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Some Random stuff I'd like put into the game.

catalyst10e
catalyst10e
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Heres a list in no particular order, with some changes I'd like to see. I guess you could call some of these quality of life changes but not all of them. This is all my opinion but I'd also like to hear yours. Maybe some of these will make it into the game.



Hotkey button to dismiss combat pets: I like how the devs have taken notice of the annoyance players have with SO many pets out, to the point they are adding in that setting to turn off seeing them. But for me (on console) I'd like the ability to just hot key a button to dismiss them. I try to dismiss them when I go to towns to be considerate, but it does get tiresome to go thru all the menus and cancel the pets. More often than not I end up also dismissing my food buff.



Eyes should have their own slot for cosmetics: Would be nice to have oracle eyes and a beard... or azure eyes with a psijic brand. Since so many custom eye-specific cosmetics have come out I'd like to see it get its own slot separate from head markings or facial hair.



Helms and Polymorphs for Followers: I like followers, I'd just like to see a little bit more customization. Like the pets - it gets kinda annoying to see somany of the same cat mage in a town. At least with certain helmets/hoods it could be less noticeable. Polymorphs would just be nice because then I could have a boneman follow my necromancer or a Zivkyn follow my sorc. I understand the follower has their own story to tell so it could be locked behind finishing their quest.



More interactions within the world: More specifically I meant like chairs at the Tavern, there so many chairs and I cant sit in any of them. But this could be expanded to other things, like high isle and the fact you could give a coin to see the npc dance. we could add in giving coins to beggers like in the main series of games, or if you want to really be adventureous brawling. Could also add stuff that I know exists in the game already like warming up to a fire.



Skins for combat Pets: I'm going to do what everyone else does and point to the warden bear and the fact he has 2 flavors, and say "I want that". Honestly even if its just the color of the daedric pets that changes I'd be happy. Having a scamp look like a deadlands scamp would be cool - but if you want to push it further, being able to customize it to a coldharbour looking scamp would be cool. The big ask would be to let me customize WHAT I summon, like a Dramora instead of a twilight.



More Artifact Styles: It's nice to see the Ebony blade or Mehrune's razor, but Could we add a few more? Dawnfang and Duskfang? (doesnt HAVE to change based on time) The staff of Magnus? Chillrend? Theres a bunch of unique weapons to pick from and they dont all have to be daedric artifacts. To expand this a but I wouldnt mind seeing some arms packs that maybe replicate the weapons from older games Fine Steel weapons or the old wooden staves from Oblivion or the silver weapons from Morrowind.



Hirelings as NPCs: These guys work for me but I can never see them. Would be nice if I could see them either in a specific town or even out on the road as a random encounter.



Start Connecting the Map: Theres some tiny spaces within the map that could be absorbed into a zone, connect the roads, and make it so you could travel between them on foot. You cant extend Southern Elsweyr to blackwood, or even connect it to nothern with a single road? What Chapter could you fit in the space between Wrothgar, Bangkorai, The Reach and Western Skyrim? Just fill the space with connecting roads and maybe some merchants.



Option to remove the metalic shine from dyes: Some of the rare colors are really nice - I'd love to use them, IF they didnt make robes look like plastic, or leather like rubber. Or when I try to match the exact colors of an NPC faction (like Psijics) and its either shine in plastic but have the right color, or have an off color but not shimmer.



Invisible staff motif: Where the "point" as placed down at the hand In order to mimic casting magic without a staff. If you want to be extra fancy you could alter the animation to an open palm.



Staff Size adjustment: Speaking about staves, some sit way too high up on the shoulder, or clip into the ground when holding (resto). Examples that come to mind, Nerien'eth staff is shorter than an average staff, so it sits higher on the shoulder and when held in resto position hovers above the ground. In contrast to this the Breton staff 4 is a longer staff, when held in resto position clips into the ground. Could we also adjust hand placement? This happens mostly with the original lower tier staves like breton staff 1, or barbaric staff 2 (your character is grabbing the spikes on this one) Just have them use the handle.



Update some older NPCs with new armor: So I LOVED it when the devs updated the Cyrodiil NPCs to use their faction armor rather than their racial armors to give them more of a uniform. Can We do that with the rest of the Map? The Soldiers who are enemy NPCs should also get the uniform. The Magisters in each mages guild guildhall could be outfitted with the nibanese court wizard outfit. or some of the maomer given any of the more recent maomer styled armorrs. In similar fashion (pun always intended) Maybe the Imperial battle mage NPCs (enemies and friendlies) could be given the battle mage costume, or some mages guild members the mages guild costumes. Just some more consistency.
"Why settle for just stabbing your foes when you can roast them alive in a gout of arcane fire?"
[| DC Breton Sorcerer || NA PS4 || PSN: Catalyst10e |]
[| DC Dunmer Dragon Knight |]
  • Billium813
    Billium813
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    More interactions within the world: More specifically I meant like chairs at the Tavern, there so many chairs and I cant sit in any of them. But this could be expanded to other things, like high isle and the fact you could give a coin to see the npc dance. we could add in giving coins to beggers like in the main series of games, or if you want to really be adventureous brawling. Could also add stuff that I know exists in the game already like warming up to a fire.

