for all online forums, we just have to be smart enough to figure it out, and the key is to prevent people from hiding in obscurity without accountability to those around them is an open history of their actions for all to see.
Duke_Falcon wrote: »Okay okay, I can see how rating people after a group experience is a bad idea. I have another idea of how to implement it. Being in groups may be to easily manipulated, there's probably a way to make it work but I don't know what it is.
Instead what if after every whisper or after every mail delivery there's a little pop up screen that you can click one time to skip giving the person a default 5 stars, or tab over to rate and then just select 1-5 stars enter done. Tie the rating system to social interaction and not game play.
The vast majority of people would get 5 stars because the vast majority of people are decent in their behavior the majority of the time and most people would just skip the opportunity to rate unless they were actually wronged in some way. However that one time when one of us is bad, no ones perfect, after all. The wronged person has the opportunity to defend themselves in a way that will directly affect the offender.
Duke_Falcon wrote: »Okay okay, I can see how rating people after a group experience is a bad idea. I have another idea of how to implement it. Being in groups may be to easily manipulated, there's probably a way to make it work but I don't know what it is.
Instead what if after every whisper or after every mail delivery there's a little pop up screen that you can click one time to skip giving the person a default 5 stars, or tab over to rate and then just select 1-5 stars enter done. Tie the rating system to social interaction and not game play.
The vast majority of people would get 5 stars because the vast majority of people are decent in their behavior the majority of the time and most people would just skip the opportunity to rate unless they were actually wronged in some way. However that one time when one of us is bad, no ones perfect, after all. The wronged person has the opportunity to defend themselves in a way that will directly affect the offender.
Duke_Falcon wrote: »I've been thinking of ways to counter the inherent toxicity that develops in Social Online Environments where people are mostly anonymous and unaccountable for their toxicity.
One idea I've had is that everyone should have a 1-5 star rating associated with their accounts. After a Social encounter, for example after being in a group with someone, present the opportunity for people to rate others, or skip it and have the default rating be 5 stars if people don't take part in the review system.
Similar to Lyft or Ubers Ridingsharing apps, if you rate someone lower than 2 or 3 stars then your never paired with them again in a group Activity Finder. I was a Lyft Driver for about 3 years, and out of the 9,000 rides I gave my rating was usually 4.93-5 stars, meaning out of the last 100 ratings I only lost 0 - 7 stars out of 500 potential stars. Lyft drivers and passengers can see the rating of the other passengers and drivers, and I soon learn never accepted anyone with less than 3 stars in your vehicle, because without fail they are horrible people.
After every 100 reviews then make a number tied to the persons name for all to see as they play the game. People will know right away, that's not a person I want to hang out with, and as a result people will be in a position where they are directly accountable for what they do, they can't hide behind anonymity and continue to be abusive toward others. If they want to have people to play the game with, they'll have to be nice to everyone or everyone will see that they are not a nice person by their peer reviewed rating.
I'm getting tired of getting straight up told to *blank* off or uh go and do this action *blank*. You know, it doesn't happen often but as I've said before I'm there to have fun, be part of the solution and not there to abuse or be abused by other people.
Instead what if after every whisper or after every mail delivery there's a little pop up screen that you can click one time to skip giving the person a default 5 stars, or tab over to rate and then just select 1-5 stars enter done. Tie the rating system to social interaction and not game play.