    I think players have been begging for things like this forever. We all want to lay down in beds, sit in more chairs, access more buildings, and street perform for gold. Unfortunately, I think more buildings are becoming inaccessible and the game design is to add more emotes over interactive environment elements. It's easier and lazier design, but I'm sure it's low on their todo list.
  • Carcamongus
    Carcamongus
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    Devs created a nice area near Belkarth, in Craglorn, for the Zenithar event. It was a delight to go there and see all the activity. Now the place's almost completely empty and it's sad. Why not use that camp for other events as well? In fact, Zenithar's was a fine example of small changes improving the whole event: the interesting random encounters set it apart and gave me fond memories of those times.
    Imperial DK and Necro tank. PC/NA
    "Nothing is so bad that it can't get any worse." (Brazilian saying)
  • catalyst10e
    catalyst10e
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    Devs created a nice area near Belkarth, in Craglorn, for the Zenithar event. It was a delight to go there and see all the activity. Now the place's almost completely empty and it's sad. Why not use that camp for other events as well? In fact, Zenithar's was a fine example of small changes improving the whole event: the interesting random encounters set it apart and gave me fond memories of those times.

    I loved that little market! Even some of the "guest" wandering-type NPCs would change and made the whole place feel more immersive.
    "Why settle for just stabbing your foes when you can roast them alive in a gout of arcane fire?"
    [| DC Breton Sorcerer || NA PS4 || PSN: Catalyst10e |]
    [| DC Dunmer Dragon Knight |]
  • Turtle_Bot
    Turtle_Bot
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    Hotkey button to dismiss combat pets: I like how the devs have taken notice of the annoyance players have with SO many pets out, to the point they are adding in that setting to turn off seeing them. But for me (on console) I'd like the ability to just hot key a button to dismiss them. I try to dismiss them when I go to towns to be considerate, but it does get tiresome to go thru all the menus and cancel the pets. More often than not I end up also dismissing my food buff.

    The result of forcing sorcerers into running as many pets as possible through only giving lasting buffs to pet builds and constant nerfs to everything else the class has.
    But yes, I would like to be able to dismiss my pets, not only to help clear up the clutter on the screen for everyone, but I would guess that all the coding for the pathing, animations, sounds and everything else the pets do when idle/moving around town isn't helping with server performance.

    Eyes should have their own slot for cosmetics: Would be nice to have oracle eyes and a beard... or azure eyes with a psijic brand. Since so many custom eye-specific cosmetics have come out I'd like to see it get its own slot separate from head markings or facial hair.

    This, so much this, I would love to include some of the face markings alongside the different glowing eyes on many of my characters as well as have more options for different glows (maybe elemental themes, red/orange for flame, dark blue/purple for lightning, light blue/white for frost, a void theme (super dark blue/grey/black), a divine theme (gold/yellow/white), etc).
    To further this, a nice feature to add would be to allow the glow cosmetic to shine through helmets without requiring using the open face armor (like have the eye holes for the head armor pieces open on all head armor instead of only open-faced head armor pieces), so that eyes show through.

    This would open up a lot of options for RP, outfit creation, etc
  • ArchMikem
    ArchMikem
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    Invisible staff motif: Where the "point" as placed down at the hand In order to mimic casting magic without a staff. If you want to be extra fancy you could alter the animation to an open palm.

    As far as a motif style, they did give us a Staff that disappears when put away, so it's not visible on our backs. Though for what you're wanting (and I also want), would warrant a completely new Weapon Skill Tree, Unarmed Magicka. A couple abilities for it already exist in-game, there's a hostile Maormer NPC in Pelitine just outside Senchal that has three Magicka attacks, here I have a video of it.

    https://www.youtube.com/watch?v=_BRTF9PnhBk
    CP2,000 Master Explorer - AvA One Star General - Console Peasant - The Clan
    Quest Objective: OMG Go Talk To That Kitty!
  • BenTSG
    BenTSG
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    I would love for more items in the world to become interactable. I do love immersing myself in the world, and having more items to interact with would be nice, though most probably are already in emote form. If they somehow was able to allow the Add-on system to use custom emotes could help (If people had the same emote they'd see it play, otherwise they'd just see you standing there, and have it restricted to overland or something to try and avoid potential abuse). Extremely unlikely, but one can dream.

    Being able to meet NPCs around who can be, or currently are, our hirelings would be a very nice touch as well. Perhaps we find them in a local tavern having a rest, or out in the wild gathering our supplies, maybe have them give us a little when we meet them.

    Connecting the map would be quite a small, but I'd imagine simple change to do. I myself have t tried navigating only on foot before so I don't know all the zones I can do that with, but it seems like a simple idea for those who want it.

    Skins for combat pets certainly feels like a good call, more so given it could mean money for ZOS if you sell some on the Store. Would spice things up a little as well instead of seeing 10 of the same pet running around
  • xilfxlegion
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    i want to be able to kill people's pets.

  • SPR_of_HA_community
    SPR_of_HA_community
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    All ideas sounds nice.
  • Mofasa
    Mofasa
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    I would like to be able to store weapons and armors in my houses, especially quest rewards and unique stuff.
    We all know it can be done...
    I'm not sure that I should say this.... .. but I might be willing to pay for it.. (sorry)
  • boi_anachronism_
    boi_anachronism_
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    Be cool to have mannequins for houses so we could display cool armor. They kind of exist in shops right now anyway.

    The big ones for me are:

    • Hide shoulder option please (the coding is already there)
    • Separate eye and face cosmetics (this is a no brainer y'all)
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